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redrickyredricky Member Posts: 1,004 Arc User
edited February 2013 in PvP Gameplay
_______________
CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
Norvo Tigan@dontdrunkimshoot: hell ya, maybe
Post edited by redricky on

Comments

  • roshidoroshido Member Posts: 27 Arc User
    edited February 2013
    Amid all the senseless whining that went off today, I did notce that post. So maybe looks like we are getting an afk kick vote for PvP, cause that would be so awesome!
  • mancommancom Member Posts: 784 Arc User
    edited February 2013
    I'm certain that there is potential for a "already in development or testing" quip.
    1042856
  • chk231chk231 Member Posts: 161 Arc User
    edited February 2013
    An AFK kick vote would be abused. The in game chat silence system already is abused to get people chat banned. If people didn't like a particular player, they could boot him or her out, even if they were playing and weren't afk.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    saw that quote myself, wondered if a thread would pop up. maybe its fleet marks
  • inktomi19inktomi19 Member Posts: 142 Arc User
    edited February 2013
    chk231 wrote: »
    An AFK kick vote would be abused. The in game chat silence system already is abused to get people chat banned. If people didn't like a particular player, they could boot him or her out, even if they were playing and weren't afk.
    What's the chance of 4 people who you are randomly grouped with all hating you?

    As long as there is no automatic penalty then it ought to be fine. That way if you do run into 4 people who just think it will be funny, at least you only lose that one match.

    The AFKers really need to go.
  • redrickyredricky Member Posts: 1,004 Arc User
    edited February 2013
    This is the first I remember anybody mentioning that they can see if somebody is "letting the client sit." If player based afk reports are corroborated with this then maybe it could work.
    _______________
    CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
    Norvo Tigan@dontdrunkimshoot: hell ya, maybe
  • hurleybirdhurleybird Member Posts: 909
    edited February 2013
    Probably a PvP rep system.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    inktomi19 wrote: »
    What's the chance of 4 people who you are randomly grouped with all hating you?

    Why do they have to hate you?

    Why can't it just be a case that you're an Eng in an Escort and they want you gone, eh?
    Perhaps you're a Tac in an Ambassador and they want you gone?
    Perhaps you're a Tac in a Vo'Quv and they want you gone?
    Perhaps you're an Eng in a Kamarag that's not healing anybody and they want you gone?
    Perhaps you're a Sci that pops if somebody looks in your direction and they want you gone?
    Perhaps you're a Sci in a BoP and they recognize you from when you were an Eng in an Escort, Tac in an Ambassador, Tac in a Vo'Quv, Eng in a Kamarag not healing, and the Sci that popped if somebody looked in your direction...and they want you gone?

    It would easily be abused. It's not the solution.

    The solution is to remove rewards for losing and paying attention to tickets generated about people AFKing/Griefing in a system that does not reward losing...and taking action so that the message gets out.
  • maicake716maicake716 Member Posts: 0 Arc User
    edited February 2013
    i bet itll break the pvp que system for a while.


    i also bet its the removal of pvp :P


    the problems with a vote kick system are obvious, not including the fact that if you kick someone out there's almost no chance you'll get a replacement player into the game.

    thats an issue that needs to be fixed first imo.
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • inktomi19inktomi19 Member Posts: 142 Arc User
    edited February 2013
    Why do they have to hate you?

    Why can't it just be a case that you're an Eng in an Escort and they want you gone, eh?
    Perhaps you're a Tac in an Ambassador and they want you gone?
    Perhaps you're a Tac in a Vo'Quv and they want you gone?
    Perhaps you're an Eng in a Kamarag that's not healing anybody and they want you gone?
    Perhaps you're a Sci that pops if somebody looks in your direction and they want you gone?
    Perhaps you're a Sci in a BoP and they recognize you from when you were an Eng in an Escort, Tac in an Ambassador, Tac in a Vo'Quv, Eng in a Kamarag not healing, and the Sci that popped if somebody looked in your direction...and they want you gone?

    It would easily be abused. It's not the solution.

    The solution is to remove rewards for losing and paying attention to tickets generated about people AFKing/Griefing in a system that does not reward losing...and taking action so that the message gets out.
    Other games let players vote/kick, and that doesn't happen.

    One jerk, maybe, but not 4. WoW does it, and I don't think I'm going out on a limb to say that their player base is generally less mature than STO.

    The thing is that as long as the vote needs to be unanimous, it's exceedingly unlikely that a group would all unfairly target one player.

    In other games that do vote-kicks, the only time it becomes a real issue is when most of a party queued together, and they want to get rid of the one PUG to make room for a friend of theirs.

    But other games do it, and it has been well-received by the player-base.
  • naeviusnaevius Member Posts: 0 Arc User
    edited February 2013
    No game has solved this problem perfectly.
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  • inktomi19inktomi19 Member Posts: 142 Arc User
    edited February 2013
    naevius wrote: »
    No game has solved this problem perfectly.
    The perfect shouldn't be the enemy of the good.

    WoW does vote-kicks; the system works well for PvE, players generally like it, and abuses are rare enough that they can be dealt with by GMs. It works less-well for PvP because it takes long enough that a PvP team is likely to already be losing before a player gets kicked. Still if AFKers didn't get their dilithium, that would at least keep them out of the queues.

    If Cryptic even just made it policy to consider AFKing a form of griefing and started punishing people when it was reported, that might help.
  • redrickyredricky Member Posts: 1,004 Arc User
    edited February 2013
    I'm given to wild speculation with little understanding of the game code. In that spirit, I seized upon the phrase "letting the client sit there." AFK reports don't have to boot the player necessarily. If there's something the devs have that can monitor activity level my wild speculative idea is that it could be activated when people start to report the afk'er. Once some logs are generated for a player showing the behavior they could be subject to whatever actions are appropriate, hopefully from a live person.

    Automated boot/kick by vote doesn't really solve anything in the long term. Sure they're gone from that match. We need something that draws attention to a person's behavior and creates a headache for them in the form of dev/mod action, something that is longer lasting and more of a pain than getting booted just to re-que. Also, something that gives a person a chance to defend themselves if reported. I was in an awful match a few weeks ago with multiple players with less than 11k damage on the board at the end. If people get voted/reported for being new and doing next to no damage there needs to be a way to protect them.
    _______________
    CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
    Norvo Tigan@dontdrunkimshoot: hell ya, maybe
  • havamhavam Member Posts: 1,735 Arc User
    edited February 2013
    loooool stahl working on something pvp related, this week.

    I believe it when i see it on holo.

  • lascaillelascaille Member Posts: 78 Arc User
    edited February 2013
    mancom wrote: »
    I'm certain that there is potential for a "already in development or testing" quip.

    uhm, isn't there a patchday tomorrow? ;..; :)
    [SIGPIC][/SIGPIC]
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    lascaille wrote: »
    uhm, isn't there a patchday tomorrow? ;..; :)

    Yep, with only the Tribble notes from Monday sitting out there...nothing about this in the least.

    The only other thing mentioned is the Kumari 3pack. Maybe that's we he meant about doing something about PvP, eh? /cough /cough
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    saw that quote myself, wondered if a thread would pop up. maybe its fleet marks

    http://sto-forum.perfectworld.com/showthread.php?t=560651


    :D:D:D
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013

    Well there you go... they waited until the last minute to drop it out (short of not testing it at all) - but there it is...
  • redrickyredricky Member Posts: 1,004 Arc User
    edited February 2013
    I'm at work so I had to pretend I was excited about something related to my kids. :D
    _______________
    CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
    Norvo Tigan@dontdrunkimshoot: hell ya, maybe
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited February 2013
    inktomi19 wrote: »
    Other games let players vote/kick, and that doesn't happen.

    One jerk, maybe, but not 4. WoW does it, and I don't think I'm going out on a limb to say that their player base is generally less mature than STO.

    The thing is that as long as the vote needs to be unanimous, it's exceedingly unlikely that a group would all unfairly target one player.

    In other games that do vote-kicks, the only time it becomes a real issue is when most of a party queued together, and they want to get rid of the one PUG to make room for a friend of theirs.

    But other games do it, and it has been well-received by the player-base.

    Um, I used to play DoTA and it was abused often, if nothing else for lolz. Tbh, I can see it being worse in this game.

    For example, player X is new dies quickly and gets booted instead of given a chance to learn through experience.

    Or 3-4 pseudo Fleet RPers join, and kick players X and Y for using the a non-canon weapon type/skin/ship name etc.

    Someone gets bored and tries PuGGing an off the wall lolz build, they get booted.

    Someone uses an FoTM OP/Broken ability and gets booted despite everyone else using some other form of OP/Broken gear/ability.

    A group of 4 team/Fleet PuG and have a Healer they get teamed with. They boot the Healer b/c they were "doing it right".

    Someone decides they want to just Dogfight in C&H and gets booted for not capping.

    Don't get me started on PvE. I've pugged w/enough know-it-alls in STFs this is just a bad way to solve the problem.

    Let's be honest, there's already an easy way to solve the problem that's in the players control, use private queues.
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  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited February 2013
    Have to agree with p2wsucks.

    The potential for abuse is just too great to ignore. Look at how people abuse the Report Spam feature in zone chat. lol.
    [SIGPIC][/SIGPIC]
  • radkipradkip Member Posts: 0 Arc User
    edited February 2013
    Considering how polarized the ground community is, I can definitely see afk-kicking being abused for active players. Especially the people who brag about numbers despite being a laughable detriment to their team and want to get rid of any competition for top spot on their team.

    Kickvote systems are always abused. The effect may not be as widespread in STO due to the smaller, more tight knit community, but it will be abused. Trust me.
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