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Dil cost for T5 Gear

born2bwild1born2bwild1 Member Posts: 1,329 Arc User
Luckily my keyboard has holes in the bottom to let water drain through.

I openned up T5 rep today.

34,000 dilthium, 1000 Omega marks and 10 BNPs for each piece of Gear!!

I was in shock!
Post edited by born2bwild1 on
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Comments

  • knuhteb5knuhteb5 Member Posts: 1,831 Arc User
    edited February 2013
    Luckily my keyboard has holes in the bottom to let water drain through.

    I openned up T5 rep today.

    34,000 dilthium, 1000 Omega marks and 10 BNPs for each piece of Gear!!

    I was in shock!

    What else did you expect considering the cost of fleet starbase projects?
    aGHGQIKr41KNi.gif
  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited February 2013
    The funny thing is when I started the Omega projects, I was under the mistaken impression that you had to get Tier X gear before you could get XI, and XI before XII... obviously that's not true.

    Wound up with a Tier X space set and felt dumb.

    Looking back now on the cost difference vs. stat difference? Honestly, it worked out pretty well for me. The set is fine and I saved a fortune.


    "We are smart." - Grebnedlog

    Member of Alliance Central Command/boq botlhra'ghom
  • jkstocbrjkstocbr Member Posts: 0 Arc User
    edited February 2013
    I am only doing the Reps for the passives, not the gear as I have Fleet Gear already.
  • knuhteb5knuhteb5 Member Posts: 1,831 Arc User
    edited February 2013
    The funny thing is when I started the Omega projects, I was under the mistaken impression that you had to get Tier X gear before you could get XI, and XI before XII... obviously that's not true.

    Wound up with a Tier X space set and felt dumb.

    Looking back now on the cost difference vs. stat difference? Honestly, it worked out pretty well for me. The set is fine and I saved a fortune.

    I've heard other people say the same thing on here. Not much of a difference between the borg X, XI, and XII. I think the borg engines are the same no matter what mark they are out of those three in terms of sector space speed.
    aGHGQIKr41KNi.gif
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    edited February 2013
    Have you seen some of the costs for the consoles and gear in the embassy yet? To be honest it's stuff like this that's killing my alts as well as the game for me. I don't mind grinding when i need to, but grinding to unlock, then grinding to buy, then grinding again for alts is just way too much for not enough. I can understand that "end game" needs to be expensive, but considering how watered down or non existent end game is here, it's really just asking for too much from players.
  • born2bwild1born2bwild1 Member Posts: 1,329 Arc User
    edited February 2013
    well I got the adapted maco sheild - M12 but it will be the only piece of M12 I get at those prices.

    Holy cow - full set at 102,000 dithium and 3000 marks

    thats about 80 estf - and 13 days!!! of the 8000 refining cap.
  • born2bwild1born2bwild1 Member Posts: 1,329 Arc User
    edited February 2013
    Have you seen some of the costs for the consoles and gear in the embassy yet? To be honest it's stuff like this that's killing my alts as well as the game for me. I don't mind grinding when i need to, but grinding to unlock, then grinding to buy, then grinding again for alts is just way too much for not enough. I can understand that "end game" needs to be expensive, but considering how watered down or non existent end game is here, it's really just asking for too much from players.

    I think that they believe people should grind for the gear so they can have gear that makes more grinding a bit easier!!

    Just say no to the grinding insanity - I will get by on most of my alts with existing stuff.
  • avarseiravarseir Member Posts: 0 Arc User
    edited February 2013
    You're 2 months late on this. Its an old topic, many players have hit T5 much earlier and have discussed the same. Cryptic, as usual, didn't do anything.

    Can we move on now?
    [SIGPIC][/SIGPIC]
  • r37r37 Member Posts: 0 Arc User
    edited February 2013
    This is why so many people thought the old system was better, even if flawed. The lower level gear was practically free & easy to acquire. 15 runs of normal STFs netted you the full Borg set, and by the time you hit 30/40 runs you'd at least have one Mk X set completed & most likely have at least one Mk XI token. On a lot of my characters I had all 3 sets by the time I had done 40/50 STFN runs. It may have only been Mk X gear, but still.

    At the same time you were collecting tech & edc's you could also collect salvage for ship weapons. You could easily fit out your ship with Mk XI Borg weapons shortly after you picked up the Borg set.

    I'll never understand why people fawn over the new system, it's simply inferior. The only people who got anything out of it are the guys who had bad luck with Mk 12 gear, and frankly, if they had just added and EDC cost to Mk 12 gear like there was for lower level gear then there would never have been a problem.
    [SIGPIC][/SIGPIC]
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited February 2013
    r37 wrote: »
    I'll never understand why people fawn over the new system, it's simply inferior. The only people who got anything out of it are the guys who had bad luck with Mk 12 gear, and frankly, if they had just added and EDC cost to Mk 12 gear like there was for lower level gear then there would never have been a problem.

    Its the issue of guaranteed rewards vs. random rewards. If someone can get all the Mk XII gear they want in 20 elite STFs and another had to do hundreds to get one drop, then there is something fundamentally flawed with the system. It doesn't matter that most players can get everything they want in 100 elite STFs. All that matters are the ones that are really suffering since the RNG hates them.

    There are some players that don't like to do content for random rewards that they might not get. I never touched an STF except for getting the Borg set until Season 7. With Season 7, I grabbed all 3 Mk XII ground STF sets and a few other items that weren't available before Season 7. I highly doubt that I am the only one that had an aversion to doing STFs before Season 7 due to flighty nature of the RNG, but got all the STF gear I wanted in Season 7.
  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited February 2013
    The only way I want to rely totally on random drops is if your game is as good as Diablo II.

    And not even the dudes who made Diablo II have ever been able to catch that lightning in a bottle again if we were being serious.


    "We are smart." - Grebnedlog

    Member of Alliance Central Command/boq botlhra'ghom
  • thratch1thratch1 Member Posts: 0 Arc User
    edited February 2013
    BNPs aren't quite as hard to come by as it seems, as (in my experience anyway) there's a pretty decent chance of getting 11 BNPs instead of 1.

    Though I do agree that the prices are pretty obscene, unless I'm mistaken (and it's been a while since I hit T5 Omega), you're also rewarded with 35,000 Dilithium when you hit T5. Grinding up the remaining ~70,000 Dilithium isn't so bad if you really want the Mk XII space gear.

    If you decide you want a second set of Mk XII gear for another ship, though... well, good luck with that!
    [SIGPIC][/SIGPIC]
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited February 2013
    thratch1 wrote: »
    Though I do agree that the prices are pretty obscene, unless I'm mistaken (and it's been a while since I hit T5 Omega), you're also rewarded with 35,000 Dilithium when you hit T5. Grinding up the remaining ~70,000 Dilithium isn't so bad if you really want the Mk XII space gear.

    Unless they changed the reward recently, its about 32,000 dilithium for doing the Tier 5 Romulan mission and about 9,000 dilithium for getting to Tier 5 Omega. The problem is that people want it all at once. It takes about 2 weeks to get enough dilithium by refining 8,000 dilithium per day to get a Mk XII space set.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited February 2013
    starkaos wrote: »
    Unless they changed the reward recently, its about 32,000 dilithium for doing the Tier 5 Romulan mission and about 9,000 dilithium for getting to Tier 5 Omega. The problem is that people want it all at once. It takes about 2 weeks to get enough dilithium by refining 8,000 dilithium per day to get a Mk XII space set.

    Hit the nail on the head right there. The reason I am not all stressed out over the current system or the coming changes is that I work on thing at a leisurely pace. Maybe it is my country upbringing. I know there is no way to max everything out immediately, so why try? One day I may grind for Romulan Rep. The next, it may be for Omega Rep. Then I will do fleet stuff. Then I may just decide to grind dilithium. Tomorrow, I may just replay missions to sell the rewards/drops for EC. Yes I grind as much as anyone else that plays as much (or as little) as I do but, I break up the grind so it doesn't dilute the fun of the game for me.
  • momawmomaw Member Posts: 0 Arc User
    edited February 2013
    I especially like how Romulan weapons cost as much dil as one of the Mark 12 set item parts, but you're going to need half a dozen of them.
  • avarseiravarseir Member Posts: 0 Arc User
    edited February 2013
    I'm still stuck at 0/32000 dilithium for all my purple Romulan Mk XII Space Set for a good month now.

    Its very hard to spend dil now since its so precious.. my precious.. my precious!!

    gollum! gollum!
    [SIGPIC][/SIGPIC]
  • fovrelfovrel Member Posts: 1,448 Arc User
    edited February 2013
    I will probably never understand this whole gear treadmill thing that we see in most games. Its like, hey, if you build me ten houses, I'll give you a nice toolset so you can build a house ... yeah. It makes the game world look silly and me, participating in it, look stupid.

    Another thing is, a long and tedious gear-leveling-path, divides the game community. I don't have an alternative, but I truly believe that the mechanic that we have now is primitive and will disappear some day.
  • r37r37 Member Posts: 0 Arc User
    edited February 2013
    The old system wasn't like that, you could easily get the lower level gear quite early on, including a full set of weapons, while you worked up to Mk 12 gear. These days it's pretty much all "end game" gear due to the pricing on everything.

    The RNG was only an issue for those going after Mk 12 (Sets), they fixed that with the new system, but at the expense of every noob from now on having to grind up the rep tree & then pay these crazy prices for every single bit of STF gear they want to get.
    [SIGPIC][/SIGPIC]
  • erei1erei1 Member Posts: 4,081 Arc User
    edited February 2013
    Another funny thing : once you spend thousands of dil and mark for the ground gear, you have to pay AGAIN to unlock the outfit ! Also, you can't unlock MK XI outfit until rank 5, while you can unlock the gear at rank 3 ! This is beyond stupid.

    I think they should decrease the rank and cost for MK X and XI, at least the X, so you can have it real fast. It's supposed to be the gear to grind eSTF for MK XII. ATM, it's better to grind directly MK XII.
    [SIGPIC][/SIGPIC]
  • daskippadaskippa Member Posts: 0 Arc User
    edited February 2013
    lol what did you expect? Pointless timesinks/rescource sinks as an endgame; the whole reason STO is considred the bestest AAA mmo there...oh wait
  • variant37variant37 Member Posts: 867 Arc User
    edited February 2013
    The costs are fine. This is the best gear in the game, you're not supposed to be able to earn it in an hour.
  • daskippadaskippa Member Posts: 0 Arc User
    edited February 2013
    variant37 wrote: »
    The costs are fine. This is the best gear in the game, you're not supposed to be able to earn it in an hour.

    that would be a better argument if there was more than a .1% dif between sets the mkX gear is perfectly fine for ESTFs. Which makes ithe cost of mk XII relative to need rather stupid

    EDIT

    Ask yourself, when ESTFs optional fails or even the whole mission, is it usually because of gear or people not knowing the map/sytem and leroy jenken ing it?
  • erei1erei1 Member Posts: 4,081 Arc User
    edited February 2013
    variant37 wrote: »
    The costs are fine. This is the best gear in the game, you're not supposed to be able to earn it in an hour.
    It would be fine if the content to grind was not 8 missions, with some of them lasting less than 20m. And some so difficult, and long, for the same reward, that nobody will ever do for the sole purpose of grinding.

    On others videogames with endgame grind, you usually have to grind a lengthy, difficult content with a lot of players. In STO, you have to grind an easy and short content with few players. Except if you want to do it the hard way, and only grind ground eSTF, while the rest of the game is grinding ISE.
    [SIGPIC][/SIGPIC]
  • born2bwild1born2bwild1 Member Posts: 1,329 Arc User
    edited February 2013
    The thing is - under the old system long before I would have that dilthium I would have had:

    Borg Eng XI - Borg Def XI and MACO XI Shield min

    In over 2000 estf I avg a rare shield salvage every 10 runs and a proto every 20

    rates were higher on the Deflector and even higher for the Engine - but it could be that so many Cure space elites failed that it made it seem like forever.

    Still I think 5 days worth of refining for 1 toon for 1 shield is over the top.

    And the even scarier thing is the Romulan gear - grind your life away for a full set of gear and weapons.
  • palpha2clearancepalpha2clearance Member Posts: 432 Arc User
    edited February 2013
    We have already done the multi currency thing its called crafting......it crazy to require that much for any piece of equipment......lets keep it real and not backtrack on the mistakes of yesterdays...... No bs grind, that is why i have not really touched the reputation system...its just not fun.
    [SIGPIC][/SIGPIC]
  • vesolcvesolc Member Posts: 244 Arc User
    edited February 2013
    For end game you don't need all that rep/embassy junk. Its vanity.
  • tinead51tinead51 Member Posts: 449 Arc User
    edited February 2013
    We have already done the multi currency thing its called crafting......it crazy to require that much for any piece of equipment......lets keep it real and not backtrack on the mistakes of yesterdays...... No bs grind, that is why i have not really touched the reputation system...its just not fun.

    This is STO,it's built on BS and yesterdays mistakes,it powers Mr Stahls reasoning and abilities... :o
  • thejosephinethejosephine Member Posts: 0 Arc User
    edited February 2013
    What will happen when/if they raise the level cap later this year like they've been boasting? Are they adding another Tier of rep to that system? Will gear level be increased as well?

    I'm holding off on spending the high prices until I see what is happening with that. Maybe if I had been playing more in the past, but coming back with threats of higher level caps, makes me question such a big purchase.
  • allocaterallocater Member Posts: 289 Arc User
    edited February 2013
    I played hundreds of STFs (with the old borg-weapons) and I have yet to buy a single fleet weapon or reputation-item.

    The improvement is like 1% and the costs are like 200-500zen. If I have 20000-50000 dil, I'd rather save it up as zen and buy a new ship later.
  • crusty8maccrusty8mac Member Posts: 1,381 Arc User
    edited February 2013
    Prior to the rep system you could run the STFs thousands of times and never gotten the mk xii gear. It was so unpredictable that I didn't even try. Now I know exactly how much effort it is going to cost me, and when I'll get the gear.
    __________________________________
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    I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
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