I've been playing STO for a while now and have recently decided to dive into PvP.
Needless to say im getting defeated without fail nearly every match.
I am a science captain flying a wells class ship and desperately want to actually have fun in the PvP arenas without being slaughtered constantly and bringing my team down.
I've read hilberts guide and a few other places and they all say I should have a buff/heal cycle, yet I don't, whoops!
Here is my build:
http://www.stoacademy.com/tools/skillplanner/index.php?build=mycurrentwells_0
Look in the notes section for my equipment.
any suggestions to make me a more effective player in 5 v 5 or even 1 v 1 pvp matches?
Please keep in mind that I try my best to be a 'sci-scort', I like to be quick and nimble with my science ships.
Also, I know my build probably lacks synergy, I experimented a lot with it recently and it shows from how disjointed it is, the flow caps for instance are from when I used to main with a tachyon beam, though I kept it to primarily use the tractor beam doff that does the same thing.
Finally, money shouldn't be an issue, I have around 80 mil EC and 100k dilithium sitting around doing nothing, ill spend all I have too in order to improve my build, otherwise whats the point of it, lol.
Other Info:
Skillbar/Powerlevels-
Active Doffs-
Reputation Bonuses-
Ultimately the reason im asking the forums is that I don't really have any other way to go, I missed the PvP bootcamp by weeks and my fleet is almost entirely PvP incompetent.
Comments
I am not PVP expert but I noticed a sharp increase in my ability when implementing this myself =D
Before I buffed my Siphion I was in a 1v1 and he was surprized that I got all 4 of his energy levels down to nothing, sadly there wasn't ehough time on it to keep him debuffed, but I'me sure having 2 to switch between would help =D
Have fun
This here is my BOOM stick.
http://i45.tinypic.com/icloo3.png
What do you intend to do with it? Whats the build revolved around?
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
http://sto-forum.perfectworld.com/showpost.php?p=7319701&postcount=353
@rudiefix Feds: Rudiefix / Thron / Opa
@rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
@rudiefix Roms (KDF alligned): Chicita
My preferred playstyle (basically what ive been striving for since I joined the game) is to be an 'offensive support' character, basically I want to annoy the **** out of the enemy, strip his shields, placate the hell out of him, eat his power, debuff him hard, and generally whittling down an enemies resistance and damage benefiting a team, all the while still having some teeth to dig into my targets.
Obviously im not looking for escort damage in a science ship, I understand most of my power comes from my dirty science tricks, but I'd like to be able to hold my own in a fight while actually being able to kill something in the process.
Not to mention as I said before about 98% of my fleet despises pvp so its not like im going to be running in premades as a healer any time soon.
That limits your DOff options, so keep that in mind.
Also, if you want Escort damage in your Sci ship... that's actually kinda do-able now, thanks to the Vesta. 4x Tac consoles + DHCs.
"Just my 2 Cents"
One up front one in the back. Also with spam control you can use har'pengs.
A good deal of your issues with survivability are probably coming from only slotting one copy of EPtS. Take both and swap Aux2SIF for RSP until you're more comfortable with the ship in PvP.
You're specced higher into Decomp than you are Particle Gen. Grav Well is best used for clearing spam anyway, and without a minmaxed Tac/Sci build it's difficult to ramp up its damage substantially. I'd think about swapping those two to take VM3, or you could even go PSW3 and take advantage of both your Decomp and PrtG points.
If you absolutely want to go offensive Sci/Sci, you'd be better off doing one of two things:
1) Respeccing into Attack Patterns (you could redline this skill just with the points in weapon performance alone) and taking AP:O1, or;
2) Slotting a Target Subsystems 3. Shields is the most offensive option but I find weapons very useful too since most people don't carry weapons batteries and RMC won't restore the full drain.
vids and guides and stuff
[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
You're taking way too many roles then the ship is capable of doing. Take a max of 2 roles for the ship, cause thats the best way to maximize the potenial of said roles.
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!