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Ambassador Bridge pack

rumbleprumblep Member Posts: 131 Arc User
Hows about a bridge pack to go with the new ship... ya know like the bridge from Yesterdays Enterprise on the Enterprise C... then maybe an upgraded one with modern lcars or something?
-Captain Saffrin
Federation 12th Cavalry
Deep Space 19/USS Montana
Post edited by rumblep on

Comments

  • wilbor2wilbor2 Member Posts: 1,686 Arc User
    edited February 2013
    none of the new ships have had a new bridge to go wiv them, vesta nope breen ship nope lockbox dom ship its just the one from the ds9 mission i wud like some new bridges or seen as i payed for oddy i wud like to be able to use its bridge on othere ships ive payed for. :(
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  • paragon92518paragon92518 Member Posts: 268
    edited February 2013
    Cryptic REALLY missed the boat on not having an Ambassador Z-Store bridge. Ditto a Vesta one. They make a half-hearted Miranda basic bridge BUT...they have a nerve to charge 400 Z-points for, yet, they are unwilling to spend a few days with an employee to design some much wanted bridges???

    If Cryptic's bottom line is to make $$$ they have, and continue missing the target with potential revenue.
  • jcswwjcsww Member Posts: 6,835 Arc User
    edited February 2013
    Cryptic REALLY missed the boat on not having an Ambassador Z-Store bridge. Ditto a Vesta one. They make a half-hearted Miranda basic bridge BUT...they have a nerve to charge 400 Z-points for, yet, they are unwilling to spend a few days with an employee to design some much wanted bridges???

    If Cryptic's bottom line is to make $$$ they have, and continue missing the target with potential revenue.

    That's because the person calling the shots doesn't know their own TRIBBLE from a sewer pipe! The only similarity is, they both smell like... :P
  • starfish1701starfish1701 Member Posts: 782 Arc User
    edited February 2013
    Yes, new bridge packs please. :D
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited February 2013
    I'd rather Cryptic added functionality to the bridges and interiors first, to encourage players to spend more time in them, before selling cosmetic updates.
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • trappedinwvtrappedinwv Member Posts: 5 Arc User
    edited February 2013
    Well I do believe that new bridge packs would bring in some revenue, there are other things that bring in more, like lockboxes. So why work on bridges that players use less then 10% of their entire game time over new lockbox content that brings in tons of money. They had a limited staff that can only work on so many things, also coding new bridges would take alot more the a couple of days, please don't make comments like that when you have no idea wth you are talking about.
  • joe3871joe3871 Member Posts: 29 Arc User
    edited February 2013
    I would also love to see Star Trek II, III and V bridges!
  • paragon92518paragon92518 Member Posts: 268
    edited February 2013
    Well I do believe that new bridge packs would bring in some revenue, there are other things that bring in more, like lockboxes. So why work on bridges that players use less then 10% of their entire game time over new lockbox content that brings in tons of money. They had a limited staff that can only work on so many things, also coding new bridges would take alot more the a couple of days, please don't make comments like that when you have no idea wth you are talking about.

    Anyone who is a decent coder could design a bridge in limited time. How long do YOU think it takes to design a bridge? Lemme guess...9 months??? Are you drawing a paycheck to drink that Cryptic kool-aid?
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