The new ground research lab scientist duty officer is bugged. The confuse power procs with many science powers, such as: nanite health monotir, triage (in this case the confuse affect allies), vascular regenerator, medical tricorder, tricorder scan III, and all the abilities from the physicist kit too. I suspect it procs with all science powers, except: scientific aptitude II, nanoprobe infestation III.
When we use a triage III we can see the neural neutralizer ability animation when we use triage and it affects allies.
Tested on a fed char with two research lab scientist doffs with a medic Mk X purple kit and a physicist Mk X kit.
The tooltips also mention the confuse proc on all the abilities i've mentionned.
Screenshots:
http://img4.hostingpics.net/pics/3757772013012400005.jpghttp://img4.hostingpics.net/pics/8220382013012400007.jpgEDIT: The team is aware and is working on a resolution. Thanks! -Brandon
Lenny Barre, lvl 60 DC. 18k.
God, lvl 60 CW. 17k.
Comments
EDIT: The team is aware and is working on a resolution. Thanks! -Brandon
Well that's good. Make sure you also work on the confuse of people in your faction. One of the players using it said they confused each other (their teammates) just as much.
Additionally, it can be used to confuse level 55 security guards on ESD. I saw one mow down people around the exchange. It wasn't pretty. Three people dead in one burst from 55 minigun.
Edit: Someone is repeatedly confusing the security NPCs in ESD, and they are on a rampage. So this needs a fix ASAP not just for GPvP, but for innocent people trying to access the exchange.
Oh god I'm still laughing even after being shot to pieces by a drunken SecOff. And I'm a tac so there's no way I did that!
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Incidentally, using the confuse on other players in ESD allows them to attack things and use unallowed powers, like engineer turrets and cover shield, etc.
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Nice to know what is actually going on when I see it.
I noticed that too. Saw a player use an AOE buff that affected the security NPCs on ESD near the tailor then the player took off running. The security NPCs then attacked and killed 4 players standing in front of the tailor. I targeted the security officer to see what buff it was and it said Triage III.
Later another player use an ability that was like a tricorder scan and I noticed I had a weird buff on me. The buff on myself said Research Lab Scientist. That player kept using buffs on the NPCs until they attacked other players then left after a few minutes. Another player there then started doing the same thing and I got killed just standing there. Strangely, both players I saw had white M.A.C.O armor with the helmet.
I use the "Report to GM" on both players I saw doing this. Doubt it will have any effect though.
Do you remember about 2 weeks ago the red text NOTICE at the top of every page on the forums? It was about the KDF going to ESD and Feds going to Qo'nos. They were killing NPCs and pulling them out of the designated locations (Admiral Quinn on ESD all the way inside Club 47 as an example). The notice on the forums said to report players for this behavior and they were going to fix it soon. YOU may think this doesn't harm anyone but it is very annoying.
I don't find what players are doing as "funny". Not in the least bit.
When they do it to grief players who are just using vendors or trying to use the bank I think it's worth reporting. Just my two cents.
As for reporting players, if they constantly spam it on sec officers, that's when I'd report them. I've also seen cases where the player drops it onto an engineer friend, and the engineer drops a transphasic bomb in a crowded area, and detonates it, or drops an orbital strike.
On a side note though, Q can be reduced to zero health through this bug, but not killed. Though I do admit, its really annoying when in a Ground STF and trying to heal players with Tucoura On-Duty.