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Please make Nova ships carry cannons

blueninthblueninth Member Posts: 3 Arc User
edited January 2013 in Federation Discussion
I mean the Vesta Class is good but I think a science ship would be more suited to have cannons would be the Nova class fleet ship. I am testing it out with normal cannons you can put on any ship, So far the results are great in my opinion. I am able to do more damage to shields and fight against e.g. the borg more easily than with full on phasers. So please if you can think of it may you please make Novas carry heavy cannons and such.
Post edited by blueninth on
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Comments

  • stirling191stirling191 Member Posts: 0 Arc User
    edited January 2013
    No.

    Sci ships stay sci ships.
  • tc10btc10b Member Posts: 1,549 Arc User
    edited January 2013
    Cannons on sci ships and cruisers are gimmicks. You can do better damage on a sci ship with a dual beam bank if you use it properly.

    It's got better arc limits and less of a range penalty.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited January 2013
    This thread has been moved to a more appropriate subforum.
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  • voyagerfan9751voyagerfan9751 Member Posts: 1,120 Arc User
    edited January 2013
    Why would you want Cannons on any science ship. Science ships, while not as bad as cruisers, still have horrible turn rates.

    My understanding is you are effectively making those cannons useless if you put them on a ship that only has a nominal chance of getting its front section facing the enemy.
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited January 2013
    Single cannons and turrets work on all ships... it's the duals and dual heavy cannons that only fit on escorts, dreads, carriers, BoP's, and battle-cruisers.
  • age03age03 Member Posts: 1,664 Arc User
    edited January 2013
    No.

    Sci ships stay sci ships.

    Agreed.........
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  • livinrtblivinrtb Member Posts: 0 Arc User
    edited January 2013
    I fly a nova and it is a devestating sci ship why would u want cannons. u have trgt sub sys kinda usefull and if ya wanna do dmg drop me a line i can give ya lotz of nasty little builds for her

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  • raptor63549raptor63549 Member Posts: 642 Arc User
    edited January 2013
    Why would you want Cannons on any science ship. Science ships, while not as bad as cruisers, still have horrible turn rates.

    The turn rate of the Nova is pretty good, actually.

    Still, I have to veto the cannons on it.

    I am a science captain, and can wholeheartedly say that it isn't needed. What I would like to see is for the retrofit to get the same Boff layout as the fleet retro. As it stands, the non fleet nova is just a luna with less hull and shields.
  • coffeemikecoffeemike Member Posts: 942 Arc User
    edited January 2013
    Single Cannons are deadly on it... I know.
  • archofwinterarchofwinter Member Posts: 215 Arc User
    edited January 2013
    It doesn't fit the little Nova class.
    If you make an argument for the Intrepid class, then it makes slightly more sense.

    But no, unless it is something from the franchise that already have canons, the ships should have canons, just like how the Sovereign class can't have canons.
  • zarathos1978zarathos1978 Member Posts: 0 Arc User
    edited January 2013
    Actually, the cannons would fit more on Nova, then Vesta. If I good remember the fluff, then modified Nova was a original Defiant proposition. Now it is called "Defiant Pathfinder" or something like this.

    Defiant_pathfinder.jpg

    but yeah, I'm too against the cannons on sci ships. They already have enough way to ruin the day of some unlucky escort :)
  • blueninthblueninth Member Posts: 3 Arc User
    edited January 2013
    No I feel that Nova Fleet ships would be well suited for dual or heavy Cannons. I use cannons on my ship along with a dual beam. The results for me is great. I can do more damage to ships more cause of my cannons to knock out shields. But the size and efficiency of the nova is great and can be a good combat with escorts. I don't see whats the problem with having a smaller ship be able to equip cannons. If a big ship like a Vesta can then why not a Nova? Trust me I think dual or heavy cannons would work for anyone not just science officers.
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    How about... no.

    It's fine that the damage dealing ship class (aka escorts) can use DCs and DHCs. But as for science ships? You aren't the DD class... so... no.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • waarderwaarder Member Posts: 25 Arc User
    edited January 2013
    As said above, it would be stupid to give a sci heavy canons. Sci ships are not intended as damage dealers. If you want to deal damage, take an escort...
  • sololionman65sololionman65 Member Posts: 9 Arc User
    edited January 2013
    I think they should do something for the fleet version of the ship, but I'm not 100% sure it should be cannons. Personally, it annoys me that the Vesta has cannons... and I'm a sci officer who uses sci ships.

    The other side of me can concede to your point that if they Vesta can, why not the Nova? That the Nova is smaller isn't a knock against that argument, given that most escorts are smaller.

    Overall, though, I wish the devs would just figure out cooler ways to make science ships more viable, especially a retrofit Nova, given the fact that Nova class ships are supposed to be highly advanced ships according to cannon. My vote would go for specialized versions of Subsystem Targetting that had different effects than other science ships, like a dot on shields for Sub Target: shields, or a snare for engines, etc. Heck, if they had cool particle effects, I may not even care whether or not they're all that much better than the current borderline useless subsystem targetting powers for science ships.
  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited January 2013
    blueninth wrote: »
    I mean the Vesta Class is good but I think a science ship would be more suited to have cannons would be the Nova class fleet ship. I am testing it out with normal cannons you can put on any ship, So far the results are great in my opinion. I am able to do more damage to shields and fight against e.g. the borg more easily than with full on phasers. So please if you can think of it may you please make Novas carry heavy cannons and such.

    If you want a science ship with cannons, fly the hegtha bird of prey or vesta :p

    Pure blood sci ships get no cannons
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  • ebeneezergoodeebeneezergoode Member Posts: 227 Arc User
    edited January 2013
    Regarding the Defiant Pathfinder, this "original" Defiant is more a case of the drawing boards for the series production rather than in-universe testing of the Defiant design. As such, it's not something that would be applicable here. The Nova class was a re-use of that design to have a new ship for Voy, in much the same way as some of the ships like the "Merchantman", the Talarian/Acamarian ships, Pakled/Bajoran ships and the freighters, like Bok Nor and others were all re-uses of the same models without necessarily implying any shared design lineage.

    It's all about DBBs on the Nova anyhow. With lower ranked tactical spaces, you can apply more powers to them, and you can also make use of the subsystem targeting. Also, a wider arc for the turn rate, which while good, isn't on a par with most escorts.
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  • archofwinterarchofwinter Member Posts: 215 Arc User
    edited January 2013
    In canon, the Nova is a short range science / scout vessel with low armament, hull rating, and low power out put.
  • age03age03 Member Posts: 1,664 Arc User
    edited January 2013
    It only goes at max warp 6 and is short ranged.
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  • unangbangkayunangbangkay Member Posts: 10 Arc User
    edited January 2013
    Plus, this is wishful thinking. The Vesta had cannons in its "canon" version, and the justification for cannons on a Nova/Rhode Island is merely that there was once a shelved concept for the Defiant that looked like a Nova. No, thanks.

    Now STO isn't necessarily the place to be discussing canonicity with any fervor, but still...no.
  • questeriusquesterius Member Posts: 8,491 Arc User
    edited January 2013
    The only thing I'd like to see on the Nova is more weapon slots fore and aft.. Cannons are nice, but not the holy grail either.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • unangbangkayunangbangkay Member Posts: 10 Arc User
    edited January 2013
    The Nova's a science vessel, plain and simple. SV's are 3/3, as escorts are 4/3 and Cruisers are 4/4. Even the Vesta, which is as close to an escort as an SV will get, is 3/3.

    Honestly, I think most of these threads aren't rooted in canon, aesthetics or fan appreciation as much as "Please make my ship more like an escort so I don't have to take my escort into STFs anymore".

    Now, I can understand the feeling. Escorts dominate the game and no one likes feeling inadequate, but the answer is to convince cryptic to better balance the content, not to homogenize the ships.
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    Easiest answer:

    Change all ships to escorts, and sell holo-projectors of all the other ship classes. BAM, you can have your fave ship and have the firepower of an escort.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • questeriusquesterius Member Posts: 8,491 Arc User
    edited January 2013
    Only problem is they can only be used outside of battle :P
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • belkin222belkin222 Member Posts: 34 Arc User
    edited January 2013
    I am going say that one get up rank I well think about doing it. It might useful surprise for starship cloak though.
  • cidstormcidstorm Member Posts: 1,220 Arc User
    edited January 2013
    They should just give it a console that beams over enemy crew and turns them into warp core energy, but only when the enemies shields are down.
  • mikeyborgmikeyborg Member Posts: 20 Arc User
    edited January 2013
    Plus, this is wishful thinking. The Vesta had cannons in its "canon" version, and the justification for cannons on a Nova/Rhode Island is merely that there was once a shelved concept for the Defiant that looked like a Nova. No, thanks.

    Now STO isn't necessarily the place to be discussing canonicity with any fervor, but still...no.

    The Vesta class isn't even a "canon" ship. It appeared in only 3 books "Star Trek: Destiny" trilogy; which also totally rewrote the Borg origin. The Vesta class is considered Apocrypha not Canon.
  • blitzy4blitzy4 Member Posts: 839 Arc User
    edited January 2013
    Maybe if there was a limit to how many you can place on a science vessel, sure.
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  • zahinderzahinder Member Posts: 2,382 Arc User
    edited January 2013
    I personally think NO science ships should get dual cannons. If you want dual cannons, get an escort, and maybe look into one of the hybrid escorts with ok science options.

    If you want a 'dps science ship,' go for one of the many torp strategies (transphasic, plasma, torp + shield stripping, etc).
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  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited January 2013
    Everyone wants dual cannons, oh why oh why is that. Escort players tell everyone no no, its OUR PRECIOUS..I wonder oh why oh why is that... :rolleyes:
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