test content
What is the Arc Client?
Install Arc

Name the location you wanna have added the most?

13»

Comments

  • daveynydaveyny Member Posts: 8,227 Arc User
    edited January 2013
    Vulcan is:

    A) A desert world, and therefore has more landmass due to small/few oceans.

    B) Slightly larger than earth.

    C) Again, a desert world, with large canyons. Many Vulcan cities could be under/partially underground, or built like this.

    Here's a few pics of Vulcan cities...
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited January 2013
    daveyny wrote: »
    Here's a few pics of Vulcan cities...

    Case in point. :D
    blevok wrote: »
    DS9. its all i really ever wanted out of this game. what we have now is not DS9, it's just a few large bauquet halls/gymnasiums, with a lobby and a bar.

    if ds9 was fully realized i'd be a very happy man. but of course it'd be nice to also have earth, vulcan, risa, bajor, andoria, etc... oh wait...

    i've realized that just about everything ive ever wanted in a trek game is here, in placeholder form. if all these locations were implemented properly, the possibilities for exploration, story missions, rp, and ugc would be endless.

    i'm actually surprised that cbs doesn't have a problem with the way certain iconic locations are represented in sto.

    I agree. Even though I was never real fan of the show, the Station itself is a really cool place, and it's in a very sorry state right now. :(

    DS9 deserves to be it's own peaceful mini-adventure zone with all the locations, trappings and decorations of the show. And correctly scaled above all.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited January 2013
    blevok wrote: »
    DS9. its all i really ever wanted out of this game. what we have now is not DS9, it's just a few large bauquet halls/gymnasiums, with a lobby and a bar.

    You're comment just reminded me of somethings left off my list. The missing sections of DS9 like the Infirmary, the Security Office, maybe adding the Runabout Pads and the housing areas.
    daveyny wrote: »
    Here's a few pics of Vulcan cities...

    This is why I would like to see the Forge, could easily see them turning Vulcan into something like Mol'Rihan. Where instead of us going to Mt. Selaya, we are at the Vulcan Embassy in the Capital city and have the option of taking transports to the various areas of the planet.
  • undyingzeroundyingzero Member Posts: 313 Arc User
    edited January 2013
    Betazed. Make it so.
  • undyingzeroundyingzero Member Posts: 313 Arc User
    edited January 2013
    Also, Vic Fontaine's holodeck program.
  • kylelockekylelocke Member Posts: 182 Arc User
    edited January 2013
    Home planets of the Betazoid, Trill, Ferengi, Gorn. Add Terra Nova, Mars Colonies and the Lunar Colonies
    "I will make the Orion Syndicate face the light of justice or burn them with it." - Captainl Kyle Nathaniel Locke, U.S.S. Excalibur NCC-98105-C
  • rephlexierephlexie Member Posts: 0 Arc User
    edited January 2013
    Would be nice if Risa was a Mini-Game wonderland.
  • paragon92518paragon92518 Member Posts: 268
    edited January 2013
    I would like to see Space Station Regula One OR...Utopia Planitia Shipyards (as a permanent location), just like ESD.
  • danquellerdanqueller Member Posts: 506 Arc User
    edited January 2013
    I think each side's playable race should have their homeworlds visitable in the game. The learning of other races' cultures was a very big part of much of Trek, and it's somewhat lacking right now.

    So Betazed, Trill, the Orion Colonies, Gorn Homeworld, Ferengar, Caitia, Rigel, or Tellar are all places that would let players playing those races feel they have something like a home to visit, and give other players other worlds to consider.

    Just my two cents, but I think the 'new worlds, and new civilizations' part of Trek is as important or moreso than blowing things up.
  • dixoniumdixonium Member Posts: 219 Arc User
    edited January 2013
    Ferenginar! Pack a raincoat, folks.
  • podsixpodsix Member Posts: 207 Arc User
    edited January 2013
    Chalk up another vote for Paradise City, on Nimbus III, the Planet of Galactic Peace.

    I'd also really like to see some human civillian/colonial settlement someplace. You know, someplace that isn't desperately mining for the local Klingon bully, or dealing with massive radiation poisoning, or a killer hologram or something... Just average everyday folks who have a colony someplace that needs some supplies, maybe someplace we can ferry colonists or supplies to, or something like that. Something, maybe not on the same scale, but similar to Bajor where there's a dozen or so pickup-missions to do. Defend the colony from a meteor shower, Maybe Help the doctor there solve some flu, run some cargo to a secondary colony using a shuttle for some reputation points, etc.
    7n4nvF5.png
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited January 2013
    Sure, Cryptic could easily throw a bunch of placeholder planets onto a new sector map.

    But I want places where there's a good reason to visit. That means either a social zone, of which there are plenty that could use more features, or some kind of mission.

    Vulcan as a planet only exists in the state it's in because it figures into the Klingon War mission progression and there's a diplomatic mission there. We didn't get a Vulcan city... we got a mission map with a Vulcan temple on it. It was never intended to be a real social zone, unfortunately. We have Andoria because they meant to add it as a Fed vs Fed PvP dueling zone, but it never got beyond what it is. We got Memory Alpha because they needed an excuse for crafting.

    We got Drozana because they built an FE series around it, and because players were asking for a cross-faction social zone.

    Qo'NoS First City came about because Cryptic was planning to do some kind of tutorial for starting level Klingons (before the Atari meltdown) and to reflect the effort that went into overhauling ESD. Then came the Academies... again because they were intended to be a starting area for new characters. Amazing as those areas are in their own ways, they aren't as fully realized as they could be yet.

    We got Hathor because the Devs wanted to do a Bajor tie-in for the 2800 FE. Also the reason why DS9 got the revamp that it got.

    We got New Romulus, but you'll notice that we don't get to visit anything that looks like an actual city. With good reason, sure, but the planet is entirely built to reflect the Devs' purpose in creating it with not a lot of extras.

    Point being, they only build up the locations they intend to use in the game, not because the artists don't have anything better to do. We won't see the surface of any more homeworlds or locations unless Cryptic has a good reason to put it in there besides the fact that it was mentioned in a Trek episode.

    That said, there's real potential that they will overhaul Risa someday as it's a great setting for intrigue. I can see Ferenginar also happening someday, as an interesting location to go do something. For sure Cryptic will eventually create a playable Romulan faction and they will need to create a starting zone for them. Ditto for Cardassia Prime. I bet that they will open up new worlds in the Klingon Empire when more content is created for KDF. We're just going to have to wait patiently, that's all.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
Sign In or Register to comment.