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Holograms as a playable race

jcp26jcp26 Member Posts: 177 Arc User
Why not? I have several holographic duty officers on my ship, some of which are rather high in rank. Lieutenant Junior Grade and Lieutenant. We have holographic engineers, doctors, technicians, scientists and even soldiers. Why not holographic captains? If a hologram can take part in a ground offensive or search a civilian freighter or reinforce a base, why can't one captain a starship?
Post edited by jcp26 on
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  • radkipradkip Member Posts: 0 Arc User
    edited January 2013
    Only if the Science ability Tachyon Harmonic kills them instantly and they take heavily increased damage from Tetryon weapons.

    The current hologram bridge officers we have access to shouldn't even exist anyways. I haven't heard a lore explanation for why they're able to leave their ship and go down onto planets as mobile emitters like The Doctor had in Voyager are probably still too advanced for Starfleet to reproduce.
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  • lordagamemnonb5lordagamemnonb5 Member Posts: 0 Arc User
    edited January 2013
    radkip wrote: »
    Only if the Science ability Tachyon Harmonic kills them instantly and they take heavily increased damage from Tetryon weapons.

    The current hologram bridge officers we have access to shouldn't even exist anyways. I haven't heard a lore explanation for why they're able to leave their ship and go down onto planets as mobile emitters like The Doctor had in Voyager are probably still too advanced for Starfleet to reproduce.

    Well, the Voyager crew were adapt at repairing that thing, so I would have to think a mobile emitter would be easy to make.

    Just being the Devil's Advocat; I really don't find the need or an overwhelming want by the player base for a playable hologram.
    How the Devs see Star Trek, apparently:
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  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited January 2013
    How it works, the Federation probably has no clue since there is highly advanced technology in it that made One. So it is highly possible that there are more functions in it than just a Mobile Emitter. However, it is possible to replicate the mobile emitter without understanding how it works. The gambling device from an episode in DS9 was replicated numerous times and no one understood how it worked.
  • jcp26jcp26 Member Posts: 177 Arc User
    edited January 2013
    radkip wrote: »
    Only if the Science ability Tachyon Harmonic kills them instantly and they take heavily increased damage from Tetryon weapons.

    The current hologram bridge officers we have access to shouldn't even exist anyways. I haven't heard a lore explanation for why they're able to leave their ship and go down onto planets as mobile emitters like The Doctor had in Voyager are probably still too advanced for Starfleet to reproduce.

    Christ, do none of you play Nukara Prime? Mobile emiters are among the equipment Tholians are stock piling in their base. A modern mobile emiter is the size of a briefcase but it has a very wide area of operations. It beams down with the away team and as long as you either put it somewhere safe or leave someone to guard it, you won't have a problem. Just make sure the enemy doesn't get a clear shot or that you have an engineer ready to make repairs.
  • cptvanorcptvanor Member Posts: 274 Arc User
    edited January 2013
    Why?

    I mean what purpose would being a hologram actually serve? Lore wise, there's still a bit of a grey area on if they're actual people or not I believe.

    But even if you put that aside, what exactly is the difference between a character who's a hologram and one who isn't?

    Can you make an alien, make them look human, put the traits you think appropriate and then call him/her a hologram in their bio?
  • logicalspocklogicalspock Member Posts: 836 Arc User
    edited January 2013
    I just want to be able to customize the appearance and uniform of my holographic bridge officers.
  • jcp26jcp26 Member Posts: 177 Arc User
    edited January 2013
    cptvanor wrote: »
    Why?

    I mean what purpose would being a hologram actually serve? Lore wise, there's still a bit of a grey area on if they're actual people or not I believe.

    But even if you put that aside, what exactly is the difference between a character who's a hologram and one who isn't?

    Can you make an alien, make them look human, put the traits you think appropriate and then call him/her a hologram in their bio?

    Ok, first of all, they are people. I consider each of my holographic officers to be equal to their organic counterparts. Claudius, a former character from a Holonovel I bought from a Ferengi, is one of my finest security officers. When I need someone to seize contraband from a freighter or accompany my demolitionists, I send Claudius and he always gets the job done. And my EDH (Emergency Damagecontrol Hologram) is a capable duty officer who has proven to be invaluable in combat. Second, why wouldn't you want to be a hologram? You don't age, you don't feel pain, you don't get injured. As long as no one blows up or smashes your mobile emiter, you are fine.
  • dirlettiadirlettia Member Posts: 1,632 Arc User
    edited January 2013
    Why would I want to be a Hologram?

    Let me see the ship is literally seconds away from blowing up and another ship is nearby.. Quickly upload program updates and transfer to nearest SF vessel. Me safe, crew dead, oh well the perils of being flesh and blood.

    Does sort of remind me of a certain BSG race though, especially if you have watched Caprica.

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  • captpeacemakercaptpeacemaker Member Posts: 230 Arc User
    edited January 2013
    Not sure what game you are playing, but mobile emitters are everywhere.

    The psycho hologram in What Lies Beneath is using one. The holographic BOFF uses one.

    But being a hologram, makes it silly to be using hyposprays or regenerators. If you are a hologram, you are pretty much invincible unless you emitter is damaged, then your toast.
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  • cptvanorcptvanor Member Posts: 274 Arc User
    edited January 2013
    jcp26 wrote: »
    Ok, first of all, they are people.

    Nothing you list in that post actually has a in game effect however.

    So again I ask, what's the point of making a Hologram playable race? What would having such a thing allow you to do that you can't already do?

    There has to be an in game effect of some sort before this would have any value. Other playable races have a place because they have physical differences from standard humans, so being able to pick Bajorian, or Trill, rather then trying to move the sliders around makes things easier.

    But a hologram just looks like everyone else...
  • sollvaxsollvax Member Posts: 4 Arc User
    edited January 2013
    Expendable shock troops

    thats all they are good for
    Live long and Prosper
  • ussnighthawkussnighthawk Member Posts: 20 Arc User
    edited January 2013
    cptvanor wrote: »
    Why?

    I mean what purpose would being a hologram actually serve? Lore wise, there's still a bit of a grey area on if they're actual people or not I believe.

    But even if you put that aside, what exactly is the difference between a character who's a hologram and one who isn't?

    Can you make an alien, make them look human, put the traits you think appropriate and then call him/her a hologram in their bio?

    This. This is also why I didn't think it was necessary to add playable Androids or Aenar. You could've easily made those through the Alien Creator. Same with Denobulans, Xindi, and others that I've seen requested over the years.
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  • voyagerfan9751voyagerfan9751 Member Posts: 1,120 Arc User
    edited January 2013
    Aenar, Denobulans, and Xindi I can see. Heck, I will even throw in a Soong-type android in there. Not saying it should happen (on the android), or that I would even want to play as one, let alone spend money for it. But they do have merits as recognizable species that some would want to play as and not be "aliens".

    But holograms? really?? I don't see the appeal. And as stated, Lore wise, it is dubious at best if they are sentient and thus "living" at all. I am not sure it would make much sense at all having them in game.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited January 2013
    If they ever make Xindi Aquatics, I want crewmen pushing me around like the Face of Boe
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  • jcp26jcp26 Member Posts: 177 Arc User
    edited January 2013
    sollvax wrote: »
    Expendable shock troops

    thats all they are good for

    You are a heartless TRIBBLE. I hope we get to unleash Moriarty at some point so you can see just how "expendable" holograms are. They don't need to breath, they don't need environmental suits and plasma radiation would have no effect. Show some respect to your crew. You place your life in the hands of holographic engineers, doctors and soldiers. Be thankful this is not real life, where they might decide to let your prejudice TRIBBLE die!
  • sollvaxsollvax Member Posts: 4 Arc User
    edited January 2013
    jcp26 wrote: »
    You are a heartless TRIBBLE. I hope we get to unleash Moriarty at some point so you can see just how "expendable" holograms are. They don't need to breath, they don't need environmental suits and plasma radiation would have no effect. Show some respect to your crew. You place your life in the hands of holographic engineers, doctors and soldiers. Be thankful this is not real life, where they might decide to let your prejudice TRIBBLE die!

    No I don't

    there are no holograms on my crews
    Also no Borg
    No androids
    No cheese burgers
    No Hirogens
    No other wierdness

    I have crews that are Strictly faction correct
    Live long and Prosper
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited January 2013
    Someone call the canon police, we have a 261 in progress...

    Anything that adds new stuff to game, even if I don't like or use it myself, I am excited about.
    We need the game to get better - for everyone's sake. If there is someone out there willing to buy it, sell it.

    So I say sure, why not.

    What you could do with a hologram is remove his healthbar, make it to blank and simply have him have hardcore shields instead.
    In that world the MK XII maco shield heal would actually have a place just like using shield regenerators would start to make sense...
    Just like the whole reputation passives and fleet ground weapons would suddenly be useful - in oppose to now.

    Finally you simply slap on the same visual effect ship holograms have now, boom, instant hologram.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited January 2013
    A hologram has certain preprogrammed limits

    for example
    he can not kill (programmed to SAVE lives)
    He can not Really expect to have relationships (he is made of light)
    he is not a true person
    Live long and Prosper
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited January 2013
    cptvanor wrote: »
    Nothing you list in that post actually has a in game effect however.

    So again I ask, what's the point of making a Hologram playable race? What would having such a thing allow you to do that you can't already do?

    There has to be an in game effect of some sort before this would have any value. Other playable races have a place because they have physical differences from standard humans, so being able to pick Bajorian, or Trill, rather then trying to move the sliders around makes things easier.

    But a hologram just looks like everyone else...

    The species has some pretty cool unique traits on the BOffs that exist. Including a unique death animation.

    It would also be cool to have cosmetic options like the damaged flicker effect from the tutorial and I could see the case being made for holograms to have extra costumes unlocked, including the possibility that Holo-BOffs could be setup to wear offduty outfits/swimwear/silly outfits as unlocked.

    Holo-BOs dressed in tuxedos/viking outfits/suits of armor/bikinis all make perfect sense for combat.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited January 2013
    sollvax wrote: »
    A hologram has certain preprogrammed limits

    for example
    he can not kill (programmed to SAVE lives)
    He can not Really expect to have relationships (he is made of light)
    he is not a true person

    The DOCTOR was programmed to save lives and overcame his programming on occasion. He also married a human woman and had romantic feelings for humans.

    As many things as you pull out of thin air that contradict the shows, I wonder sometimes if you're Superlink.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited January 2013
    I don't care about canon even the slightest. Least of all the technical, logistical side of it.

    Hell, my signature is a represetation of playing a star trek game doing nothing but killing things.

    But that aside, if it did matter you couldn't be more wrong in your own argumentation.

    The hologram we know of from tv was first of all a medical hologram.
    Second we know that it was programmed for a certain behaviour. It wasn't a magical, divine, inspired, transcendental touch of inspired ethical structure. No, it was simply human made.
    It was a person pressing a few buttons. So he'd simply have to press some other buttons.
    Second, there actually were not 1 but 2 episodes on tv where we saw holograms killing - one of which was even the medical one.
    In addition to that we also saw the medical hologram have, again, not 1 but 2 and maybe even 3 relationships.
    Lastly, we know the stuff on the holodeck is made from the same techonology as transporters, "energy to matter", so all in all you can throw your rulebook out the window on this one; you couldn't be more wrong.

    Not that canon matters is all mind you.
    IF STO were offical canon and were continuing official star trek history THEN the obession would be legit and you'd suddenly have a reason to care about story too.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited January 2013
    The DOCTOR was programmed to save lives and overcame his programming on occasion.

    and undergo a break down

    his program was NOT to kill
    A player hologram would be similar
    He also married a human woman and had romantic feelings for humans.

    no he did NOT
    There is no mention of him marrying a human woman

    he never married a human
    he had malfunctions occasionally and simulated feelings for others
    but he was a MACHINE
    As many things as you pull out of thin air that contradict the shows, I wonder sometimes if you're Superlink.

    and I sometimes wonder if you watched trek or the muppets
    Live long and Prosper
  • capnmanxcapnmanx Member Posts: 1,452 Arc User
    edited January 2013
    sollvax wrote: »
    and undergo a break down

    his program was NOT to kill
    A player hologram would be similar


    no he did NOT
    There is no mention of him marrying a human woman

    he never married a human
    he had malfunctions occasionally and simulated feelings for others
    but he was a MACHINE



    and I sometimes wonder if you watched trek or the muppets

    A machine that fantasized about being an ECH and assuming command of the ship; who disobeyed direct orders (stealing Voyager's warp core, when specifically told not to, for example); who had an appreciation for classical music; who got jealous when introduced to a later model of the EMH; and who ordered the destruction of a Romulan Warbird to prevent the theft of the Prometheus (probably killing quite a few people).

    As was determined in Data's case, being a machine does not rule out being a person; and limits can be overcome by those who aspire.
  • twg042370twg042370 Member Posts: 2,312 Arc User
    edited January 2013
    sollvax wrote: »
    but he was a MACHINE

    So are you, you silly DNA replicator.
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  • cptvanorcptvanor Member Posts: 274 Arc User
    edited January 2013
    sollvax wrote: »
    A player hologram would be similar

    No it wouldn't. To say that is beyond asinine. There's plenty of combat capabile hologram Doff's. So while the doctor may of been programed to not kill, that doesn't mean all holograms are programed the same way.
    he had malfunctions occasionally and simulated feelings for others

    No he quite clearly expanded his programing and that allowed him to have real emotions. Saying otherwise is to quite simply go against the established facts of the lore. You can't put your own spin on what the lore says, no matter how much you may want to.
    and I sometimes wonder if you watched trek or the muppets

    I'm pretty sure you wouldn't be able to tell the difference between Pigs In Space and Star Trek based on most of your posts here.
  • syberghostsyberghost Member Posts: 1,711 Arc User
    edited January 2013
    sollvax wrote: »
    A hologram has certain preprogrammed limits

    for example
    he can not kill (programmed to SAVE lives)
    He can not Really expect to have relationships (he is made of light)
    he is not a true person

    Because one hologram one time was programmed one way, there can never be a second way? And he's made of the same kind of light as the holograms in Quark's holosuites.
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  • jslynjslyn Member Posts: 1,790 Arc User
    edited January 2013
    sollvax wrote: »
    he never married a human



    Voyager: Endgame. Her name was "Lana", I believe.


    ***


    Given that most Captains out there right now became Captains because most of the old-timers were wiped out in battle (as seen in the tutorial), Hologram Captains make sense. A mass production officer that could be quickly replicated and essentially born with all of the knowledge that would take a biological person years to learn in the Academy would be quite advantageous to the war effort and restaffing in general.
  • cptvanorcptvanor Member Posts: 274 Arc User
    edited January 2013
    jslyn wrote: »
    Voyager: Endgame. Her name was "Lana", I believe.

    Yes and he also takes the name Joe. After her grandfather. And at this point sollvax will stop posting in this thread because he's been proven wrong once again.

    As far as a playable race, if there's different death animations and such, then yes having them could actually make sense.
  • jcp26jcp26 Member Posts: 177 Arc User
    edited January 2013
    sollvax wrote: »
    A hologram has certain preprogrammed limits

    for example
    he can not kill (programmed to SAVE lives)
    He can not Really expect to have relationships (he is made of light)
    he is not a true person

    What are you talking about? There are holographic soldiers who are just as effective as biological ones. They are excellent at reinforcing a base or participating in a ground offensive or providing security to an embassy. Can't have relationships? Moriarty had a wife. The Doctor had several romantic relationship, one of which resulted in a son (they never did explain how that happened). Can not kill? Moriarty nearly killed a thousand people. The Engineering Hologram at Drozana Station murdered a Bajoran. Photonic Galors can inflict some serious damage and people die when they do. And the Hirogen holograms slaughtered their creators. Do you even check your sources before you post or does logic completely defy you? And aren't you the guy who said you could kill a Q with a quantum torpedo?
  • jcp26jcp26 Member Posts: 177 Arc User
    edited January 2013
    syberghost wrote: »
    Because one hologram one time was programmed one way, there can never be a second way? And he's made of the same kind of light as the holograms in Quark's holosuites.

    Thank you! I forgot all about Vick. He was a hologram who had relationships, friendships, could contact people outside the holosuite and could even shut down his own programing and override the engineers.
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