Please insert a open PvP sector map without too many restrictions, so we can peacefully shoot the hell out each other. Add some Starbases in it (to get repairs, to defend, etc) and voila: a real MMO pvp section added :rolleyes:
During your Winter Wonderland event, which we all appreciate you providing for us, I would greatly appreciate it if you could address the following:
Add a Universal Console Slot to all ships - this new slot being the only one that can hold Universal Consoles. That way, each ship can only have one such console. For ship sets (Ody, Vesta, etc); allow them to have three such special console slots. Those slots would allow the player to slot all three of the ship consoles, but they could not slot three Universal Consoles. If they slot a Universal Console, it greys out the remaining two slots.
I'm sure we could probably get you 1,000 Autographed 8x10 Glossy Photos of Picard in return...
Sincerely,
VD...
P.S. - I know you know which consoles I'm talking about, but in regard to the other universal consoles; I believe it's finally time to address the issue that they're not really universal as much as they are either Tac/Eng, Tac/Sci, etc, etc, etc. The player should be able to slot them in 2 of 3 types, but not any of the 3.
A new open PVP area to co-inside with each seasonal release, New Romulus is for foot-sloggers, give me a new Kerrat style area.
[SIGPIC][/SIGPIC] @Aquitaine985 Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre. 2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
Id fix pvp so ships have to be Standard spec (a real contest of skills not money)
Standard spec Fleet Advanced Heavy Cruiser Retrofit vs. Assault Cruiser...
Standard spec Fleet Tactical Escort Retrofit vs. Patrol Escort...
Standard spec Fleet Long Range Retrofit vs. RSV...
Standard spec Fleet Hoh'Sus vs. Hegh'ta...
Standard spec Fleet Somraw Retrofit vs. Qin...
Standard spec Fleet Vor'cha Retrofit vs. Negh'var...
Standard spec Fleet Scourge Destroyer Retrofit vs. Vo'quv...
And everything between...
...or are you saying that PvP could only be standard spec RA ships?
No anniversary ships, no event ships, no lockbox ships, no Lobi ships, no C/Z-Store ships...?
Easier reward allocation . Instead of 1440 dilithium for completing three arena/capture and hold missions, make it 480 for each mission, and throw a few fleet marks in there, too. Otherwise, it's not really an efficent use of my grinding time.
I'd like ECM tweaked just a little, maybe making it easier to counter, or giving it a max/min range.
Make them heavier and only slot table on ALL assault classes. Make it even more important to stick together IMO. Scouts running around with them seems ridiculous, and I'm one of them!
1. I would like a persistent PvP map, with no restart timer like Kerrat has. In the map there would be some sort of interaction to perform that would give some sort of reward, creating a reason to fight each other over it. Ideally there could be be two version, one where Feds are -vs- Klinks, and one that is a free for all. On the letter version, the only players you would not be able to attack or be attacked by would be those you are teamed with. Map would have just enough "scenery" to be useful, but not enough to create slow load time or lag.
2. Some sort of answer to console spam. Possible suggestions:
a. Something as simple as having all special abilities created by Universal Consoles have effectiveness reduced to 1/2 -vs- players. This way they could still be part of a play-style, but they wouldn't be game breaking. This would also create more of a trade off for those wishing to use them. As it stands right now, even if you wind up with no armor no shield and no firepower, you can still ROFLPWN your opponent simply by having a team running all universal consoles, because if they are spammed, no-one is going to be able to shoot at you.
b. Immunity to the effects of a console from a second usage of it for the duration of that console's cooldown. For example: Player 1 on Red Squadron uses AMS console. Until that player has a fresh cooldown cycle on the console, no member of team B can be affected by AMS.
Of those two suggestion, "a" is probably the easier one to program, but IMO "b" would be more fun.
3. This would fix everything we complain about that isn't directly content related. (including a lot of PvE Que related issues): Program the Ques so it is impossible to be teamed with or against anyone on your ignore list. Players that talk trash, spam known borked mechanics etc, would quickly find themselves with no-one to fight against and would be forced to clean up their act. If this were implemented, it would also save us from ever having to STF with people we know will TRIBBLE the mission for everyone.
Comments
Seriously the same map/mode for 2+years is getting worse then these insignificant balance issues these days.
^^^^^^ This
vids and guides and stuff
[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
your title makes it sound like "you" want to be "fixed" lol
Do you even Science Bro?
Please insert a open PvP sector map without too many restrictions, so we can peacefully shoot the hell out each other. Add some Starbases in it (to get repairs, to defend, etc) and voila: a real MMO pvp section added :rolleyes:
The development studio and/or (preferably and) the owner.
During your Winter Wonderland event, which we all appreciate you providing for us, I would greatly appreciate it if you could address the following:
Add a Universal Console Slot to all ships - this new slot being the only one that can hold Universal Consoles. That way, each ship can only have one such console. For ship sets (Ody, Vesta, etc); allow them to have three such special console slots. Those slots would allow the player to slot all three of the ship consoles, but they could not slot three Universal Consoles. If they slot a Universal Console, it greys out the remaining two slots.
I'm sure we could probably get you 1,000 Autographed 8x10 Glossy Photos of Picard in return...
Sincerely,
VD...
P.S. - I know you know which consoles I'm talking about, but in regard to the other universal consoles; I believe it's finally time to address the issue that they're not really universal as much as they are either Tac/Eng, Tac/Sci, etc, etc, etc. The player should be able to slot them in 2 of 3 types, but not any of the 3.
@Aquitaine985
Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre.
2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
Because you can't fix anything with the current batch in charge.
^^^^^^^^^^^^^^^^^^^^
+1
Quote of the week:
Id fix pvp so ships have to be Standard spec (a real contest of skills not money)
Standard spec Fleet Advanced Heavy Cruiser Retrofit vs. Assault Cruiser...
Standard spec Fleet Tactical Escort Retrofit vs. Patrol Escort...
Standard spec Fleet Long Range Retrofit vs. RSV...
Standard spec Fleet Hoh'Sus vs. Hegh'ta...
Standard spec Fleet Somraw Retrofit vs. Qin...
Standard spec Fleet Vor'cha Retrofit vs. Negh'var...
Standard spec Fleet Scourge Destroyer Retrofit vs. Vo'quv...
And everything between...
...or are you saying that PvP could only be standard spec RA ships?
No anniversary ships, no event ships, no lockbox ships, no Lobi ships, no C/Z-Store ships...?
Make them heavier and only slot table on ALL assault classes. Make it even more important to stick together IMO. Scouts running around with them seems ridiculous, and I'm one of them!
...Of sto
2. Some sort of answer to console spam. Possible suggestions:
a. Something as simple as having all special abilities created by Universal Consoles have effectiveness reduced to 1/2 -vs- players. This way they could still be part of a play-style, but they wouldn't be game breaking. This would also create more of a trade off for those wishing to use them. As it stands right now, even if you wind up with no armor no shield and no firepower, you can still ROFLPWN your opponent simply by having a team running all universal consoles, because if they are spammed, no-one is going to be able to shoot at you.
b. Immunity to the effects of a console from a second usage of it for the duration of that console's cooldown. For example: Player 1 on Red Squadron uses AMS console. Until that player has a fresh cooldown cycle on the console, no member of team B can be affected by AMS.
Of those two suggestion, "a" is probably the easier one to program, but IMO "b" would be more fun.
3. This would fix everything we complain about that isn't directly content related. (including a lot of PvE Que related issues): Program the Ques so it is impossible to be teamed with or against anyone on your ignore list. Players that talk trash, spam known borked mechanics etc, would quickly find themselves with no-one to fight against and would be forced to clean up their act. If this were implemented, it would also save us from ever having to STF with people we know will TRIBBLE the mission for everyone.
Standard spec as in available for FREE on level up
no lock box , cross faction , lobi , christmas special , 1000 day etc
but no rank restrictions
Actually all those are fine if they are limited to fighting each other
Think about this:
American Football has been in open beta for 144 years. ~Kotaku