This is just an unscientific hypothesis, but I think it fits the facts better than "Klinks don't spend money":
What was the last Klink ship in the c-store before the fleet system?
yup, it was the Bortasque, a "Klingon reskin job" of the Odyssey, and there's your problem...
Below L50, KDF ships have a very defined 'feel'-they're relatively manueverable. They have handling.
even cRaptors, with the pivot issue, still have some handling and line up well with every OTHER battlecruiser in the KDF arsenal..except the Bortasque, which is, I suspect the only KDF BC that a Galaxy-X can out-perform without the STF gear.
and Klink players NOTICED this.
an Oddy handling like an Oddy handles like MOST of the Federation's cruisers, and it LOOKS like a ship out of Star Trek. The Bortas looks like an office block laid on its side, handles like a city bus with bad brakes, and really isn't that good a performer even WITH five tac consoles-the main gun is hard to get on target, has a long cooldown, and is slaved to a spaceframe that is only slightly tougher than an unbuffed exploration cruiser...
What are the ships we see in Fleetmark events, or like to see in STF teaming?
Yeah-NOT Bortas.
The personality that runs a character to 50 (even from 21) on the KDF side, devotes time and money and time tuning and tweaking that Klink toon, is used to and expects from its ships a certain level of performance...which Cryptic completely missed when they put the Bortasque pack on sale.
A "Klink" BC should have a good turn rate-even a flagship should have a good turn rate, good accelleration, and good braking characteristics. It should be able to bring it's main weapons to bear against opponents with more than the 'undead shuffle' of the typical Borg cube. It should be tougher than a Raptor or BoP, and it should have some dirty tricks it can pull that fed ships just...can't, with the traditional trade-offs in place (Lower hull, lower shield mod, basic cloaking), but more than that, it should LOOK "Klingon"-that is, it should have a definite sense of menace in how it's laid out (look at the Vor'cha for hints here-kind of a winged-serpent-fangs thing there, a forked 'head' that just advertises "I gots me some weapons and I Likes to use'em"), with forward cannons as main weapons, it should be able to bring them to bear on a target, followed by torpedoes for the finishing hits.
Battlecruisers should have the appeal of the big, early sixties Muscle Cars-they should give off a sense of brute power.
Raptors are like the muscled out late 60's "pony Cars"-lots of power lowered weight.
BoPs are basically Motorcycles-they turn (and should turn) like a ferret on meth, with a nasty bite.
There is no room there for an office-block, and so, Cryptic lost money-if a guy wants to drive a '63 Impala with a 409, 4/11 gear and 4 speed (or '69 Olds Cutlass 4-4-2) he's not going to be happy with a '76 Buick Electra luxury barge (automatic, 455 with highway gears, soft brakes and suspension that 'floats'...)
it's the old "Detroit argument"-we'll buy your vehicle, if we think it's any good, but you have to look at what we LIKE to drive once in a while, capisce?
Well firstly, we don't know (as far as I'm aware) that it was the Bortasqu' they lost money on but if it was, I can't say I'm surprised.
After all, they gave the freebie one away and that may have been enough for many KDF players (even though the C-Store versions are superior).
But there's other contributing factors as to why some may find the Bortasqu' unappealing.
The turn rate for starters - that thing is shockingly slow to turn for a KDF ship. If it were a kick-TRIBBLE carrier then maybe I'd be OK with it, but it's not - it's a Federation cruiser poorly disguised as a (very pretty) Klingon battle-cruiser.
The consoles are an issue too - most KDF C-Store ships are low-level but have interesting and unique consoles that you can buy and slot into whatever you want to fly - the Bortasqu' has only consoles that work in its variants giving players one less reason to buy it.
And lastly, the KDF has a pretty strong lineup of non-C-Store ships - the Vor'cha retrofit in my opinion is an outstanding ship for Tacs or Engineers (not so much for Sci) - my two KDF alts fly a K't'inga Retrofit (which really, is a slightly faster, prettier Vor'cha) and the Kar'fi (which is in a class all of its own) - I have a Peghqu' and a B'rel too but the K't'inga and the Kar'fi are just way more fun.
So much so in fact that I've bought other KDF ships just for equipment (Plasmonic Leech, Quad Disruptors, Bio-Neural Warhead) - the Bortasqu' offers me nothing over what I have and as such represents very poor value.
Fed-side, with the Odyssey it's a different story - it's a flagship Federation cruiser - it's the new 'Enterprise' - that in itself gives it a certain appeal to some - I have the free one but I never take it out of spacedock - it's always been a 'fail-whale' to me and I guess I see the Bortasqu' the same way.
This is just an unscientific hypothesis, but I think it fits the facts better than "Klinks don't spend money":
What was the last Klink ship in the c-store before the fleet system?
yup, it was the Bortasque, a "Klingon reskin job" of the Odyssey, and there's your problem...
Below L50, KDF ships have a very defined 'feel'-they're relatively manueverable. They have handling.
even cRaptors, with the pivot issue, still have some handling and line up well with every OTHER battlecruiser in the KDF arsenal..except the Bortasque, which is, I suspect the only KDF BC that a Galaxy-X can out-perform without the STF gear.
and Klink players NOTICED this.
an Oddy handling like an Oddy handles like MOST of the Federation's cruisers, and it LOOKS like a ship out of Star Trek. The Bortas looks like an office block laid on its side, handles like a city bus with bad brakes, and really isn't that good a performer even WITH five tac consoles-the main gun is hard to get on target, has a long cooldown, and is slaved to a spaceframe that is only slightly tougher than an unbuffed exploration cruiser...
What are the ships we see in Fleetmark events, or like to see in STF teaming?
Yeah-NOT Bortas.
The personality that runs a character to 50 (even from 21) on the KDF side, devotes time and money and time tuning and tweaking that Klink toon, is used to and expects from its ships a certain level of performance...which Cryptic completely missed when they put the Bortasque pack on sale.
A "Klink" BC should have a good turn rate-even a flagship should have a good turn rate, good accelleration, and good braking characteristics. It should be able to bring it's main weapons to bear against opponents with more than the 'undead shuffle' of the typical Borg cube. It should be tougher than a Raptor or BoP, and it should have some dirty tricks it can pull that fed ships just...can't, with the traditional trade-offs in place (Lower hull, lower shield mod, basic cloaking), but more than that, it should LOOK "Klingon"-that is, it should have a definite sense of menace in how it's laid out (look at the Vor'cha for hints here-kind of a winged-serpent-fangs thing there, a forked 'head' that just advertises "I gots me some weapons and I Likes to use'em"), with forward cannons as main weapons, it should be able to bring them to bear on a target, followed by torpedoes for the finishing hits.
Battlecruisers should have the appeal of the big, early sixties Muscle Cars-they should give off a sense of brute power.
Raptors are like the muscled out late 60's "pony Cars"-lots of power lowered weight.
BoPs are basically Motorcycles-they turn (and should turn) like a ferret on meth, with a nasty bite.
There is no room there for an office-block, and so, Cryptic lost money-if a guy wants to drive a '63 Impala with a 409, 4/11 gear and 4 speed (or '69 Olds Cutlass 4-4-2) he's not going to be happy with a '76 Buick Electra luxury barge (automatic, 455 with highway gears, soft brakes and suspension that 'floats'...)
it's the old "Detroit argument"-we'll buy your vehicle, if we think it's any good, but you have to look at what we LIKE to drive once in a while, capisce?
funny you mention the 69 Oldds 442... I had one of these when I was in highschool,
Major Xi'Zzin I.R.W. Raptor's Claw Storm Eagle Class WarbirdFleet Ha'feh I have never trusted humans, and I never will
This is just an unscientific hypothesis, but I think it fits the facts better than "Klinks don't spend money":
What was the last Klink ship in the c-store before the fleet system?
yup, it was the Bortasque, a "Klingon reskin job" of the Odyssey, and there's your problem...
Below L50, KDF ships have a very defined 'feel'-they're relatively manueverable. They have handling.
even cRaptors, with the pivot issue, still have some handling and line up well with every OTHER battlecruiser in the KDF arsenal..except the Bortasque, which is, I suspect the only KDF BC that a Galaxy-X can out-perform without the STF gear.
and Klink players NOTICED this.
an Oddy handling like an Oddy handles like MOST of the Federation's cruisers, and it LOOKS like a ship out of Star Trek. The Bortas looks like an office block laid on its side, handles like a city bus with bad brakes, and really isn't that good a performer even WITH five tac consoles-the main gun is hard to get on target, has a long cooldown, and is slaved to a spaceframe that is only slightly tougher than an unbuffed exploration cruiser...
What are the ships we see in Fleetmark events, or like to see in STF teaming?
Yeah-NOT Bortas.
The personality that runs a character to 50 (even from 21) on the KDF side, devotes time and money and time tuning and tweaking that Klink toon, is used to and expects from its ships a certain level of performance...which Cryptic completely missed when they put the Bortasque pack on sale.
A "Klink" BC should have a good turn rate-even a flagship should have a good turn rate, good accelleration, and good braking characteristics. It should be able to bring it's main weapons to bear against opponents with more than the 'undead shuffle' of the typical Borg cube. It should be tougher than a Raptor or BoP, and it should have some dirty tricks it can pull that fed ships just...can't, with the traditional trade-offs in place (Lower hull, lower shield mod, basic cloaking), but more than that, it should LOOK "Klingon"-that is, it should have a definite sense of menace in how it's laid out (look at the Vor'cha for hints here-kind of a winged-serpent-fangs thing there, a forked 'head' that just advertises "I gots me some weapons and I Likes to use'em"), with forward cannons as main weapons, it should be able to bring them to bear on a target, followed by torpedoes for the finishing hits.
Battlecruisers should have the appeal of the big, early sixties Muscle Cars-they should give off a sense of brute power.
Raptors are like the muscled out late 60's "pony Cars"-lots of power lowered weight.
BoPs are basically Motorcycles-they turn (and should turn) like a ferret on meth, with a nasty bite.
There is no room there for an office-block, and so, Cryptic lost money-if a guy wants to drive a '63 Impala with a 409, 4/11 gear and 4 speed (or '69 Olds Cutlass 4-4-2) he's not going to be happy with a '76 Buick Electra luxury barge (automatic, 455 with highway gears, soft brakes and suspension that 'floats'...)
it's the old "Detroit argument"-we'll buy your vehicle, if we think it's any good, but you have to look at what we LIKE to drive once in a while, capisce?
Personally the only problem i've ever had with the Bortasqu' is it's lack of ability to stop, i have a Vo'Quv on my other toon so im used to low turn rates. But considering it's inertia value is lower than either of the carriers which are both much larger ships makes me wonder if cryptic shot it in the knee for a reason. But despite this apparent flaw, i can bring a set of DHCs on target without too much of an effort, it all depends on how you build it, my Eng has a devastating broadside of beams in the Command version and my Tactical in the Tactical Bortasqu' (which is now my main ship to fly) can destroy most targets except the toughest of cruiser through simple tactics and abilities... well that plus the 4 Disruptor DHCs and the 4 Disruptor Turrets. If you set it up right it can outperform most cruisers in the attack role (even with it's half-dead cloak).
If you compare it to the Tor'Kaht, it has more hull, less shields, more Tactical Consoles and a Devastating autocannon and subspace snare to make escape difficult. So yes if it's ease of flying a ship by all means choose the Tor'Kaht but if you want to shock people with sheer firepower i prefer my Bortasqu'.
Well there's my two cents to offer, sorry for the long post
no guys, the reason why the bortasq lost money is because of us KDF players. that is all.
Nothing to do with Cryptic.
We are at fault, not because a crappy ship was released.
Personally the only problem i've ever had with the Bortasqu' is it's lack of ability to stop, i have a Vo'Quv on my other toon so im used to low turn rates. But considering it's inertia value is lower than either of the carriers which are both much larger ships makes me wonder if cryptic shot it in the knee for a reason. But despite this apparent flaw, i can bring a set of DHCs on target without too much of an effort, it all depends on how you build it, my Eng has a devastating broadside of beams in the Command version and my Tactical in the Tactical Bortasqu' (which is now my main ship to fly) can destroy most targets except the toughest of cruiser through simple tactics and abilities... well that plus the 4 Disruptor DHCs and the 4 Disruptor Turrets. If you set it up right it can outperform most cruisers in the attack role (even with it's half-dead cloak).
If you compare it to the Tor'Kaht, it has more hull, less shields, more Tactical Consoles and a Devastating autocannon and subspace snare to make escape difficult. So yes if it's ease of flying a ship by all means choose the Tor'Kaht but if you want to shock people with sheer firepower i prefer my Bortasqu'.
Well there's my two cents to offer, sorry for the long post
for me it was the "fly to these 3 ponts and scan " missions and the uselessness of the pet.
The oddy had the hazard skill that you can put on its pet and the oddy had chevron sep to do the scan missions.
Oddy is still the best ship on the fed side.
for me it was the "fly to these 3 ponts and scan " missions and the uselessness of the pet.
The oddy had the hazard skill that you can put on its pet and the oddy had chevron sep to do the scan missions.
Oddy is still the best ship on the fed side.
I am in almost toal agreement on this, i love my Oddy on the fed side because of the separation and tough as hell shields, but i agree the bortasqu' falls somewhat short on the, as you called them, "fly to these three points and scan" objectives in most cases, unfortunately that's why i maneuver almost entirely in full impulse in those missions. However, what the odyssey gives up for its extra base turn rate and shields is a loss of dps typical for federation cruisers in game (possible exceptions are the Fleet Excelsior and Regent). Therefore the Bortasqu' is my KDF Tactical toons weapons of choice.
sad to think that the last kdf ship was the bort-boat
yikes
I tried it out on tribble, and my problems with it included:
visual astetic - its a floating brick in space that looks toothless, plus a similar gripe i have with the oddesy, it just looks like a fat-er interpretation of other predecesors, oddesy=fat sovy, bortas = chunky vorcha/neg
turn rate for cannons - in pve with careful planning, easy, anything else.. yeah.. |:
consoles - a bop pet, not that handy, snare alright but too much cooldown, autocannon cool.. but turn rate/cooldown nulify usefulness
cloak with sensor analysis - something screwy happens, you target someone you get the stacking bonus, untarget you go to red alert and lose cloak >.>' (might have been bug, havent bothered to check)
lacks the slipstream bonus as the oddesy (why..)
also cruisers generally are not my strength, although a few of my toons are currently cruisers to try and FORCE myself into using them ^^'
[Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
i got the botasc and tryed it once realised that i just wasted a bucket load of cash on a TRIBBLE ship. went back to my kar fi.
the reason i think they lost money on the bortac was its pure TRIBBLE only a idiot would fly it.
as for not making money on other ships i dont bleive them for a second its just one reason one excuse as for why they are not providing for a faction.
i gave up hope long ago on them fixing or making ships for kdf it seems lockboxes are the only hope we got for any new good ships
Let's keep the word 'idiot' out of our opinions, okay? It tends to rile people up, even when you're using it in a general sense. ~Bluegeek
There are a few things cryptic could have done to fix the ship but instead they decided to just say that they lost money on the ship?
Are you guessing that cryptic set up the ship to fail so they wouldn't have to make any other?!??!?!??
Contraversyyyyyyyy!!!!!!!!!!
I cashed in dil from 5 toons to get the Bortas'puke 3 pack for my KDF eng. I still maintain it was the worst choice I've ever made in this game. The damnable thing is so slow it can't even get out of it's own way.Marginally useful in PvE, TRIBBLE in PvP, and as maneuverable as a freight train. Ended up going back to my Vor'cha Retro.
I don't blame the players for failing to buy the Bortasqu. They made a ship that doesn't match the design ethos or performance level of other ships that KDF players could get instead, so why WOULD anybody buy it? It's a giant whale, and it's not even as efficient at whaling along as the Odyssey. I looked at Bortasqu and decided against it since I already have the Negh'var and Vor'cha, which are what KDF cruisers ought to be.
In an ideal world they would make minor tweaks to the Bortasqu so that players will buy it, so they don't have to write off all the cost of developing its code and artwork. In a less ideal world they should take to heart the fact that KDF players are desperate for new ships but they will only buy new ships if they have solid features and fit into the performance continuity of other KDF ships.
Though, it's not the last thing that KDF got. They've gotten the temporal science ship, temporal destroyer, and the 1000-day heavy destroyer. Bortasqu is the last Z-store ship true, but let's not be completely hysterical here.
Once you've been in STO long enough you know that most of what comes out of the Cryptic Rumor mill is nothing but rumors and thats the best way to call it. I doubt they lost any money on the KDF what it really is... is they aren't making the same thing off the KDF that they do off the feds so to them that is losing money in their minds. It's like me putting a beat up rusty pinto on a car lot and telling you I'm not going to do anything to it and if you want it you can buy it but it will be the last thing I ever put out and that is the KDF.
Once you've been in STO long enough you know that most of what comes out of the Cryptic Rumor mill is nothing but rumors and thats the best way to call it. I doubt they lost any money on the KDF what it really is... is they aren't making the same thing off the KDF that they do off the feds so to them that is losing money in their minds. It's like me putting a beat up rusty pinto on a car lot and telling you I'm not going to do anything to it and if you want it you can buy it but it will be the last thing I ever put out and that is the KDF.
I agree.
It's also pretty convenient that they first tell us they want to develop the KDF further...only to then, for the first time, tell us they lost money on some ships (whatever that means).
At least to me this feels like, if this is true, they deliberately kept this info until now so they have an appearently legitimate reason why it's not really profitable to invest into the KDF.
All variants: Disruptor Autocannon. Unique front weapon. Effectively a single cannon (180 degrees) with reduced damage falloff, large accuracy bonus (faster than standard muzzle velocity) and a slightly boosted basic rate of fire.
Tactical Bortasqu: Tactical EPS Reroute console. For 15 seconds, all energy is transferred from Engines to Weapons. +50 weapon power, engines disabled. 1 minute 30 seconds cooldown.
Engineering Bortasqu: Augmented Reactive Plating. Passively adds +30 all damage resistance. Also adds 25% to the magnitude of any damage resistance abilities (Brace For Impact, Auxiliary to Structural, Polarize Hull, Attack Pattern Delta, etc) used on your ship.
Science Bortasqu: Subspace Snare is fine, though it could do with a shorter cooldown or a longer period of disabling on the target.
Full set bonuses:
+1.0 turn rate (becomes 9.0, same as Negh'var)
+10 starship energy and projectile weapons skills
+20 starship warp core potential skill
-5% all energy damage to shields
The sad thing about the Bortasque is that Cryptic just didn't listen and instead proceeded to put a ship that nobody liked on the c-store for real money.
Very, very few people liked the free Bortas when it was released for the anniversary. It was, as has been said about the Bortasque, a whale. It was generally regarded as a joke. And then they went and wanted to charge people real money for it?
The point of my original post, is that it did poorly because it's designed to the wrong kind of spec for KDF play.
Put the same handling specs on a ship with a big round saucer and two (or four) Nacelles with a "U.S.S." prefix, and it would do fine on the targeted market of FEDERATION players.
but the design runs pretty much counter to KDF style play-the only other ship in the Klingon inventory that handles nearly as poorly is the Vo'Quv, which makes up for it with hangar pets.
The reason I used car analogies, is that the problem IS the Detroit problem-specifically the "Detroit in the seventies" problem-if you're a car company, and you ignore your car buying market, putting spoilers on a land-yacht doesn't make it a muscle car, and you're not going to be fooling anyone.
If Cryptic would BUILD a C-store shop for the KDF, following the aesthetic of the ships that people are levelling with, using, favouring and building, it would sell-they sold a crapload of lifetimer subs with the Pegh'u (sp?), and tonnes of lockboxes for the Temporal ships, and you're still more likely to see either of those in PvP, fleetmark missions, or SUCCESSFUL STF runs, than you will the thinly-disguised-whale Bortasque.
Handling and manuever are major points for the KDF faction-the faction whose senior members started in an era where they ONLY had PvP, and whose junior members start their toons with..what?? oh, yeah, the bird of prey-a ship that is nothing BUT handling.
as Klingons level, unlike their fed counterparts, even on cruisers, they have handling and manuever as core elements of their ships, and it shows in the outcomes of PvP matches and STF runs-ships like the Vor'cha-R and Tor'Kaht have nearly-legendary status for their success rates, and the Fed-Threads periodically fill with indignant ******** because KDF cruisers can bring cannons to bear often enough to dust 'superior' Fed vessels...
and then, we have the Bortasque, which is the only cruiser in the KDF arsenal that can be one-on-one owned by what is reputed to be the worst Fed cruiser in the game (The Galaxy-X, aka "Failaxy"...) a ship that sits a tier lower and costs a LOT less to buy.
when you build and offer a good ship, PEOPLE WILL BUY IT-look at how many lockboxes it takes to get a Jem Bugship, or Galor, (the price to get the box opened by SOMEONE still runs into the triple digits thanks to the way random odds work), the number of Temporal Destroyers, Mirror Qins, and "Lifetimer" (1000 day) ships out there, then look at how many of the Bortasque did NOT sell.
A few people bought it, and I think you're the first poster to declare your liking it, makes you part of a minority-within-a-minority (or too proud to admit you wasted that fifty dollars).
the problem comes down to violating the performance asthetic. The Bort's got this awesome map for a bridge-it's bigger than some people's starbases, (and that's JUST THE BRIDGE AREA) but it, frankly, does not perform up to the standard that a Negh'var, Vorcha, Vor'cha R, K'Tinga, Tor'Kaht, etc. perform. The performance just isn't there, the parts are incompatible with any other KDF design, the few advantages are countered by structural disadvantages mostly due to the poor handling and some issues with buggy code.
Kind of like how certain mid-seventies cars had great big engines, no power or handling, sludgy braking and frequent mechanical issues, and detroit sticking spoilers and custom paint on them wasn't enough, so too, the Bortasque just...fails. Word in a community as small as the KDF gets around fast-"This ship is a dog" has crossed all the sectors by the time a player like you whom doesn't dislike a turn rate in single digits has gotten up for breakfast.
If Cryptic WANTED to sell C-store KDF ships, they'd design...good c-store KDF ships. which is to say, ships that are not thinly disguised and nerve-deadened versions of Federation ships.
I wasn't doubting the point of the original post, i was simply saying that while it isn't a typical klingon ship it is not entirely useless if you find a way to use it that makes up for it. Yes it has many downfalls that the typical klingon cruiser doesn't, and it's a shame cryptic didn't take that to heart when designing it. However i chose to buy it and use it despite evryone around me saying "don't get it, it's worthless, go buy a vor'cha or Bird-Of-prey" Every single one of them took back their words when i showed them my finished build.
I used to be a Fed player, but since then i now play 90% on the klingon side and the rest doing STFs on feds with fleet mates who don't have klinks. I once flew a Dreadnought with a full cannon and turret set up, yes the turn rate was a problem sometimes, but i got used to it, I got consoles to counter it and turned it into a warship that was good in PVP. Once i saw the bortasqu' i immediately saw, as everyone else sees, the flaws: the bad turn rate, the TRIBBLE shields, the bulky design. And after a while of thought i came up with a build to counter the first two of these factors and i got used to the third one. I took a clumsy, slow and fairly weak cruiser who everyone believes is a passive ship and turned it into a Battleship, it has problems that cannot be fixed but i make do and stand by my decision to use it. And no Dreadnought I have faced has ever come close to killing it.
Yes, you may believe that a Fleet Vor'Cha or a Fleet K'Tinga are better Tactical Cruisers and perhaps they are, for almost everyone except me. I freely admit i am a megalomaniac, I chose it as the ship is huge, the cannon can do large amounts of damage if used right, if used wrongly it goes down like a cheap Orion on a Saturday night.
I was only contesting those who believe it has no good points, it breaks the mould and shouldn't be called a Battlecruiser: It is a Battleship. It is not comparable to the Vor'Cha, K'Tinga or Negh'Var, it's a new breed and should be treated as such, with careful thought and a lot of work and respect for its flaws.
And as for the car references, I have little or no knowledge of American cars, for I am not American, I am British.
As for it losing Cryptic money, I have no idea why it would as i seem to see tonnes of them around nowadays in PVE and PVP, and they've probably made that money back ten-fold in sales of lock-boxes anyway. Personally i think it was some of the Orion ships that lost them money as they're rarer to see
Rover Princess comes to mind with the Bortasque', it's advertised as an Austin DB-9, but it's performance is more in line with the Rover Princess, in a market that's used to BMW M-5's, Ariel Atoms, and CAFE racing bikes.
Point being, a mush-handling, heavy-bodied lugger more akin to a Fed vessel that gets outperformed by what is widely acknowledged as the worst Fed Cruiser in the game.
because DPS means nothing if you can't get the guns on target, in a Fed squad, it's not nearly as much of an issue, but in KDF hands, bringing guns to bear is a major part of how most die-hard Klinks play-and when you're talking about investing fifty dollars or hundereds of hours to get a ship for a faction, it SHOULD play to that faction's strengths, not to the factional weaknesses or the strengths of their most likely opposition.
The Bortasque plays to Fed strengths, as in feds on the other side of an Arena or C&H, or the FEds balling up at Kerrat, and there, it's fundamental flaws stand out very loudly-it's like taking a Used Austin Princess on a modern Rally course against purpose-built rally cars-the typical Fedship is purpose built to fly the way the Bortas is designed, and does so relatively well...which the bortasque does not-lugger tyres and an open exaust don't make your mid-seventies luxury/family car into a Rally Champ, they just make it look silly.
same thing here.
It has always been my impression that what set the difference between Federation Starships and Klingon Warships were simple: their purpose.
If there's one thing absolutely no Klingon ship is without (Orion ships excluded as they're not Klingon) it's damage output whether it be by use of pets or ship mounted Cannons. Fed cruisers are more about being giant bricks that take multiple ships to kill and can't kill anything else. Now we may have more Fed cruisers that get fire power such as the Regent, they're missing out on one of the weapons of choice for someone doing damage: Dual or Dual Heavy Cannons.
Will complaining and comparing it to cars make any difference to Cryptic or PWEs decision to leave it as it is: of course not. Will they ever change it? No. Then why complain, why not simply acknowledge that it's not the ship you're used to and adapt. The Borg never complain, so why should we.
Design follows purpose, which goes back to the post I started this with: Why did Cryptic lose money on this?
and the answer is: it was not well designed for the market it was ostensibly intended to reach.
i.e. the Design did NOT follow the Purpose, and anyone who's looked at industries that failed or companies that failed, can find a similar pattern of product design vs. Consumer preferences.
In the mind of the typical consumer, the "Flagship" design should be, for all intents and purposes, the "Gold Standard" of the product line- I use cars because car-culture is pretty universal-whether it's rallying or formula 1 or street racing, there's a definite broad spectrum that crosses between other subcultures.
in the case of the Oddy, that 'Flagship' feeling is fairly true-it epitomizes the ethos of Star Fleet.
in the case of the Bortasque', on the other hand, that 'flagship' sense is...lacking, because the ship is NOT designed to set a gold standard example of the factional values as demonstrated both in terms of game mechanics, AND fictional 'feel'.
It's an Edsel, or an Austin Princess, in a market where the purposes go more toward B-class rallying, Formula 1, street-racing, etc.
It's the wrong ship for the role, and lost money as a result-the Orion ships long predate it, and the devs' statement followed AFTER the release..and honestly? Borts are RARE in any venue of competitive play, and successful ones even MORE rare.
Perhaps so, but you conveniently skipped my point of whether your original post using grand comparisons to cars and ignoring the simple fact that complaining will not make them change it. Whether you and hundreds of others think it lacks the flagship quality, an opinion i couldn't agree with due to my experience, does not matter. Imperfect world Entertainment have their money for it, why would they change it now and it may be the reason they're not taking the risk of making new ones. The designers of the ships may already have an idea that matches your idea of the Klingon Flagship cruiser, but it's the financiers who decide whether they go through with making it.
As i said before, don't complain adapt. Keep calm and carry on as someone from this side of the ocean would say.
What I see is that many people in my fleet bought it. I would say at least 20-30% in my fleet got the package or at least a single one. It is the big bad battleship, right ?
Most of them then realize it requires a playstyle they are not used to. Some adapt, and use it succesfully in elite STF's, most don't. In PvP it's a one trick pony, but so are many other ships, too.
The tac Bortasq is the only KDF 5 tac console ship. It performs quite good vs. the more or less static targets in the 3 old STF's.
That beeing said, I think the OP is correct in it's assesment. You don't sell a pickup to people used to sportscars. Even if they do well in other markets.
Someone was able to get a hidden camera into the last Ask Cryptic - when the questions were passed to Mr Stahl by Brandon.
In the video you can see Mr Shahl sitting in the chair and Brandon standing at his desk after he asked him one of the players questions that has been asked before dozens of times:
I know I've said this all over before, but they made the Bort so inferior to the Oddy...what do they expect? Just about every little thing down to the frigates is inferior...only thing that the Bort has over the Oddy is tac consoles.
Klingons Battlecruisers are more about agility and power, The Bort does have power...but it has no agility to speak of. It carries one BoP, but it handles similar to a ship that can carry four...and four hundred more crew.
Can't have a honest conversation because of a white knight with power
The Bortas and all of it's derivatives are just fine. They have a distinctly different playstyle to other klink ships, but they are not 'office buildings in space'.
They're not 'muscle cars' or 'motorcycles'. They're Main Battle Tanks.
They're meant to be at the tip of the spear, and just BULLDOZE through an enemy formation, with nothing being able to stop them. They're not meant to be subtle, or fast turning. They're meant to wade in, stomp their way through, nab anyone who tries to get away from them, and stomp back out.
Quit trying to fly it like it's a BoP or a Raptor. It's not, and it's a grave disservice to the ship to try such.
You're meant to find the biggest, baddest thing in the enemy formation, tractor and snare it down, and then proceed to pound it into itsy-bitsy pieces.
And the Oddy is the single worst Fed Cruiser that I know of, not the best. Even the Dread is better than it.
Comments
After all, they gave the freebie one away and that may have been enough for many KDF players (even though the C-Store versions are superior).
But there's other contributing factors as to why some may find the Bortasqu' unappealing.
The turn rate for starters - that thing is shockingly slow to turn for a KDF ship. If it were a kick-TRIBBLE carrier then maybe I'd be OK with it, but it's not - it's a Federation cruiser poorly disguised as a (very pretty) Klingon battle-cruiser.
The consoles are an issue too - most KDF C-Store ships are low-level but have interesting and unique consoles that you can buy and slot into whatever you want to fly - the Bortasqu' has only consoles that work in its variants giving players one less reason to buy it.
And lastly, the KDF has a pretty strong lineup of non-C-Store ships - the Vor'cha retrofit in my opinion is an outstanding ship for Tacs or Engineers (not so much for Sci) - my two KDF alts fly a K't'inga Retrofit (which really, is a slightly faster, prettier Vor'cha) and the Kar'fi (which is in a class all of its own) - I have a Peghqu' and a B'rel too but the K't'inga and the Kar'fi are just way more fun.
So much so in fact that I've bought other KDF ships just for equipment (Plasmonic Leech, Quad Disruptors, Bio-Neural Warhead) - the Bortasqu' offers me nothing over what I have and as such represents very poor value.
Fed-side, with the Odyssey it's a different story - it's a flagship Federation cruiser - it's the new 'Enterprise' - that in itself gives it a certain appeal to some - I have the free one but I never take it out of spacedock - it's always been a 'fail-whale' to me and I guess I see the Bortasqu' the same way.
funny you mention the 69 Oldds 442... I had one of these when I was in highschool,
I.R.W. Raptor's Claw
Storm Eagle Class Warbird Fleet Ha'feh
I have never trusted humans, and I never will
If you compare it to the Tor'Kaht, it has more hull, less shields, more Tactical Consoles and a Devastating autocannon and subspace snare to make escape difficult. So yes if it's ease of flying a ship by all means choose the Tor'Kaht but if you want to shock people with sheer firepower i prefer my Bortasqu'.
Well there's my two cents to offer, sorry for the long post
Nothing to do with Cryptic.
We are at fault, not because a crappy ship was released.
for me it was the "fly to these 3 ponts and scan " missions and the uselessness of the pet.
The oddy had the hazard skill that you can put on its pet and the oddy had chevron sep to do the scan missions.
Oddy is still the best ship on the fed side.
I am in almost toal agreement on this, i love my Oddy on the fed side because of the separation and tough as hell shields, but i agree the bortasqu' falls somewhat short on the, as you called them, "fly to these three points and scan" objectives in most cases, unfortunately that's why i maneuver almost entirely in full impulse in those missions. However, what the odyssey gives up for its extra base turn rate and shields is a loss of dps typical for federation cruisers in game (possible exceptions are the Fleet Excelsior and Regent). Therefore the Bortasqu' is my KDF Tactical toons weapons of choice.
yikes
I tried it out on tribble, and my problems with it included:
visual astetic - its a floating brick in space that looks toothless, plus a similar gripe i have with the oddesy, it just looks like a fat-er interpretation of other predecesors, oddesy=fat sovy, bortas = chunky vorcha/neg
turn rate for cannons - in pve with careful planning, easy, anything else.. yeah.. |:
consoles - a bop pet, not that handy, snare alright but too much cooldown, autocannon cool.. but turn rate/cooldown nulify usefulness
cloak with sensor analysis - something screwy happens, you target someone you get the stacking bonus, untarget you go to red alert and lose cloak >.>' (might have been bug, havent bothered to check)
lacks the slipstream bonus as the oddesy (why..)
also cruisers generally are not my strength, although a few of my toons are currently cruisers to try and FORCE myself into using them ^^'
the reason i think they lost money on the bortac was its pure TRIBBLE only a idiot would fly it.
as for not making money on other ships i dont bleive them for a second its just one reason one excuse as for why they are not providing for a faction.
i gave up hope long ago on them fixing or making ships for kdf it seems lockboxes are the only hope we got for any new good ships
Let's keep the word 'idiot' out of our opinions, okay? It tends to rile people up, even when you're using it in a general sense. ~Bluegeek
Are you guessing that cryptic set up the ship to fail so they wouldn't have to make any other?!??!?!??
Contraversyyyyyyyy!!!!!!!!!!
In an ideal world they would make minor tweaks to the Bortasqu so that players will buy it, so they don't have to write off all the cost of developing its code and artwork. In a less ideal world they should take to heart the fact that KDF players are desperate for new ships but they will only buy new ships if they have solid features and fit into the performance continuity of other KDF ships.
Though, it's not the last thing that KDF got. They've gotten the temporal science ship, temporal destroyer, and the 1000-day heavy destroyer. Bortasqu is the last Z-store ship true, but let's not be completely hysterical here.
lol. ive got every kdf ship and it has to be my number 1 worst ship off all time.
also got all the lock box ships so when i say its the worst ship in the game i know what im talk bout. the thing flies liuke a bus with wings
have at it sir grammer the hell outa this.
I agree.
It's also pretty convenient that they first tell us they want to develop the KDF further...only to then, for the first time, tell us they lost money on some ships (whatever that means).
At least to me this feels like, if this is true, they deliberately kept this info until now so they have an appearently legitimate reason why it's not really profitable to invest into the KDF.
As for myself: I don't fly anything that doesn't have a decent turnrate. Therefore I never even considered it. Plus: it is damn fugly.
Turn rate: 5.5 => 8.0
Hull strength: -10%
All variants: Disruptor Autocannon. Unique front weapon. Effectively a single cannon (180 degrees) with reduced damage falloff, large accuracy bonus (faster than standard muzzle velocity) and a slightly boosted basic rate of fire.
Tactical Bortasqu: Tactical EPS Reroute console. For 15 seconds, all energy is transferred from Engines to Weapons. +50 weapon power, engines disabled. 1 minute 30 seconds cooldown.
Engineering Bortasqu: Augmented Reactive Plating. Passively adds +30 all damage resistance. Also adds 25% to the magnitude of any damage resistance abilities (Brace For Impact, Auxiliary to Structural, Polarize Hull, Attack Pattern Delta, etc) used on your ship.
Science Bortasqu: Subspace Snare is fine, though it could do with a shorter cooldown or a longer period of disabling on the target.
Full set bonuses:
+1.0 turn rate (becomes 9.0, same as Negh'var)
+10 starship energy and projectile weapons skills
+20 starship warp core potential skill
-5% all energy damage to shields
Worth 50$?
Very, very few people liked the free Bortas when it was released for the anniversary. It was, as has been said about the Bortasque, a whale. It was generally regarded as a joke. And then they went and wanted to charge people real money for it?
And then wonder why they lost money?
I used to be a Fed player, but since then i now play 90% on the klingon side and the rest doing STFs on feds with fleet mates who don't have klinks. I once flew a Dreadnought with a full cannon and turret set up, yes the turn rate was a problem sometimes, but i got used to it, I got consoles to counter it and turned it into a warship that was good in PVP. Once i saw the bortasqu' i immediately saw, as everyone else sees, the flaws: the bad turn rate, the TRIBBLE shields, the bulky design. And after a while of thought i came up with a build to counter the first two of these factors and i got used to the third one. I took a clumsy, slow and fairly weak cruiser who everyone believes is a passive ship and turned it into a Battleship, it has problems that cannot be fixed but i make do and stand by my decision to use it. And no Dreadnought I have faced has ever come close to killing it.
Yes, you may believe that a Fleet Vor'Cha or a Fleet K'Tinga are better Tactical Cruisers and perhaps they are, for almost everyone except me. I freely admit i am a megalomaniac, I chose it as the ship is huge, the cannon can do large amounts of damage if used right, if used wrongly it goes down like a cheap Orion on a Saturday night.
I was only contesting those who believe it has no good points, it breaks the mould and shouldn't be called a Battlecruiser: It is a Battleship. It is not comparable to the Vor'Cha, K'Tinga or Negh'Var, it's a new breed and should be treated as such, with careful thought and a lot of work and respect for its flaws.
And as for the car references, I have little or no knowledge of American cars, for I am not American, I am British.
As for it losing Cryptic money, I have no idea why it would as i seem to see tonnes of them around nowadays in PVE and PVP, and they've probably made that money back ten-fold in sales of lock-boxes anyway. Personally i think it was some of the Orion ships that lost them money as they're rarer to see
If there's one thing absolutely no Klingon ship is without (Orion ships excluded as they're not Klingon) it's damage output whether it be by use of pets or ship mounted Cannons. Fed cruisers are more about being giant bricks that take multiple ships to kill and can't kill anything else. Now we may have more Fed cruisers that get fire power such as the Regent, they're missing out on one of the weapons of choice for someone doing damage: Dual or Dual Heavy Cannons.
Will complaining and comparing it to cars make any difference to Cryptic or PWEs decision to leave it as it is: of course not. Will they ever change it? No. Then why complain, why not simply acknowledge that it's not the ship you're used to and adapt. The Borg never complain, so why should we.
Perhaps so, but you conveniently skipped my point of whether your original post using grand comparisons to cars and ignoring the simple fact that complaining will not make them change it. Whether you and hundreds of others think it lacks the flagship quality, an opinion i couldn't agree with due to my experience, does not matter. Imperfect world Entertainment have their money for it, why would they change it now and it may be the reason they're not taking the risk of making new ones. The designers of the ships may already have an idea that matches your idea of the Klingon Flagship cruiser, but it's the financiers who decide whether they go through with making it.
As i said before, don't complain adapt. Keep calm and carry on as someone from this side of the ocean would say.
Most of them then realize it requires a playstyle they are not used to. Some adapt, and use it succesfully in elite STF's, most don't. In PvP it's a one trick pony, but so are many other ships, too.
The tac Bortasq is the only KDF 5 tac console ship. It performs quite good vs. the more or less static targets in the 3 old STF's.
That beeing said, I think the OP is correct in it's assesment. You don't sell a pickup to people used to sportscars. Even if they do well in other markets.
In the video you can see Mr Shahl sitting in the chair and Brandon standing at his desk after he asked him one of the players questions that has been asked before dozens of times:
"Will Cryptic ever finish off the KDF":
http://www.youtube.com/watch?v=ztVMib1T4T4
:P
So you see there is not much else to say.
Klingons Battlecruisers are more about agility and power, The Bort does have power...but it has no agility to speak of. It carries one BoP, but it handles similar to a ship that can carry four...and four hundred more crew.
They're not 'muscle cars' or 'motorcycles'. They're Main Battle Tanks.
They're meant to be at the tip of the spear, and just BULLDOZE through an enemy formation, with nothing being able to stop them. They're not meant to be subtle, or fast turning. They're meant to wade in, stomp their way through, nab anyone who tries to get away from them, and stomp back out.
Quit trying to fly it like it's a BoP or a Raptor. It's not, and it's a grave disservice to the ship to try such.
You're meant to find the biggest, baddest thing in the enemy formation, tractor and snare it down, and then proceed to pound it into itsy-bitsy pieces.
And the Oddy is the single worst Fed Cruiser that I know of, not the best. Even the Dread is better than it.