Epohhs. Little Martian doggies with fuzzy antennas with all of the appeal of a Paris Hilton chihuahua blinged in a handbag. How "precious".
KDF players have been asking for a meaningful pet like a targ and a targ breeding program for a long while. They have access to the Tribble research program which makes no sense as Tribbles are detested by Klingons and outlawed in KDF space.
But what do we get instead of Targs? Epohhs? Why? This makes little real sense.
Please develop Targs as a combat pet and a Handler Kit for KDF only.
Player and forumite formerly known as FEELTHETHUNDER
I would like a pet that is available in and out of combat, who only goes away if you deliberately despawn him. Personally, I would like my Sehlat to help me in battle.
I would like a pet that is available in and out of combat, who only goes away if you deliberately despawn him. Personally, I would like my Sehlat to help me in battle.
I like the fact that you need to construct the epohhs with the chance to produce rare ones. (Let's face it, it's a much more interesting method than creating hortas.)
I do wish that the pet was less... regular. The epohhs do look like a cat/dog hybrid. I'd like things that are less like animals found on earth. A tripedal pet, a winged quadruped, stuff like that. Still, the pet construction process is a step in the right direction.
I'd like one of those fugly mangy things Kruge had. The one that made his boff's eyes go wide with fear when ordered to "feed him", as if that meant feeding it his own hand.
Warrigals look pretty close, though I dunno if they're actually supposed to be the same thing.
That or a jackal mastiff, like the Rura Penthe warden in ST-VI.
They seem like the more, dare I say it, badass of the Klingon "pets" seen on screen. I was never sold on targs on account of them utterly failing to look like anything other than the pigs in wigs used to film them (on TNG at least, IIRC they were bad CGI on ENT).
Can't even remember the Epohhs, and the memory alpha wiki doesn't have an entry. I'm guessing that was maybe a one-off background critter somewhere? Like maybe some TOS ambassador's fashion accessory pet, or something some kids were seen playing with on TNG one time, or something?
come one get this TRIBBLE out of my star trek. if people want pets the should play pokemon.
name one episode where the captins have pets that follow them around on missions and or fight.
get this TRIBBLE out of star trek.
this is just one more reason why cryptic should never have got its hands on the IP
This. I came back to check out what the new patches brought to the game and honestly, afte reading the forums I don't want to log in at all. STO has nothing to do with Star Trek for a long while now, but now it seems it get's even more manga-style generic sci-fi TRIBBLE on the way.
I was never sold on targs on account of them utterly failing to look like anything other than the pigs in wigs used to film them (on TNG at least, IIRC they were bad CGI on ENT).
Never faced a wild boar I guess?
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Got nothing to do with how fierce real pigs can be. Got to do with how alien real pigs aren't. Jackal mastiff was payed by a dog in a suit, and looked enough not like a dog to be alien (for a space opera value of alien). Targ just looked like a pig in a wig.
come one get this TRIBBLE out of my star trek. if people want pets the should play pokemon.
name one episode where the captins have pets that follow them around on missions and or fight.
get this TRIBBLE out of star trek.
this is just one more reason why cryptic should never have got its hands on the IP
Archer from Enterprise had a dog
He just ate cheese though
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
If you don't like pets, don't use them, it's not really something that ruins the game for you.
I am in full support of a Targ breeding program, it'd be nice to have targ pups grow to full size and be able to use them in combat, especially since it would fit well with Klingon canon. No doubt that'll never happen though as the Klingons are like the disfigured step child, whom Cryptic barley acknowledge, let alone care for.
Join date is wrong, I've actually been around since STO Beta.
True alters don't have a "main". Account wide unlocks for all unique event rewards!!
The problem with war targs (which would make sense) would be that immediately people would demand TOTAL BALANCE and the blue side had to get exactly the same equalling "Starfleet" officers driving some made-up species of pets in bloody close combat battles. To avoid that scenario it may be better to not include battle targs.
Or Cryptic does what they should have done from the beginning: Ditch the Star Trek license and create their own confusing sci-fi franchise, something they obviously wanted from the beginning...
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Pets are part of the game and have always been part of Star Trek canon. Just because the ingenuity of movie and show makers didn't proceed far down that road doesn't mean it isn't Star Trek or canon. At least 2 of the major motion pictures featured Klingons using targs, 1 used the white horned furry mastiff beast, and STO Targ Handlers make it the standard, so the "not Star Trek" whining is pointless.
Epohhs exist only here and probably cater to PWEs silly little manga East Asia style. They have absolutely NO place in Trek yet development time was put into them instead of targ content that was asked for.
For the Fed/KDF balance issue, well, so what? The Fed side gets tribbles and their advantages and maybe mugatos. KDF gets targs. Problem solved. It isn't all about this fictitious myth of "fair play" called balance. That is arbitrary game rules. Such arbitrary concerns damage MMO immersion.
Player and forumite formerly known as FEELTHETHUNDER
Or Cryptic does what they should have done from the beginning: Ditch the Star Trek license and create their own confusing sci-fi franchise, something they obviously wanted from the beginning...
Meh it would be dead in a week.
Lets face it - if STO was some generic sci-fi setting, not Star Trek, it would be dead in S6, not to mention S7
May 2013, automatic permanent ban for mentioning gold-seller sites pwebranflakes: this system is currently in place and working the way it should. moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
At least 2 of the major motion pictures featured Klingons using targs.
Bit of a nitpick, but, targs never showed up in any of the movies. There's a mastiff in ST-VI and a... thing... which might be a warrigal in ST-III. Targs got mentions in passing since TOS, but the first time one was ever actually shown was in TNG. Regardlee, you're right that they are canon.
Back on topic, targ breeding, or at the very least targ combat pets do make sense. They're canon, they're already fielded by Klingon NPC groups encountered as enemies by Fed players, and we've got that targ breeder already conspicuously set up across from the crafting are on Qo'Nos.
...Personally, I feel that war targs should be an anachronism that stopped being used by the Klingon military before TNG even. Star Trek has a big problem with aggressively grandfathering and retconning stuff across the franchise timeline, creating a statis-quo effect where for centuries nothing actually changes or advances beyond the superficial. Battle targs are one of those things that shouldn't exist beyond the ENT era (and transporters shouldn't exist before TOS, "aztec paneling" shouldn't exist before TMP, etc). But that's just my opinion, and this is an MMO, so it's understandable that lots of compromises have to be made.
In regards to balance, I'd actually prefer that come in a form other than just giving Feds an equivalent pet. Give them a combat ability Klinks can't get, or a craftable weapon class Klinks can't use. Balance things out in a way that creates tactical complexity, not in a ham-fistedly simple force-against-force way.
If you really had to just give Feds some kind of equivalent combat pets, I'd suggest exocomps. That way gives a little bit of tactical trade-off balance (ranged vs. melee), and is more fitting with canon styling than Feds fielding war animals. The combat drones are arguably already similar, but there's a lot you could do with AI, weapons loadout, etc to distinguish them.
come one get this TRIBBLE out of my star trek. if people want pets the should play pokemon.
name one episode where the captins have pets that follow them around on missions and or fight.
get this TRIBBLE out of star trek.
this is just one more reason why cryptic should never have got its hands on the IP
Data had a pet cat that showed up fairly regularly as well. Sure, it was never involved in fighting the Borg, but seeing as the Epohhs don't fight either, I don't see the problem...
The universe has a wonderful sense of humor. The trick is learning how to take a joke.
Bit of a nitpick, but, targs never showed up in any of the movies. There's a mastiff in ST-VI and a... thing... which might be a warrigal in ST-III. Targs got mentions in passing since TOS, but the first time one was ever actually shown was in TNG.
Back on topic, targ breeding, or at the very least targ combat pets do make sense. They're canon, they're already fielded by Klingon NPC groups encountered as enemies by Fed players, and we've got that targ breeder already conspicuously set up across from the crafting are on Qo'Nos.
In regards to balance, I'd actually prefer that come in a form other than just giving Feds an equivalent pet. Give them a combat ability Klinks can't get, or a craftable weapon class Klinks can't use. Balance things out in a way that creates tactical complexity, not in a ham-fistedly simple force-against-force way.
If you really had to just give Feds some kind of equivalent combat pets, I'd suggest exocomps. That way gives a little bit of tactical trade-off balance (ranged vs. melee), and is more fitting with canon styling than Feds fielding war animals. The combat drones are arguably already similar, but there's a lot you could do with AI, weapons loadout, etc to distinguish them.
I'm fairly sure Captain Krueg's pet in "the Search for Spock" was a targ. Once again, it boils down to lack of development by previous Star Trek writers during and after TOS and beyond. The original Klingons were unexplained in most aspects, never seriously developed as a people with their own drives and interests until TNG. it is also likely the creature on Rurapenthe was another film makers view of a targ. We really don't know and it isn't explained.
I agree, I don't want a pet war either. Fed side is already much more developed so IMO tribbles are enough. Make the KDF targ a combat pet that does the same as the NPC Targ Handler spawns and ban KDF from being able to use or equip all tribbles and I would say it is balanced.
Player and forumite formerly known as FEELTHETHUNDER
I'm fairly sure Captain Krueg's pet in "the Search for Spock" was a targ.
It was referred to as a "monster dog" in the script and during production. Looking at Memory Alpha, it appears that the first reference to a "targ" was in TNG. The films are quasi-counted on the notion that the "monster dog" and mastiff might be breeds of targ, but IMO that's BS: they're obviously physically not just completely different species, but different family. It'd be like assuming that real world dogs and cats were breeds of pig, because, y'know, humans keep both a domesticated animals.
I've never really understood the need to consolidate and conceptually inbreed overlapping elements that don't conflict with each other. It reduces realistic variety and makes the universe in question feel smaller and more stagnant . Star Wars does this a lot too.
For the record, I don't have any issue with Epohhs, either as wildlife, as pets, or as original game creations.
As wildife:
Cool. We've got lots of alien world covered with their own flora, but no fauna. Reasons why are obvious: fauna take more dev time and system resources. It's nice to have some more around, so this is welcome. Backstory seems a bit cutesy-wutesy, but it's a big damn galaxy crammed to the ears with life, so it's not really unlikely, statistically, that something like that would exist somewhere.
As pets:
Sure, why not? Data kept a cat, Archer had a beagle, doesn't seem unlikely that there weren't other offscreen pets around, at lest in TNG era (on earlier ships it seems more likely it would be a single unofficial "ships mascot" sort of deal, but later ones were more... luxurious). Seems an unlikely sort of pet for a Klingon, but how easy is it to imagine Elaan of Troyius carrying around a little Paris Hilton dog?
As original creations:
Saw them running around on New Romulus. Couldn't make out much other than a ball of fur and three green eyes. They made me think of bugs for some reason, rather than dogs or cats. Seems okay, don't really see the alleged anime/asian connection. I have no problem with Cryptic adding new stuff to the Star Trek universe on principle. Given all the different worlds and freedoms in the game (and the need to add more with time). the game would get pretty samey if they were limited to only preexisting materials. Not to mention the problems of so many different worlds all across the galaxy, established and "new" alike, all conspicuously sharing the same "native" flora and fauna. Open world means they pretty much have to be free to create original stuff in order to properly flesh things out.
Hunt Epohs, is for that I farmed my 4 toons and all their Boffs Omega and Maco MK XII, space and ground, first time in STO a real challenge for Skilled player, lolz S7
My beef is that a battle Targ should have been put in long ago. Heck they are already in game. How hard would it be for them to make it a combat pet?
__________________________________
STO Forum member since before February 2010. STO Academy's excellent skill planner here: Link I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
Epohhs. Little Martian doggies with fuzzy antennas with all of the appeal of a Paris Hilton chihuahua blinged in a handbag. How "precious".
KDF players have been asking for a meaningful pet like a targ and a targ breeding program for a long while. They have access to the Tribble research program which makes no sense as Tribbles are detested by Klingons and outlawed in KDF space.
But what do we get instead of Targs? Epohhs? Why? This makes little real sense.
Please develop Targs as a combat pet and a Handler Kit for KDF only.
that would be nice. i would love a targ combat pet and a pet slot next to devices.
ever since i came to play this game, its always puzzles me why do they keep
adding non combat pets, they are useless.
would be nice for non combat pets to go pick up loot, make them useful.
Data had a pet cat that showed up fairly regularly as well. Sure, it was never involved in fighting the Borg, but seeing as the Epohhs don't fight either, I don't see the problem...
Don't take every word literally. Of course someone had pets in Star Trek, that doesn't mean that if we think about Star Trek the first thing tht comes to mind are manga-esque cuty pets following the captain wherever he goes. The whole pet stuff the way it is implemented into the game doesn't make any sense, even the tribble breeding is utter nonsense even though tribbles where seen in Star Trek. It is not that hard to understand what he intended to say with his statement...
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Comments
They're Womulan Wabbits...
Be ver-wey, ver-wey carful... It's Wabbit Season.
he he he he he he hea...
:P
My Ship Builds: USS Conqueror, HMS Victorious, HMS Concord, ISS Queen Elizabeth, Black Widow III
Click here to view my DeviantArt.
Elmer Season!
I do wish that the pet was less... regular. The epohhs do look like a cat/dog hybrid. I'd like things that are less like animals found on earth. A tripedal pet, a winged quadruped, stuff like that. Still, the pet construction process is a step in the right direction.
I'll get you, you Wascally Womulan Wabbit!
Shhhhhh...
I'm huntin' Womulan Wabbits.
A hunting we will go... A hunting we will go...
Hi-ho the dairwey-oh, A hunting we will gooooooo.
Womulan Wabbits are verwey, verwey, wasculy...
Wabbit Season!!
My Ship Builds: USS Conqueror, HMS Victorious, HMS Concord, ISS Queen Elizabeth, Black Widow III
Click here to view my DeviantArt.
name one episode where the captins have pets that follow them around on missions and or fight.
get this TRIBBLE out of star trek.
this is just one more reason why cryptic should never have got its hands on the IP
Warrigals look pretty close, though I dunno if they're actually supposed to be the same thing.
That or a jackal mastiff, like the Rura Penthe warden in ST-VI.
They seem like the more, dare I say it, badass of the Klingon "pets" seen on screen. I was never sold on targs on account of them utterly failing to look like anything other than the pigs in wigs used to film them (on TNG at least, IIRC they were bad CGI on ENT).
Can't even remember the Epohhs, and the memory alpha wiki doesn't have an entry. I'm guessing that was maybe a one-off background critter somewhere? Like maybe some TOS ambassador's fashion accessory pet, or something some kids were seen playing with on TNG one time, or something?
This. I came back to check out what the new patches brought to the game and honestly, afte reading the forums I don't want to log in at all. STO has nothing to do with Star Trek for a long while now, but now it seems it get's even more manga-style generic sci-fi TRIBBLE on the way.
Never faced a wild boar I guess?
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Archer from Enterprise had a dog
He just ate cheese though
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
I am in full support of a Targ breeding program, it'd be nice to have targ pups grow to full size and be able to use them in combat, especially since it would fit well with Klingon canon. No doubt that'll never happen though as the Klingons are like the disfigured step child, whom Cryptic barley acknowledge, let alone care for.
Or Cryptic does what they should have done from the beginning: Ditch the Star Trek license and create their own confusing sci-fi franchise, something they obviously wanted from the beginning...
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Epohhs exist only here and probably cater to PWEs silly little manga East Asia style. They have absolutely NO place in Trek yet development time was put into them instead of targ content that was asked for.
For the Fed/KDF balance issue, well, so what? The Fed side gets tribbles and their advantages and maybe mugatos. KDF gets targs. Problem solved. It isn't all about this fictitious myth of "fair play" called balance. That is arbitrary game rules. Such arbitrary concerns damage MMO immersion.
Player and forumite formerly known as FEELTHETHUNDER
Expatriot Might Characters in EXILE
Meh it would be dead in a week.
Lets face it - if STO was some generic sci-fi setting, not Star Trek, it would be dead in S6, not to mention S7
pwebranflakes: this system is currently in place and working the way it should.
moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
Bit of a nitpick, but, targs never showed up in any of the movies. There's a mastiff in ST-VI and a... thing... which might be a warrigal in ST-III. Targs got mentions in passing since TOS, but the first time one was ever actually shown was in TNG. Regardlee, you're right that they are canon.
Back on topic, targ breeding, or at the very least targ combat pets do make sense. They're canon, they're already fielded by Klingon NPC groups encountered as enemies by Fed players, and we've got that targ breeder already conspicuously set up across from the crafting are on Qo'Nos.
...Personally, I feel that war targs should be an anachronism that stopped being used by the Klingon military before TNG even. Star Trek has a big problem with aggressively grandfathering and retconning stuff across the franchise timeline, creating a statis-quo effect where for centuries nothing actually changes or advances beyond the superficial. Battle targs are one of those things that shouldn't exist beyond the ENT era (and transporters shouldn't exist before TOS, "aztec paneling" shouldn't exist before TMP, etc). But that's just my opinion, and this is an MMO, so it's understandable that lots of compromises have to be made.
In regards to balance, I'd actually prefer that come in a form other than just giving Feds an equivalent pet. Give them a combat ability Klinks can't get, or a craftable weapon class Klinks can't use. Balance things out in a way that creates tactical complexity, not in a ham-fistedly simple force-against-force way.
If you really had to just give Feds some kind of equivalent combat pets, I'd suggest exocomps. That way gives a little bit of tactical trade-off balance (ranged vs. melee), and is more fitting with canon styling than Feds fielding war animals. The combat drones are arguably already similar, but there's a lot you could do with AI, weapons loadout, etc to distinguish them.
Data had a pet cat that showed up fairly regularly as well. Sure, it was never involved in fighting the Borg, but seeing as the Epohhs don't fight either, I don't see the problem...
The universe has a wonderful sense of humor. The trick is learning how to take a joke.
My Ship Builds: USS Conqueror, HMS Victorious, HMS Concord, ISS Queen Elizabeth, Black Widow III
Click here to view my DeviantArt.
I'm fairly sure Captain Krueg's pet in "the Search for Spock" was a targ. Once again, it boils down to lack of development by previous Star Trek writers during and after TOS and beyond. The original Klingons were unexplained in most aspects, never seriously developed as a people with their own drives and interests until TNG. it is also likely the creature on Rurapenthe was another film makers view of a targ. We really don't know and it isn't explained.
I agree, I don't want a pet war either. Fed side is already much more developed so IMO tribbles are enough. Make the KDF targ a combat pet that does the same as the NPC Targ Handler spawns and ban KDF from being able to use or equip all tribbles and I would say it is balanced.
Player and forumite formerly known as FEELTHETHUNDER
Expatriot Might Characters in EXILE
It was referred to as a "monster dog" in the script and during production. Looking at Memory Alpha, it appears that the first reference to a "targ" was in TNG. The films are quasi-counted on the notion that the "monster dog" and mastiff might be breeds of targ, but IMO that's BS: they're obviously physically not just completely different species, but different family. It'd be like assuming that real world dogs and cats were breeds of pig, because, y'know, humans keep both a domesticated animals.
I've never really understood the need to consolidate and conceptually inbreed overlapping elements that don't conflict with each other. It reduces realistic variety and makes the universe in question feel smaller and more stagnant . Star Wars does this a lot too.
Duck Season!!!
As wildife:
Cool. We've got lots of alien world covered with their own flora, but no fauna. Reasons why are obvious: fauna take more dev time and system resources. It's nice to have some more around, so this is welcome. Backstory seems a bit cutesy-wutesy, but it's a big damn galaxy crammed to the ears with life, so it's not really unlikely, statistically, that something like that would exist somewhere.
As pets:
Sure, why not? Data kept a cat, Archer had a beagle, doesn't seem unlikely that there weren't other offscreen pets around, at lest in TNG era (on earlier ships it seems more likely it would be a single unofficial "ships mascot" sort of deal, but later ones were more... luxurious). Seems an unlikely sort of pet for a Klingon, but how easy is it to imagine Elaan of Troyius carrying around a little Paris Hilton dog?
As original creations:
Saw them running around on New Romulus. Couldn't make out much other than a ball of fur and three green eyes. They made me think of bugs for some reason, rather than dogs or cats. Seems okay, don't really see the alleged anime/asian connection. I have no problem with Cryptic adding new stuff to the Star Trek universe on principle. Given all the different worlds and freedoms in the game (and the need to add more with time). the game would get pretty samey if they were limited to only preexisting materials. Not to mention the problems of so many different worlds all across the galaxy, established and "new" alike, all conspicuously sharing the same "native" flora and fauna. Open world means they pretty much have to be free to create original stuff in order to properly flesh things out.
Or, as once put in an Elmer Fudd cartoon. "It's baseball season...."
*goes cuckoo and fires shotgun at baseball repeatedly*
ROLL TIDE ROLL
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
that would be nice. i would love a targ combat pet and a pet slot next to devices.
ever since i came to play this game, its always puzzles me why do they keep
adding non combat pets, they are useless.
would be nice for non combat pets to go pick up loot, make them useful.
Don't take every word literally. Of course someone had pets in Star Trek, that doesn't mean that if we think about Star Trek the first thing tht comes to mind are manga-esque cuty pets following the captain wherever he goes. The whole pet stuff the way it is implemented into the game doesn't make any sense, even the tribble breeding is utter nonsense even though tribbles where seen in Star Trek. It is not that hard to understand what he intended to say with his statement...
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