Well, I got kind of disappointed when I wanted to buy my fleet Tetryon space weapons. Before making sure everything is there, I bought 3 dual cannons for the front, then scrolled down and crashed my head on the desk because there was - of course as usual like the STF store split beam weapons for ground - something missing. This time it's the Acc variant of the Tetryon turrets.
So, I was forced to stay with Phaser, at least until the Tetryon turret weapons are fully available. Please fix this soon, I already bought purrple MK XII tetryon consoles and I don't wanna buy CrtH or CrtD weapons, I have everything on Acc.
Why does this always happen? Isn't it possible to have a complete store? STF store is lacking split beam weaponry of almost every kind (except phaser) on any mark level X up to XII. Now it's the fleet Tetryon turret with Acc that is missing. Why isn't this double-checked before release? I had to spend 30K dil and 60K credits just to get fleet weaponry of another kind, to evade Tetryon until it's finally available in all varieties. I didn't expect it, next time I'll watch very close before buying anything again.
I hope it won't take months like many other ignored issues. Of course most bugs get fixed in a normal time span, butt there are bugs - they are mentioned in reputated member's buglists - like the de-cloaking issue when a popup window appears, those last for long times, and I just hope the Fleet weapon and STF store weapons are something that's fixed sooner than later.
~ Eris
"Everything about the Jham'Hadar is lethal!" - Eris
Original Join Date: January 30th, 2010
yeah there in there now but there the only ship weapons in there thats priced higher then all the others all the others are 20k fleet marks and 10k dil but the tetryon [acc] turrets are 30k fleet marks and 15k dil why??????? why is the only weapon in that whole thing to be difernt??
This is affecting me and is really annoying, i have searched for a responce by the Devs and nothing.
My loadout is (x3) Advanced Fleet Tetryon Dual Heavy Cannons Mk XII [Dmg]x3 [Acc] an Advanced Fleet Quantum Torpedo Launcher Mk XII [Dmg]x3 and (x3) Tetryon Turret Mk XII [Acc]x2 [Dmg] (Very Rare) all boosted by (x5) Tetryon Pulse Generators MK XII (Very Rare)
This bug is really putting a hault to the finishing touches, that is even iif it is a but and it was intended for KDF only to have the weapon at a raise price and Fed not getting it.
I would really like the devs to respond and shed some light on this issue as alot of players as you said it is effecting just noone is speaking up about it or at least not enough
Comments
Original Join Date: January 30th, 2010
My loadout is (x3) Advanced Fleet Tetryon Dual Heavy Cannons Mk XII [Dmg]x3 [Acc] an Advanced Fleet Quantum Torpedo Launcher Mk XII [Dmg]x3 and (x3) Tetryon Turret Mk XII [Acc]x2 [Dmg] (Very Rare) all boosted by (x5) Tetryon Pulse Generators MK XII (Very Rare)
This bug is really putting a hault to the finishing touches, that is even iif it is a but and it was intended for KDF only to have the weapon at a raise price and Fed not getting it.
I would really like the devs to respond and shed some light on this issue as alot of players as you said it is effecting just noone is speaking up about it or at least not enough