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*NEW*NPC Clipping/Teleporting Bugs!

dashremdashrem Member Posts: 20 Arc User
edited September 2012 in PC Gameplay Bug Reports
When NPCs, enemies or members of your away team clip on a wall or object they are teleported back to their starting position in a dysfunctional state. This has started as of Sept 20th.

This bug is making solo missions and ground STFs nearly impossible. Please fix this as soon as possible!

Thank you!

***BUG IS FIXED***
Post edited by dashrem on

Comments

  • fifey2fifey2 Member Posts: 4 Arc User
    edited September 2012
    dashrem wrote: »
    When NPCs, enemies or members of your away team clip on a wall or object they are teleported back to their starting position in a dysfunctional state. This has started as of Sept 20th.

    This bug is making solo missions and ground STFs nearly impossible. Please fix this as soon as possible!

    Thank you!

    Yeah, this is a nightmare, needs to be sorted asap as people starting new character cant advance since Stranded in Space is a mess. Anyone know whether there is an eta on repairs?
  • starwolfn7starwolfn7 Member Posts: 0 Arc User
    edited September 2012
    I'm getting this too, although I was able to finish Stranded in Space this morning. I had to just power my way through the away team section pretty much by myself. When I died and respawned my away team was with me, but soon started disappearing as I started moving through the ship again.

    Developers, please fix this!
  • carusiomystwolfcarusiomystwolf Member Posts: 0 Arc User
    edited September 2012
    This has been posted in here about 5 or 6 times, and I have even posted about it. It's been a very annoying weekend. I finally made some time to play, and what happens? A bug makes it impossible.
  • mrtoken_1390846233mrtoken_1390846233 Member Posts: 58 Arc User
    edited September 2012
    I started on the Klingon side this weekend and was getting really pi**ed off and thinking that the klingons had it really bad and this would never happen on the fed side.

    Glad it is however as this means it will be fixed.

    I really don't know how this passed testing.

    Something tells me it was a rush job to get the lock box and sale in as the new lock box was not ready and they still wanted the $$$ to come in.
  • rangervegasrangervegas Member Posts: 56 Arc User
    edited September 2012
    Yea there are about 6 different posts along the same theme and so far they have pretty much been ignored by Cryptic. <shrug> Guess we're all screwed till they feel like fixing this. Which will be.....whenever.... :(
  • lysandriuslysandrius Member Posts: 8 Arc User
    edited September 2012
    Seconded. This started happening since the last patch. Extremely annoying, not to mention game-breaking. You think Stranded in Space is bad? Try doing Drozana maintenance levels. Nightmare.
  • dashremdashrem Member Posts: 20 Arc User
    edited September 2012
    It's fixed now.
  • drunkcobradrunkcobra Member Posts: 3 Arc User
    edited September 2012
    still got the bug if its fixed tel me what to do to fix it and have a good time again.
  • rangervegasrangervegas Member Posts: 56 Arc User
    edited September 2012
    dashrem wrote: »
    When NPCs, enemies or members of your away team clip on a wall or object they are teleported back to their starting position in a dysfunctional state. This has started as of Sept 20th.

    This bug is making solo missions and ground STFs nearly impossible. Please fix this as soon as possible!

    Thank you!

    ***BUG IS FIXED***

    Most definitely NOT fixed. Gates of Gre'thor are still bugged in the exact same way. your away team falls thru the boat before they even get on the dock, and on the dock half the crew helping you falls thru the dock and dies along with some of the mobs you are supposed to kill, and the crewmember who is supposed to come open the gate for you either does not spawn or already fell thru the dock and is dead when the battle is over..... no...sorry...

    DEFINITELY NOT FIXED YET
  • thisisoverlordthisisoverlord Member Posts: 949 Arc User
    edited September 2012
    Nothing has been fixed.

    As bran said earlier in another thread today's downtime did not patch any in-game play.

    Everything is still broken. My guess is they are trawling through lines of code to try and actually work out what they've done to produce bugs in the geometry and scripting.

    Good luck I say. Trawling though code is not fun.
    [SIGPIC][/SIGPIC]
    #2311#2700#2316#2500
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