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  • kagurazaka77kagurazaka77 Member Posts: 0 Arc User
    edited September 2012
    You don't have to respec for every single ship you fly. There is no single game in existence where you can be skill min/maxed for every scenario at once, which is what you are wanting. You want your one toon to be able to do every single role in the game with every single ship.

    Sorry.

    You can be great at one thing or average at many.

    Or you can spend unnecessary dil or cash and pointlessly respec every time you want to use a different ship instead of taking a week to level up a second toon.

    I get your point, friend. It's just not logical.
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  • l0cutus359l0cutus359 Member Posts: 0 Arc User
    edited September 2012
    At the risk of getting a trolling infraction...

    If you don't want to grind...

    And you don't want to pay...

    Then son, you're out of options. Welcome to F2P MMOs.

    Yes, you are correct

    I respec'd my character yesterday and i forked over the $5 b/c I don't like grinding. I would rather use my dil for immediate needs then stock piling for zen.

    My buddies have all kinds of farming going on between many characters.... which is great for them, but it makes my head hurt.

    To the other poster, ............ I see your point about skills being tied to a ship, but I doubt it will ever happen....the dev team has to get paid some way.

    The way I look at it.....I decide where my money goes on what I want to purchase as opposed to paying a monthly subscription fee like other MMO's.

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  • teleon22teleon22 Member Posts: 424
    edited September 2012
    You don't have to respec for every single ship you fly. There is no single game in existence where you can be skill min/maxed for every scenario at once, which is what you are wanting. You want your one toon to be able to do every single role in the game with every single ship.

    I feel that assessment is un-true. I don?t want my one Character to do every role or otherwise known as profession in the game. I do want that character to be able to pilot, effectively, every ship that that Character has un-locked; big difference in my own opinion, as there are three roles in the game, Tactical, Engineering and Science.

    So, I want my Engineering Captain to be able to choose to take out his Nebula or his Galaxy X. Both of these ships play very differently. The Nebula Class Ship is setup for crowd control, specialized in Graviton Generators using a full MKXII MACO set and equipped with that Graviton Pulse from the KDF along with a minor bit of subsystem targeting. The Dreadnaught Cruiser is setup as a team support ship, offering a good many cross healing abilities and it can tank very well. It is also just fun to fly.

    Now, in order to use these two very different ships on my character to the best of their potential, I cannot use the same skill point setup on both. My Dreadnaught has no business spending skill points in graviton generators. So, my only options now are not to use both ships on my character anymore, re-train every time at ridiculous cost to myself or go with an un-specialized lackluster skill point setup.

    So I have chosen to no use other ships anymore, and since I do not have time to build up and play multiple characters, I have altogether come to the decision to not purchase any more ships either. So not only am I now not buying ships, I?m not buying re-trait tokens either as it seems like a huge rip-off to purchase one of these expensive tokens just because I felt like using my Science Ship over my Cruiser today. So you see? now I?m not spending any money at all. Well, maybe a duty officer package now and again but even so, I may not buy those anymore either because of the same reason. I want to use them on other ships? ships that I?m being penalized for using because of the way the re-trait system is designed currently. So? yeah, I might as well not even buy into that system either as it ties into the same overall problem for me.
  • bruccybruccy Member Posts: 292 Arc User
    edited September 2012
    how can you possibly make an error with your build now , its so very simplified compared to what it was at launch , and how did you manage to burn through all your freebie respecs so fast .
    anyway its a nice little earner for pwe at 500 zen a pop and i dont think it will change anytime soon ,
  • teleon22teleon22 Member Posts: 424
    edited September 2012
    bruccy wrote: »
    how can you possibly make an error with your build now , its so very simplified compared to what it was at launch , and how did you manage to burn through all your freebie respecs so fast .
    anyway its a nice little earner for pwe at 500 zen a pop and i dont think it will change anytime soon ,

    First, I was around pre-launch.

    Second: My current Skill point distribution works on three cruisers and not a single one of my science ships or escorts. It is not that I re-spec because my skill point placement is not optimal, i re-spec because it is not optimal on my other ship classes that I own with my only Federation Character that I play.

    Thrid: You burn through the re-spec tokens very easily when you decide to change ship classes regularly like I do, and need to re-spec into something like Graviton Generators that you otherwise don't use often or at all on other ships like Escorts or some cruisers.

    I hope that clears that up for you.

    In the end, its fine, i've made my point clear. The solution I have is simply not to buy any more ships or re-spec tokens because I learned my less and got burned by Cryptic. So all of those cool ships I bought just sit there never really to be used again, because to use them to their full potential requires re-spec. But TRIBBLE paying $5.00 just to take out a different ship once a week, none-the-less multiple times a week.
  • bruccybruccy Member Posts: 292 Arc User
    edited September 2012
    well there you go i play 3 feds of each class optimised for there roles , im surprised a player who join 2 1/2 years ago made no alts . you sound like a solid player , maybe time to invest alittle time on those alts you likely promised yourself but the pain of running the episodes stopped you =)
  • medtac124medtac124 Member Posts: 0 Arc User
    edited September 2012
    I really don't see what your issue is; I use several different types of ships as a tac captain and even before I respecced (only out of necessity as I had no clue what I was doing for the first 30 levels or so) I would do fine whether I used a cruiser or an escort.

    At no point did Cryptic put a gun to your head and say; "You MUST respec every time you switch ships." No, that is a personal choice, and frankly, one I feel is kinda dumb.

    In addition to which, I would venture to suggest that if you are making such one-sided builds that respeccing for different ships becomes NECESSARY, you are doing it wrong.

    You can be great at one thing or average at many.

    This person nailed it.
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  • kerryleblanckerryleblanc Member Posts: 2
    edited September 2012
    At least with a fed character the missions make sense, the klingon misions are buggy, and guess they couldn't come with better sensors, or at least a way to lock on to non-hostiles, Gene Roddenberry must be rolling over in his grave with the quality of games with the Star Trek label. :(
  • teleon22teleon22 Member Posts: 424
    edited September 2012
    bruccy wrote: »
    well there you go i play 3 feds of each class optimised for there roles , im surprised a player who join 2 1/2 years ago made no alts . you sound like a solid player , maybe time to invest alittle time on those alts you likely promised yourself but the pain of running the episodes stopped you =)

    The time of running them again was a huge turn off yes. I did go back with my level 50 and play some of them when they were re-mastered. Meh?

    For a while, I did have two characters, and then I realized I couldn't transfer any gear from one to the other and promptly deleted the alternate one. I was hopeful with the account wide banks, but they turned out to be a total joke. I use my account wide bank sometimes rather than the in game mail system as I do run a KDF character as my alternate. However, two characters are all I have time to play between work and family. My Federation character is my main.

    So? like I said: I?ve stopped altogether spending my money on this game and my complaint is really me begging Cryptic to give me a reason to purchase ships from the C-Store again, as it is now, I have no reason to do so because as Ive been saying, why penalize myself when I want to change ships from day to day or hour to hour? There is no reason to put myself through that awful experience of either re-training my Character or not, but suffering the underwhelming effect of not re-training properly for the specific ship that I fly in.

    Thus, currently I can use three of the thirty or more ships I have without a re-trait token effectively. So yeah, I?m upset with the system. Oh well. I?m done presenting my argument. Younger people with a lot more time on their hands disagree! And they are the ones actually not purchasing re-trait tokens anyway! Whereas I was! So TRIBBLE me for being so stupid and actually spending money. Had I kept my wit about me, I never would have bought all the ships I had trying to support the game. Alas. Live and learn as they say.
  • teleon22teleon22 Member Posts: 424
    edited September 2012
    At least with a fed character the missions make sense, the klingon misions are buggy, and guess they couldn't come with better sensors, or at least a way to lock on to non-hostiles, Gene Roddenberry must be rolling over in his grave with the quality of games with the Star Trek label. :(

    I don't know about that... Star Trek Klingon Academy was a very good game. ;)
  • bareelbareel Member Posts: 3 Arc User
    edited September 2012
    If you are just using a standard ship build/setup then it is true respecs are for the most part unneeded.

    However, if you go from say a standard DPS escort to a Sci Vessel Torp Boat focused on hard CCs for disables they are two completely different skill setups.

    So instead I just use my generic skill setup and avoid fun nitch shipbuilds. This also has the effect of making me not desire the majority of the ships.
  • akpaakpa Member Posts: 250 Arc User
    edited September 2012
    bruccy wrote: »
    how can you possibly make an error with your build now , its so very simplified compared to what it was at launch , and how did you manage to burn through all your freebie respecs so fast .
    anyway its a nice little earner for pwe at 500 zen a pop and i dont think it will change anytime soon ,

    what freebie respecs? i don't have the subscription and i didn't get any free respecs so what the hack are you talkin about?
    my post's number is higher than smirk's dps
  • bruccybruccy Member Posts: 292 Arc User
    edited September 2012
    akpa wrote: »
    what freebie respecs? i don't have the subscription and i didn't get any free respecs so what the hack are you talkin about?

    try remember ive played on and off for 2 and half years , i have built up free respecs from the old game due to my intial gaining levels and various freebies due to patch changes ,
    maybe you have not played the game long enough to accrue them , though im kinda surprised even with free to play you are not getting any free respeccs as you level anymore , that kinda sucks if true
  • philosopherephilosophere Member Posts: 607 Arc User
    edited September 2012
    teleon22 wrote: »
    And that is nice of them that they dish out some free but game necessities as you level up! It still does not change the fact whatsoever that this system intentionally or not, places penalties on players like myself who have a multitude of C-Store ships, and who also only want or have time to play a single Character. I work for a living and support a family. Due to this, I cannot spend my time to grind for gear or to earn Zen in this game; if I did, I'd be working at the game in a completely un-enjoyable manner and would therefore simply find something entertaining to do other than play STO in my few free hours a week.

    There is your error sir.

    Respecs are not daily necessities for the casual gamer that your posting leads me to believe you are. You seem to choose to be a pro player. To be a pro almost by definition requires a commitment of time and more often than not money. From my reading of the forums, top PvPers spend lots of time experimenting. I don't read those threads much but am curious how often they complain about the price of respecs.

    You choose to use a single character. You chose to purchase lots of vessels. Do you think Jay Leno gets upset because he can't drive all his vehicles to each of their limits? He like you bought them to have them. Like him just jump in and enjoy. Your choice forces you to respec each time, so perhaps you should go back and revaluate them.
    teleon22 wrote: »
    I suppose you keep missing the point that a working person like me simply does not have the free time to create level up and then grind multiple characters to earn Zen points. You might have that time?.?

    No I didn't miss your point. I unlike you have balanced what I want and can afford (time and/or money) verses what this game permits and offers. A lot like life eh?!
    teleon22 wrote: »
    This is completely deceiving. In fact, it is so completely ignorant of the factual limitations of bound items to Characters that I just nearly deleted my reply because, frankly, it is so dishonest that I consider your statement nothing more than forum trolling. However, I'll grant you the benefit of the doubt that you are merely ignorant with regard to the shear quantity of resources/currencies etc. that are Character bound items. With that in mind, I would like to inform you that the best loot in the game and the loot and/or resources that are worth the time to get, are un-transferable in this method. They are in fact Character bound. Also, did you know that the new Fleet Starships are Character bound items? That is correct! You cannot share them with other Characters no more than prototype gear. The same goes for lock box goodies that you open up!

    Anyway, I hope that my reply here clears things up!

    No it is not. If you read my entire post I stated that some items are transferable with a chance of more to come. It is hardly mine nor Cryptics fault if you failed to look into what is and what isn't. It's not like it is some dark deep secret. With a little effort you can search the site, forum and internet to see what is, what is not and adjust your expectations accordingly.

    Cool, I'm a troll now. Does this mean I have to respec?

    teleon22 wrote: »
    Yeah, again, when you have a family of your own and work to afford to live on your own you might understand my disagreement here with how easy it is to grind for Zen! Anyway, my point of contention is not even about earning Zen, I can simply buy a whole lot of it much faster than you could grind for it. I earn a good wage after all! My issue is with being penalized for having purchased over half of the Federation C-Store ships in support of this game; penalized by a game mechanic that is possibly not all that well thought out? Why should I be penalized unless I re-spec each time I want to fly a different ship with the same Character or why should I be forced to never specialize and go with a lackluster skill point spec that is not really great at anything?

    I have a family, work and live in my own home. What is clear is that you need to revaluate your expectations against what this game provides/allows and make adjustments. Or not.
    teleon22 wrote: »
    In my own opinion, it would be fair to tie skill points to ship costumes. That way, if I chose to do something different with a particular ship, I could just buy a re-trait token and do something different with it. It would also mean, I could happily leave space dock with any one of the many ships I had purchased, and feel great about doing it, because I would have spent my skill points specific to each ship!

    Ok. How bout this, we ask Cryptic to give us all the free respecs we can handle, in turn they make us pay for each and every ship we get as we rise thru the ranks, with only our initial vessel, the Miranda free. You can still play the game for free thru till the end, but have fun getting there.
    teleon22 wrote: »
    Has anyone ever told you , *time is money!*? The time it would cost me to grind enough Dilithium to earn enough Zen in order to purchase that re-trait token is not worth it. Let's say that it would cost me six hours to grind for 500 Zen. In six hours my time is worth $159USD. For a $5.00 item! Yeah, no thank you!

    At the same time, if I had wanted to play with my Galaxy X, then switch to my Catian Carrier or my Vulcan D?Kyr, and I wanted to say PVP in them, I would at least be required to re-trait twice in order to be competitive or I could simply not change ships. Thus, I'm not enjoying the purchases I had previously made. Therefore, the solution currently is, not to buy re-trait tokens, not to buy any more ships and simply play the game for free, not spending a dim. This is possibly not the position that Cryptic wants to put me in as a consumer, but it is exactly the position they have put me in. So? if any of the developers read this reply? now you know why the monthly purchases of the new shiny ships have stopped from one of your loyal consumers. You screwed me over!

    Time is money... wow... thanks for that little gem.

    You say you need to be competitive? sounds like a pro talking. Pro = time, money or both.
    Are we there yet?
  • teleon22teleon22 Member Posts: 424
    edited September 2012

    SNIPPED, not worth my time to reply.

    Look, we disagree. That is that. No need to flame each-other over it any further than we already have. My decision is simply to stop all purchases of ships and tokens due to the high cost of tokens. I appreciate your input in light of ways to avoid some of the cost of the tokens, but those options are not really viable and they are certainly not fun. So that is that!

    I have no issue saving my money to spend on something esle that won't penalize me for buying into the system. ;)

    That is or is not: "Working as intended?" :rolleyes:
  • philosopherephilosophere Member Posts: 607 Arc User
    edited September 2012
    teleon22 wrote: »
    Look, we disagree. That is that. No need to flame each-other over it any further than we already have. My decision is simply to stop all purchases of ships and tokens due to the high cost of tokens. I appreciate your input in light of ways to avoid some of the cost of the tokens, but those options are not really viable and they are certainly not fun. So that is that!

    I have no issue saving my money to spend on something esle that won't penalize me for buying into the system. ;)

    That is or is not: "Working as intended?" :rolleyes:

    Agreed (flame off).

    My only concern was that others reading may get the wrong idea and not play the game or spend money/time and feel bad about it later.

    Kids, read and understand then play/spend/use. This is an MMO, not Tic Tac Toe. Everything is viable as long as your ok with it.

    And for [insert deity here]'s sake, Have Fun.

    :)
    Are we there yet?
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited September 2012
    Just putting in my two cents, but it would be nice if you could have skill pages that you set up, and lock in, and THEN you could swap between in sector space or in non-combat zones, kind of like how League of Legends has Mastery Pages and Rune Pages that are preset and you can swap between them at the start of battles. Just sayin, cuz I would like a page specifically for tanking (threat control and all the damage reduction skills), another for derping around in solo play (basically TRIBBLE just for fun and causing problems for npcs), and another for actual serious combat (all the damage increasers and ship control skills), and one more that's just balanced (damage reduction and increases, in addition to whatever I might or might not need). Also I would make it so if you are in system space or a combat area, you cannot swap out pages, and MUST remain in your current skillset. Buuuut I already know that's not going to happen, soooo yeah, just putting out a nice what-if...
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  • ariseaboveariseabove Member Posts: 186 Arc User
    edited September 2012
    teleon22 wrote: »
    You too perhaps have not read through the discussion. I?m not at all complaining about playing a free game. In fact, until I realized how screwed I was after purchasing these ships for my Character; I had no complaint whatsoever when I spent my money on the C-Store; well except that the Vulcan Ship did not come with its own unique Bridge as it very well should have. Anyway, I feel my complaint is completely valid and the very fact that you post some TRIBBLE about players decrying playing for free, is indicative that you didn?t both reading through the discussion. So in a nut shell your response is un-needed and un-helpful at this point in time.

    See, I would be happy to have a reason to buy some of the newer C-Store Ships. As it is now however, I refuse to penalize myself further. I refuse to be screwed over for making another purchase! And why should I not take this exact stance on this issue? Three or four months ago I was happy to buy neat things in the C-Store! Especially Ships! But now that I realize how important it is gameplay wise to have properly spent your skill points tailored to each ship, why should I ever buy another ship? I certainly cannot afford to re-trait every time I play the game because I?m crazy and actually like to fly around different ships in PVP and PVE end game content.

    Imagine how ticked off the RP crowed would be if they needed too, in addition of buying costumes, buy a token in order to put on that costume! It is essentially the same dilemma I?m faced with when wanting to use a different ship on the same character. I need to buy a token each time I chose to go out into the game world with a different ship. It is absurd! Now, Cryptic needs to still make money, so I?d suggested simply that they tie a new skill point tree to each ship costume; because frankly, that is how ships are handled in this game. Each ship is a costume for your character no more and no less.

    Wow how incredibly rude, Mate I quoted the OP NOT YOU!

    So why don't you take your own advise, "So in a nut shell your response is un-needed and un-helpful at this point in time"

    Nick Off!
  • teleon22teleon22 Member Posts: 424
    edited September 2012
    ariseabove wrote: »
    Wow how incredibly rude, Mate I quoted the OP NOT YOU!

    So why don't you take your own advise, "So in a nut shell your response is un-needed and un-helpful at this point in time"

    Nick Off!

    I looked back, and your right... you did quote the OP. My fault. :o
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited September 2012
    In my opinion, respecs should only cost EC. Then you can limit to one respec in 24h or something like that, but a character respec for 5$ is really bad.

    I don't respec often, in fact I only respecd maybe once (not counting skill resets we had prior to F2P) and still have a couple of respec tokens - yet in my opinion respecing in an MMO is as mandatory as changing your characters costume. And unless they introduce "tailor tokens" charging players for respeccing is just bad.

    People may argue that they have to make money somehow - but Cyptics/PWEs pricing policy doesn't motivate me to spend a single cent, quite the contrary actually.
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  • philosopherephilosophere Member Posts: 607 Arc User
    edited September 2012
    angrytarg wrote: »
    In my opinion, respecs should only cost EC. Then you can limit to one respec in 24h or something like that, but a character respec for 5$ is really bad.

    I don't respec often, in fact I only respecd maybe once (not counting skill resets we had prior to F2P) and still have a couple of respec tokens - yet in my opinion respecing in an MMO is as mandatory as changing your characters costume. And unless they introduce "tailor tokens" charging players for respeccing is just bad.

    People may argue that they have to make money somehow - but Cyptics/PWEs pricing policy doesn't motivate me to spend a single cent, quite the contrary actually.

    Idea (insert lightbulb here)

    What if they made Repec Tokens tradeable on the exchange?

    Thoughts? Would this make everyone happy and bring peace to the galaxy?
    Are we there yet?
  • teleon22teleon22 Member Posts: 424
    edited September 2012
    angrytarg wrote: »
    In my opinion, respecs should only cost EC. Then you can limit to one respec in 24h or something like that, but a character respec for 5$ is really bad.

    I don't respec often, in fact I only respecd maybe once (not counting skill resets we had prior to F2P) and still have a couple of respec tokens - yet in my opinion respecing in an MMO is as mandatory as changing your characters costume. And unless they introduce "tailor tokens" charging players for respeccing is just bad.

    People may argue that they have to make money somehow - but Cyptics/PWEs pricing policy doesn't motivate me to spend a single cent, quite the contrary actually.

    I applaud you! I wish I had put it like that: Re-Spec is just as mandatory in an MMO as changing Costumes. That nailed my point of view 100%.

    Imagine the outrage if they charged you $5.00 or 500 Zen for a tailor token every time you changed uniforms. LOL!!! Yeah... that is how I feel about re-spec tokens.
  • akpaakpa Member Posts: 250 Arc User
    edited September 2012
    Idea (insert lightbulb here)

    What if they made Repec Tokens tradeable on the exchange?

    Thoughts? Would this make everyone happy and bring peace to the galaxy?

    agree with you. that's a brilliant idea. ec are easy to get so the farming will be much easier.
    my post's number is higher than smirk's dps
  • teleon22teleon22 Member Posts: 424
    edited September 2012
    Idea (insert lightbulb here)

    What if they made Repec Tokens tradeable on the exchange?

    Thoughts? Would this make everyone happy and bring peace to the galaxy?

    I think it will mean that Retrain Tokens will cost about 5million EC a piece. That isn't exactly a huge imporvement over 500 zen. However, if the price was the same as say master keys... I think that would be nice.

    I think it is at least a neat solution worth a try.. :cool:
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