In approx 2 hours i will reach 50k exp in Sci on My solo Starbase project and begin the T3 upgrade. The other 2 are not far behind at 47k and I will use the 1.5k each section from the upgrade to bring them to 50k for T3 Completion.
So will I be the first to complete this project of insanity? Reaching a Tier 3 starbase solo?
As I said it will be the end of this STO solo project as any further by myself would not only be a waste but unter madness - some might say just completing tier 3 by myself was a work of madness - and they would probably be right.
Before I give my thoughts on some of the things I think Cryptic did successfully with starbases and many things they failed - I (although begrudgingly) am 100% behind Cryptic doing whatever is necessary to bring in enough money to keep the game going - if they don't well it's over and then any complaints are moot.
So The list:
1) Suck massive amounts of dilth from the playerbase - massive sucess!
2)Make starbases fun social zones for fleets with unigue customizable interiors that reflect each different fleet - massive failure.
3)Create new revenue stream forcing many players to spend real money on Zen to turn into dilth and spend more money on marginably better ships that are only unlocked for 1 character and are designed primarily for PvP which Cryptic claims sucks and has no immediate solutions - fairly successful
4)Create an endless time sink/ grindfest to carry players until season 7 - marginal success
5)live up to the hype they made them with all sorts of missions and actions fleets could do together with their bases - massive failure
6)Create something in game that large fleets could finally involve most of their ranks - moderate success
7) create something that in the future holds potential for great things - Success****
****(so long as Cryptic does not pass the starbases over for the next distraction that makes quick money)
All and all after 2400hrs on STO - yes twenty four Hundred HOURS played - I am still interested in the game and doing things here. Not as much as before but after 2400 hrs which is a collosall amount of time to invest in any recreation - i must not find STO to be too bad.
The goal was to get to Tier 3 by myself - to see if it was possible. Going past that without adding others is past the point of a waste of time and resources.
Looking at the T4 requirements anything less than 10 people is just insane(let alone the T5 requirements if they are not changed) In the very near future I will be looking to add up to ten people that just want to build a base and are not huge into the fleet thing. I am always busy doffing or something so it would be pretty much a leaderless fleet, which considering the fleet leaders that I hear horror stories about might not be such a bad thing.
In approx 2 hours i will reach 50k exp in Sci on My solo Starbase project and begin the T3 upgrade. The other 2 are not far behind at 47k and I will use the 1.5k each section from the upgrade to bring them to 50k for T3 Completion.
So will I be the first to complete this project of insanity? Reaching a Tier 3 starbase solo?
As I said it will be the end of this STO solo project as any further by myself would not only be a waste but unter madness - some might say just completing tier 3 by myself was a work of madness - and they would probably be right.
Before I give my thoughts on some of the things I think Cryptic did successfully with starbases and many things they failed - I (although begrudgingly) am 100% behind Cryptic doing whatever is necessary to bring in enough money to keep the game going - if they don't well it's over and then any complaints are moot.
So The list:
1) Suck massive amounts of dilth from the playerbase - massive sucess!
2)Make starbases fun social zones for fleets with unigue customizable interiors that reflect each different fleet - massive failure.
3)Create new revenue stream forcing many players to spend real money on Zen to turn into dilth and spend more money on marginably better ships that are only unlocked for 1 character and are designed primarily for PvP which Cryptic claims sucks and has no immediate solutions - fairly successful
4)Create an endless time sink/ grindfest to carry players until season 7 - marginal success
5)live up to the hype they made them with all sorts of missions and actions fleets could do together with their bases - massive failure
6)Create something in game that large fleets could finally involve most of their ranks - moderate success
7) create something that in the future holds potential for great things - Success****
****(so long as Cryptic does not pass the starbases over for the next distraction that makes quick money)
All and all after 2400hrs on STO - yes twenty four Hundred HOURS played - I am still interested in the game and doing things here. Not as much as before but after 2400 hrs which is a collosall amount of time to invest in any recreation - i must not find STO to be too bad.
As part of this demented social experiment, I suggest that once you hit Tier 3, stop everything and play a good story mission. Play a FE or a top rated Foundry mission. Then, reflect on the fun factor of the last month.
As part of this demented social experiment, I suggest that once you hit Tier 3, stop everything and play a good story mission. Play a FE or a top rated Foundry mission. Then, reflect on the fun factor of the last month.
It will be interesting.
Who ever said making a starbase was fun? I think the "fun" factor ran out for most people quite a long time ago judging from the forum posts - or lack of posts of late!
Nah they were fun for the first 2 or 3 weeks. They just weren't enough to last us through 3 months. And eventually grinding them made us hate them. But in the beginning I had a lot of fun with those new events, even if the grind tried its best to make me forget that.
Congrats on reaching T3!
I gave up after half of T2 with my "two friends and me"- fleet.
You will encounter a slight problem in a few days. Apparently, it is not a good idea to have all your categories reach a tier at the same time. My fleet was stalled a few days at Tier 2 because of it and it sucks running those 200k projects that give no XP. Luckily we are almost at 50k for Science and the others are under 40k so we don't encounter that problem again.
Came up with this idea that a fleet stays at Tier 0 until they get 250k XP in each, then upgrade everything. No provisions available and would be unable to get any fleet equipment until after Tier 5 is reached, but would have saved a ton of resources. Unfortunately getting to a tier locks that category until the upgrade is done. Of course, it is possible to get to Tier 5 in every category, but have a Tier 0 Starbase, but whats the point.
I don't know if anyone has beat your record without help, but you are the first one that I have heard of that posts on the forums. Also, any possibility of getting to Tier 4 at a more leisurely pace? There is also the other fleet holding that supposedly level up faster than the current facilities so you might want to set up the challenge to get to at least Tier 3 in everything.
You will encounter a slight problem in a few days. Apparently, it is not a good idea to have all your categories reach a tier at the same time. My fleet was stalled a few days at Tier 2 because of it and it sucks running those 200k projects that give no XP. Luckily we are almost at 50k for Science and the others are under 40k so we don't encounter that problem again.
Came up with this idea that a fleet stays at Tier 0 until they get 250k XP in each, then upgrade everything. No provisions available and would be unable to get any fleet equipment until after Tier 5 is reached, but would have saved a ton of resources. Unfortunately getting to a tier locks that category until the upgrade is done. Of course, it is possible to get to Tier 5 in every category, but have a Tier 0 Starbase, but whats the point.
I don't know if anyone has beat your record without help, but you are the first one that I have heard of that posts on the forums. Also, any possibility of getting to Tier 4 at a more leisurely pace? There is also the other fleet holding that supposedly level up faster than the current facilities so you might want to set up the challenge to get to at least Tier 3 in everything.
I don't mind being locked out for a few days - means nothing in a solo fleet - lol (that's one of the good things about the solo project - don't have anyone bugging me if i put a project in that locks out contributions for 7 days!)
I will be bring the others up to 50k but next to go will be the shipyard - I checked and the other are actually at 46k so it will take a couple days to get them done - now I have an extra slot for military unlike before I had each slot full with just one catergory so they leveled the same time - it was easiest to do because I used the 1000xp doff ones and I would get doffs across all categories - and it's a pain to store them! (sci was a bit ahead because for the extra xp that came with the 2 transwarp upgrades)
In approx 2 hours i will reach 50k exp in Sci on My solo Starbase project and begin the T3 upgrade. The other 2 are not far behind at 47k and I will use the 1.5k each section from the upgrade to bring them to 50k for T3 Completion.
So will I be the first to complete this project of insanity? Reaching a Tier 3 starbase solo?
I think you will be.
If I was focused solely on Federation, I think I'd probably already gotten Tier 3 solo. But since I'm just now finishing all Tier 2 blocks on my Federation and KDF Fleets (solo), I won't be seeing Tier 3 starbase til the end of October.
So Props.
(BTW, I'm definitely stopping at the Tier 3 starbase with a Tier 3 Shipyard).
If I was focused solely on Federation, I think I'd probably already gotten Tier 3 solo. But since I'm just now finishing all Tier 2 blocks on my Federation and KDF Fleets (solo), I won't be seeing Tier 3 starbase til the end of October.
So Props.
(BTW, I'm definitely stopping at the Tier 3 starbase with a Tier 3 Shipyard).
Well good luck to you - what you are doing is definitely more insane than me!! A Fed and KDF solo base - crazy. You must be running hardcore - I stopped going 110% about 6 weeks ago as I was hitting burnout.
I gave the KDF one a thought since I have 6 toons and now over 9000 FM stored - I should start one.
If I wanted to burn off my $300 million EC and 17,000 Zen I am sure I could finish in no time. But I would rather not do that.
I've managed about half your xp numbers solo and will continue on to tier 3.
On special projects I've done the windows, plants, and the bar.
I didn't have a stable of alts when I started, have since added six with two more empty slots to fill out. I also wasn't very savvy on the dilithium acquisition. I hadn't been doing the Investigate dailies much and never turned in contraband. My Klingon was sitting on several stacks of contraband that I dispersed and wow was it nice to not have to go do Defera and Eta Eridani every day. I hope those satellites explode.
My motivation to try to catch you is hope of increased functionality of the base. I hope it leads into colonization efforts where we can produce our own commodities (have income) or design a ground map like you would in the foundry. Assigning doffs to posts where you could actually see them at work would be cool. Might be nice if you could pvp on your own ground map by invite. We could explore nearby systems to meet the neighbors and find resources to mine, choosing to either conquer or befriend.
It's all fantasies but that's all I have. This bit of silliness lets me keep a small flicker of hope for the game I always wanted. As far as doing it solo... I'm trying to live out my dream not anybody else's. If I want to use the store I shan't be blocked by anyone.
Before they started the starbases I was only logging in for the occasional mirror event and some minor doffing so at least it's making me active.
I've managed about half your xp numbers solo and will continue on to tier 3.
On special projects I've done the windows, plants, and the bar.
I didn't have a stable of alts when I started, have since added six with two more empty slots to fill out. I also wasn't very savvy on the dilithium acquisition. I hadn't been doing the Investigate dailies much and never turned in contraband. My Klingon was sitting on several stacks of contraband that I dispersed and wow was it nice to not have to go do Defera and Eta Eridani every day. I hope those satellites explode.
My motivation to try to catch you is hope of increased functionality of the base. I hope it leads into colonization efforts where we can produce our own commodities (have income) or design a ground map like you would in the foundry. Assigning doffs to posts where you could actually see them at work would be cool. Might be nice if you could pvp on your own ground map by invite. We could explore nearby systems to meet the neighbors and find resources to mine, choosing to either conquer or befriend.
It's all fantasies but that's all I have. This bit of silliness lets me keep a small flicker of hope for the game I always wanted. As far as doing it solo... I'm trying to live out my dream not anybody else's. If I want to use the store I shan't be blocked by anyone.
Before they started the starbases I was only logging in for the occasional mirror event and some minor doffing so at least it's making me active.
Good for you. I learned a few weeks ago it's not worth racing. As i said before I almost burn't myself out, If I had kept that pace - which I could but it would not have been good for me - I definitely would have had T3 FULLY completed by now. But the ships are really not that special - i have 10 or 11 c-store ships - my poor excel-R has not been taken out in 4 months!! So in the end there is no use burning yourself out. I am much much more looking forward to the Vesta and perhaps the Andorian Broadsider battleship in the next few months than getting the fleet defiant in a week or so!!
The benefit of going at a comfortable pace is that they might actually realize exactly how insane their current Starbase requirements are and eventually start reducing them.
The benefit of going at a comfortable pace is that they might actually realize exactly how insane their current Starbase requirements are and eventually start reducing them.
Well up to Tier 3 if a person can do it solo then a "real" fleet of 5+ people should have no problems with the requirements
after T3 it just gets insane - a 5+ person could get to 100k or tier 4 with a lot of work - but T5 at 250k and all the requirements doubled from T3 - no way - that is the realm of 100+ members unless they change the requirements - or the smaller fleet is around in a year or 2 of constant work
Well up to Tier 3 if a person can do it solo then a "real" fleet of 5+ people should have no problems with the requirements
after T3 it just gets insane - a 5+ person could get to 100k or tier 4 with a lot of work - but T5 at 250k and all the requirements doubled from T3 - no way - that is the realm of 100+ members unless they change the requirements - or the smaller fleet is around in a year or 2 of constant work
This is not something that can be done in a year for most fleets. Assuming the game goes for 5 more years, then we will be seeing more fleets reach Tier 5. It takes 250 days minimum to get all projects to Tier 5 and that is by doing the 1k projects each day.
I have also noticed that the security missions offered have dropped from 2 - 1,000 pt missions to several 500 pt missions.
Does this attrition continue?
There are 5 types of projects for Engineering, Science, and Miltary, 3 projects that give 500 XP and a bonus like buffs, operational assets, or equipment, a 1k XP project, and a project that lasts 30 minutes gives equipment and no XP.
Well good luck to you - what you are doing is definitely more insane than me!! A Fed and KDF solo base - crazy. You must be running hardcore - I stopped going 110% about 6 weeks ago as I was hitting burnout.
I gave the KDF one a thought since I have 6 toons and now over 9000 FM stored - I should start one.
If I wanted to burn off my $300 million EC and 17,000 Zen I am sure I could finish in no time. But I would rather not do that.
Insanity is my name!
But really I'm not running hardcore. Right now my groups NWS attempts and getting constantly to Wave 10, helped me on the KDF side. And gives me opportunity to do Fleet Mark Events on my Feds. Only thing that is hurting me is the lack of Dilithium. Tier 2 construction took a good chunk of the remaining reserves, and hopefully by the time I hit Tier 3, I'd have enough saved to not be bankrupt.
Though with the Fleet Event Griefers, the lack of significant rewards for Starbases, as I said, I'm stopping when I finished constructing the starbase.
I
But really I'm not running hardcore. Right now my groups NWS attempts and getting constantly to Wave 10, helped me on the KDF side.
Hold on, let's get the brakes going...you're really getting to wave 10 constantly? I'd love to know that one, I mean it, I REALLY would love to know how. (Not trying to derail, that just surprised the heck outta me)
Anyways Levi, yeah, you probably are gonna be the first, at least...the first to say it. We don't know what 95% of the players are doing in this game, it is possible there's other people out there doing it who aren't on the forums.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Major problems is NO interior customization - I have skipped all but 2 of the vanity projects but my tier 3 will look just like everyone else's starbase - whivh is a HUGE flaw in the system for such a massive amount of resources invested!!!
Incidentally the name of my fleet is: "Starbase 001" - created before the launch of season six and I had no intention at the time of being the first to solo a starbase to tier 3
If you decide you want to slowly crawl into the Tier 4 area, I'll throw an Alt your way to help out man. I have plenty of 'em. Seriously though, it's quite an accomplishment. Major Kudos, man. You are crazier than me
If you decide you want to slowly crawl into the Tier 4 area, I'll throw an Alt your way to help out man. I have plenty of 'em. Seriously though, it's quite an accomplishment. Major Kudos, man. You are crazier than me
I am going to be adding 9 people for a total of 10 that just want to take it going forward - it will be just a starbase project - a leaderless fleet - no fleet politics as i am busy doffing most of the time. But those 9 people will have unlimited acess to shipyard and provisions without all the fuss that seems to come with the bigger fleets.
Hold on, let's get the brakes going...you're really getting to wave 10 constantly? I'd love to know that one, I mean it, I REALLY would love to know how. (Not trying to derail, that just surprised the heck outta me)
Anyways Levi, yeah, you probably are gonna be the first, at least...the first to say it. We don't know what 95% of the players are doing in this game, it is possible there's other people out there doing it who aren't on the forums.
Right now the technique is secret, until we or the Pandas beat it.
Comments
So, if you worked so hard to reach the end, then what's keeping you from stopping?
The goal was to get to Tier 3 by myself - to see if it was possible. Going past that without adding others is past the point of a waste of time and resources.
Looking at the T4 requirements anything less than 10 people is just insane(let alone the T5 requirements if they are not changed) In the very near future I will be looking to add up to ten people that just want to build a base and are not huge into the fleet thing. I am always busy doffing or something so it would be pretty much a leaderless fleet, which considering the fleet leaders that I hear horror stories about might not be such a bad thing.
As part of this demented social experiment, I suggest that once you hit Tier 3, stop everything and play a good story mission. Play a FE or a top rated Foundry mission. Then, reflect on the fun factor of the last month.
It will be interesting.
Who ever said making a starbase was fun? I think the "fun" factor ran out for most people quite a long time ago judging from the forum posts - or lack of posts of late!
Congrats on reaching T3!
I gave up after half of T2 with my "two friends and me"- fleet.
Truly a feat of stamina and determination, so your head high.
Did you do any of the shinies (sunroof, etc) or strictly focus on the base?
Thanks - more of a feat of madness!
Only 2 the open the windows and the enterprise - the others I would pass on - plants/tribbles/bar/security - just not worth my dilth
Just started the T3 comm - Forgot you could not do the upgrade after just hitting sci at 50k
so I will start that and over the next 3 days bring the other 2 up to 50k
Came up with this idea that a fleet stays at Tier 0 until they get 250k XP in each, then upgrade everything. No provisions available and would be unable to get any fleet equipment until after Tier 5 is reached, but would have saved a ton of resources. Unfortunately getting to a tier locks that category until the upgrade is done. Of course, it is possible to get to Tier 5 in every category, but have a Tier 0 Starbase, but whats the point.
I don't know if anyone has beat your record without help, but you are the first one that I have heard of that posts on the forums. Also, any possibility of getting to Tier 4 at a more leisurely pace? There is also the other fleet holding that supposedly level up faster than the current facilities so you might want to set up the challenge to get to at least Tier 3 in everything.
I don't mind being locked out for a few days - means nothing in a solo fleet - lol (that's one of the good things about the solo project - don't have anyone bugging me if i put a project in that locks out contributions for 7 days!)
I will be bring the others up to 50k but next to go will be the shipyard - I checked and the other are actually at 46k so it will take a couple days to get them done - now I have an extra slot for military unlike before I had each slot full with just one catergory so they leveled the same time - it was easiest to do because I used the 1000xp doff ones and I would get doffs across all categories - and it's a pain to store them! (sci was a bit ahead because for the extra xp that came with the 2 transwarp upgrades)
I think you will be.
If I was focused solely on Federation, I think I'd probably already gotten Tier 3 solo. But since I'm just now finishing all Tier 2 blocks on my Federation and KDF Fleets (solo), I won't be seeing Tier 3 starbase til the end of October.
So Props.
(BTW, I'm definitely stopping at the Tier 3 starbase with a Tier 3 Shipyard).
Well good luck to you - what you are doing is definitely more insane than me!! A Fed and KDF solo base - crazy. You must be running hardcore - I stopped going 110% about 6 weeks ago as I was hitting burnout.
I gave the KDF one a thought since I have 6 toons and now over 9000 FM stored - I should start one.
If I wanted to burn off my $300 million EC and 17,000 Zen I am sure I could finish in no time. But I would rather not do that.
On special projects I've done the windows, plants, and the bar.
I didn't have a stable of alts when I started, have since added six with two more empty slots to fill out. I also wasn't very savvy on the dilithium acquisition. I hadn't been doing the Investigate dailies much and never turned in contraband. My Klingon was sitting on several stacks of contraband that I dispersed and wow was it nice to not have to go do Defera and Eta Eridani every day. I hope those satellites explode.
My motivation to try to catch you is hope of increased functionality of the base. I hope it leads into colonization efforts where we can produce our own commodities (have income) or design a ground map like you would in the foundry. Assigning doffs to posts where you could actually see them at work would be cool. Might be nice if you could pvp on your own ground map by invite. We could explore nearby systems to meet the neighbors and find resources to mine, choosing to either conquer or befriend.
It's all fantasies but that's all I have. This bit of silliness lets me keep a small flicker of hope for the game I always wanted. As far as doing it solo... I'm trying to live out my dream not anybody else's. If I want to use the store I shan't be blocked by anyone.
Before they started the starbases I was only logging in for the occasional mirror event and some minor doffing so at least it's making me active.
Good for you. I learned a few weeks ago it's not worth racing. As i said before I almost burn't myself out, If I had kept that pace - which I could but it would not have been good for me - I definitely would have had T3 FULLY completed by now. But the ships are really not that special - i have 10 or 11 c-store ships - my poor excel-R has not been taken out in 4 months!! So in the end there is no use burning yourself out. I am much much more looking forward to the Vesta and perhaps the Andorian Broadsider battleship in the next few months than getting the fleet defiant in a week or so!!
But well done.
Thought I had the FM thing under control until opening up the first T3 upgrade - yikes - 5400 each and 10800 on the upgrade itself - ouch
The benefit of going at a comfortable pace is that they might actually realize exactly how insane their current Starbase requirements are and eventually start reducing them.
Well up to Tier 3 if a person can do it solo then a "real" fleet of 5+ people should have no problems with the requirements
after T3 it just gets insane - a 5+ person could get to 100k or tier 4 with a lot of work - but T5 at 250k and all the requirements doubled from T3 - no way - that is the realm of 100+ members unless they change the requirements - or the smaller fleet is around in a year or 2 of constant work
This is not something that can be done in a year for most fleets. Assuming the game goes for 5 more years, then we will be seeing more fleets reach Tier 5. It takes 250 days minimum to get all projects to Tier 5 and that is by doing the 1k projects each day.
Does this attrition continue?
There are 5 types of projects for Engineering, Science, and Miltary, 3 projects that give 500 XP and a bonus like buffs, operational assets, or equipment, a 1k XP project, and a project that lasts 30 minutes gives equipment and no XP.
Insanity is my name!
But really I'm not running hardcore. Right now my groups NWS attempts and getting constantly to Wave 10, helped me on the KDF side. And gives me opportunity to do Fleet Mark Events on my Feds. Only thing that is hurting me is the lack of Dilithium. Tier 2 construction took a good chunk of the remaining reserves, and hopefully by the time I hit Tier 3, I'd have enough saved to not be bankrupt.
Though with the Fleet Event Griefers, the lack of significant rewards for Starbases, as I said, I'm stopping when I finished constructing the starbase.
Hold on, let's get the brakes going...you're really getting to wave 10 constantly? I'd love to know that one, I mean it, I REALLY would love to know how. (Not trying to derail, that just surprised the heck outta me)
Anyways Levi, yeah, you probably are gonna be the first, at least...the first to say it. We don't know what 95% of the players are doing in this game, it is possible there's other people out there doing it who aren't on the forums.
Gratz , Man.
Enjoy your Tier 3 home in space.
Thanks hippie,
Major problems is NO interior customization - I have skipped all but 2 of the vanity projects but my tier 3 will look just like everyone else's starbase - whivh is a HUGE flaw in the system for such a massive amount of resources invested!!!
I am going to be adding 9 people for a total of 10 that just want to take it going forward - it will be just a starbase project - a leaderless fleet - no fleet politics as i am busy doffing most of the time. But those 9 people will have unlimited acess to shipyard and provisions without all the fuss that seems to come with the bigger fleets.
:salute:
Gratz on the milestone!
I do admire your commitment to the cause.
Right now the technique is secret, until we or the Pandas beat it.