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STF PUG 'commanders'

roadghostroadghost Member Posts: 394 Arc User
So after taking off from STFs for a while to do some starbasing, I've decided that I would rather play for fun in PUG-world than toil away in the farmlands.

The past few days I've been back to the STFs, and boy did I miss them. There is one thing that seems a little different than the Pre-Season 6 STFs. It seems like we are missing a lot of the seasoned players who used to manage the mobs. You know, back in the olden days, the guy giving directions on what we should be doing and not doing, well after the match I would check the dps long and usually he was the top shooter/healer or second. Skilled enough that I always felt comfortable when someone started telling the group what to do, that it was probably best to shut up and toe the line.

The past few days though, ummm, not so much. Starting to see more and more these folks with heinous configurations demanding that they are the experts. Then after the match I check their dps's and more often than not they are down around 11-1200. I swear one 'expert' was slogging along at 700 and didn't have the decent out hps to call himself a healer.

So please, please, to all the people thinking that now is the time to take charge of running a PUG, for the sake of not making yourself out to be a dufus, if you are going to play expert in the STFs, make sure you have the ship, equipment and skills to back up your expertise.

FYI CombatLogParser is a free download and is simple to use.
Post edited by roadghost on

Comments

  • sean2448sean2448 Member Posts: 815 Arc User
    edited September 2012
    they are brutle now
    I try to walk through some ignore me

    I am in a large fleet but only do pvp not stf
    so no choice pug for me
    and what sucks 3 medal of honors and no space or ground set



    the main issue is they do private so we have to suffer

    if you were a newb before you got fleet ship of gear you still suck if you don't know what to do
  • roadghostroadghost Member Posts: 394 Arc User
    edited September 2012
    sean2448 wrote: »
    ...
    and what sucks 3 medal of honors and no space or ground set ...

    Right there with you. It't been about 6 months since I finally started doing elites, I have tons of Prototype Shields and Prototype Deflectors, but not one Prototype Engine from Cure. Every ship I have has Borg MK XII weapons, shields and deflectors and every one of them has a MK XI engine. And right at this second I have about 29 prototype salvage because I know that as soon as I get rid of them for dilithium, Cryptic is going to finally cave and let us use salvage to buy the engine. Sigh. I did all the 'magic'. Don't pick up any other loot, don't complete the optional, pick need on every piece of loot, complete the optional, mix and match all of those. Still no engine for me. At this point when I get it I'm going to be like one of those people who you read about who drop dead after playing a game. Except for me it will be out of pure shock when I finally a full MK XII borg set.
  • cmdrskyfallercmdrskyfaller Member Posts: 0 Arc User
    edited September 2012
    roadghost wrote: »
    ....

    Then after the match I check their dps's and more often than not they are down around 11-1200. I swear one 'expert' was slogging along at 700 and didn't have the decent out hps to call himself a healer.


    FYI CombatLogParser is a free download and is simple to use.

    DPS is not everything. Parsers can provide inaccurate data too.

    A simple matter is if the person is in an escort and does not dps then yes, by all means, he fails at his role. If he's in a science ship do not expect 'healing' or 'dps'... most sci ships nowadays are exclusively crowd control since its basically the only sci abilities left that sort of work.

    Cruisers... well, cruisers are always a joke unless they do have threat control and know how to hold aggro.

    The bulk of failed pugs comes from clueless people in cruisers thinking they are escorts ...that cannot tank, fire forward guns (raindbow ship) only and die nonstop the moment a single sphere gives them a dirty look.
  • roadghostroadghost Member Posts: 394 Arc User
    edited September 2012
    DPS is not everything. Parsers can provide inaccurate data too.

    Sure a DPS meter might be off by a point or 10. But not a five hundred to a thousand. When you are comparing two weapons and one is doing 870 and the other is doing 860. Well it's a toss up. But when your meter says the average DPS for a team was 1700 and DeathStrikerEvilNinjaAssassin19 was doing 800. Well, he is just bad, no way to blame that on a 'parser error'.

    I would beg to differ on DPS not being everything in STFs. I would rather have another escort that can blast a warship to pieces every 20 seconds in Cure on my team.
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited September 2012
    In space, almost all of the players I team up with can't even figure out how to rebalance their shields.

    You have tacs who don't carry tac team. Just awful singleplayer PvE builds that make it a necessity to waste every heal I have on them.

    If they would put a little bit of effort on learning what builds are effective, PvP subforums are a treasure trove of supertight info on builds and general game mechanics, they wouldn't struggle in so many STFs.

    Keep in mind this is on normal mode too. I don't want to imagine how badly they would perform on elite STFs.
    [SIGPIC][/SIGPIC]
  • lostmoonylostmoony Member Posts: 0 Arc User
    edited September 2012
    STF and all missions dmg based.

    most players ignore to run on full weapon energy in this missions for any reason thats why it will be always how it is.

    learn to handle anythink solo in stfs is the best way so you can sometimes protect a near destroyed mission.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited September 2012
    a cruiser Without threat control acts like a stronger slower escort (higher damage resistance )

    And dps reports can be HUGELY wrong
    we once had someone claiming that between 4 of us we did less damage than his escort (mathmatically impossible )
    Actually we were doing between us pretty much all the damage
    and he was flying in circles round kang

    so as he NEVER left Kang
    we must have done all the other damage yes?
    (oh and we did get the optional on that occasion)
    Live long and Prosper
  • bohiapbohiap Member Posts: 535
    edited September 2012
    Most experienced players know better than to pug. They play with fleet mates, or meet people on chat channels, for private events.

    While I wouldn't say DPS is everything it does seem to be for STFs, especially for optionals. I think it is also fair to say their are a large number of players that are just having fun, don't know what a parser is and don't know why rainbows aren't actually pretty. They may fancy themselves as experts because they've muddled through for a while. But, at the same time all of that makes an experienced player (and forum reader) scream. They may be having fun, but it wouldn't be fun for me. I wouldn't want to play with them- which is why I don't.
  • m0nk3yb1z1um0nk3yb1z1u Member Posts: 2 Arc User
    edited September 2012
    All the good players joined Fleets and stopped pugging. Simple as that.
  • drailhdrailh Member Posts: 31 Arc User
    edited September 2012
    Between closed games with friends i've done few pugs last days and you are right there is a resurgence of fail commanders !
    I will be forever traumtized by those 3 : an AP beam array only tactical armitage (wasn't rainbow at least :rolleyes:), a DHC only front + beam array only aft tactical armitage and a wannabe tactical <i have no space interdiction nor debuff skills> rainbow science odyssey.
  • bones1970bones1970 Member Posts: 953 Arc User
    edited September 2012
    I almost only play with fleet members and/or people from EliteSTF channel. PUG's is most of the time a waist of time, just do STF's with a group that knows what they are doing.
  • tinead51tinead51 Member Posts: 449 Arc User
    edited September 2012
    All the good players joined Fleets and stopped pugging. Simple as that.

    Sweeping statement FTW :o

    Losing the will to live with people who post TRIBBLE like this...
  • paulymanpaulyman Member Posts: 228 Arc User
    edited September 2012
    sollvax wrote: »

    And dps reports can be HUGELY wrong
    we once had someone claiming that between 4 of us we did less damage than his escort (mathmatically impossible )

    nope not impossible at all if you have 4 players doing the 1.1 or 1.2k mentioned before and you have one player doing 6k then that one player is doing more. And yes I have seen it happen just that way. The problem with a parser is that in a situation like CSE if the parser is run by the person on the Kang, then the rest of the team will appear to have low dps. Vice versa if the parser is run by a member of the assault team then the kang player will appear to have very low dps.

    It would be wonderful if this game had an accurate easy to use meter if not for the entire team but just for yourself. The people who care would be able to measure and work to improve their performance. Those who dont care it wouldnt matter anyway I tend to think that the tac in the star cruiser slinging skittles from the front is not really worried about dps at all.
  • sean2448sean2448 Member Posts: 815 Arc User
    edited September 2012
    DPS is not everything. Parsers can provide inaccurate data too.

    A simple matter is if the person is in an escort and does not dps then yes, by all means, he fails at his role. If he's in a science ship do not expect 'healing' or 'dps'... most sci ships nowadays are exclusively crowd control since its basically the only sci abilities left that sort of work.

    Cruisers... well, cruisers are always a joke unless they do have threat control and know how to hold aggro.

    The bulk of failed pugs comes from clueless people in cruisers thinking they are escorts ...that cannot tank, fire forward guns (raindbow ship) only and die nonstop the moment a single sphere gives them a dirty look.

    don't feel bad I have not one set yet space or ground and will have 4 medal of honors
    some please tell me why I don't have a set yet or buy it we were supposed to be able to get an update for us to buy old set but somehow delayed till season 7 why
    I have been waitingsince season 5 now 6 now told 7 maybe 8
    i so tired of the grind
  • jknamejkname Member Posts: 0 Arc User
    edited September 2012
    sollvax wrote: »
    we must have done all the other damage yes?
    (oh and we did get the optional on that occasion)
    Well, if you got the optional, then why does anyone CARE who did the most damage? Whatever you were doing, it worked. Results are what matters. I mean, the guy circling the Kang might not have gotten an opportunity to do much damage that run, but god help you if the next time he ain't there and you need him there.
  • sdkraustsdkraust Member Posts: 524 Arc User
    edited September 2012
    I stopped puging and found two channels I frequent. One of them is closed to members and is kept up by competent people (We frequently get people from other channels that we trust however).

    And ESTFs are all about DPS. If you aren't rolling an Escort then you are a liablity (Outside of good Carrier Builds).

    An Escort can defend 2 sides in CSE wile the others do the RRMMLL strat.
    An Escort can defend 2 sides in KASE
    An Escort can solo right Cube in ISE and not hurt the other team's DPS.

    I have literally puged STFs with teams who output ~1K DPS when they literally do nothing. One oddy had his aft to a Transformer in ISE this one time and was firing Rainbows. Other guys just fly around ignorant of the fact that some people want to finish the mission in less than 15 minutes (Less than 7 for me in all space elites).

    I do STFs for Dillithium on my 3 accounts. I still need that damn Prototype PSG tho. I make sure to do an IGE every day now and I'm not pugging IGE. I can't even do IGE on one of my channels because people simply have issues with it.

    But ground is more balanced than space as long as you have good gear outside of Pro Sci setups that can do 2-3x more DPS than my eng.
  • startrekronstartrekron Member Posts: 231 Arc User
    edited October 2012
    I think Cryptic needs to rethink the skills of each ship, the game is becoming stale as it seems DPS is the only way to go these days.

    Buff up the weapon potential of Cruisers so they can be of more help. Science abilities need to be cranked up again so science ships are more useful.
    "Live Long and Prosper but always carry a fully charged phaser, just in case!". Arrr'ow

    Co-Leader of Serenity's Grasp
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited October 2012
    I sorta agree BUT:

    DPS is not = Leadership skills or ability to plan a mission. A person in a T1 ship could be the ultimate expert on how to handle a mission, and where and how to deploy ships.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
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  • torsten1009torsten1009 Member Posts: 454 Arc User
    edited October 2012
    All your DPS-meters can read the damage you dealt with weapons, but if a SCI traps 3 or 4 Spheres in a Gravity Well, so that one blows up the others, that is not tracked correctly. The damage that the core-breach of one Sphere deals to the others is dealt from "Pet Spam" to "Pet Spam". The only thing that is added to the SCIs stats is the damage that the Gravity Well dealt to those Spheres.
    [SIGPIC][/SIGPIC]
    If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited October 2012
    Combat logs are pretty poor tools in STFs, the exception is Infected.

    In cure your Kang defender will be left out, also if I'm defending the Kang that is a lot of wasted DPS, never even need to use an alpha strike.

    In KA you are way too far spread out and out of range most of the time, and the left side defender deals with 4 probes a lot longer than the right side. Some probe guards actually take out the cube and transformer themselves. All this gets missed because of the huge distances.

    I log in Fleet alert, its consistent, and when I compare numbers with logs of others it matches. I'm very often doing 50%+ of the damage.
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  • hanoverhanover Member Posts: 0 Arc User
    edited October 2012
    I pretty much ignore the chat window in STFs these days.

    If it's not clueless idiots ignoring everyone's advice or malicious trolls actively causing grief for everyone, it's some snide, self-important douchenozzle trying to give everyone orders.
    :rolleyes:
    Does Arc install a root kit? Ask a Dev today!
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited October 2012
    hanover2 wrote: »
    If it's not clueless idiots ignoring everyone's advice or malicious trolls actively causing grief for everyone, it's some snide, self-important douchenozzle trying to give everyone orders.
    :rolleyes:

    Those douchenozzles probably know more about the game than most, so they should be listened to.

    Given how awful the average player is in PvE, we need more douchenozzles to guide the clueless.
    [SIGPIC][/SIGPIC]
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