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Khitomer Flaw

jumpingjsjumpingjs Member Posts: 0 Arc User
edited October 2012 in Federation Discussion
I am refering to space When I am facing Donatra I have many "Anti-cloak" and one "Detect" cloak abilitys. They are:
Metron Gas
Eject Warp plasma
Grappler
Tachyon Detection Field
Ionized Gas Sensor


THEY DO NOT WORK what so ever
Can anyone or even a Dev etc explain why they lose thier purpose, I bought these things and I expect them to work :mad:
Thanks for your Time
Hopefully I'll come back from my break; this break is fun; I play intellectual games.

I hope STO get's better ...
Post edited by jumpingjs on
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    trek21trek21 Member Posts: 2,246 Arc User
    edited August 2012
    jumpingjs wrote: »
    I am refering to space When I am facing Donatra I have many "Anti-cloak" and one "Detect" cloak abilitys. They are:
    Metron Gas
    Eject Warp plasma
    Grappler
    Tachyon Detection Field
    Ionized Gas Sensor


    THEY DO NOT WORK what so ever
    Can anyone or even a Dev etc explain why they lose thier purpose, I bought these things and I expect them to work :mad:
    Thanks for your Time
    Because that is a Nemesis Schmitar design... a ship with lots of weapons, thalaron generator, and a perfect cloak.

    The Enterprise-E only found the ship when cloaked by telepathic help; their sensors did squat... and I think even in the future, where technology on both sides has been developed, this would still hold true, even with the anti-cloak abilities.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
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    tlamstriketlamstrike Member Posts: 0 Arc User
    edited August 2012
    I've spotted her under cloak using my Galor equipped with the Jem'Hadar set, but only for a few seconds and I had to be right on top of her.

    The Jem'Hadar Anti-Proton scan will leave a red orb on her after she cloaks, you can use that or use fighters that have been ordered to attack or mines as a way of following her after she cloaks.
    My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug. :D
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    ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2012
    If everyone stays back 5km she will not cloak at all.
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    zzomb1zzomb1 Member Posts: 0 Arc User
    edited August 2012
    If u colide with it accidently while its cloacked it will be visible for you for few seconds, happens with me often o.o
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    aethon3050aethon3050 Member Posts: 599 Arc User
    edited August 2012
    ashkrik23 wrote: »
    If everyone stays back 5km she will not cloak at all.

    This. No matter how many times I say it every time I get to that point, very few people ever listen. They get right in her face, then complain that she cloaks when they get the aggro. *facepalm*
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    velktravelktra Member Posts: 0 Arc User
    edited August 2012
    aethon3050 wrote: »
    This. No matter how many times I say it every time I get to that point, very few people ever listen. They get right in her face, then complain that she cloaks when they get the aggro. *facepalm*

    I've triggered her cloak entirely by accident, but I usually just shrug and go "whatever, she'll come back". On normal, she generally cloaks once or twice before you take her down. I haven't tried it on elite yet because I'm still trying to get all the weapons on my escort up to at least MK11 first, MK12 if I can afford them.
    Demons run when a good man goes to war.
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    carmenaracarmenara Member Posts: 0 Arc User
    edited August 2012
    velktra wrote: »
    I've triggered her cloak entirely by accident, but I usually just shrug and go "whatever, she'll come back". On normal, she generally cloaks once or twice before you take her down. I haven't tried it on elite yet because I'm still trying to get all the weapons on my escort up to at least MK11 first, MK12 if I can afford them.

    Indeed, who cares, just take that hag down and be done with it.

    Whether it's done from beyond 5km or at point blank spamming TCD dispersals and warp plasma doesn't matter. Everyone gets their dil, their tech chance and some other loot all the same.

    Next thing I know I will see people in KASE warping in to start the mission and go raging on about Donatra. Hello, you want team cohesion you work on breaking the ice and supporting teammates from the get go.

    Not stay silent for 15 minutes then rage at people when some minor inconsequential issue goes wrong.

    One other thing, what if the team were using fighter carriers or ships that can't get out of the way in time? What do people want to do, rage at them for not 'getting the heck away from Donatra'?

    Here's what I do:

    Announce "engage at pilots' discretion"
    Win the mission
    Be surprised that without ordering anyone around, victory is gained in short order.
    STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.

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    dapperdrakedapperdrake Member Posts: 254 Arc User
    edited August 2012
    ashkrik23 wrote: »
    If everyone stays back 5km she will not cloak at all.

    It's TRIBBLE! Maybe, in the past, it was useful but nowadays it's not really usefull and I guess it's useless. Many times, with experienced players from my fleet or from elitestf channel we stayed away and she cloacked.
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    th3xr34p3rth3xr34p3r Member Posts: 0 Arc User
    edited August 2012
    tbh with 5km tactic or point blank, it really does not matter esp now when you can set a target as focus (target will not disappear off hud when cloaked), I been using this to find her since you track by distance shown in the focus target locked.
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    azurianstarazurianstar Member Posts: 6,985 Arc User
    edited August 2012
    jumpingjs wrote: »
    I am refering to space When I am facing Donatra I have many "Anti-cloak" and one "Detect" cloak abilitys. They are:
    Metron Gas
    Eject Warp plasma
    Grappler
    Tachyon Detection Field
    Ionized Gas Sensor

    THEY DO NOT WORK what so ever
    Can anyone or even a Dev etc explain why they lose thier purpose, I bought these things and I expect them to work :mad:
    Thanks for your Time

    Like said above, the Scimitar's cloak is perfect, so it can't be decloaked.

    HOWEVER, the effects still work. I know for a fact that the Tracking Torpedo does track the Scimitars while cloaked and you can use that to position yourself. And the various Vents (Plasma, Theta, Metreon) do remain on her while cloaked as well.


    Also, there is a known trick that she does not cloak if nobody is within 5 kms of her. ;)
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    carmenaracarmenara Member Posts: 0 Arc User
    edited August 2012
    Eject Warp Plasma and other farts also do seem to reduce her cloaking time significantly. Gravity wells on top of the TRIBBLE also seem to stop her from moving much before uncloaking.
    STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.

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    decker03decker03 Member Posts: 0 Arc User
    edited August 2012
    Well, staying away so she doesn't cloak can be useful in low DPS groups. This way she doesn't regenerate and things won't take forever.

    The only reliable ways to find her while cloaked are IMHO Tractor Beam Repulsors, snare here in place before she cloaks or your/others pets following here. Nowadays with the option to pin a target that would be my option of choice though. No need to do fancy stuff anymore.

    decker999
    Join Date: Aug 2010
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    tenkaritenkari Member Posts: 2,906 Arc User
    edited August 2012
    Biggest problem i've seen is everyone being close to each other sometimes. when she de-cloaks and gets the "bugged tholaron blast" in which it fires pretty much as soon as she de-cloaks and wipes the group... now that's something to rage about, not getting too close and having her cloak.
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    velktravelktra Member Posts: 0 Arc User
    edited August 2012
    carmenara wrote: »
    One other thing, what if the team were using fighter carriers or ships that can't get out of the way in time? What do people want to do, rage at them for not 'getting the heck away from Donatra'?

    That's a good point with the carriers and other "slow" ships. If she flies toward them, they don't have the maneuverability to get away from her. And of course, the fighter pets don't care about the "5km" rule. Wouldn't expect them to have enough threat to draw aggro, but you never know with this game...

    tenkari wrote: »
    Biggest problem i've seen is everyone being close to each other sometimes. when she de-cloaks and gets the "bugged tholaron blast" in which it fires pretty much as soon as she de-cloaks and wipes the group... now that's something to rage about, not getting too close and having her cloak.

    Haven't had this happen yet, but I don't run it very often. She's fired the blast, but we had the green lines as a warning (which some people ignored and they got blasted).
    Demons run when a good man goes to war.
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    papertoastypapertoasty Member Posts: 248 Arc User
    edited August 2012
    trek21 wrote: »
    Because that is a Nemesis Schmitar design... a ship with lots of weapons, thalaron generator, and a perfect cloak.
    this

    and this might come as a surprise to some . . .


    she's borg :eek:

    'nuff said
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    timelord79timelord79 Member Posts: 1,852 Arc User
    edited August 2012
    One more thing... the Point Defense Console seems to ignore cloaks since it works purely by proximity without target lock.
    I haven't tested it in KA, but it SHOULD work against Donatra if she doesn't completely defy the game mechanics.

    if it does, you should see a bunch of micro explosion moving around, which will be the hits on her hull. Doing some nice bit of damage at the same time.
    11750640_1051211588222593_450219911807924697_n.jpg
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    stargazer99999stargazer99999 Member Posts: 31 Arc User
    edited August 2012
    the only reason why folks dont want here to cloak is that pesky cone atack she does when de cloaking aside from that i dont mind if she does cloack
    have more problems with folks messing about when folks cast a grav wel to bring targets together and a single moron coasts thru th whole bunch firing his trac respulsers so a few multi shot barages and scater shot vollys are waisted
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    kamiyama317kamiyama317 Member Posts: 1,295 Arc User
    edited August 2012
    My biggest issue is that abilities that are supposed to PREVENT cloaking, such as tractor beam don't work at all to stop Donatra from cloaking in the first place.

    I thought it was ridiculous the first time I saw it, she cloaked whiled being held in a tractor beam, and then just flew away. I don't care how good your cloak is, you still shouldn't be able to engage it while you are pinned down in a TB.
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    guili1guili1 Member Posts: 0 Arc User
    edited August 2012
    5km ... lol

    This is only an issue for Tac players,
    A well skilled and equipped SCI has no Problems with cloaking Ships.
    My Atrox-Sci Captain, was now able several times to stop Donatra from cloaking.
    Even players or myself was much nearer then 5km.

    Get the right Boffs or invite skilled SCI Cpatains*, then Donatra has no chance to cloak.
    USE your skills and not only your Guns!


    Debuffing rules, but a lot people in the STO community will never understand this :(

    One more:
    I was in CSE, 2 Cruiser, 1 Escort-Carrier, 2 Carriers.
    2 TAC pilots, 1 Eng and 2 SCI Captains.
    Only one ship died during that run and we was easily able to achieve the optional
    and had over 3 minutes left...

    What you need to stop Donatra from Cloaking is, Target AUX Subsystem, Sub-N Beam, the Boarding-Team (Eng-Boff skill). All the other external detection and debuff skills are not working. You have to disable cloak "internally"
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    voporakvoporak Member Posts: 5,621 Arc User
    edited August 2012
    I once witnessed another way to track donatra while cloaked. Either someone had dropped an aceton assimilator or was using power siphon, but the blue line of power being drained from the Scimitar was still coming out, so we could just follow Donatra's end of the line and see where she was.
    I ask nothing but that you remember me.
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    innuwarriorinnuwarrior Member Posts: 305 Arc User
    edited August 2012
    Famous Donatra conundrum, stay away or get close. I have been in ka with 4 sci ship in my defiant. One guy was literaly yelling at me to stay away. Only problem was, I got agro from the get go on her and she wouldn't leave me alone. So what should I do stay at more than 5km at have her blow me away repeatedly or get close, do some real damage and not get blown away..... I choose the later.

    As a side note, Fighters will find her on attack or intercept. Just follow the fighter, slow down when you get close and aim about .5k below them, you'll bump into her, she sometime stay cloak (or try to) but then no shield and full damage from weapons. When we do ka with my fleet we always get right up on her and she always go boom in record time.

    Energy weapons loose efficiency at range, the close you get the higher the damage. Shooting from extreme range is a waste of power and not very dps oriented. Point blank is best and where I'm at most of the time doing max damage.

    Cannons optimum range is 2 km and less beam 1 km and down. Easy way to check, start shooting at 10 km and get closer right up to effective range, you'll see your number almost double.
    Jamal : Tactical space specialist. USS Bug Warrior and many others
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    travelingmastertravelingmaster Member Posts: 0 Arc User
    edited August 2012
    Famous Donatra conundrum, stay away or get close. I have been in ka with 4 sci ship in my defiant. One guy was literaly yelling at me to stay away. Only problem was, I got agro from the get go on her and she wouldn't leave me alone. So what should I do stay at more than 5km at have her blow me away repeatedly or get close, do some real damage and not get blown away..... I choose the later.

    As a side note, Fighters will find her on attack or intercept. Just follow the fighter, slow down when you get close and aim about .5k below them, you'll bump into her, she sometime stay cloak (or try to) but then no shield and full damage from weapons. When we do ka with my fleet we always get right up on her and she always go boom in record time.

    Energy weapons loose efficiency at range, the close you get the higher the damage. Shooting from extreme range is a waste of power and not very dps oriented. Point blank is best and where I'm at most of the time doing max damage.

    Cannons optimum range is 2 km and less beam 1 km and down. Easy way to check, start shooting at 10 km and get closer right up to effective range, you'll see your number almost double.

    The issue with you thinking only of yourself and getting in point-blank range is that she'll cloak before you can do significant damage, and regen the damage you did to her shields. The ONLY thing this does is make the whole thing take 2-3x as long. Now, if the sci ships can somehow keep her from cloaking. . .then fine, get to point-blank range and have at 'er. Or, if you're in a high-DPS group that can nail her anyways, whether she regens in cloak or not. If you're pugging, just do everyone else a favor and stay back, because there's zero guarantee that the group will know what to do to 'take her down quickly' while fighting point-blank.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited August 2012
    There is really one thing you have to do and its not about any elaborate planning... If you know you are going to be taking all the agro.. Just stay behind her (out of her cannon/torpedo arc).
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    liquidacid29liquidacid29 Member Posts: 2 Arc User
    edited August 2012
    Cannons optimum range is 2 km and less beam 1 km and down.

    lol what?
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    intrinsicalintrinsical Member Posts: 208 Arc User
    edited August 2012
    ashkrik23 wrote: »
    If everyone stays back 5km she will not cloak at all.

    This is wrong. I have tested this many times and can confirm that Donatra will only cloak if the ship with the highest aggro is less than 5km from her.

    It is very clear that Donatra is designed to be tanked by a ship with high Threat Control staying at the 5-10km range with the other ships pounding on the ship from the rear. I have done this multiple times in a cruiser tank build and she has never cloaked even with 4 tactical escorts blasting away with their full arsenal.
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    badname834854badname834854 Member Posts: 1,186 Arc User
    edited September 2012
    the secondary detonation of a Hargh'Peng will give away her location if cloaked. also as stated earlier, fighters on attack/intercept will follow her while cloaked as well.
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    age03age03 Member Posts: 1,664 Arc User
    edited September 2012
    You could just use the tractor beam it does work for limited amount of time.
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    ascaladarascaladar Member Posts: 186 Arc User
    edited September 2012
    The issue with you thinking only of yourself and getting in point-blank range is that she'll cloak before you can do significant damage, and regen the damage you did to her shields. The ONLY thing this does is make the whole thing take 2-3x as long. Now, if the sci ships can somehow keep her from cloaking. . .then fine, get to point-blank range and have at 'er. Or, if you're in a high-DPS group that can nail her anyways, whether she regens in cloak or not. If you're pugging, just do everyone else a favor and stay back, because there's zero guarantee that the group will know what to do to 'take her down quickly' while fighting point-blank.

    If you are not doing significant damage before she cloaks again then your DPS are too low. From what I have seen just get close, she may cloak a few times but once she decloaks burn all cooldowns and throw everything you have at her, then she won't last long.
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    maelwy5maelwy5 Member Posts: 593 Arc User
    edited September 2012
    This is wrong. I have tested this many times and can confirm that Donatra will only cloak if the ship with the highest aggro is less than 5km from her.

    It is very clear that Donatra is designed to be tanked by a ship with high Threat Control staying at the 5-10km range with the other ships pounding on the ship from the rear. I have done this multiple times in a cruiser tank build and she has never cloaked even with 4 tactical escorts blasting away with their full arsenal.

    QFT.

    The problem is that if the "tank" loses aggro for a split second she'll cloak.
    So on PUGS, unless you're prepared to do the tanking it'll usually end up as a cloakfest.

    WHILST SHE IS CLOAKED there are still a few things you can do to keep tabs on where she is though - the easiest way is to equip an Automated Defense Turret, or use Tractor Beam Repulsors (TBR actually still pushes her around whilst she's cloaked: if you turn your AUX way down to lower the repel strength, you can keep her in the beam for ages).

    If you're the one tanking, and you happen to drop within 5km of her accidentally and she cloaks, you can usually force her to decloak again more quickly by accelerating far away from her (15-20KM)
    [ <<<--- @Maelwys --->>> ]
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    ukcaptain420ukcaptain420 Member Posts: 345 Arc User
    edited October 2012
    This is wrong. I have tested this many times and can confirm that Donatra will only cloak if the ship with the highest aggro is less than 5km from her.

    It is very clear that Donatra is designed to be tanked by a ship with high Threat Control staying at the 5-10km range with the other ships pounding on the ship from the rear. I have done this multiple times in a cruiser tank build and she has never cloaked even with 4 tactical escorts blasting away with their full arsenal.


    i agree with this, i have a tank with threat control, and have experienced the results exactly as stated above. the key that i find alot of pug tanks miss, is the threat control, making them essentially useless, which amuses me, as threat control not only makes you a higher priority target but also gives a damage resistance bonus too, therefore making you tankier. but i guess most of you know this and i'm just babbling now. But yeah, agreed it's the person with the agro that needs to stay away, everyone else can get as close as they like. I would like to add tho, it does seem, on the rare occasion, after she has fired her torpedo volley she will cloak, regardless of player position, so i find it's just best to stay over 10km away, laying tricobalts on dispersal pattern alpha to keep her interested.
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