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What is your STO day like?

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  • diogene0diogene0 Member Posts: 0 Arc User
    edited August 2012
    tacofangs wrote: »
    My beef is when someone says that my work is going to look like #*@!.
    No, it won't match the concept perfectly, but I'm at least 23.45% sure my work isn't @*!#.

    Sorry for the derail, what do YOU do in STO?

    Don't worry, you can do a great job. You proved it on starbases. They look really nice, but people forget it. :D
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • starfleetfcstarfleetfc Member Posts: 0 Arc User
    edited August 2012
    meurik wrote: »
    Oh please... We all know Concept Art tends to look far different than the finished product. In this case, the finished product will look like ***** compared to the artwork.

    No offense Taco, but by the developers own statements, the STO engine is far too limiting to even come close to being able to produce such artwork in real-time.
    -snip-

    Sorry about this. It's been a long day for me so I apologize if I have offended.
  • rheatitanrheatitan Member Posts: 0 Arc User
    edited August 2012
    tacofangs wrote: »
    My beef is when someone says that my work is going to look like #*@!.

    I love your work!! you've a great eye for detail and when your finished with this map you should say "we should do a TNG interior pack" :P

    but I look forward to the map your doing now
  • mkilczewskimkilczewski Member Posts: 284
    edited August 2012
    Game is on indeffinate, hiatus right now. Pending gameplay improvements. Try to log into the forums at least once a day, to see if anything got fixed. More often than not, I find out something else is broken. Check to see if ST:IS has found a publisher yet. Log off. Yep, that's about it.
  • meurikmeurik Member Posts: 856 Arc User
    edited August 2012
    tacofangs wrote: »
    In addition, you are correct that I cannot duplicate the concept in game. This is not due to "limitations of the Cryptic engine," but rather due to the inherent nature that different things are different. i.e. a painting of an apple will never, ever, ever, replicate the apple entirely.

    I agree wholeheartedly that a piece of Concept Art, will never EVER look 100% true to what the finished product ends up being. However it's also been stated in other threads (by devs), that there ARE limitations in the way maps are made, such as not being able to create entire cities. I'm not entirely sure if that's true, if you look at things like the Defera ground maps. But I doubt you'll be able to re-create the Romulan Colony AND surrounding areas without seriously taxing the limitations of map size for the game.

    Please correct me if i'm wrong...
    diogene0 wrote: »
    Don't worry, you can do a great job. You proved it on starbases. They look really nice, but people forget it. :D

    I have no beef with the "Ops" level of the Starbases. They look pretty nice. My beef is with the lower levels which could use some SIGNIFICANT updating, so as to appear "less copied" from other sources.
    HvGQ9pH.png
  • meurikmeurik Member Posts: 856 Arc User
    edited August 2012
    You could just shut up as I know you couldn't do any better.

    As Tumer said, what DO YOU do for STO? We play it. I know I couldn't make something like that. Don't criticize something you can't compare. Unless you make something better.

    To whom do we report offensive comments such as this? Since the Forum update, there's no longer a "Report" button.
    HvGQ9pH.png
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited August 2012
    ANYONE who would like to report offensive posts may do so by submitting a ticket, either on the support website or to the email address.

    However, before anyone rushes to do that, let me point out that there were a number of uncivil responses from more than one poster.

    I'm going to suggest that folks dial it back, maybe go back and edit some posts, and get back on topic.

    It's a fun topic. Hate to see it shut down for no good reason.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • onenonlydrockonenonlydrock Member Posts: 132 Arc User
    edited August 2012
    What does my STO day look like?

    -Log into my main character. Check out my completed DOff assignments and in game email, check out fleet projects and fill in blanks, refine dilithium.
    -Run to the nearest exchange (I usually log off at Drozana or ESD, so not too far), check prices on certain items and check my inventory of sellables.
    -Check out what daily assignments are available and sign up for them (PvP, PvE scenario and Investigate Officer Reports).
    -Do some quickie missions for Investigate daily, collect dilithium ore.
    -Queue PvP or PvE daily (Whatever I'm in the mood for first), then play it (I tend to prefer Klingon Scout Force for PvE and HATE Gorn Minefield, and I'm good at Romulan Temple. For PvP Scenarios I prefer ground since with enough kills you can get two out of three matches out of the way).
    -In between PvP matches I tend to do my DOff collecting. I check out the DOFFjobs spreadsheet, see what's popped, and travel the universe collecting missions (very important since refugees are part of my character's subsistence revenue and the purple doffs from the colony chains are needed for officer exchanges).
    -Once my doff gathering and dilithium harvesting is done, I go to SFA to mulch any excess DOffs and collect more DOff missions. I will also switch alts and do recruitment missions with them at this time.
    -Head to Drozana to listen to the idle chatter in between missions.
    -Either fleet missions to collect fleet marks, or STF's to collect sellables and dilithium. Sometimes both, taking breaks after every three missions. After each fleet action, I also fill in more fleet project needs or sell excess loot gathered from STF's. Some days I will also use this time to switch to an alt and do the same, or do some leveling. This is usually going on for an hour or two.
    -Free time! Either I keep going into STF's or fleet actions, or I use the idle time before bed to RP, chat with friends, play another game, watch some TV while being idle, etc.
    -Bring my character back to the nearest exchange (Drozana, ESD, SFA, etc), then log off.
    [SIGPIC][/SIGPIC]
  • jared1701jared1701 Member Posts: 0 Arc User
    edited August 2012
    -Log into my main character and check my Doff missions and Email.
    -Do a diplotmatic mission and setup new Doff missions.
    -Do the Daily Foundry missions, try to get ideas for the foundry mission I'm working on.
    -Log into the Foundry and play around, trying to learn new stuff.
    -Maybe do an Elite STF or 2 trying to get my mk XII gear.
    -Go to SFA to get new doffs and trade up doffs for betterones to sell.
    -Go to the exchange to sell off Doffs I don't need.
    -Buy Diplomtic Doffs as I'm working on Rank 4 diplomatic
    -Start more diplomatic missions.
    -Log off and go to bed, dreaming of the day I can transwarp to DS9. :)
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." Jean-Luc Picard
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited August 2012
    meurik wrote: »
    I agree wholeheartedly that a piece of Concept Art, will never EVER look 100% true to what the finished product ends up being. However it's also been stated in other threads (by devs), that there ARE limitations in the way maps are made, such as not being able to create entire cities. I'm not entirely sure if that's true, if you look at things like the Defera ground maps. But I doubt you'll be able to re-create the Romulan Colony AND surrounding areas without seriously taxing the limitations of map size for the game.

    Please correct me if i'm wrong...



    I have no beef with the "Ops" level of the Starbases. They look pretty nice. My beef is with the lower levels which could use some SIGNIFICANT updating, so as to appear "less copied" from other sources.

    Well, Manhattan's circumference is 31 miles. So, no, you won't see that. You won't see WoW sized continents without loadscreens either.

    You could easily have something like the concept art with a city visible in the distance or a Mayberry sized chunk of city with more visible behind a wall IF there's time to produce that.

    If it helps, look at something like Universal Studios theme park:

    http://www.universalorlando.com/Images/PrintableMapsUSF_tcm13-20825.pdf

    That's probably about as big as it could get or a bit bigger.

    Bigger than the sets or areas used as location shoots for Star Trek. But not as big as a fully city unless there are loadscreens.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited August 2012
    For reference's sake, here's a comparison shot of several games:

    http://i.imgur.com/uBWCz.jpg

    The extreme upper limit for a single STO map would probably be about the size of Grand Theft Auto 3's entire game world, if not a bit smaller.

    That IS an engine limitation. But it's not a hard or permanent limitation. The Cryptic engine could be made to support bigger maps with changes in terms of rendering and such. They could make an offline game that supported much bigger worlds.

    But consider, GTA3 is a whole game. And is a sandbox game in certain respects.

    Making that for a 15 minute mission would be impractical. Making 40+ hours of content for one zone would be impractical.
  • starfleetfcstarfleetfc Member Posts: 0 Arc User
    edited August 2012
    Sorry for my post eariler, I've edited. Sorry if I came off being too harsh.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited August 2012
    3 toons, daily playtime aprox 3-4 hours

    #1- fed lvl 31 engineer:
    daily 3
    academy lore and quiz
    He hasn't left the starbase in 3 months, but has levelled up 6 ranks.

    #2- KDF lvl 50 Engineer (My main toon) Grind,grind,grind to buy fleet modules
    daily 3
    academy lore and quiz
    3 defera dailies
    Traelus repair
    defense contract
    aid transport near Zibal
    Fleet daily
    Path of the warrior (if 8k daily nut hasn't been reached from above)
    Alpha sorte
    Bravo sorte
    Salvage dispute (when able)
    Vault event- EVERYTIME I can
    Academy event (whenever available)
    Borg dailys (whenever available)
    STF missions (IF still awake after above is complete)

    #3-KDF TAC (My PvP toon)
    Nothing yet- still working on initial skill point allocation.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • hatepwehatepwe Member Posts: 252 Arc User
    edited August 2012
    tacofangs wrote: »

    My beef is when someone says that my work is going to look like #*@!.
    No, it won't match the concept perfectly, but I'm at least 23.45% sure my work isn't @*!#.


    A. Your stuff is "THE" *&$#, aka awesome.

    B. My day usually starts with DOFFing on my main then doing the Foundry daily on my alts to get them some XP.

    From there I move onto STFs or Fleet Marks depending on what events are in effect.
    [SIGPIC][/SIGPIC]
  • edited August 2012
    This content has been removed.
  • alanburchalanburch Member Posts: 0 Arc User
    edited August 2012
    DOFF

    Manipulate the entire EC market throughout the day making an average of 15 mil per day.

    DOFF

    Solo starbase.

    DOFF
  • devian666devian666 Member Posts: 473
    edited August 2012
    Play around with doff missions, sell loot from said missions.

    Then move onto farming some dil and transfering between characters. Sometimes involving myself in zen trade depeneding on market conditions.

    Then chat to a few people and maybe play some STFs or fleet events depending on mood.

    Any other spare time is tinkering with builds or ships.
    [SIGPIC][/SIGPIC]
  • xenor002xenor002 Member Posts: 424
    edited August 2012
    stof4nb0y wrote: »
    Simple question: what do you do on a daily basis in STO? How many characters do you play, what missions do you do, etc.
    • Log-on, crash mere moments later.
    • Taskmaster, end STO.
    • Turn laptop off.
    • Turn laptop on.
    • Log onto STO, crash moments later.
    • Send ticket, if I get a response, asks the basic "Do you have XYZ updated? If so then try to uninstall" answer.
    • Post on forums, get smart alec responses or none at all that really help.
    • Gives up and continues to level characters on TOR even though I felt like playing STO at that moment :/ .
    [SIGPIC][/SIGPIC] EXPLORE.

    Dec '07 Account
    I EARNED 1000 days...I didn't BUY it! New LTS=Death to Vet.System: 10/10/12 Never Forget
    Something should be done for those who cared enough to have a 1000+ day sub.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited August 2012
    Average day:

    Log onto Starbase UGC chatroom
    Check STO forums, sigh heavily
    Check TOR forums, contemplate suicide
    Log into STO
    Check Foundry reviews
    log onto commander level character and withdraw Foundry tips, so close to a new ship!
    Log out.
    Play TOR, or GW2 after this weekend

    Above average day:
    Log onto Starbase UGC chatroom
    Check STO forums, see signs of humanity
    Check TOR forums, there's no intelligent life here captain
    Log into STO
    Foundry
    Foundry
    Foundry
    Foundry
    Foundry
    Foundry
    Fall asleep at keyboard
    Foundry
    Log out
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
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