Why has there not been a patch to update the exchange functionality? Fleet modules are listed under data samples, cxp pool and others have no way to search accurately. And wft is up with not having a tab for space/ground warfare specialists....come on get with it!!!!!
Why has there not been a patch to update the exchange functionality? Fleet modules are listed under data samples, cxp pool and others have no way to search accurately. And wft is up with not having a tab for space/ground warfare specialists....come on get with it!!!!!
Maybe you have not been paying attention..... The Exchange is working as intended.
I can't help but chuckle at all the comments about the horror of the downtime, as though it's unexpected. It seems to me that it is always Thursdays, between 7-10 AM PDT. I would think that we should be able to schedule that in our calendars. :P
Having said that, I miss my Vice Admiral Von Heller already, lol. I wonder where he goes when the shard is down. I hope he's not lonely.....
Why has there not been a patch to update the exchange functionality? Fleet modules are listed under data samples, cxp pool and others have no way to search accurately. And wft is up with not having a tab for space/ground warfare specialists....come on get with it!!!!!
Ok this made me rofl however true and working as intended:D
Any idea when the BOA features will be on holodeck ? They've been on tribble since 8-2, and I havent seen any mention of them going to holodeck in the last month, and today's patch notes appear to be same from the 8-2 tribble release notes.
This is our first foray into putting BoE-Account items into the hands of players. Call it a test case.
We're already discussing other items that could possibly get this treatment, but until we see how it actually performs we can't make any promises. Rest assured however that these are not the only items that will ever be made BoE-Account.
Fleet Mark Boosts are now available for purchase on Fleet Starbases!
Visit your Operations Quartermaster to find the items for sale on your store.
These boosts do not need to be provisioned, and are available without running any special unlock projects.
Each boost will provide you with a 20% bonus on your Fleet Marks, up to a total of 100 Fleet Marks earned.
A minimum of 1 will be awarded in cases where fractions would result.
The price per boost is 15,000 Fleet Credits.
5,000 of which you'll make back by donating the bonus Fleet Marks!
Fleet Leaderboards now update correctly when players contribute multiple Duty Officers at once.
What?!?! I don't get it. If it costs 15,000 fleet credits to buy the fleet marks boosts... I am trying to think about the best way to phrase the hidden conundrum. Okay, you use fleet marks to buy fleet credits. In order to get a bonus in fleet marks, you have to use fleet credits to buy the fleet marks boosts. Once you get the bonus fleet marks, you turn them in for fleet credits. During the whole exchange process, you lose 10,000 fleet credits out of the 15,000 fleet credits you used to buy the boosts.
so here we are again... I think the 80% shield penetration will be nice (more SCIs that want to single Armek). I wonder when they will use their "Hearts and Minds"-Lirpas against him (maybe as the next bug you've got to remodulate the psi-damage...).
I didn't find anything else that is important for STFs. Does that mean the cover-shield of my engineer is working on Cure Ground "as intended"? I wonder what it takes damage from, is it not "water-resistant", is there some strange radiation? Do we've got to run CGE in EV-Suits next?!?
[SIGPIC][/SIGPIC]
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
Ok this made me rofl however true and working as intended:D
this is isnt working when u search in "reward packs" for Mirrior ships u get ships shown up cost 200k up. when u search in "All" for mirrior ships they cost 500k so every "noob" who
dont know that, buys a mirrior ship for more than its worth...
What?!?! I don't get it. If it costs 15,000 fleet credits to buy the fleet marks boosts... I am trying to think about the best way to phrase the hidden conundrum. Okay, you use fleet marks to buy fleet credits. In order to get a bonus in fleet marks, you have to use fleet credits to buy the fleet marks boosts. Once you get the bonus fleet marks, you turn them in for fleet credits. During the whole exchange process, you lose 10,000 fleet credits out of the 15,000 fleet credits you used to buy the boosts.
It has to be a con.
Can someone clarify this conundrum?
How many fleet credits do you normally get for each fleet mark?
Just think of a small fleet. Every member can earn lots of fleet-credits for all the contributions, but you are almost unable to do fleet-project because you don't get enough fleet-marks.
Now with the bonus you can spend fleet-credits (you wouldn't be able to spend ever) for something that gives you a few more fleet-marks. So small fleets could get the ability to upgrade their bases...
[SIGPIC][/SIGPIC]
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
There are endless uses for that dev's respones to what every player would consider a bug or a stupid move: "working as intended" quote from the dev was classic
Hey dev's the game crashes while loading a new map?
dev responds " No that's working as intended"
I don't understand now ships are charcter only?
dev response " No that is DEFINITELY working as intended"
I love that - for every bug or problem from now on the can just cut and past - or auto-fill a response to players "working as intended"
We will be bringing down Star Trek Online tomorrow, Thursday, August 23rd, at 7AM PDT (click here to view in your timezone) for maintenance and to apply a new patch.
Try looking at that before you ask questions...saves all the trouble
Comments
Jim
Where is Sulu? He is working as intended.
I need to be promoted...where do I go? Quinns office, as intended.
Where do I buy a new ship? In the shipyard, as intended.
It can also replace the trademark Cryptic response of "soon".....
When do we get new content? Season 19, as intended.
Huzzah.
Maybe you have not been paying attention..... The Exchange is working as intended.
Having said that, I miss my Vice Admiral Von Heller already, lol. I wonder where he goes when the shard is down. I hope he's not lonely.....
Awoken Dead
Now shaddup about the queues, it's a BUG
Never. This is working as intended.
Who me? Nahhh after you get about 40 of them from the Fleet Officer you really lose interest in looking for more on the exchange.
It has to be a con.
Can someone clarify this conundrum?
so here we are again... I think the 80% shield penetration will be nice (more SCIs that want to single Armek). I wonder when they will use their "Hearts and Minds"-Lirpas against him (maybe as the next bug you've got to remodulate the psi-damage...).
I didn't find anything else that is important for STFs. Does that mean the cover-shield of my engineer is working on Cure Ground "as intended"? I wonder what it takes damage from, is it not "water-resistant", is there some strange radiation? Do we've got to run CGE in EV-Suits next?!?
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
this is isnt working when u search in "reward packs" for Mirrior ships u get ships shown up cost 200k up. when u search in "All" for mirrior ships they cost 500k so every "noob" who
dont know that, buys a mirrior ship for more than its worth...
I'm curious what's gonna be "not working as intended" with this patch
[chuckle mode off]
No. It's working as intended. Huzzah!
Just think of a small fleet. Every member can earn lots of fleet-credits for all the contributions, but you are almost unable to do fleet-project because you don't get enough fleet-marks.
Now with the bonus you can spend fleet-credits (you wouldn't be able to spend ever) for something that gives you a few more fleet-marks. So small fleets could get the ability to upgrade their bases...
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
Hey dev's the game crashes while loading a new map?
dev responds " No that's working as intended"
I don't understand now ships are charcter only?
dev response " No that is DEFINITELY working as intended"
I love that - for every bug or problem from now on the can just cut and past - or auto-fill a response to players "working as intended"
1 Fleet Mark = 50 Fleet Credits
10,000 Fleet Credits = 200 Fleet Marks
15,000 Fleet Credits = 300 Fleet Marks
300 Fleet Marks + 100 FM Boost = 400 Fleet Marks
400 Fleet Marks = 20,000 fleet credits
You get the 5,000 fleet credits back, and the other 10,000 gets recycled.
You earn = 10,000 fleet credits (minus the 10,000 that gets recycled)
Just farm the marks. Forget about the fleet marks boost.
You are not earning 20% overall.
You are only earning 100 fleet marks, which translates into a very-very small bonus in fleet credits.
Swell, my gucci field generators are rotting in their crates while we wait.
Awoken Dead
Now shaddup about the queues, it's a BUG
Yes, they will be up when they are working as intended.
(a little less then 1 1/2 hrs from...... NOW)
maybe u should read before u ask questions like that...
Servers will be up the moment that little red dot in the launcher turns green
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
...... as intended.
Try looking at that before you ask questions...saves all the trouble
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.