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What is your STO day like?

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  • palpha3clearancepalpha3clearance Member Posts: 0 Arc User
    edited August 2012
    -Log in
    - go th my ship interior
    - go into my ready room
    -cry myself to sleep out of boredom, dreaming that I will communique from star fleet command to do something other than grind and replay old missions.
    -wake up with drool on my ready room desk and realize, I might as welll burn some time customizing costumes.
    - cruise the galaxy, maybe do an stf, or state of the q, or assimilation.
    -try to figure out whete the features are in game cryptic has promised
    ?shakes my head
    -wonders why the heck I am still playing this game, oh yeah that is why I love star trek......or do I?
  • roguestarshiproguestarship Member Posts: 107 Arc User
    edited August 2012
    I'm trying to get my TOS Character up to 7th Episode on Romulan season. Think called hunter something. Then got get my Trill there too. Lvl them up when I complete the episode before.
  • nandospcnandospc Member Posts: 1,260 Arc User
    edited August 2012
    4 chars, 3 fed - 1 kli

    -login
    -check doffs and assignments;
    -do a line of elite space stf with all chars;
    -fleet marks;
    -check doffs and assignments;
    -try to do a line of elite ground stf with all chars;
    -pvp;
    -sell some stuff;
    -check doffs and assignments;
    -refine dil, a lot of dil;
    -logout

    :cool:
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited August 2012
    For those asking, Brandon recently posted the concept art for the Romulan Colony map.
    Only YOU can prevent forum fires!
    19843299196_235e44bcf6_o.jpg
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited August 2012
    tacofangs wrote: »
    For those asking, Brandon recently posted the concept art for the Romulan Colony map.
    Now, if you could only get that into the game looking that good. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited August 2012
    tacofangs wrote: »
    For those asking, Brandon recently posted the concept art for the Romulan Colony map.
    *whistles*

    Nice :D
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited August 2012
    Based on that picture, I now want to play a Tholian. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • meurikmeurik Member Posts: 856 Arc User
    edited August 2012
    Oh please... We all know Concept Art tends to look far different than the finished product. In this case, the finished product will look like ***** compared to the artwork.

    No offense Taco, but by the developers own statements, the STO engine is far too limiting to even come close to being able to produce such artwork in real-time.
    HvGQ9pH.png
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited August 2012
    Gee. . . thanks guys.
    Offense taken.
    Only YOU can prevent forum fires!
    19843299196_235e44bcf6_o.jpg
  • meurikmeurik Member Posts: 856 Arc User
    edited August 2012
    Don't get me wrong, I have no doubt the Romulan Colony map will look good. But it will look significantly worse, than the posted concept art, due to the limitations of STO's game engine.

    You wanna take offense, go right ahead. I'm just stating my opinions.
    HvGQ9pH.png
  • darkstarkiriandarkstarkirian Member Posts: 1 Arc User
    edited August 2012
    tacofangs wrote: »
    Gee. . . thanks guys.
    Offense taken.

    But you weren't puposed to take offense, look:
    No offense Taco, but

    See?! You can NEVER be offended when THAT is said first. :D
    [SIGPIC]Handle: @kirian_darkstar
    Registered: Oct/2009 , LTS : Feb/2011
    Fleets: Warriors of the Phoenix, Kirian Industries[/SIGPIC]
    Three years and still no Captain Klaa hair...
  • robertcrayvenrobertcrayven Member Posts: 355 Arc User
    edited August 2012
    tacofangs wrote: »
    Gee. . . thanks guys.
    Offense taken.

    I didn't read what was written as a personal attack, Taco. It isn't your fault that you're working with a severely limited and outmoded game engine. I'm sure you do the best you can with what you're given.
  • akrilonakrilon Member Posts: 137 Arc User
    edited August 2012
    I'm sure the zone will look good. I have absolutely no concerns about Taco's abilities :p

    As far as my daily routine:

    - Log in
    - Complete DOFF recruitment missions (rinse/repeat)
    - Fly in circles for a while and chat with fleeties
    - Possibly queue for a series of fleet missions (Incursion is my fave)
    - Possibly do an STF or two
    - Possibly do a fleet PvP match or two
    - On rare occasion, a foundry mission
    - Wish for the day for my ship interior to be beautiful, with my own decorations :)

    I guess the end-game has become a little stagnant for me too. Ideally, now that the fleet Starbases and new fleet system have been implemented, it would be nice to get two or three new fleet missions every month or so.

    I know that I probably don't realize the amount of work needed to make this sort of content, and probably have unrealistic expectations, but it's kind of what would be needed to keep my interest in the game until Season 7.

    I've started playing Diablo 3, which had been sitting on my shelf, unplayed until now. It's holding me over until new content comes out in STO.. Hopefully a few missions before Season 7 :)
    faddc0e2956f1903cb9ac9197fb10cd8_large.png
  • trek21trek21 Member Posts: 2,246 Arc User
    edited August 2012
    tacofangs wrote: »
    Gee. . . thanks guys.
    Offense taken.
    Don't take it too personally Taco, meurik is fairly... cynical of Cryptic in general.

    We all know the in-game representation of that artwork, if/when it gets in-game, will be completely different in the art style. But that's okay, as we'll love it anyway, even with whatever nitpicks people can find :)
    See?! You can NEVER be offended when THAT is said first. :D
    Realistically though, people can still easily be offended, even with that said :(
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited August 2012
    tacofangs wrote: »
    Gee. . . thanks guys.
    Offense taken.

    I, for one, think your work is great. You do what you can with the tools you're given. By those standards, you make magic, Taco.

    /thumbs up
  • brigadooombrigadooom Member Posts: 0 Arc User
    edited August 2012
    Log in.
    See nothing but grind to do.
    >nope<
    See that there are still no android variants.
    >nope<
    Log out.
    ----
    [SIGPIC][/SIGPIC]
  • meurikmeurik Member Posts: 856 Arc User
    edited August 2012
    trek21 wrote: »
    Don't take it too personally Taco, meurik is fairly... cynical of Cryptic in general.

    Well yeah, i'm a bit cynical regarding all things Cryptic. I lived through the "year of drought" and "broken promises" of 2011. I see a fairly straight path in a downwards slope, starting around the time the game went F2P. Nothing since F2P has suggested Cryptic is on an upwards path of improvement.

    Season 6: Under Siege, is really the Season of "uber grind for Fleets". Seeing as most things regarding Fleet Starbases is cosmetic, I see no reason why they needed to make things so damned expensive. The ONLY thing of significant value, is the gear/ships requisition. The base itself, and it's content is purely cosmetic.

    WTB "Tier 5 Visual Upgrade" in the C-Store... oops, did I just give them an idea for more milking?
    brigadooom wrote: »
    Log in.
    See nothing but grind to do.
    Manage DOffs
    Log out.

    This is pretty close to my activities in game as well. Thou i'll amend it with managing duty officers for CXP and Dilithium.
    HvGQ9pH.png
  • kenkrazekenkraze Member Posts: 0 Arc User
    edited August 2012
    Usually what follows is pure genius, and most definitely *never* offensive.

    Take this as a cue... if you feel the need to start a sentence with no offense, there's probably a 90% chance that you think what you're about to say might be offensive.
  • dkeith2011dkeith2011 Member Posts: 595 Arc User
    edited August 2012
    Pretty picture.

    Too bad the game engine is to limited to pull that off nearly that well.

    But it doe's look interesting regardless.
  • meurikmeurik Member Posts: 856 Arc User
    edited August 2012
    kenkraze wrote: »
    Usually what follows is pure genius, and most definitely *never* offensive.

    Take this as a cue... if you feel the need to start a sentence with no offense, there's probably a 90% chance that you think what you're about to say might be offensive.

    Like I said above, if people take offense by my comments, that's really not my problem. For the most part, I am rather constructive in my comments, and supportive. But I am also critical of things, when I see them headed in (in my opinion), the wrong direction.

    I've spent more than my fair share of money on this game, I feel atleast somewhat entitled to voice my opinions so long as it doesn't conflict with established forum rules.
    HvGQ9pH.png
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited August 2012
    What kind of engine limitations do you foresee, heurik?

    For reference, here's the concept art for Memory Alpha:

    http://4.bp.blogspot.com/_EIThAsM9pTM/S9ZKvGSLZ6I/AAAAAAAAAX8/ilWxR7efO4s/s1600/MemoryAlpha01.jpg

    Here are the Cardassian buildings, all in The Foundry:

    http://cardassia.b1.jcink.com/uploads/cardassia//Cardassia01.jpg

    Here's ESD's Lounge:

    http://2.bp.blogspot.com/_EIThAsM9pTM/S9Zfbzk6JII/AAAAAAAAAek/zKJ72KU5rWk/s1600/STF_Station_Lounge.jpg

    Here's the Exchange:

    http://3.bp.blogspot.com/_EIThAsM9pTM/S9Zb_uNwJNI/AAAAAAAAAb8/kZ0DL00B3wk/s1600/AuctionHouse01.JPG

    What are the dramatic differences you see?
  • trek21trek21 Member Posts: 2,246 Arc User
    edited August 2012
    meurik wrote: »
    Well yeah, i'm a bit cynical regarding all things Cryptic. I lived through the "year of drought" and "broken promises" of 2011. I see a fairly straight path in a downwards slope, starting around the time the game went F2P. Nothing since F2P has suggested Cryptic is on an upwards path of improvement.

    Season 6: Under Siege, is really the Season of "uber grind for Fleets". Seeing as most things regarding Fleet Starbases is cosmetic, I see no reason why they needed to make things so damned expensive. The ONLY thing of significant value, is the gear/ships requisition. The base itself, and it's content is purely cosmetic.

    WTB "Tier 5 Visual Upgrade" in the C-Store... oops, did I just give them an idea for more milking?



    This is pretty close to my activities in game as well. Thou i'll amend it with managing duty officers for CXP and Dilithium.
    I lived through both of those events, but my opinion remains the opposite of yours. Probably because those events did not truly affect me :D I played, yes, but the drought didn't bother me, and the 'broken promises' were me understanding that things aren't set in stone, even when the devs try to make them so.

    But I'm not here to have either of us argue about each other's opinions. I'm here to make sure Taco didn't take offense :)
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • meurikmeurik Member Posts: 856 Arc User
    edited August 2012
    What kind of engine limitations do you foresee, heurik?

    For reference, here's the concept art for Memory Alpha:

    http://4.bp.blogspot.com/_EIThAsM9pTM/S9ZKvGSLZ6I/AAAAAAAAAX8/ilWxR7efO4s/s1600/MemoryAlpha01.jpg

    Here are the Cardassian buildings, all in The Foundry:

    http://cardassia.b1.jcink.com/uploads/cardassia//Cardassia01.jpg

    Here's ESD's Lounge:

    http://2.bp.blogspot.com/_EIThAsM9pTM/S9Zfbzk6JII/AAAAAAAAAek/zKJ72KU5rWk/s1600/STF_Station_Lounge.jpg

    Here's the Exchange:

    http://3.bp.blogspot.com/_EIThAsM9pTM/S9Zb_uNwJNI/AAAAAAAAAb8/kZ0DL00B3wk/s1600/AuctionHouse01.JPG

    What are the dramatic differences you see?

    With the exception of the "Cardassian buildings" concept, all of the above images show single rooms/corridors. You know as well as I do, that the "Romulan Colony" image depicts an entire CITY, as well as the surrounding area. Quite a bit different than a single room or corridor, isn't it?

    And FYI, the "Lounge" is non-existent in the game world these days, and the concept STILL looks better than the original Lounge on the old ESD: http://www.stowiki.org/File:Earth_Spacedock_Observation_Lounge.jpg
    trek21 wrote: »
    But I'm not here to have either of us argue about each other's opinions. I'm here to make sure Taco didn't take offense :)

    Pretty sure Taco can defend himself, thank you very much. If he was so offended by what I wrote first in this thread, then I guess he doesn't have a particularly "thick skin". It's been my experience, that devs are OFTEN criticized for a multitude of reasons, alot of it is unjustified. Devs NEED to have that thick skin, in order to "withstand" being subjected to the community.
    HvGQ9pH.png
  • framesplicerxframesplicerx Member Posts: 0 Arc User
    edited August 2012
    tacofangs wrote: »
    Gee. . . thanks guys.
    Offense taken.

    I think it looks great Taco! Please don't give too much weight to the ramblings of people who don't understand the true point of concept, the true value of concept, and especially the amount of work and effort that goes into quality concept work.

    I hope we can see more soon!
  • meurikmeurik Member Posts: 856 Arc User
    edited August 2012
    I think it looks great Taco! Please don't give too much weight to the ramblings of people who don't understand the true point of concept, the true value of concept, and especially the amount of work and effort that goes into quality concept work.

    I hope we can see more soon!

    Why do you presume to speak for me? Why do you think you have the slightest clue what I know, or don't know? I know full well, the meaning of concept art, and I also know there is not a chance in hell, that the finished product will look anything CLOSE to what was shown in the Romulan Colony concept.
    HvGQ9pH.png
  • mimey2mimey2 Member Posts: 0 Arc User
    edited August 2012
    Keeping things on topic:

    Log in
    Log into TS
    See which fleet members are on TS and/or the game.
    DOFF it up, add to fleet SB projects
    Play Dabo on my D'kora, usually bugging people in TS as they hear the dabo wheel and Leeta talking
    Practice jumping skills, such as jumping across the queue lines on SBA without touching the ground.
    Do stuff with fleet members if enough are on.
    Later on, pause for awhile to play more dabo and eat.
    Do more stuff with fleet members.
    Log out.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • janetza#4790 janetza Member Posts: 0 Arc User
    edited August 2012
    This is weird how so many of you ask more content for this game... While, according to this topic, most of you are not even using 50% of existing game content. :/

    Personally, I find enough content in this game. This is PvP, Stf's, Foundry, Nukara, Defera and doff stuff of course. PvP could be better tho.)
    __________________
    [Combat (Self)] You lose 6549 (7572) Cold from the torment of the underworld.

    In-game handle @Janetza
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited August 2012
    Here's how this came across to me.
    tacofangs wrote: »
    For those asking, Brandon recently posted the concept art for the Romulan Colony map. (which I earlier stated I was working on)
    meurik wrote: »
    In this case, the finished product will look like ***** . . . No offense Taco.


    Concept is generally beautiful, but rarely reproducible in an entirely different format like a game. I fully admit this holds true here. The idea for this map has already changed from when the concept was drawn, so the concept is already out of sync with reality. In addition, you are correct that I cannot duplicate the concept in game. This is not due to "limitations of the Cryptic engine," but rather due to the inherent nature that different things are different. i.e. a painting of an apple will never, ever, ever, replicate the apple entirely.

    My beef is when someone says that my work is going to look like #*@!.
    No, it won't match the concept perfectly, but I'm at least 23.45% sure my work isn't @*!#.

    Sorry for the derail, what do YOU do in STO?
    Only YOU can prevent forum fires!
    19843299196_235e44bcf6_o.jpg
  • alanburchalanburch Member Posts: 0 Arc User
    edited August 2012
    tacofangs wrote: »
    No, it won't match the concept perfectly, but I'm at least 23.45% sure my work isn't @*!#.

    Sorry for the derail, what do YOU do in STO?

    No worries friend. I am soooooooo glad that I don't have to read these sewers the way the Devs need to. There are some real jerks in here.

    But I will say that these bafoons are really not that many, just loud. Just like being tail-gated by a tractor trailer. It really only rarely happens, but you sure do remember it.

    Have FUN Tacofangs...
  • ozewaozewa Member Posts: 0 Arc User
    edited August 2012
    Well, I think its a pretty good rendition of the romulan colony maps I've seen in game.

    Other than that, its some pretty awesome artwork.
    President of the Amnian Illithid Public Affairs Committee (AIPAC). Please spread the word that the term "Mind Flayer" is a derogatory term to our kind.
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