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why did they give the somraw in the t2 shipyard a .65 shield modifier?

aarons8aarons8 Member Posts: 0 Arc User
edited October 2012 in Klingon Discussion
i really kinda want this ship but what makes it better then the t1 scourge?
it has slightly more hull, but a lot less shields..
Post edited by aarons8 on
«13

Comments

  • keppabar42keppabar42 Member Posts: 60 Arc User
    edited August 2012
    There's a lot of fleet ships that don't make a whole lot of sense. Just look at the fleet Ning'tao BoP, tier III shipyard required and it's utterly useless!
    It's got less hull than the frikking B'rel retrofit, minus the advanced battle cloak, and it turns slower! The Ki'tang class you get for free at captain rank has more health, and this is meant to be a premium tier 5 ship for a Lieutenant General.
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited August 2012
    Yep, there are useless ship on both sides.
    Just compare the Fleet Saber with the Fleet Patrol Escort and you get the impression those stats are totally arbitrary nonsens thrown together without the least bit of thinking.
  • nephilim83nephilim83 Member Posts: 0 Arc User
    edited August 2012
    Yeah, some of these ships really trip me out. Why, other than casual RP, would someone buy the Fleet Saber or the Aquarius Escort? Those ships are paper. They're Captain rank ships at best. What purpose will they serve in PVP, in an STF, in Fleet Events? They have no advantages; no pros to balance out their cons. And they cost $20? Nah. No thanks.
  • lianthelialianthelia Member Posts: 7,905 Arc User
    edited August 2012
    keppabar42 wrote: »
    There's a lot of fleet ships that don't make a whole lot of sense. Just look at the fleet Ning'tao BoP, tier III shipyard required and it's utterly useless!
    It's got less hull than the frikking B'rel retrofit, minus the advanced battle cloak, and it turns slower! The Ki'tang class you get for free at captain rank has more health, and this is meant to be a premium tier 5 ship for a Lieutenant General.

    Nign'tao has to be worst of any fleet ship except maybe the Aquarius escort...so both feds and kdf have a very oddball ship.

    In this case we have a ship that has less hull than some shuttles.
    Can't have a honest conversation because of a white knight with power
  • z0graz0gra Member Posts: 113 Arc User
    edited August 2012
    aarons8 wrote: »
    i really kinda want this ship but what makes it better then the t1 scourge?
    it has slightly more hull, but a lot less shields..

    The ship sucks its papper plane without having enough punch.

    If u ask me its totaly useless ship thats was a big FAIL cryptic made.

    I await for an update where they will raise hull from 16k to at least 24 and shield modifier also from 0.6 to 0.8 at least otherwise REMOVE THAT BLOODY SHIP!
  • toivatoiva Member Posts: 3,276 Arc User
    edited August 2012
    toiva wrote:
    Speaking of overall somewhat worse stats of even fleet version ships, all of the low level retrofits have them. While Tier 5 fleet refits usually gain the 10% shield and hull over the original, the Fleet Novas, Escorts, K'tingas, Somraw raptors (and possibly more, don't remember them all) have less hull and shields than regular "free" Tier 5 ships.

    These "deficiencies" are then compensated with the 10th console slot. So in my book, Fleet versions of the lowest Tier ships are very much comparable to regular good old "free" Tier 5 ships. Nothing less, nothing more.
    That's what I have to say on the subject of some fleet ships.

    But let me explain something about the Norgh BoP retrofit (called Ning'tao before). While it has the hull and shields comparable to those of shuttles (if there were any on KDF side...), it can also use 3 Lt. Comm. abilities and 1 Comm., of any career. Not saying it's a good tradeoff, but it offers 12 better boff slots, unlike any other BoP.

    Oh, and speaking specifically about the Somraw, it makes me sad as well. I would have loved to get the fleet one as a "tougher" replacement for my hegh'ta, but since it would actually have worse shields, it's a no-go. :(
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • thisslerthissler Member Posts: 2,055 Arc User
    edited August 2012
    My fleet D7 says that the shield mod is .94. The BG Vorcha says it has 1. Using the same gear on both ships same captain also, the D7 has 115% of the shields of the BG Vorcha.

    So somethings not right there. It should be around what.....94% of the BG Vorcha.

    I have no explanation.
  • gypsybladegypsyblade Member Posts: 730 Arc User
    edited August 2012
    To encourage you to purchase the Fleet version
  • keppabar42keppabar42 Member Posts: 60 Arc User
    edited August 2012
    That is strange, nice to know the fleet K'Tinga is better than advertised. I wanted to get one of those to annoy all the fed players moaning about no tier 5 connie! (dress it as a D7, say "Look at my T5 original series ship!") :D
  • rooster75rooster75 Member Posts: 0 Arc User
    edited August 2012
    nephilim83 wrote: »
    Yeah, some of these ships really trip me out. Why, other than casual RP, would someone buy the Fleet Saber or the Aquarius Escort? Those ships are paper. They're Captain rank ships at best. What purpose will they serve in PVP, in an STF, in Fleet Events? They have no advantages; no pros to balance out their cons. And they cost $20? Nah. No thanks.

    I would challenge you to actually pick up a Fleet Saber first. I have seen some "errors" in the way its stats were reported (specifically with its shield modifier). I'm actually getting more shielding with my Fleet Saber than with my VA Defiant R using identical gear. The Saber was reported with a .77 shield modifier and seems actually, much higher. I couldn't tell you where that actual number is but it does beat the Defiant R with a shield mod of .9.

    My Fleet Saber comes in at 10,115 Shielding and 39,469 Hull. Screenshot: http://i90.photobucket.com/albums/k246/treasurem_1975/screenshot_2012-08-17-08-57-56-1.jpg

    My VA Defiant R comes in at 9,506 in Shielding and 39,001 Hull. Screenshot: http://i90.photobucket.com/albums/k246/treasurem_1975/screenshot_2012-08-17-09-06-18-1.jpg

    I suspect there may be similar errors with other fleet ships though I can't confirm that yet.
  • toivatoiva Member Posts: 3,276 Arc User
    edited August 2012
    thissler wrote:
    My fleet D7 says that the shield mod is .94. The BG Vorcha says it has 1. Using the same gear on both ships same captain also, the D7 has 115% of the shields of the BG Vorcha.

    So somethings not right there. It should be around what.....94% of the BG Vorcha.

    I have no explanation.
    rooster75 wrote: »
    I would challenge you to actually pick up a Fleet Saber first. I have seen some "errors" in the way its stats were reported (specifically with its shield modifier). I'm actually getting more shielding with my Fleet Saber than with my VA Defiant R using identical gear. The Saber was reported with a .77 shield modifier and seems actually, much higher. I couldn't tell you where that actual number is but it does beat the Defiant R with a shield mod of .9.
    Ok, that is curious, two instances of a similar error? Now i really wouldn't want to alert the devs of a potential bug (it sure is better to have more good ships to choose from), but I'd also love to know for sure the better stats are to stay before buying those ships.

    Does anyone know if the Fleet Somraw is prone to the same "error"? It would be a really nice offering then.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • yandereprincessyandereprincess Member Posts: 1 Arc User
    edited August 2012
    Cryptic. Please leave these bugs (if they are so) in the game. We would like difficult to achieve ships to actually be better then the stuff we got months/years ago. Thank you. <3
  • aarons8aarons8 Member Posts: 0 Arc User
    edited August 2012
    now i am curious if the somraw really is better then the scourge.. (more hull and shields)

    even tho the displayed stats say otherwise..
  • thisslerthissler Member Posts: 2,055 Arc User
    edited August 2012
    http://www.youtube.com/watch?v=R2ppri3TVbA&feature=youtu.be


    Here's the thing. The tool tip on the shield itself will show the expected value while in system space. But the value in the defense window on your character sheet shows differently.

    As if there's a value for fleet added in just as your ships captain skills get added in.
  • aarons8aarons8 Member Posts: 0 Arc User
    edited August 2012
    says the video is private.. in red alert my scourge (normal) has almost 11k shields and they are mk x honor guard.
    should be 11.5k or 12k when i get xii and it has 39,300 hull after my skill buffs..
  • thisslerthissler Member Posts: 2,055 Arc User
    edited August 2012
    Link should have taken you there but I made it public so that should do it.
  • tom61stotom61sto Member Posts: 3,682 Arc User
    edited August 2012
    I talked to someone in my fleet that has the Fleet Somraw, here's some numbers to crunch (no shield consoles mounted):
    Listed Shield Modifer: 0.71
    With MK X KHG shields it shows 8,980 each facing
    Mk X KHG base is 8,851.1
    Starship Shield System skill that they have: 84

    Seems a lot higher shield mod than the .71 too me, unless Starship Shield System skill gives a lot more shield HP than I think.
  • toivatoiva Member Posts: 3,276 Arc User
    edited August 2012
    Very well, assuming all of the fleet ships that seemed so "discriminated" on shields have this secret boost (making them very nice choices), what about the "better" fleet ships that have the 10% bonus listed? Do they also benefit from a hidden fleet boost?

    If not, then it's a strange bug or a kind dev secretly made these expensive ships' stats more in line with their price. :D
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • tom61stotom61sto Member Posts: 3,682 Arc User
    edited August 2012
    My Fleet Tor'Kaht with a listed Shield Modifier of 1.1 seems to be getting 130% shield capacity with my Starship Shield System skill of 99.

    With Mk X (plain) Shields:
    Tooltip: 5,747.5
    Defense Stat: 7,472 each facing, no shield boost consoles or set bonus
    Power level: 70/50 shields

    Fully loaded with two Mk XI blue Field Generators, with two piece KHG (eng and shield) and Borg (Def and console) sets, KHG Mk XI shields give me 14,954 each facing (tooltip of 9,062.9)
  • marc8219marc8219 Member Posts: 0 Arc User
    edited August 2012
    I hope the people saying there are errors in the shield modifier of the underpowered Fleet ships are right. I would like to eventually get the Fleet Somraw, Fleet Ktinga, and Fleet Saber if their stats aren't gimped. I wonder why it would take so long to fix a few errors in the description of the ship if thats all that is wrong, it really must hurt Fleet Ship module sales.

    Can we get calrification from the devs on this issue please? I will be purchasing modules for one of these ships soon if their shield modifier is actually higher then what is listed.
    Tala -KDF Tac- House of Beautiful Orions
  • aarons8aarons8 Member Posts: 0 Arc User
    edited August 2012
    i guess the only way to find out would be to buy both the somraw and the scourge and test it with the same setup..

    i like the somraw over the qin, but i not if the shields are weak.

    time to grind 200k more fleet credits hehe.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2012
    dont trust the shield mod listing in the store. heres an analysis of all the ktingas and vorchas i did in another thread, with pictures!

    http://sto-forum.perfectworld.com/showpost.php?p=5346631&postcount=9
  • marc8219marc8219 Member Posts: 0 Arc User
    edited August 2012
    Yeah better to get the 200k FC one instead of buying the 4 ship module version first. Hope the results are good.
    Tala -KDF Tac- House of Beautiful Orions
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited August 2012
    One word for all these issues, everyone. It's called:

    Incompetence.

    Hell, even the stats shown in the Shipyard for you to look at before acquiring a ship can be very wrong. If Cryptic can't even be bothered to verify the catalogue of information is correct for you to make a decision with, what else can possibly go wrong?
    XzRTofz.gif
  • chi1701dchi1701d Member Posts: 174 Arc User
    edited August 2012
    The shield modifer seems to only effect base shield from the shield item.

    KHG has a base shield amount of 8239 at a shield modifer of 1.0

    Fleet K''t'inga with a shield modifer of 0.94 is 7792.4 which actualy is shield mod of 0.94579.......

    and the fleet vorcha is 1.1 over base shield 8239 x 1.1 = 9062.9.

    So the issue isnt with the shield modifer, but with something else. A bug in the way which skills effect the ship could be it.
  • toivatoiva Member Posts: 3,276 Arc User
    edited August 2012
    dont trust the shield mod listing in the store. heres an analysis of all the ktingas and vorchas i did in another thread, with pictures!

    http://sto-forum.perfectworld.com/showpost.php?p=5346631&postcount=9
    Thanks. It really seems only those ships that seemed gimped from stats have this bonus (Fleet K't'inga and Fleet Escort confirmed, probably the Fleet Somraw as well).
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • marc8219marc8219 Member Posts: 0 Arc User
    edited September 2012
    Any update on how good the shield modifier of the 200k FC Somraw retrofit or Ktinga Retrofit is? want to know if the free ones also have better stats then listed.
    Tala -KDF Tac- House of Beautiful Orions
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2012
    marc8219 wrote: »
    Any update on how good the shield modifier of the 200k FC Somraw retrofit or Ktinga Retrofit is? want to know if the free ones also have better stats then listed.

    i was wondering the same thing, was thinking about buying the fleet mark somra on my ktinga character.
  • toivatoiva Member Posts: 3,276 Arc User
    edited September 2012
    I might get the "Fleet credit only" ships when I get my shipyard to any tier (I don't consider 0 a tier of its own). But since I adopted a very... uhm... pragmatic stance on projects spending, I've been progressing veery slowly. In other words, I'm not even at Tier one (neither FED, nor KDF base).

    So for the time being, can't tell how good their shields are.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • anikaifulanikaiful Member Posts: 138
    edited September 2012
    rooster75 wrote: »
    I would challenge you to actually pick up a Fleet Saber first. I have seen some "errors" in the way its stats were reported (specifically with its shield modifier). I'm actually getting more shielding with my Fleet Saber than with my VA Defiant R using identical gear. The Saber was reported with a .77 shield modifier and seems actually, much higher. I couldn't tell you where that actual number is but it does beat the Defiant R with a shield mod of .9.

    My Fleet Saber comes in at 10,115 Shielding and 39,469 Hull. Screenshot: http://i90.photobucket.com/albums/k246/treasurem_1975/screenshot_2012-08-17-08-57-56-1.jpg[/URL]

    I suspect there may be similar errors with other fleet ships though I can't confirm that yet.

    A lot of tool tips and such seem to be in error in regard to most of the ships out there - reporting wrong modifiers, etc. It's a bit of a trial and error to check those, but we're not supposed to do the error checking. That's for Tribble and the devs (who seem to be illiterate).
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