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Fleet hijacked, do we have no recourse?

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  • captainmerzancaptainmerzan Member Posts: 52 Arc User
    edited August 2012
    robdmc wrote: »
    I understand your point but this isn't a pizza here. In this case the person who was given the key changed all the locked and claimed the master bedroom as his own. You can call the cop and have him removed or evicted if he claims squatters rights.

    exactly, if u let some one in your house doesnt give thenm the right to take everything in the house,
  • harveycloneharveyclone Member Posts: 74 Arc User
    edited August 2012
    herrserr wrote: »
    You're lookin at god right now.. GAD!!!!

    WOW.....my eye's i can't see.......:cool: thats better.
  • cakeballscakeballs Member Posts: 0 Arc User
    edited August 2012
    sollvax wrote: »
    oh yeah we all know about pvp fleets being perfect and having no infighting

    yeah they are TOTALLY united (thats why there are so damn many of them of course)

    Sarcasm

    The day that fleetmates argue amonst one another, is the day the enemy has won.

    You know that fleet you hate the most? They actually never fight amongst each other. :cool:
  • sollvaxsollvax Member Posts: 4 Arc User
    edited August 2012
    Cakey old chap the Fleet I hate the most isn't yours

    and yours has people in it who will pass information about it to the Free peoples
    Live long and Prosper
  • eidborgeidborg Member Posts: 13 Arc User
    edited August 2012
    Why did God go the first time,and if it was that bad why did one of you let him back in at top rank.if he came back he should of started at the bottom to see if he had change.I know its makes you mad but thats life,untill we get command codes that the top 5 players (or 4 out of the 5) in a fleet must put in to change anything like kicking you down a rank or two.
    P.S if he was that bad why did he not just kick you out of the fleet there are always two sides of the story,so please can we have it

    I really didn't think this would go on 10 pages lol. I'll clarify things since people are asking. Tantrum guy was rank 7 with me and three others for about a year before this (the founders). We had never had a problem like this before. I did have a brief argument with him before he left the fleet. It was really strange because it really wasn't over anything important, just minor fleet structure changes and some names and he just quit the whole fleet under two minutes in (really flew off the handle). Everyone on was really shocked at his reaction. I saved our chat log and have been distributing it among the fleet for people who want to read it to make their own decision (he does not come off well, and no, I'm not sharing it on the forums as it would be in bad taste). Guy who let him back in knew what had happened, but hadn't witnessed it transpire firsthand and I guess didn't really grasped the extent of how upset and angry he was. Its text right? They were the only two online, he seemed really sincere and apologyful from what I'm told, but it was still a bad call. I don't know why he didn't kick us, I think its because the fleet would self destruct. We're mostly web work of friends from old fleets and IRL. If I left I'd take at least 10 with me. The other 3 are something similar. 50 man fleet-40=not a very impressive fleet. I'm sure he realizes this. Is that the other side you wanted to hear? he's still a douche.

    Yea its still not resolved yet, we're leaving probably, but don't want to tip over yet till we can inform a few more people. We have every major fleet contributor on board :) He changed his name from god to "leader with awesome hair". We're now "co-leaders". He killed our little 5 person democracy. I really think he knows hes been beyond TRIBBLE, but is scared now that he went too far and we'll kick or demote him if the status quo is returned. I'll let you guys know what happens if this thread is still chugging along lol.
  • devian666devian666 Member Posts: 473
    edited August 2012
    eidborg make sure you use people power. There's no point contributing to the starbase projects or anything else if he's taken the fleet. Also, don't spend too much time worrying about this. Give a deadline then move on if it's not met.
    [SIGPIC][/SIGPIC]
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited August 2012
    Start a new fleet, hold elections to decide who is to become leader and only he has authority to demote an officer but only with the agreement of his lieutenants, likewise when his term is ended he will promote his successor while accepting his own demotion, if a leader refuses to surrender his post at the end of his term or because he was caught in some misdeed, if he fails to abide this arrangement the consequences is fleet disbandment, making sure that that is an understanding and agreement with every new member as they join, it's about as democratic as you can go. And without an option in game that allows you to overthrow a despot leader I don't know what recourse you have other than to never share the highest rank.

    As it is you're at this clowns mercy, I wouldn't tolerate him any longer.

    Maybe that is something that Cryptic should consider including in the fleet arrangement the ability to kick/replace a leader by majority vote.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • dant158#3249 dant158 Member Posts: 11 Arc User
    edited August 2012
    maxvitor wrote: »
    Maybe that is something that Cryptic should consider including in the fleet arrangement the ability to kick/replace a leader by majority vote.

    Who said a fleet has to be a democracy?
  • devian666devian666 Member Posts: 473
    edited August 2012
    dantrainor wrote: »
    Who said a fleet has to be a democracy?

    Make it a democracy if you support stealing fleets, their bank and starbases.
    [SIGPIC][/SIGPIC]
  • sovereignmansovereignman Member Posts: 0 Arc User
    edited August 2012
    Your recourse is to have a (fe)male member seduce him into handing over leadership to you, then you demote him and kick him.

    Then demote everyone else, promote yourself to God, and keep all the Fleet Bank goods for yourself.

    [SIGPIC][/SIGPIC]
    http://www.youtube.com/watch?v=rMm_VoKkuco - Needs more female relief ops ensign.
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited August 2012
    dantrainor wrote: »
    Who said a fleet has to be a democracy?
    That's the whole point, Fleet shouldn't be a democracy, whoever starts the fleet should retain the highest rank and share it with no one, the OPs problem came about because they tryed to create a democracy with 5 players sharing the highest rank, frankly this is something I would never consider doing unless I had direct access to my co-leaders in real life, trusted them implicitly and with whom I could go over and pound some sense into whoever was foolish enough to try to make himself a despot at my expense.
    Democracy doesn't work in a military hierarchy which the OP has learned the hard way.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • dood98998dood98998 Member Posts: 389
    edited August 2012
    And that's why I say s6 is a bust. I'm not in a fleet, and have no intention of doing so. Too much politics :P
    When in doubt, (hehe) c4!
    This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines :D
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited August 2012
    lordmalak1 wrote: »
    Is it ?



    I know I'm not in danger of losing my fleet to some thief.

    ...see how I used your 'rule' to refer to the fleet I belong to (that I don't have 'god' permissions to kick/rename/loot the bank/disband) ?

    Sure sounds like the OP is a founder of that fleet, don't you think ?

    Not really. Guess we just have to ask Eidborg at this point, don't we? :D

    Edit: Bah, he already did so. You win, soon-to-be-dead Sith. *watches a rather familiar Jedi come down the corridor* (or Sith if you prefer)

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • darthstormstrikedarthstormstrike Member Posts: 771 Arc User
    edited August 2012
    exactly, if u let some one in your house doesnt give thenm the right to take everything in the house,

    It does when the person is given the permission to take it in writing. Fleet permissions tab is in writing and GOD used the permission he was given in writing.

    Too bad the fleet just screwed up and let GOD take control.
    ___________________

    "There is no problem in the universe that can't be solved with a bribe, a paid assassin, or an overpowered fighter." - Chubain from Jumpgate Evolution
  • eagledracoeagledraco Member Posts: 340 Arc User
    edited August 2012
    I feel bad for this fleet that was hijacked. In an ideal situation, we would have extensive customer support who could review the chat logs in conjunction with the actions of players. Then they could make a decision based on the logs and either restore the original fleet leaders or leave it as is.

    But this is not ideal. Because drama is rampant within guilds, fleets, cliques. Someone is always doing this kind of thing. It's not fair and not fun but what happened is also not breaking the EULA. The person who hijacked the fleet had the proper permissions to do so.

    Deep investigations into fleet dramas will cost PWE too much money. It would end up similar to calling the police on someone you didn't like, accusing them of something frivolously, causing an investigation and wasting money. So although I feel bad for you, you will just have to deal with it without support from PWE. Make a new fleet and be more careful next time on who you give permissions to.
  • peferctwombatpeferctwombat Member Posts: 0 Arc User
    edited August 2012
    carmenara wrote: »
    This going to sound like something from a different environment altogether that shouldn't be brought into the context of a video game but here it is anyway: -

    Anyone who is vulnerable to temper tantrums or instability and who could possibly take rage on virtual properties and online contacts should not be allowed back into a command level position.

    It makes sense that while multiple senior officers are required to maintain 24/7 functionality of a large fleet, the top slot wtih demote or liquidation privledges should only be granted to one or at most two persons with a strict ethos of command responsibility.

    This is more for future general reference - this sort of thing can happen to ANY one of our fleets and should it happen the majority of the players will be royally screwed just because someone decided to take their tantrum out on virtual property.

    The larger the fleet, the more damage dealt. A 50-man fleet while not exactly large, is not a small unit either and possesses great economic power in its own right.

    That means whomever's left in the 50 can start a new venture and start anew. Fleet bank resources are re-acquirable. Dilithium can be earned at a very rapid rate per player (4 toons 8k dil x many active players) and so the starbase construction can start from scratch and hit Tier II within a few weeks.

    If you want to deal with the person who created this mess, don't negotiate, don't reason. That gives him even more motivation to play God.

    Instead let him know he's just one man who decided to take out his rage on virtual property with all its lameness. Virtual properties can be replaced easily. Do not negotiate with terrorists.

    Take the fight to him by rallying the troops and creating a new, bigger and better Fleet, and make sure that false God knows everything about it. Shove him a formal rejection when he comes around and pleads to be let in.

    And then, you have achieved a complete turnaround and won a political victory and ended up with a stronger organization.

    I know this sounds like something you don't want to see in the context of a video game, but someone else, not you, started this whole mess. Make use of it as an opportunity to correct said wrongs and make a new start with new possibilities and new bonds between people - because whomever rebuilds the starbase with you are going to be trustworthy leaders, who know "what it was like" to see one of their number fall.

    In any such guild disputes, the interests of the majority matters far more than appeasing that one leader who decided everyone should bow to him.... for what?

    Remember - we all want to be friends. We want to negotiate, to compromise, to make everyone feel part of a solid team.

    But that means you have to police it and make sure the good things are protected. The guild must survive as a guild. Leave the past behind.



    Some Great Advice right here.

    Stage a Counter Coup with the rest of your fleet mates and it will makes those bonds stronger and more loyal.

    My Fleet would also be williing to help with any resources you might find yourselves shortfalling in, as a small fleet of casuals we sympathise with your predicament. But good can yet come eh?
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited August 2012
    I think at least for KDF side for Fleet leaders, is the ability to challenge them for leadership via PVP... now now I'm not saying just challenge someone and you beat them and poof you're leader cuz that would get annoying fast when everyone keep challenging everyone.

    How a challenge would work is lets say the leader does something someone does not agree with like lets say...put a targ special project in, now someone challenges you for your leadership. To get it to PVP you have to make a challenge, and the rest of your fleet mates vote if the challenge is valid or not. if a certain percentage agree the challenge is valid, the leader and the challenger have to battle for leadership. (can't get more Klingon than that)

    If it's a big fleet, the challenger, and the leader can have fleet mates join them. fleet members can choose who to support for leadership of the fleet, and have a epic space or ground battle.

    now that might break fleets apart but man that would be fun, plus leaders wont get to many power trips without fear of making a Fleet civil war. that in itself is fun KDF content.

    for the Fed's i dunno some J.A.G stuff.

    to the OP sorry to hear that...I've been there which is where this crazy idea came from.
    GwaoHAD.png
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited August 2012
    It amazes me that Cryptic had not considered this kind of player abuse when they created the fleet system, but then they likely didn't think that players would break with a system that is supposed to be a military hierarchy which is only supposed to have one leader. I can understand a players reluctance to abandon the fleet especially with fleet bases and all of the effort to maintain such invested in the fleet, but really there isn't much choice but to simply walk away.

    There needs to be some kind of mechanism built in that allows fleet members to impeach a leader that is detrimental to the fleet.

    I'm not in a fleet myself and seeing nonsense like this guarantees that I'm not likely to join one any time soon.

    What else is there that can be done expect submit a ticket citing player abuse and hope for a response?

    Clearly posting in the forum is a pointless exercise, since it would appear that the ones with the ability to change things in game don't pay much attention to what goes on in here. And to be blunt I would like see much less talk about trips to Las Vegas and a great deal more detail about what is being done to benefit the game and community.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited August 2012
    Too bad the fleet just screwed up and let GOD take control.
    Nothing good ever comes from a theocracy. :D
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