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a pvp pve mixed map would be fun

olievlekjeolievlekje Member Posts: 15 Arc User
edited August 2012 in PvP Gameplay
I mean like how the maps are setup in games like DotA or League of legends would go perfect with STO space combat.

2 sides with shipyards spawning ships on a 2-3 min interval heading to the other sides shipyard with in between a mix of very heavy turrets.

you can trow in some nebula`s and or asteroid fields in between.

and instead of the item system that dota or lol has just give players a persistent buff that either boost their defenses/attack or both for each ship kill

and it would be fairly easy to make as most of what you need is already in the game

balance would be simple as its a mirror map


what do you guys think
Post edited by olievlekje on

Comments

  • aldo1rainealdo1raine Member Posts: 0 Arc User
    edited August 2012
    olievlekje wrote: »
    I mean like how the maps are setup in games like DotA or League of legends would go perfect with STO space combat.

    2 sides with shipyards spawning ships on a 2-3 min interval heading to the other sides shipyard with in between a mix of very heavy turrets.

    you can trow in some nebula`s and or asteroid fields in between.

    and instead of the item system that dota or lol has just give players a persistent buff that either boost their defenses/attack or both for each ship kill

    and it would be fairly easy to make as most of what you need is already in the game

    balance would be simple as its a mirror map


    what do you guys think

    Souds like fun, I think it called "Stellar Impact" you can find it on steam.
    [SIGPIC][/SIGPIC]
    Nerf Klinks, Buff Rommies
  • olievlekjeolievlekje Member Posts: 15 Arc User
    edited August 2012
    it still would go nicely with the sto universe and would be more fun than the arena type of pvp

    the only hard part is translating it from 2d to 3d
  • edited August 2012
    This content has been removed.
  • jackabatjackabat Member Posts: 12 Arc User
    edited August 2012
    olievlekje wrote: »
    I mean like how the maps are setup in games like DotA or League of legends would go perfect with STO space combat.

    2 sides with shipyards spawning ships on a 2-3 min interval heading to the other sides shipyard with in between a mix of very heavy turrets.

    you can trow in some nebula`s and or asteroid fields in between.

    and instead of the item system that dota or lol has just give players a persistent buff that either boost their defenses/attack or both for each ship kill

    and it would be fairly easy to make as most of what you need is already in the game

    balance would be simple as its a mirror map


    what do you guys think

    There was one, a space assault called "enemy mine". It had two huge well defended bases and several little ones. You ferried assault teams one at a time from your home base to the little bases for some points or the opposing home for huge points.

    Long story short, sometime in n the many queue fixing passes, it got thrown to the bottom of the game list, no one queued for it, and it got removed entirely from th e game.
  • shailatshailat Member Posts: 478 Arc User
    edited August 2012
    jackabat wrote: »
    There was one, a space assault called "enemy mine". It had two huge well defended bases and several little ones. You ferried assault teams one at a time from your home base to the little bases for some points or the opposing home for huge points.

    Long story short, sometime in n the many queue fixing passes, it got thrown to the bottom of the game list, no one queued for it, and it got removed entirely from th e game.

    OMG i remember this one, it was my fav, and i think it was the only one that didnt start as a 5v5, it would start as a 3v3 and more would join later on in the battle

    i miss this map, i wish the bring it back or make a new one like it (wishful thinking, i know lol)
    ogew7.jpg
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