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Dear Cryptic-fix the bugs

pike58pike58 Member Posts: 36 Arc User
edited July 2012 in PC Gameplay Bug Reports
i don't know about anyone else but these bugs are getting very damn annoying, just one example (again i don't know about you) but i was just in an STF and my gun didn't work
a) my gun didn't work
b) the idiots in the STF gave me TRIBBLE for it (not all of them)
c) i had to leave (because everybody else did) and now have the ban

so please fix the bloody bugs
Post edited by pike58 on

Comments

  • mikewendellmikewendell Member Posts: 0 Arc User
    edited July 2012
    Are you sure the zone chat field wasn't active? Nine times out of ten, people who are trying to fire, they're actually typing in the chat field.
  • pike58pike58 Member Posts: 36 Arc User
    edited July 2012
    Are you sure the zone chat field wasn't active? Nine times out of ten, people who are trying to fire, they're actually typing in the chat field.

    im sure as sure can be
  • pike58pike58 Member Posts: 36 Arc User
    edited July 2012
    im in Colony invasion right now and it still wont work
  • molen#7916 molen Member Posts: 55 Arc User
    edited July 2012
    I like the game but this is the most bug ridden game I've ever played. Just the first week playing this game I think I found a dozen bugs and it's bugs that make you think "how the hell can this bug be here in a two year old game, it's so obvious and in your face".

    The sad thing is that bugs that are supposed to be fixed according to their patch notes sometimes aren't. Just an example, several months go they supposedly fixed the annoying "Trader Mudd" bug where a message pops up telling you he is leaving even if you never spoke with him. What's the first thing that happens when I leave Sol system after that patch...Mudd popup window is there. And to this day it still pops up.

    The latest patch with the "can't delete mail" bug and messing up the plasmonic leech console so it doesn't work anymore among others just comes off as very amateurish.

    And the bug on the kdf side where you end up on the ship yard when you want to beam to First City has been here since I started to play kdf, can't be fixed huh?

    One can only hope that Cryptic will take the issue of bugs seriously one day and that that day comes before players get so annoyed they stop playing.
  • pike58pike58 Member Posts: 36 Arc User
    edited July 2012
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    pike58 wrote: »
    That's not a bug.

    It says to arrange it blue, green, white... you have it green, blue, white.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • pike58pike58 Member Posts: 36 Arc User
    edited July 2012
    trek21 wrote: »
    That's not a bug.

    It says to arrange it blue, green, white... you have it green, blue, white.
    i did it like that on fed and it worked O.o
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    pike58 wrote: »
    i did it like that on fed and it worked O.o
    Then the fed version is bugged ;) But KDF's is not
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • omniusexoromniusexor Member Posts: 0 Arc User
    edited July 2012
    i got the same bug a week ago.
    On CGE in the middle of the match (first elite group) suddenly my weapon stopped to work! (BORG tetryon pulsewave XII)
    I switched out of combat to a tetryon sniper rifle but this weapon didn't work as well.

    The 2nd weapon was the honorguard pulse weapon, on this weapon only the primary fire worked, the secondary was not working!

    Of course i switched the weapon multiple times to check out things... it just didn't start to shoot again

    The guys in the STF where friendly enough to wait a bit, so i quickly logged out and in again to spawn at the same map. The weapons worked then again.

    No, the focus was not on the chat window :)
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