sorry if I mentioned another game in the thead, some mods get upset. Belive me when I say I meant no offense.
Maybe by the time I've posted 20 or 30 times I'll have learned the correct way to behave.
Thanks
I think it's okay.
It's not like you really misbehaved in any fashion.
You didn't create another thread about the matter intentionally even though you knew there was already an active one.
I only linked you to the other thread to show you were not alone with this problem.
At the very worst it was an honest mistake otherwise you just overlooked the other thread or couldn't figure out from its title what it might have been about.
Pretty much everyone of us has done that a couple of times.
No harm done and no need to worry about anything.
"We've done tests over and over again, it's going to be 16% of the player base. Cause that's what it is at Star Trek conventions, that's what it is in every other Star Trek game. It's a constant."
Shouldn't this be seen as a challenge, not as an excuse?
The bugs always seem to happen to the KDF and they tend to be glaring "in your face" types which take awhile to fix. I'd be seriously embarrassed if any company I'd worked for had this track record...
Also I wonder what the addition of the Ferasan character to the KDF has done to population figures?
In response to the FED HuD in pvp scenarios, i just assumed it was PWE (or whoever is in charge)'s attempt to make the KDF revert to being a fed, like subconscious suggestion xD
Nope, its a bug. Sometimes its Blue and sometimes its the Proper Orange.
Yesterday in Ker'rat it would be iether one when the mission restarted.
I wonder just how many people are being affected by this problem. I know I'm another one.
what I don't understand is why the KDF got affected and not the Feds
I know quite a few who are affected by this, my wife, my son, several of my friends (the ones that play the KDF that is).
As to whjy it's on the KDF and not the Federation we don't know, all I do know if it was an issue on the Federation side I would assumed it would've been fixed before season 6 went live. I think it's very irresponsible of the Dev team to push season 6 with such a huge bug. Show lack of respect to their customers and lack of care and pride in their work imo.
I've been trying to play the Pi Canis raids several times now.
Since Season 6 they seem impossible to finish.
The Federation NPC Science ships can disable my weapons which are in firing are with Photonic Shockwave.
Whoever they remain disabled even after combat has ended.
Indeed removing them from their slots and putting them back in also help nothing.
I put in a Ticket (ID# 1,372,050).
Seems to be something that also happens in the "Bllod of the Empire" missions with the Tric Mines as well but it was far less severe there that it is in the Pi Canis missions.
I just had all my 3 rear beam arrays on my Vor'cha disable by a singe PSW hit.
Good luck defeating a seperated Prometheus with no rear weapons.:mad:
I really hate how the Fed escorts how use the point defense phaser turret, it's OP for a NPC imo. Even my tank has trouble keeping it's shields up against it.
The Pi Canis Sortie Missions are one of the only things I am glad is still working and keeps me playing. I've heard the Defense missions are bust too, as I used to do them alost on a daily basis on my Cardassian/Alien.
Don't sweat it, it's more character building for the KDF. The broken academy terminals and daily-3 mission can be overcome by running the turret killer mission with the tholian ground PvE, the ship killer mission (NOT the kill 10 fed one) can be run with the tholian space PvE's, the Deferi space missions, freighter rescue mission and IIRC the way of the warrior. The fuel depot rescue is good for getting trade dispute every 3 days.
Dont forget the Deferi ground missions and confronting the breen patrol. As far as I can tell tho, the ship killer (killing fed ships) doesn't stack onto the exploration mission, but turret killer should.
It's kinda nice to have stacking missions where doing 3 will get you a reward bonus. 'Way of the warrior" has become a staple since the foundry is broken, as alpha and bravo sortie missions are repeatable every 30 minutes regardless if you get the optional or not.
Still NO excuse to not fix the academy terminals (they work fine on the fed side) or the daily-3 foundry missions.
I do a lot of the dilithium missions on the KDF but as you say it's no excuse and it's a lot quicker and easier to answer the question at the academy than to fly to other sectors and kill things to get 480 dilithium. I say if they can't or won't fix the KDF Lore Missions they should disable the Federation ones. Fair is fair. Most of my characters are KDF and so this is really impacting my dilithium gathering.
I also feel they we should be compensated 480 dilithium (refined too) a day per character until the issue is fixed. As a sort of apology for taking so long to fix it. I have looked at some of the patches and they are only needless cosmetic changes, I think they need to get their priorities sorted and fix the broken things before brining in things like fancy new colours on items etc.
Support the Game by Supporting the KDF, equality and uniqueness for all factions!
I agree, 480 a day is a bit to make up for, also is the daily 3 for 1400- so 2K a day is why I have to spend 3 hours a day grinding to make the dilith cap. It also eliminates any spare time I have to play my Fed toon.
Still, the practice I get from these additional dailies has made most of these daily dilith mission easy to the point of nuisance, but they keep me busy playing instead of complaining about the lack of real content. Thats what PWE wants, right ?
I DO want these fixxed, but I'd rather see mines, torps, and AoE fixed so I can re-equip my ship and crew with their original weapons I pulled from them and put into my bank because S6 broke them.
At this point all i want is a BUG-LESS KDF thats all...what is the point of having all this "end game" content if I can't enjoy it with all of these bugs affecting my gaming experience...even if the KDF are "%16" :rolleyes: of the STO population we still have the right to a Bug-less game/faction .... I understand that you Devs are busy but this is outrageous. I still have the Lore mission on my side tab and can't drop it, can't do it cause i can't access the panels at the academy. Devs dealing with in game bugs....HELP US!!!....
Oh and BTW for the Star Base daily missions, on the Contact Freighter Captains mission How am i supposed to know what i need if it's not displayed on the mission requirements list
Comments
I think it's okay.
It's not like you really misbehaved in any fashion.
You didn't create another thread about the matter intentionally even though you knew there was already an active one.
I only linked you to the other thread to show you were not alone with this problem.
At the very worst it was an honest mistake otherwise you just overlooked the other thread or couldn't figure out from its title what it might have been about.
Pretty much everyone of us has done that a couple of times.
No harm done and no need to worry about anything.
Shouldn't this be seen as a challenge, not as an excuse?
The bugs always seem to happen to the KDF and they tend to be glaring "in your face" types which take awhile to fix. I'd be seriously embarrassed if any company I'd worked for had this track record...
Also I wonder what the addition of the Ferasan character to the KDF has done to population figures?
Nope, its a bug. Sometimes its Blue and sometimes its the Proper Orange.
Yesterday in Ker'rat it would be iether one when the mission restarted.
R.I.P
I know quite a few who are affected by this, my wife, my son, several of my friends (the ones that play the KDF that is).
As to whjy it's on the KDF and not the Federation we don't know, all I do know if it was an issue on the Federation side I would assumed it would've been fixed before season 6 went live. I think it's very irresponsible of the Dev team to push season 6 with such a huge bug. Show lack of respect to their customers and lack of care and pride in their work imo.
I really hate how the Fed escorts how use the point defense phaser turret, it's OP for a NPC imo. Even my tank has trouble keeping it's shields up against it.
The Pi Canis Sortie Missions are one of the only things I am glad is still working and keeps me playing. I've heard the Defense missions are bust too, as I used to do them alost on a daily basis on my Cardassian/Alien.
I do a lot of the dilithium missions on the KDF but as you say it's no excuse and it's a lot quicker and easier to answer the question at the academy than to fly to other sectors and kill things to get 480 dilithium. I say if they can't or won't fix the KDF Lore Missions they should disable the Federation ones. Fair is fair. Most of my characters are KDF and so this is really impacting my dilithium gathering.
I also feel they we should be compensated 480 dilithium (refined too) a day per character until the issue is fixed. As a sort of apology for taking so long to fix it. I have looked at some of the patches and they are only needless cosmetic changes, I think they need to get their priorities sorted and fix the broken things before brining in things like fancy new colours on items etc.
Still, the practice I get from these additional dailies has made most of these daily dilith mission easy to the point of nuisance, but they keep me busy playing instead of complaining about the lack of real content. Thats what PWE wants, right ?
I DO want these fixxed, but I'd rather see mines, torps, and AoE fixed so I can re-equip my ship and crew with their original weapons I pulled from them and put into my bank because S6 broke them.
Awoken Dead
Now shaddup about the queues, it's a BUG
http://i81.photobucket.com/albums/j238/AVElim/SBM.jpg