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Reversed Fleet Missions suggestion

marveriusmarverius Member Posts: 27 Arc User
I was just thinking it would be interesting to increase the number of 'fleet' missions by offering the reverse of the ones we have.

Say if you are Klingon character in a fleet, now you have the option assault an enemy starbase.

The five ships in your group have an x amount of time to disable the four guarded positions around the enemy starbase. For each one disabled, you get fleet marks, but for each one left intact, the enemies strength is increased for the second stage. To disable a node, probably should have to damage it to a certain extent then do the 'action' of disable.

After the x amount of time is done, the flight of ships has x amount of time to disable the enemy station itself. If too many nodes were left untouched, the guards and base itself will be very hard to deal with.


The same method could be used to attack freighters heading to an enemy base, beaming on board to an enemy base to sabotage it, and so forth.

Since it is a war, let's attack the enemy's starbase!
Post edited by marverius on

Comments

  • starhoundstarhound Member Posts: 0 Arc User
    edited July 2012
    I like your idea. It'd be nice to be offensive and any extra increase in missions is only a good thing.
    We must question the story logic of having an all-knowing all-powerful God, who creates faulty Humans, and then blames them for his own mistakes. - Gene Roddenberry
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited July 2012
    Simple solution for an expansion of the choices at hand...

    Liked
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • otowiotowi Member Posts: 600 Arc User
    edited July 2012
    I like this idea a lot, and it would work for both sides, just make sure that Feds are attacking KDF bases and ships and we are set...

    /signed
  • aarons8aarons8 Member Posts: 0 Arc User
    edited July 2012
    i wish they made the bad guys random.. instead of just klingons..
  • marveriusmarverius Member Posts: 27 Arc User
    edited July 2012
    Of course there would be a Fed attack Klingon version. As far as mixing up species, well attacking the opposite faction star base might limit that.

    But, you could have every single ship, from fleet to c-store, be possible enemies to spice it up.
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