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What is this annoying 'repulsor' beam players are using?

coolfatburnercoolfatburner Member Posts: 1 Arc User
What is this annoying 'repulsor' tractor beam players seem to be using now?

I've been seeing it more frequently in STF's and PvP. I've had it used on me in PvP, and don't recall it doing any damage or hindering my strategy whatsoever.

Worse, in STF's (when teammates use it) it always seems to move enemies away, angling away their lowered shield side. This is obviously counter-productive when I'm in my Defiant and I need to quickly burst down a shield side and quickly knock down their hull before they move. (the Borg-assimilated-Raptors have decent AI maneuverability as it is, without having teammates move help them by pushing them to a safe angle)


Not really sure why folks are using this power, it doesn't really seem to do anything beneficial. I suppose it might give a momentary 'respite' in PvP against fast-moving escorts, but other than that, seems kinda worthless unless I'm missing something.


:confused:
Post edited by coolfatburner on
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  • beezle23beezle23 Member Posts: 0 Arc User
    edited July 2012
    What is this annoying 'repulsor' tractor beam players seem to be using now?

    I've been seeing it more frequently in STF's and PvP. I've had it used on me in PvP, and don't recall it doing any damage or hindering my strategy whatsoever.

    Worse, in STF's (when teammates use it) it always seems to move enemies away, angling away their lowered shield side. This is obviously counter-productive when I'm in my Defiant and I need to quickly burst down a shield side and quickly knock down their hull before they move. (the Borg-assimilated-Raptors have decent AI maneuverability as it is, without having teammates move help them by pushing them to a safe angle)


    Not really sure why folks are using this power, it doesn't really seem to do anything beneficial. I suppose it might give a momentary 'respite' in PvP against fast-moving escorts, but other than that, seems kinda worthless unless I'm missing something.


    :confused:

    Most annoying power ever.

    "OH LET ME MOVE THAT MOB OUT OF RANGE FOR YOU!"

    "Zomg! Those poor probes are stuck n a gravity well! I SHALL FREE THEM!"

    "Looks like those raptors need some help getting to the Kang -- I'll give 'em a boost!"
    __________________________________________________
    [SIGPIC][/SIGPIC] "I weary of the chase. Wait for me. I shall be merciful and quick."
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited July 2012
    O ya, lets nerf this one because nobody knows how to use it.
    :)
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited July 2012
    Tractor Beam Repulsors, a science power. It does straight hull damage bypassing shields and sends targets flying. It can be very useful in STFs for knocking ships away from their destination or target if they're too close to it (like the Kang or the No-Win freighter), and against big immoble targets like Gates and Cubes it just pours on the damage for 10 seconds straight. The problem, as you're running into, is too many people don't think when they use it and just pop it off for the damage rather than think about its main crowd-control function. With proper positioning and knowing when and when-not to use it, TBR is an excellent power, but in the hands of dumb people, ugh.
  • carbongripcarbongrip Member Posts: 0 Arc User
    edited July 2012
    Tractor Repulsors work great in game. If you are in an stf and probes are to close to the gate you activate Repulsors and it moves them away.
  • eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited July 2012
    When used right they seem to be a good sci option. But when used incorrectly it can ruin a mission.

    Just last night in fleet defence mission, using grav well alot to bunch up the enemy so I can lay into all of them with all my AoE powers and at least 3 times some guy just runs up and activates repulsors sending them all flying away across the map.
    Wasted Grav well and now useless AoE powers. When dealing en mass with enemies AoE skills are far superior and unless you need area denial to defend something like the star base itself from direct fire, repulsors aren't really needed.
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  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited July 2012
    When used right they seem to be a good sci option. But when used incorrectly it can ruin a mission.

    Just last night in fleet defence mission, using grav well alot to bunch up the enemy so I can lay into all of them with all my AoE powers and at least 3 times some guy just runs up and activates repulsors sending them all flying away across the map.
    Wasted Grav well and now useless AoE powers. When dealing en mass with enemies AoE skills are far superior and unless you need area denial to defend something like the star base itself from direct fire, repulsors aren't really needed.

    They're useful in no-win scenario to keep bio-neural torps and enemy ships away from the incredibly fragile freighter :P
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • red01999red01999 Member Posts: 0 Arc User
    edited July 2012
    It is used strategically by Borg sympathizers posing as Starfleet officers and Klingon warriors to move Borg vessels out of the line of fire. When this fails, they are used to push exploding Borg ships into the nearest, most vulnerable Starfleet or KDF ship to ensure maximum casualties on the side of the anti-Borg forces.

    Unfortunately due to Starfleet regulations, we are unable as of yet to immediately open fire on these obvious traitors and destroy them. I suspect that there are a number of admirals pulling the strings on this one, possibly Borg sympathizers themselves.
  • obertheromulanobertheromulan Member Posts: 0 Arc User
    edited July 2012
    Tractor Beam repulsors are great in the right hands.
    Some people are just too stupid to use it properly and just randomly spam it.
    [SIGPIC][/SIGPIC]
    Vornek@oberlerchner123 - Join Date: July 2008
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    edited July 2012
    It's more or less incredibly useful in situations where you need stuff to not be close to something else (NWS/CSE/CSN).

    Gave it a go in an Intrepid just yesterday in blockade.. it's amazing there. After grav well wears off you repulse them back or stick a tyken's rift in.. buys your freighter enough time to dump and run. Got to a point where I was easily soloing the freighter rescues on my own with heals + repulsion/grav abilities
  • aexraelaexrael Member Posts: 0 Arc User
    edited July 2012
    Every time someone uses Repulsor Beams a kitten dies. Think of the kittens and use Gravity Well instead.
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited July 2012
    You cant beat a Repulsor Beam then grav well combo for crowd control. Quit complaining.
    [SIGPIC][/SIGPIC]
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  • dareaudareau Member Posts: 2,390 Arc User
    edited July 2012
    The problem, as you're running into, is too many people don't think when they use it and just pop it off for the damage rather than think about its main crowd-control function. With proper positioning and knowing when and when-not to use it, TBR is an excellent power, but in the hands of dumb people, ugh.

    QFT, +1, whatever the meme of the day is... :P

    I've had a couple of infected spaces saved when my GW drops and a thinking pilot pops TBR to send the leftover nanite spheres 20k away from the transformer. At the same time, I've had a Khitomer blown because some goon TBRed a 4 probe 2 sphere group to the four winds and right out of my gravity well, and the squad wasted so much time tracking them all down that the timer expired.
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

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  • hellsfire6hellsfire6 Member Posts: 25 Arc User
    edited July 2012
    dareau wrote: »
    QFT, +1, whatever the meme of the day is... :P

    I've had a couple of infected spaces saved when my GW drops and a thinking pilot pops TBR to send the leftover nanite spheres 20k away from the transformer. At the same time, I've had a Khitomer blown because some goon TBRed a 4 probe 2 sphere group to the four winds and right out of my gravity well, and the squad wasted so much time tracking them all down that the timer expired.

    +5 Yeah I've been in the position of AoE'd the borg group down to 10% each and some unthinking fool then spreads them across known space...and out of effective range... :rolleyes:
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited July 2012
    Its good when someone misses a target with eject warp plasma and you use TBR to push them into it. I try to avoid pushing stuff out of a grav well, sometimes the timing might be messed up and someone would have activated it at the same time as my TBR.. but lucky I bring my grav wells to the party too :P
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  • theultimatefunkytheultimatefunky Member Posts: 8 Arc User
    edited July 2012
    i find them really annoying when im about to blast a npc away into cybernetic oblivion then they fley away cause some noob uses trac beam repulsors, but like its been said, in the right hands they are usefull, such as in the fleet missions keeping the npc's away from the base, or the probes away from the transformer in infected elite
    [SIGPIC][/SIGPIC]
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    I've had it used on me in PvP, and don't recall it doing any damage or hindering my strategy whatsoever.

    Then it was not used correctly.

    In the hands of a tac toon you would buff the TBR w/Tac abilities/captain abilities then use it with almost zero Aux. This gives maximum damage with multiple strikes and virtually no push.
    Very painful.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • savadioussavadious Member Posts: 0 Arc User
    edited July 2012
    ...Just last night in fleet defence mission, using grav well alot to bunch up the enemy so I can lay into all of them with all my AoE powers and at least 3 times some guy just runs up and activates repulsors sending them all flying away across the map....

    I wish I had an EC for everytime some idiot used repulsors when im parked at teh perfect spot to blast ALL PROBES !

    Grrrrrr...

    I think they read this:

    USE REPULSORS WHEN PROBES ARE NEAR THE GATE

    Just the idiots did not realize NOT THE GATE THEY START FROM ! :mad:


    Because my parking spot and aoe spam has probes dead before they can even reach me.

    THANKS FOR MAKING ME GO CHASE THEM AND TRIBBLE UP ALL MY RANGES !

    :eek:

    lolz
    :P
  • redrickyredricky Member Posts: 1,004 Arc User
    edited July 2012
    bitemepwe wrote: »

    Then it was not used correctly.

    In the hands of a tac toon you would buff the TBR w/Tac abilities/captain abilities then use it with almost zero Aux. This gives maximum damage with multiple strikes and virtually no push.
    Very painful.

    This, a thousand times, this. Tac buffed TBR is the bees knees.

    Can't stress how important it is to understand that the repel is aux dependent. If you are learning how to shuffleboard NPCs with TBR start with low aux, it's easier to control and more forgiving.
    _______________
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  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    redricky wrote: »
    bitemepwe wrote: »

    This, a thousand times, this. Tac buffed TBR is the bees knees.

    Can't stress how important it is to understand that the repel is aux dependent. If you are learning how to shuffleboard NPCs with TBR start with low aux, it's easier to control and more forgiving.

    In the act of being fair. If you being whavked by it in PvP, A2D and BFI does good job of helping you survive it
    Leonard Nimoy, Spock.....:(

    R.I.P
  • papertoastypapertoasty Member Posts: 248 Arc User
    edited July 2012
    repulsors are great for killing fighters in the new fleet pve's
  • orondisorondis Member Posts: 1,447 Arc User
    edited July 2012
    Repulsors are best used tactfully in STFs and fleet missions that require crowd control. Though to be honest eject warp plasma and gravity well are much much much better. Also unlike a lot of other CC skills, TBR is only desired when crowd control is very important.

    For example it's great in starbase blockade, but use it in starbase fleet alert and it's a major hindrance for your team (unlike gravwell and eject warp plasma which will hold the target there making them easier to kill).

    As for PvP, they're next to useless except for pushing a healer away from his team. When used on you, it's a minor annoyance. In fact when used on me I've found it helped me bring ships into my optimum firing arc more often then not. Heck, they usually push me out of their teams optimum firing arcs. The damage it does to hull, even when used by a buffed tac, is rather pitiful if the target has kinetic resists.

    When used by your team though, it really makes it hard for you if you're in an escort. It's hard enough keeping ships in your forward firing arc, but it becomes near impossible when they're getting pushed straight upwards. It also diminishes the effectiveness of your cannons due to range.

    That said it does have one use in PvP - advanced warning of cloaked ships. Chain it at the beginning of a FvK and as soon as the repulsors start firing you know there's a klingon close by, meaning it's less likely you'll waste sensor scan. Not really a good reason to take them though.
    Previously Alendiak
    Daizen - Lvl 60 Tactical - Eclipse
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  • coolfatburnercoolfatburner Member Posts: 1 Arc User
    edited July 2012
    orondis wrote: »
    When used on you, it's a minor annoyance. In fact when used on me I've found it helped me bring ships into my optimum firing arc more often then not. Heck, they usually push me out of their teams optimum firing arcs. The damage it does to hull, even when used by a buffed tac, is rather pitiful if the target has kinetic resists.

    This was my experience as well.

    My Kar'Fi is slow and ponderous... the repulsor did no noticeable damage, and even helped push me away from enemies who were outmaneuvering me. (my carrier is a beam-boat with overlapping 360' range and can tank fairly well, so it wasn't really an issue, but that's beside the point)
  • khayuungkhayuung Member Posts: 1,876 Arc User
    edited July 2012
    TBR are what I use on escorts for GETOFFME when swarmed by fighters. Occasionally I panic, hit it and I have a team mate berating me for scattering the fighters he was trying to CSV off me.

    Now that I have more points in particle gens (because I fly ARSVs on my off days), TBR just flatout blows the gnats to pieces. Just don't do it at the wrong place.

    As with any crowd control skill, situational awareness is key.


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  • simeion1simeion1 Member Posts: 898 Arc User
    edited July 2012
    Repulsors can be very help in numerous situations. The problem people have is when it is used. It might not be the most opritune time for you to see it used, but it might be a gods time for the one using them. There are times when not to use them. If ships are in a gravity well do not use them. If you aware fighting the carrier at the end of cure space do not use them. They are useful in finding Denotra in KA. I would not use them against here, only use when she is cloaked to locate and stay out of her thaleron attack. The problem is most people just don't know when to use them. The biggest use I have seen for use in them is in cure elite space and on the last cube. Push the cruisers way past the cube and get the last cube down then work on them. I am usually able to push them far enough and keep them far enough from the Kang to get the cube down first, instead of taking them down, working on the cube and lettering them respawn.
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  • carmenaracarmenara Member Posts: 0 Arc User
    edited July 2012
    I hate to say this but there is only one use for repulsors and that is for a 'tactical' purpose.

    A lot will give you a mouthful if you indiscriminately just repulse away blindly for a few points of extra damage on target... but blind repulsing can possibly prevent mission completion altogether or in the case of KASE STF, get everyone killed in when Donatra's doing her thalaron beam attack.

    My suggestion to anyone trying out TBR is use them in solo PvE first, then focus on their specialist usage to save ISE optionals (team did not 10%), or to buy time for a probe guard on KAS STF using a low DPS ship for the task (which includes most non-tactical cruisers).

    If people are pissed about indiscriminate use of TBR and talk at you in team, don't get angry about it - it's for you to take note when to and not to use TBR in certain situations. They have to warn each other that crucial targets are being moved, and to take necessary precautions to engage scattered enemy units or evade incoming area annihilation attacks.

    That's why I call it a 'tactical utility' power. It can save the team objective.

    Or it can royally TRIBBLE it up right when you don't need things moved.

    For this reason Gravity Well, etc are the superior choice for riot control. It doesn't create a mess out of tactical positioning if used wrongly, infact, bunching up a bunch of Elite Borg Spheres will win you a BIG "Thank You" from any nearby escort or Tactical Odyssey pilot with CSV and TS3 ready to go.

    Moral of the story - Don't try to be "helpful" if unfamiliar with TBR. Stick to easy to use and more effective area control powers. Leave the TBR for specialist maneuvers.
    STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.

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  • captmack001captmack001 Member Posts: 0 Arc User
    edited July 2012
    I have just speced my science ship to use the for the no win scenario and i walso have them on my escort

    they are a great tool doing damage from 300 to over 1k hp of damage

    they detect cloaked ships and move then allowing you to chase a cloaked vessal

    Note i chased donatra in kittomer accord last night on elite and with be repulers found her before she decloaked every time and it got the point where i had smashed her into the planet surface she had to decloak which made it easy to kill.

    but if you are thinking about the no win scenario then get to of you using them and it makes crowd control alot simple and also protects against torpedos and BIO NEARAL WAEAPONS
  • carmenaracarmenara Member Posts: 0 Arc User
    edited July 2012
    Smash donatra into planet surface? Lol, I have got to try that (in fleet STF first that is!)

    Good point about No Win. Rarely play it so I forgot. Get everyone to load repulsors and just daisy chain them and it's much easier to survive, indeed!
    STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.

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  • horridpersonhorridperson Member Posts: 665 Arc User
    edited July 2012
    When this thread first surfaced I hadn't experienced the frustration of a "helpful" team member engaging their TBR randomly and spoiling an attack run by shoving me or a target any which way but useful. Has this thread encouraged glue eaters to search for new coloured crayons to add to their collection? This ability has some great applications but the user needs to consider all of the pieces on the board and their own approrach vector as it relates to them when making the call.

    As frustrating as I have found this it pales in in the face of the ignorance exhibited by the users of tholian webs. Somebody please make them stop. Seriously, spoiling my attack is inconvinient but tolerable; Caging my ship on top of an enemy I just aggroed the guts out of is just plain nasty.
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  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited July 2012
    Ya, this new toy is getting irritating, got killed a few times this weekend by a teammate 'rifting' or throwing a BIG tri-cobalt in the middle of the pack defending the freighter, in the blockade PvE. I think only 3 of my 20 torpedos hit their targets as EVERYONE was getting thrown when these things go off.

    I'm surprised the freighters were unaffected. NOT that it should be nerfed, but c'mon peeps, KNOW when to use a particular weapon.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited July 2012
    I had a hilarious reverse of this situation last night, a Romulan warbird had me tractored, launched high yield plasma torpedoes at me... and then repulsored me away, giving me time to take out the torpedos. I couldn't believe it.
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