What is this annoying 'repulsor' tractor beam players seem to be using now?
I've been seeing it more frequently in STF's and PvP. I've had it used on me in PvP, and don't recall it doing any damage or hindering my strategy whatsoever.
Worse, in STF's (when teammates use it) it always seems to move enemies away, angling away their lowered shield side. This is obviously counter-productive when I'm in my Defiant and I need to quickly burst down a shield side and quickly knock down their hull before they move. (the Borg-assimilated-Raptors have decent AI maneuverability as it is, without having teammates move help them by pushing them to a safe angle)
Not really sure why folks are using this power, it doesn't really seem to do anything beneficial. I suppose it might give a momentary 'respite' in PvP against fast-moving escorts, but other than that, seems kinda worthless unless I'm missing something.
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Most annoying power ever.
"OH LET ME MOVE THAT MOB OUT OF RANGE FOR YOU!"
"Zomg! Those poor probes are stuck n a gravity well! I SHALL FREE THEM!"
"Looks like those raptors need some help getting to the Kang -- I'll give 'em a boost!"
[SIGPIC][/SIGPIC] "I weary of the chase. Wait for me. I shall be merciful and quick."
Awoken Dead
Now shaddup about the queues, it's a BUG
Just last night in fleet defence mission, using grav well alot to bunch up the enemy so I can lay into all of them with all my AoE powers and at least 3 times some guy just runs up and activates repulsors sending them all flying away across the map.
Wasted Grav well and now useless AoE powers. When dealing en mass with enemies AoE skills are far superior and unless you need area denial to defend something like the star base itself from direct fire, repulsors aren't really needed.
They're useful in no-win scenario to keep bio-neural torps and enemy ships away from the incredibly fragile freighter :P
Unfortunately due to Starfleet regulations, we are unable as of yet to immediately open fire on these obvious traitors and destroy them. I suspect that there are a number of admirals pulling the strings on this one, possibly Borg sympathizers themselves.
Some people are just too stupid to use it properly and just randomly spam it.
Vornek@oberlerchner123 - Join Date: July 2008
Gave it a go in an Intrepid just yesterday in blockade.. it's amazing there. After grav well wears off you repulse them back or stick a tyken's rift in.. buys your freighter enough time to dump and run. Got to a point where I was easily soloing the freighter rescues on my own with heals + repulsion/grav abilities
QFT, +1, whatever the meme of the day is... :P
I've had a couple of infected spaces saved when my GW drops and a thinking pilot pops TBR to send the leftover nanite spheres 20k away from the transformer. At the same time, I've had a Khitomer blown because some goon TBRed a 4 probe 2 sphere group to the four winds and right out of my gravity well, and the squad wasted so much time tracking them all down that the timer expired.
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
+5 Yeah I've been in the position of AoE'd the borg group down to 10% each and some unthinking fool then spreads them across known space...and out of effective range... :rolleyes:
R.I.P
I wish I had an EC for everytime some idiot used repulsors when im parked at teh perfect spot to blast ALL PROBES !
Grrrrrr...
I think they read this:
USE REPULSORS WHEN PROBES ARE NEAR THE GATE
Just the idiots did not realize NOT THE GATE THEY START FROM ! :mad:
Because my parking spot and aoe spam has probes dead before they can even reach me.
THANKS FOR MAKING ME GO CHASE THEM AND TRIBBLE UP ALL MY RANGES !
:eek:
lolz
CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
Norvo Tigan@dontdrunkimshoot: hell ya, maybe
R.I.P
For example it's great in starbase blockade, but use it in starbase fleet alert and it's a major hindrance for your team (unlike gravwell and eject warp plasma which will hold the target there making them easier to kill).
As for PvP, they're next to useless except for pushing a healer away from his team. When used on you, it's a minor annoyance. In fact when used on me I've found it helped me bring ships into my optimum firing arc more often then not. Heck, they usually push me out of their teams optimum firing arcs. The damage it does to hull, even when used by a buffed tac, is rather pitiful if the target has kinetic resists.
When used by your team though, it really makes it hard for you if you're in an escort. It's hard enough keeping ships in your forward firing arc, but it becomes near impossible when they're getting pushed straight upwards. It also diminishes the effectiveness of your cannons due to range.
That said it does have one use in PvP - advanced warning of cloaked ships. Chain it at the beginning of a FvK and as soon as the repulsors start firing you know there's a klingon close by, meaning it's less likely you'll waste sensor scan. Not really a good reason to take them though.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
This was my experience as well.
My Kar'Fi is slow and ponderous... the repulsor did no noticeable damage, and even helped push me away from enemies who were outmaneuvering me. (my carrier is a beam-boat with overlapping 360' range and can tank fairly well, so it wasn't really an issue, but that's beside the point)
Now that I have more points in particle gens (because I fly ARSVs on my off days), TBR just flatout blows the gnats to pieces. Just don't do it at the wrong place.
As with any crowd control skill, situational awareness is key.
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A lot will give you a mouthful if you indiscriminately just repulse away blindly for a few points of extra damage on target... but blind repulsing can possibly prevent mission completion altogether or in the case of KASE STF, get everyone killed in when Donatra's doing her thalaron beam attack.
My suggestion to anyone trying out TBR is use them in solo PvE first, then focus on their specialist usage to save ISE optionals (team did not 10%), or to buy time for a probe guard on KAS STF using a low DPS ship for the task (which includes most non-tactical cruisers).
If people are pissed about indiscriminate use of TBR and talk at you in team, don't get angry about it - it's for you to take note when to and not to use TBR in certain situations. They have to warn each other that crucial targets are being moved, and to take necessary precautions to engage scattered enemy units or evade incoming area annihilation attacks.
That's why I call it a 'tactical utility' power. It can save the team objective.
Or it can royally TRIBBLE it up right when you don't need things moved.
For this reason Gravity Well, etc are the superior choice for riot control. It doesn't create a mess out of tactical positioning if used wrongly, infact, bunching up a bunch of Elite Borg Spheres will win you a BIG "Thank You" from any nearby escort or Tactical Odyssey pilot with CSV and TS3 ready to go.
Moral of the story - Don't try to be "helpful" if unfamiliar with TBR. Stick to easy to use and more effective area control powers. Leave the TBR for specialist maneuvers.
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they are a great tool doing damage from 300 to over 1k hp of damage
they detect cloaked ships and move then allowing you to chase a cloaked vessal
Note i chased donatra in kittomer accord last night on elite and with be repulers found her before she decloaked every time and it got the point where i had smashed her into the planet surface she had to decloak which made it easy to kill.
but if you are thinking about the no win scenario then get to of you using them and it makes crowd control alot simple and also protects against torpedos and BIO NEARAL WAEAPONS
Good point about No Win. Rarely play it so I forgot. Get everyone to load repulsors and just daisy chain them and it's much easier to survive, indeed!
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As frustrating as I have found this it pales in in the face of the ignorance exhibited by the users of tholian webs. Somebody please make them stop. Seriously, spoiling my attack is inconvinient but tolerable; Caging my ship on top of an enemy I just aggroed the guts out of is just plain nasty.
I'm surprised the freighters were unaffected. NOT that it should be nerfed, but c'mon peeps, KNOW when to use a particular weapon.
Awoken Dead
Now shaddup about the queues, it's a BUG