Im struggling to understand the exact progression of Starbases. I get that fleet members dontate to projects and projects get XP in specific areas but how does that turn into fleet xp
You need to earn 10K points in any one of the three catagory's (Mil/Eng/Sci) in order to advance to Tier One of Starbase Building. (from Zero)
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
Ok so from your reasoning once my fleet reaches military tier 1 we are given Fleet XP which we can put towards the project for Starbase Tier 1.
But how many XP. Do we have to have completed just one tier in one branch before we can advance or do we have to complete all 3 sub-tiers before we can advance the starbase to tier 1
There are 15 blocks. 5 tactical, 5 science, 5 engie. Each block gives 1000 starbase XP. So, one full block is enough to give a tier 1 starbase, 3 full blocks (whether it is one from each group, 3 from he same group, or two from one group and one from another) is enough for tier 2 base, and it takes 13 blocks to get tier 5 base. Each block fills up with 10 missions.
Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
Man, I cannot tell you how many hundreds of hours I spent on my base. I got more than a few "best base ever" comments, which always made the effort worth it.
Wow, this is boneheaded. In COH you at least got a starter room for nothing that you could decorate.
you still get a room for nothing. in fact you get 4 with the lower levels.
the decorations are unlocked as you go along. thats just part of it this system.
one of the reasons for the lack of customization is they want to put missions inside your starbase at some point. the more control we have over where things go, the more complex it is to set up NPC's in bases that are no longer uniform and less likely they can make missions there.
Comments
if you;re talking about that box omn the left hand side, those you get for completing the fleet wide starbase projects I believe.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Exactly, complete a project, get fleet xp.
This is why they said it's a long term goal.
if you complete three of the tactical tiers, do you have a tier 3 starbase then? or do you have to do one of each for example?
thanks
But how many XP. Do we have to have completed just one tier in one branch before we can advance or do we have to complete all 3 sub-tiers before we can advance the starbase to tier 1
Executive Officer of Alpha Squadron
Another thread said for every project we complete, we get 1k in Starbase XP.
edit: Linkie: http://sto-forum.perfectworld.com/showthread.php?t=287101
There are 15 blocks. 5 tactical, 5 science, 5 engie. Each block gives 1000 starbase XP. So, one full block is enough to give a tier 1 starbase, 3 full blocks (whether it is one from each group, 3 from he same group, or two from one group and one from another) is enough for tier 2 base, and it takes 13 blocks to get tier 5 base. Each block fills up with 10 missions.
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
Hard to believe that same people that made the amazing base system in CoH are responsible for this train wreck isn't it?
Due to ongoing war efforts, interior decorators were phased out of Starfleet's Deep Space Facility Construction Corps in favor of engineers.
The forums are more fun if we roleplay design limitations.
Just to be clear.
You earn 10'000 military for example.
you get the ability to build a shipyard 1 (a holding).
You build shipyard 1 and it gives you 1000 starbase XP for doing so and you now get a project to construct a tier 1 starbase.
To get a tier 2 base you need 4000 starbase XP (it was originally 3000 on tribble). So you need to build 3 other holdings.
you still get a room for nothing. in fact you get 4 with the lower levels.
the decorations are unlocked as you go along. thats just part of it this system.
one of the reasons for the lack of customization is they want to put missions inside your starbase at some point. the more control we have over where things go, the more complex it is to set up NPC's in bases that are no longer uniform and less likely they can make missions there.