Well, there's a Big List of all Foundry Projects out there, but what have you actually played for yourself?
Even stuff that's not on that list? (not every author visits the STO forums).
Here, I'm going to list ALL (both
good and
bad) Foundry missions I've played and edit my personal list every time I do some more. Maybe you can add your own lists too. Hopefully this will showcase missions for other people to think about and hopefully get them to play them too.
Galactrix has played:- The Celes Snare by RichardJ
- The Longing by RachelGarrett
- Stolen Identity by DenizenVI
- Deep Space 11 by AdmiralMurphy
- Shadows of our Fathers Part 2 by captbavo
- Starfleet Academy Kobayashi Maru by jake81nx
- Tipping Point by Altexist
- Shadows of our Fathers Part 1 by captbavo
- The Worst of All Worlds by Captain_Revo
- Sleeper Agent by chemkarate
- State Secrets by Darren_Kitlor
- Facility of Fools by Boglejam
- Parasitic Nightmare by Ultima_Prime
- The Fall of Yakt Colony by MundaneRaptor
- Rihannsu-Part One by Telaura
- Digital Gods by SBCouto
- Coffee by Mike_Goodwin
- Nursery of Doom by Laeren_Misha
- Digging in the Past by Castmodean
- Waffenstillstand - Teil2- Deutsch by joggn
- Vacation on Risa by Picard83
- Adventure at Risa by Stormwraith01
- The Anomaly by kennanneilpgf
- Bull-dog Days by Darren_Kitlor
- Drawing Proof by Darren_Kitlor
- UFoP-A New Beginning by NemesisChiken
- Vulcan Love Slaves by RossFL
- Kidnapper by SP3CTREnyc
- Market Crash by Commodore_Stipe
- Into the Damned by Agency
- Starbase 39 under attack by Lord_Bane
- First Contact by kennanneilpgf
- Undine Incursion Into Andoria by kennanneilpgf
- Enter the Orion Syndicate by Klytemnestra
- Train Ride to Leisure Town by Klytemnestra
- Club Red Alert by Colonius
My favourites are near the top of the list. You can read the reviews I left for each mission in the game, and maybe you can play them too and see what you think?
Comments
Ditto. Can't wait for part 3:)
The holodeck bit in Part 2 was funny!
I know I have wanted to do that in real life before
Thanks for playing my mission. And thanks for keeping me in the top half of the list!
if you liked it (and you have a klingon) please have a go at 'crouching ty'gokor hidden demon'. i tried to make a really good mission that klingon players will enjoy and will be part one of a series.
I've played some I can't remember.
3 part series by -ONE- .
Syndicate Extraction - 3 stars for interesting story and 4th star for overall polish so I gave it four stars.
Bull dog days - 3 stars. ordinary.
nursery of doom
shadows of our fathers - 4 stars for story. 3 for all the loading screens. The mission is nice, but the Foundry really limits missions like this, therefore i think it best in my personal opinion and crafting to avoid making them too complicated in terms of where they are set, because the more maps = more transitions = more loading screens = meh, especially if you transition maps every minute. So i personally try to keep it down. But as I said very interesting story. Could be more trekky in the dialogue and the part with Donavan is slightly funny but injecting TOO much personality into my captain character by putting in some of those outrageous responses. So clean up certain things, and this would be a five.
For me a mission to be worth recommending it has to feel trekky. It has to 'read' trekky. Since the dialogue is the only way to immerse someone in the story, it can't be A-team dialogue, the dialogue pop ups are th eonly things which keep us grounded in the star trek world.
This for me means I have to go back and watch over some TNG, and help with my trek dialogue.
I think my favourite thus far is shadows, but definitely those dialogue things with donavan have to be changed for it to receive a five.
Also played a couple others, I will edit my post to reflect this.
What I absolutely DO NOT like is people who are members of large fleets, getting 4 and 5 star reviews from like 100 fleet members, I think it is ridiculous. For missions that were terrible at best. I think the rating system should change.
5 - Star Trek Episode (I.E AWESOME)
4 - Star Trek Episode - B Story (AWESOME BUT NOT AS AWESOME AS 5)
3 - Worth Playing ( NOT ENTIRELY AWESOME BUT STILL VERY FUN, PLAY THIS MISSION)
2 - Everyone might not enjoy it, but worth a look (NOT THE BEST BUT SOME PEOPLE MIGHT STILL FIND IT FUN, THIS IS AN OPINIONED BASED RATING, I.E VARIES BASED ON OPINION.)
1 - DO NOT PLAY THIS MISSION. (OF COURSE DONT TOUCH THIS ONE EVER)
so that people stop avoiding missions with 2-3 stars, but can see there is still something there worth seeing, but that not to expect like a 'what lies beneath' type of awesomeness, you get what I mean? Everything can't be 4-5 stars and be awesome like what lies beneath, but alot of them can be fun worth playing missions even though they are rated 2-3, so I think the rating system needs looking at it, because you want a rating system which avoids people paying attentiont only 4-5 star missions, when 2-3 star might be still good.
So a mission like 'the longing' I give this mission a three overall but I highly recommend it. But a three for story. It's fun, play it, don't pass it, it's an ok story, but it isn't earth shattering. So even though it is a three rating, it still is highly recommended in my book , but i shouldnt have to give a mission a five to recommend it.
Also i type bad on the forums but i think people can vouch my missions are proper english and grammar. punctuating in message boards just is too much time.
One thing though remember that speech by a character can be 'bad' english.
if my character says 'me and my crew' instead of saying 'my crew and i' that is not bad grammar on my part. because remember anything in speech mark goes, it might look bad on the character showing that he ain't that savvy with the english language, but as for writing, it isn't wrong.
Yeah, I played it because I saw it on STOked, but the episode before Christmas, so before it won the trailer contest.
It's a good mission, and good opener for the spin off series Murphy is doing, but I worry that if there's a max limit of 8 missions he's going to run out by spreading thinly over 3 or four different multi-part series?
I'll play The Siege when I get a chance. How was Nursery of Doom? Sounds interesting?
I agree about the Donovan parts in Shadows of our fathers. I think I liked part two more because it didn't have any - just a non speaking cameo at the end. It did inject a little too much characterization into my own Captain.
I'm planning on adjusting some of my missions based on feedback in the reviews when the Foundry next build comes out that hopefully fixes the ship NPC costume bug. So if I'm checking to see if that works, I might as well go in and address the feedback I got.
It is a Fed. Aligned mission.
It was amazing! I recommend that other people try it out. It really has a Star Trek feeling storyline and the dialogue was very well written - no spelling or grammar mistakes I could notice from my playthrough (for people who worry about that sort of thing).
It's a mission that does not appear in the Big List, and had zero reviews. But I thought I'd give it a go because it sounded interesting and found a real gem!
I'll try it tonight. Thanks for the tip.
just played it based on your recommendation and your right it was a superb mission.
Also played the dragon's lair. A mission that had no reviews. Quite good. 3/5 worth playing. 3/5 because nothing earth shattering but still a good nice quick short and sweet mission without overwhelming kill 5/5 combat. Good trekky dialogue, you can tell the author knows star trek stuff.
Just a side note not related to any of these missions. One thing I hate that people are doing is grouping objectives, when you group them the automatic waypoint is very large and you have to look for the flashy thing to interact, if you add objectives individually they have their own way point.
also the verification code for private msgs isn't working so i cant respond to anyone.
kirk how do i register on starbaseugc, i filled out the contributor form is that correct?
Now if people would just play the rest of the series I'd be a happy chappy
Great mission - the maps were very atmospheric and used effects and locations I didn't even know were in the Foundry. The storyline was also very good, dealing with that old Star Trek staple - the Prime Directive. Not sure I was satisfied with the ending though, as usually the bad guys are bad and what you do is good. But (spoilers!) in this case you get accused of breaking the PD and causing an interstellar diplomatic incident.
I suppose usually in the shows you'd be a bit more subtle and if you were bending the directive, you'd do it in secret or find some kind of loophole where someone else did it for you or some other workaround where in the end the bad guys are defeated and you aren't feeling like you did something wrong
I would have given it 5 stars, but there are some technical issues which I'm sure can easily be fixed e.g. the usual grammar and spelling faux pas (e.g. 'there "is" no energy and life signatures' when it should be "are"), and as pointed out by someone else one of the ships has a costume fail. The enemies were tough (dreaded swordmasters cleverly disguised) but thanks to strategically placed respawn points it didn't get tedious.
I recommend people check it out
pretty pwease
Check it out! My rating was the 5th, so it's now graduated from being review content to being on the main list.