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First 3 story arc published now klingons

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I have completed the entire first mission story arc as i posted before, but 100% done now.

Starcrossed episode 1: Time shift
episode 2 Necessary Evil
episode 3 Needs of the many voices

I have begun work on my first KDF mission here is the description.

" All To Human"

It begins when your warship has attacked and successfully boarded the Federation starship U.S.S. Pandora, a classified test ship, Nebula class. Your orders-Capture the Captain and her department heads alive, and capture and hold the ship intact. But in the middle of fierce boarding action battle, an unforeseen third faction assaults both ships and boards the Pandora as well.

The crew of the Pandora from my Fed arc return it takes place "after" the Starcrossed arc. The title is based on a story in greek mythology pertaining to why zeus allowed "Hope" to escape Pandora's box. It sounds like an odd title for a Klingon mission, but it will make sense.


I also began setting up to do a short comedic mission "Holo-Day on Risa" the mission has been discussed long ago, involving rogue Holo Leeta terrorist leading rogue photonics to take over Risa, she says "Dabo" whenever the psychopathic hologram kills a hostage. A sequal is planned where Psycho Holo Leeta returns having posed as a deity on a native culture planet and the Dabo table being worshipped as a religious artifact and symbol. (the natives chant "Dabo" often). That one is untitled thus far.
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Awesome! I cant wait to try these out :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    chooch99 wrote: »
    " All To Human"

    It begins when your warship has attacked and successfully boarded the Federation starship U.S.S. Pandora, a classified test ship, Nebula class. Your orders-Capture the Captain and her department heads alive, and capture and hold the ship intact. But in the middle of fierce boarding action battle, an unforeseen third faction assaults both ships and boards the Pandora as well.

    The crew of the Pandora from my Fed arc return it takes place "after" the Starcrossed arc. The title is based on a story in greek mythology pertaining to why zeus allowed "Hope" to escape Pandora's box. It sounds like an odd title for a Klingon mission, but it will make sense.

    Is the use of "to" deliberate, in that story somehow involves some sort of plot that turns things into humans or otherwise makes sense with the to. Or should that be "too" instead?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Oop it is "Too" The wiki was spelled incorrect lol. I had altered a title " Human, all to human" but it should be "too". I may change the title to "All to Klingon" i have part 1 of the mission finished,(it's amazing how much faster you can flowchart the more you practice). If you play the Fed "Starcrossed" 3 parter this story will have a bigger payoff, especially as an overall story continuation of the Pandora crew, but it is made to purposely stand alone from a Klingon Perspective. No,no Klingons "become" human, the basis of the story is (as will be learned in game) the origin behind why the Pandora was named Pandora in the first place, there has been many stories of writers trying to interpret why Zeus allowed "Hope" to escape the box along WITH all the sins of man, in the version this story was based of, he did it because "Hope prolongs mankind's suffering". The idea is that he wanted not to just "punish" man but to prolong and torture them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Okay update
    "All Too Klingon" is now published for review on Foundry. I think it came out really good but it will b e modified when that bug preventing custom ship costumes being seen as anything but alien cruiser is fixed. So a temporary solution for the ship battle at the end was made that was intended to be certain individual ships on both Fed and Klingon sides, when they patch this bug it may be worth replaying to see it as intended for that part possibly :)

    I find i can put out not bad missions faster now due to practice practice with the Tools. I can instinctively troubleshoot problems better.

    The mission changed a little mid creation from the original plan of having a 3rd faction board the ship because i had a lightbulb go off for a huge twist that i think will make people go "No way" at the end. Maybe. :cool:
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