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The Foundry-Episode

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Hey people I'm just here to promote my first episode that I did on the Foundry any feedback would be great to improve the episode. It's called "Forsaken Odyssey" Go check it out and rate it for me thanks.

Remember the episode is only on tribble till it's on holodeck with foundry hits there.

Thanks again.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    If someone leaves you Foundry mission feedback return the favor and do the same for one of there mission.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    That's what I do I played prob 30 missions and rated them. Or more so yeah I'm way a head lol. But yeah I understand where your coming from.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Sleeves wrote:
    If someone leaves you Foundry mission feedback return the favor and do the same for one of there mission.

    TRIBBLE! I have 143 reviews to do then...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    I suspected that you weren't playing other people's missions lol

    Otherwise you would have noticed that NPC animation bug that was fixed recently.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Galactrix wrote: »
    I suspected that you weren't playing other people's missions lol

    Otherwise you would have noticed that NPC animation bug that was fixed recently.

    I had played a few on RedShirt, actually. However, RedShirt runs on a different build and it's hard to track whether a change has leapt from one to another. ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    I had played a few on RedShirt, actually. However, RedShirt runs on a different build and it's hard to track whether a change has leapt from one to another. ;)

    oooh. improved features on redshirt?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    apt.pupil wrote:
    oooh. improved features on redshirt?
    Not necessarily more features, just little things to make the package better. We tested map transfer a few days ago with Zero: Tribble had lots of bug reports but we couldn't replicate it on RedShirt's build.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Yeah the biggest issue I noticed while testing missions even my own if you run to far a head on you team the will get stuck behind objects or walls and you have to go back and get them.

    But the authored content I've seen is some of the best story telling I've seen in STO people are doing great jobs at making these missions. Everyone keep up that great work.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Ravenvince wrote: »
    But the authored content I've seen is some of the best story telling I've seen in STO people are doing great jobs at making these missions. Everyone keep up that great work.
    Even with the limited functionality of the tools, I've seen some missions that are both better looking and more enjoyable than many current missions in the level progression path. :eek:

    The Foundry was use by the community. They evolved. They published. There are many copies. And they have a plan. :cool:
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