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Help with NPC placement

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Does anyone have any theories as to why the server disconects whenever I try to put people at the y-200000 co-ordinate?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    My theory? Well, if I were to go out on a limb, I'd say it's because you're not supposed to put people at the y coordinate -20000. But that's just a guess.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Why would you want to put people at the -200000 y coordinate? If you want to hide them, why not just go -10 y?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    sorry, tyiping error. I ment the y 200,000 co-ordinate
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Still...

    the y 200,000 coordinate, on a ground map, even on a ship map, would be in space. People can't survive in space unprotected...

    Or, are you trying to make a Q-like character?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    More or less something where all of a sudden, you're walking along, and a bunch of people fall out of the sky and die on impact with the ground.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    spartan844 wrote:
    More or less something where all of a sudden, you're walking along, and a bunch of people fall out of the sky and die on impact with the ground.

    Then, try for a lower y coordinate. Like, maybe y +500. I know a lower y coordinate, something within the atmosphere of the planetary body is possible. I've done it. I actually put my captain's spawn point a few km up, and upon spawn, the captain fell to the ground. My away team spawned on the ground, and the impact from my fall killed my entire away team.

    Although, I have heard that there is currently a bug, where there is a problem placing NPC's at anything other than y=0.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    I've had no troubles with y co-ordinates on NPC's... but that was in the editor... haven't published latest to check... of course I'm going with y +6 or so... not 2000000.
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