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Collision : ON!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I don't want collision on. However, maybe we can have that option in Foundry. I can think of a few instances where it would be appropriate.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    That would be marvelous. Also planetary crash landings would be cool. :) I'd also very much like to place wrecked starships on a planetary surface...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I think it would be really good if the 'collision damage' option was exactly that, an option that could be switched on or off in the same way that ship damage is controlled through a difficulty slider.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    the problem with this is that, from what info has been posted in other threads, collision-type objects are coded like enemies. this means a) the objects can be destroyed, and b) the computer needs to keep track of the objects so placing a lot of them is taxing on processors

    Johrman, we will be able to customize planetary surfaces with objects that are in the foundry. I suggest you post in one of the stickies within this forum so they can add wrecks to the foundry in a content update
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    SP3CTREnyc wrote:
    Johrman, we will be able to customize planetary surfaces with objects that are in the foundry. I suggest you post in one of the stickies within this forum so they can add wrecks to the foundry in a content update

    Great idea. Will do. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    The problem with putting crashed starships on a planet, well the outsides of them, is the ships are basically on the same scale as the ground sprites... you can see this in fact as there are times where in missions some of the objects you are scanning are in fact, reused ship parts!

    So to have the exterior of one on a planet would require art from the art department... so not likely to happen soon...

    Well unless you want a crashed runabout, there is one of those already :cool:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Agreed. I like the idea of collision. Bumping into asteroids
    should have serious consequences. A wrecked starship &
    leaving you stranded on a planet as the storyline. That would
    be a fantastic episode!
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