I'm curious about what Cryptic's plans are for dealing with the inevitable problem of Plagiarism with this player authored content. What are the plans for making a complaint about a suspected mission being stolen? What can the author of the mission that was plagiarized have to do to get Cryptic's attention? What can an author do to defend himself against those accusations and prove himself in the right? Any answers from Cryptic would be appreciated.
Given the current details of the system, it may be tough to copy another player's mission, unless we do detailed reconstruction of object placement, dialogue trees, etc. I'd imagine that, if someone goes to all that trouble, Cryptic wouldn't really have the resources or people to deal with it. Hopefully, though, it will be rare.
Missions are created for the benefit of the community.
If someone creates a "copy" or tries to put their own spin on it, then I cannot see why it shouldn't be taken as a compliment. This isn't a scientific process or something to promote a person's product or art form, it creating player quests for other players.
In that sort of situation, I cannot see how Plagiarism even plays a role here?
I'm curious about what Cryptic's plans are for dealing with the inevitable problem of Plagiarism with this player authored content. What are the plans for making a complaint about a suspected mission being stolen? What can the author of the mission that was plagiarized have to do to get Cryptic's attention? What can an author do to defend himself against those accusations and prove himself in the right? Any answers from Cryptic would be appreciated.
Interesting point but when you do a mission or a character bio, you are signing all rights over to Cryptic for the work.
Given the current details of the system, it may be tough to copy another player's mission, unless we do detailed reconstruction of object placement, dialogue trees, etc. I'd imagine that, if someone goes to all that trouble, Cryptic wouldn't really have the resources or people to deal with it. Hopefully, though, it will be rare.
In the Subspace Radio Interview it was stated that we the players can share resources, so you could create a map, and pass it on to me so I can add the story, but it was also stated that there were going to be permissions to the maps so someone could not edit it unless it allowed people to edit it.
In the Subspace Radio Interview it was stated that we the players can share resources, so you could create a map, and pass it on to me so I can add the story, but it was also stated that there were going to be permissions to the maps so someone could not edit it unless it allowed people to edit it.
I would say they should go for a system like Spore has with the creature / vehicle / whatever content. It tags the creature when you download it, or even reload it to the Sporepedia with 'Original file by xxxx'
I would say they should go for a system like Spore has with the creature / vehicle / whatever content. It tags the creature when you download it, or even reload it to the Sporepedia with 'Original file by xxxx'
That way you can't 'forget' to credit someone.
This is the intention - that all projects come with credits of who made them
Of course, this also brings up the specter of plagiarism from external sources... not that Cryptic hasn't had to deal with that before.
Welcome to Federation Space Station "Babel 6". Here the Federation attempts to garner peace from the Coalition of Unaligned Planets. The main council being made up of the Federation, the Maarn, the Shentari, the Zarlons and the Vinshari.
Notable faces are:
Captain James Veridian
Commander Dana Igorova
Security Chief Mikal Harabaldi
Ambassador Kelenn
Ambassador Tokar
Ambassador Volari
and Ambassador Vosk
I'd imagine it's like this Creative Commons Licensing:
Attribution-Sharealike-Noncommercial
You must attribute the original authors
You must share-similarly.
Obviously, nothing created with UGC by players is a commercial product.
That's a good start, but what if an author does not want their maps ripped off? What constructs, legal or otherwise, are in place to protect the work of content creators?
I presume we'll be signing all legal rights over to Cryptic to do with what they will, and that's only fair. But will there be a dispute process for the inevitable moment where someone copies a mission and games the voting system to ensure the original fade into obscurity?
Personally, I'd like several options. I may not want blatant copies of my missions scattered about the catalogue, but I also want to create characters and encounters specifically for sharing in other creators' content. Bootstrapping the content development process for those who don't have time to plot every last NPC out, and encouraging others to do the same.
I just assumed that one of the things people would do with the Foundry would be to re-create their favorite episodes or possibly even films. Now we can't use the likenesses of the main characters (though I've always wondered just how close to the real visage does it have to be before violating likeness rights), but it would be easy to put our own crew in exactly the same situations.
So is it plagiarism worth flagging if the only thing stolen is already within Cryptic's IP license?
Tough call... I personally always get a kick out of playing missions with cameos in them, like seeing the TOS Enterprise show up beaming onto Sisko's ship in certain time-travel missions, but I totally support a rule that says that we players should stay away from using actual licensed characters. Let's leave that to Cryptic... they're not going to stop making missions after all.
So yeah, I guess I'd agree with reporting/flagging a mission with a Mr. Spokk in it, or a mission to go back in time and rescue the USS Ennterprise from destruction.
That's a good start, but what if an author does not want their maps ripped off? What constructs, legal or otherwise, are in place to protect the work of content creators?
I presume we'll be signing all legal rights over to Cryptic to do with what they will, and that's only fair. But will there be a dispute process for the inevitable moment where someone copies a mission and games the voting system to ensure the original fade into obscurity?
Personally, I'd like several options. I may not want blatant copies of my missions scattered about the catalogue, but I also want to create characters and encounters specifically for sharing in other creators' content. Bootstrapping the content development process for those who don't have time to plot every last NPC out, and encouraging others to do the same.
Comments
If someone creates a "copy" or tries to put their own spin on it, then I cannot see why it shouldn't be taken as a compliment. This isn't a scientific process or something to promote a person's product or art form, it creating player quests for other players.
In that sort of situation, I cannot see how Plagiarism even plays a role here?
Interesting point but when you do a mission or a character bio, you are signing all rights over to Cryptic for the work.
In the Subspace Radio Interview it was stated that we the players can share resources, so you could create a map, and pass it on to me so I can add the story, but it was also stated that there were going to be permissions to the maps so someone could not edit it unless it allowed people to edit it.
I would say they should go for a system like Spore has with the creature / vehicle / whatever content. It tags the creature when you download it, or even reload it to the Sporepedia with 'Original file by xxxx'
That way you can't 'forget' to credit someone.
This is the intention - that all projects come with credits of who made them
Kinda like that huh?
That's a good start, but what if an author does not want their maps ripped off? What constructs, legal or otherwise, are in place to protect the work of content creators?
I presume we'll be signing all legal rights over to Cryptic to do with what they will, and that's only fair. But will there be a dispute process for the inevitable moment where someone copies a mission and games the voting system to ensure the original fade into obscurity?
Personally, I'd like several options. I may not want blatant copies of my missions scattered about the catalogue, but I also want to create characters and encounters specifically for sharing in other creators' content. Bootstrapping the content development process for those who don't have time to plot every last NPC out, and encouraging others to do the same.
So is it plagiarism worth flagging if the only thing stolen is already within Cryptic's IP license?
So yeah, I guess I'd agree with reporting/flagging a mission with a Mr. Spokk in it, or a mission to go back in time and rescue the USS Ennterprise from destruction.
my favorite was the homer simpson
This is the exactly what I'm taking about.
LOL. B5 reference FTW.