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Vulcan Ship

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited November 2010 in Ten Forward
Post edited by Unknown User on
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    I was wondering if the devs were going to release "other" ships for use in the Federation... I'd also love to see playable Romulans, Gorn, etc. The only unfortunate thing with a game and universe the size of Star Trek is that the possibilities are truly endless.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Opaserv wrote: »
    I was wondering if the devs were going to release "other" ships for use in the Federation... I'd also love to see playable Romulans, Gorn, etc. The only unfortunate thing with a game and universe the size of Star Trek is that the possibilities are truly endless.

    they are doing an andorian for the feds

    nausicaan, orion and gorn are being made for the klingon faction, and will be out within a few weeks

    romulans will be the next faction so they will do all of the romulans ships with them but they are maybe a year away
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    they are doing an andorian for the feds

    nausicaan, orion and gorn are being made for the klingon faction, and will be out within a few weeks

    romulans will be the next faction so they will do all of the romulans ships with them but they are maybe a year away

    The Gorn and Nausicaan ships look cool. Most of the Orion ships remind me of the Axalon from Beast Wars.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Thanks for this Revo.

    I for one can't wait for the Andorian ship. Since I heard about the game I was hoping for it.

    I'm an Andorian fanatic, but I might get that Andorian ship just to get away from the horrible StarFleet designs.

    Any word on when the Vulcan ship is showing up on the Tribble Server?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    And I maintain that it's weird for Starfleet to field non-Starfleet ships. Might as well put the Borg Cube into C-Store ... :p
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Don't give them ideas Val :s
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Valias wrote:
    And I maintain that it's weird for Starfleet to field non-Starfleet ships. Might as well put the Borg Cube into C-Store ... :p

    I maintain that it's not "Starfleet" it's Andorian and Vulcan, Federation ships. :)

    IAlthough let's not enter "that" debate again. :p

    Certainly NO borg ships though. EVER! I
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    They're not Federation ships. We do not play members of the Vulcan Merchant Fleet or the Andorian Guard. :p
    N19h7m4r3 wrote: »
    Although let's not enter "that" debate again. :p
    Why not? I *have* to nitpick on such game decisions. >_<
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Valias wrote:
    They're not Federation ships. We do not play members of the Vulcan Merchant Fleet or the Andorian Guard. :p

    Why not? I *have* to nitpick on such game decisions. >_<

    I want to play the Andorian Imperial Gaurd though, never did care much for some of starfleet.

    Also if you must nit pick I think it comes down to that STO is not and probably cannot function as a Pure Canon game.

    Unless alot more developer time when in to include many more factions and sub factions.

    What will probably happen is that Cryptic might say that since the Federation is in such a large and wide spread war with many conflicts. That Andoria and Vulcan are sending some of their own non-starfleer forces to assist.

    I for one RP an Andorian currently on an Officer Exchange program. So I for one would love an Andorian Ship.

    I completely understand your view point though, Starfleet should only really feature Starfleet ships. Although currently the game doesn't offer much considering the status of Starfleet and the Federation.

    I like that the Klingons are featuring new Alien ships, although it can be stated that the Orions are mearly in a new alliance and shall use their own ships. Where as the Gorn are only recently conqured and as such still use their own ships. Who knows if they'll be completely integrated into the KDF fleet using Klingon design.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    N19h7m4r3 wrote: »
    I like that the Klingons are featuring new Alien ships, although it can be stated that the Orions are mearly in a new alliance and shall use their own ships. Where as the Gorn are only recently conqured and as such still use their own ships.
    Aye, the way the Klingon side is structured right now it would have been the perfect excuse to counter the lack of Klingon ships with a variety of Orion, Gorn and Nausicaan vessels - bringing them on par with the Federation. Yet what we see is Starfleet getting even more ships that are not even Starfleet designs, so my gripe with the whole idea is kinda two-fold.

    And as a lover of consistent settings I always vote for playing "within the corset", regardless of the franchise, so I also find myself unable to approve of players going against the limitations presented by the game. We already have a lot of people playing RSE or even Terran Empire officers, and whilst I can see the potential in this (in fact, I'm waiting for STO to introduce the Romulans as new faction myself and already have a character idea prepped should the day come) I just think that it hurts the consistency of the game and possibly even other people's immersion when they try to be things they aren't. Just yesterday I facepalmed and had to quietly walk away from a Romulan Tal'Shiar officer in the Great Hall on Qo'noS, to give one example.

    And so I maintain that both the Vulcan and the Andorian ship as well as the affiliated roles of Vulcan and Andorian national officers would be better placed in a new faction that operates separately from Starfleet. Call them Independents and allow them to travel through all sectors to do trade missions, perhaps.

    But putting non-Starfleet ships into Starfleet and allowing them to do the very same missions that ordinary Starfleet personnel does simply attacks the very same reason for why Starfleet exists in the first place. If every Federation member world sends its own ships to deal with stuff, why have a unified fleet to begin with? :rolleyes:
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Valias wrote:
    Aye, the way the Klingon side is structured right now it would have been the perfect excuse to counter the lack of Klingon ships with a variety of Orion, Gorn and Nausicaan vessels - bringing them on par with the Federation. Yet what we see is Starfleet getting even more ships that are not even Starfleet designs, so my gripe with the whole idea is kinda two-fold.

    And as a lover of consistent settings I always vote for playing "within the corset", regardless of the franchise, so I also find myself unable to approve of players going against the limitations presented by the game. We already have a lot of people playing RSE or even Terran Empire officers, and whilst I can see the potential in this (in fact, I'm waiting for STO to introduce the Romulans as new faction myself and already have a character idea prepped should the day come) I just think that it hurts the consistency of the game and possibly even other people's immersion when they try to be things they aren't. Just yesterday I facepalmed and had to quietly walk away from a Romulan Tal'Shiar officer in the Great Hall on Qo'noS, to give one example.

    And so I maintain that both the Vulcan and the Andorian ship as well as the affiliated roles of Vulcan and Andorian national officers would be better placed in a new faction that operates separately from Starfleet. Call them Independents and allow them to travel through all sectors to do trade missions, perhaps.

    But putting non-Starfleet ships into Starfleet and allowing them to do the very same missions that ordinary Starfleet personnel does simply attacks the very same reason for why Starfleet exists in the first place. If every Federation member world sends its own ships to deal with stuff, why have a unified fleet to begin with? :rolleyes:

    I do agree with most of what you're saying. The function of starfleet is to have a unified fleet for the federation. As such, the Andorian Imperial Guard and Vulcan defence force would be better off in their own faction. Hopefully later in the game we will actually see that happen. I like the idea of an Independant fleet. It could simply be the member worlds of the federation which retained either entirely or partially their own defence forces.

    Until that time we could probably handle some non-starfleet ships. Although if and when the change in factions occurs I hope those ships will be removed from starfleet and replaced in their respective fleets.

    It all depends on cryptic though. We all know how powerful the cries of the subscribers can be.

    I still remember the cries in WoW when the horde received paladins and the alliance shaman. Suddenly the only real things seperating them had been removed. Many, myself included hated the idea and despised the ieplimentation. Some left and some learned to live with it.


    I hope STO continues to grow and improve though, and I hope something crazy doesn't happen like the borg becoming a player race.

    It's weird enough seeing hundreds of liberated borg on ESD.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    N19h7m4r3 wrote: »
    Until that time we could probably handle some non-starfleet ships. Although if and when the change in factions occurs I hope those ships will be removed from starfleet and replaced in their respective fleets.
    I don't think it'll come that far. These vessels getting implemented into Starfleet pretty much seals the matter - they could not possibly be taken away again from people who have purchased them in the C-Store, and a forced faction transfer is out of the question as well. So that ship has sailed.
    N19h7m4r3 wrote: »
    I still remember the cries in WoW when the horde received paladins and the alliance shaman. Suddenly the only real things seperating them had been removed. Many, myself included hated the idea and despised the ieplimentation.
    I can only agree. I love diversity between factions - I've grumbled about Starfleet getting cloaks for this very reason (and because of the canon Treaty of Algeron), not because I fear balance shifts. Likewise I continue to grumble at the countless "gief carrier" threads that keep popping up these days. Diversity means uniqueness. Without distinctive features a faction is nothing more than a skin.

    So in a way this is another reason for why I dislike the idea of this Vulcan and the upcoming Andorian ship. Starfleet will no longer be Starfleet. But I'll adapt ...
    In fact, I've already prepared a couple of "excuses" for me to remember, should I ever get involved in a situation or a roleplay that involves such vessels. I can only hope that the owner of said ship treats it responsibly and at least tries to find a somewhat suitable justification as well.

    I can live with canon getting bent for coolness if the player in question at least makes an effort to explain it.
    N19h7m4r3 wrote: »
    It's weird enough seeing hundreds of liberated borg on ESD.
    Ain't that the truth. :D I've already declared ESD to be out-of-character for myself. No reason to swim against the tide.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    to be fair, in that mission it is a non starfleet ship you escort.

    the liberated borg stuff, why not? the borg collapsed for a time and they had taken millions of people in the alpha quadrant already, would not a lot be liberated in that time?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Just Subscribing to thread.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Valias wrote:
    They're not Federation ships. We do not play members of the Vulcan Merchant Fleet or the Andorian Guard. :p

    Or the Andorian Mining Consortium......which I must add doesn't run from anyone! :D

    How I'm writing off these ships: they're Section 31 operatives. Feds in Borg/Undine/Iconian ships, however, will be much harder to write off.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    I'm going to go out on a limb and hypothesize that Cryptic & CBS would ultimately like to see *every* 'cannon' ship available for game play. In this way, there would be no "limiting" of players to what flavor of Star Trek that they could or could not enjoy.

    I'm saying that because it would seem to fit with the decisions and intent that have been made regarding game play to date, IMO.

    To put it another way, there is no good reason that CBS would ultimately give preferential treatment to the TNG product over the Enterprise product. If you had to choose which one to honor first, however, that's another matter.

    And then, they are super cool designs that made it on the screen and are available for the picking. It is also a time saver for the artists since they are adapting a known model. Plus, since they are cannon designs, there is a pre-made market for them (of debatable size). It''s a easy win-win, assuming that these conditions are valid.

    So ... get ready for the NX, the D'Kyr and the Andorian Battle Cruiser. I think they are coming. The rationalization for it will be similar to the rationalization at the start of the Tutorial - Starfleet is pressing every available ship into action.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    I'm hoping Infinite Space sticks to canon a little more strictly. It's based in DS9, so I expect to see DS9-era ships. It's not like here where there's no real canon to step on (obviously you'd have to stretch it pretty far for some ships, uniforms, etc).
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    The only question that needs to be answered is... Will the ring move when at warp/impulse?
    Ok so it's pure speculation that it can move but it would be awesome if it would/could.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Valias wrote:
    I can only agree. I love diversity between factions - I've grumbled about Starfleet getting cloaks for this very reason (and because of the canon Treaty of Algeron), not because I fear balance shifts. Likewise I continue to grumble at the countless "gief carrier" threads that keep popping up these days. Diversity means uniqueness. Without distinctive features a faction is nothing more than a skin.

    So in a way this is another reason for why I dislike the idea of this Vulcan and the upcoming Andorian ship. Starfleet will no longer be Starfleet. But I'll adapt ...
    In fact, I've already prepared a couple of "excuses" for me to remember, should I ever get involved in a situation or a roleplay that involves such vessels. I can only hope that the owner of said ship treats it responsibly and at least tries to find a somewhat suitable justification as well.

    I can live with canon getting bent for coolness if the player in question at least makes an effort to explain it.

    Ain't that the truth. :D I've already declared ESD to be out-of-character for myself. No reason to swim against the tide.

    I also dislike the whole Starfleet cloak thing. The only ship to have a cloak was the Defiant and it used a Romulan cloak. As far as I know it's replacement never featured a cloak, not that I recall anyway.

    The same with carriers, if you want one go play Klingon. It makes their faction that little bit unique. Otherwise STO will end up like so many other "balanced" MMO's where both sides are Identical minus the looks of some equipment and races.

    Although if you ever run into me ingame expect a full Andorian welcome, followed by Blue particle beams.
    I've only been using blue since I want an Authentic Andorian experience, well as close to possible in the game.

    Pity about ESD though, I do like all the little 4'2 aliens with big eyes and heads though. They're cute :p
    Hoplite wrote: »
    to be fair, in that mission it is a non starfleet ship you escort.

    the liberated borg stuff, why not? the borg collapsed for a time and they had taken millions of people in the alpha quadrant already, would not a lot be liberated in that time?

    We're aware of the ship in the mission, we're just discussing that Ship entering the player fold. We know it's happening since it's already being testing and probably will be on the Tribble sever at some stage for player testing.

    About the Borg though, the Queen did indeed help hold them, but even without her they are still a Single Hive Mind. I doubt they'd just have collapsed and regained their original minds and thoughts. After all that defeats the purpose of what it is to be Borg. The Queen was never there from the beginning probably, they never even go into that much detail on te queens. But it's safe to say she was replaced fairly quickly.

    You could say they are the survivors from Unimatrix 0, but that's stretching it a bit.

    I've seen more Libirated Borg, than Andorians and Tallirites combined.
    Or the Andorian Mining Consortium......which I must add doesn't run from anyone! :D

    How I'm writing off these ships: they're Section 31 operatives. Feds in Borg/Undine/Iconian ships, however, will be much harder to write off.

    The Mining Consortium quote is my fleet comment. I best Andorian line in Star Trek :)

    It would be impossible for Section 31 to infiltrate the Borg, Undine and Iconians, well that's jsut my opinion.

    I hope we never get to play as any of them, they are after all the main Threats. Until something new gets cooked up.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    The problem with not giving players ships that existed in canon is - where is the Startrek draw then? It's not likely that in canon, we still fly Mirandas and Vulcan tier 5-comparable ships in the 25th century.

    But, if you take away all the Galaxies, Excelsiors, Mirandas and put them only in museeums, why use the Startrek franchise in the first place? Just to have a cyborg race that assimilates people and agressive people with bumps on their foreheads?

    If the game wants to cash in on the fans of the Startrek franchise, it has to be part fan service. One can argue how large that part should be, and there are certainly fans that don't like this aspect of the fan service. But it's inevitble. If I couldn't fly an Intrepid, Defiant or Neg'Var at end-game (that's the part of the game I spend most my time at!), I am not sure I'd be so enthusiastic.

    One of my first comments upon seeing Startrek Online and reading what a player reported was "I can haz Defiant"? I guess a lot of people had similar reactions - with their own favorite ships, of course.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Yes, the line... I'd like to point out that STO is the very first Trek game ever to mix the eras this wildly - something I just do not deem necessary and actually see as obstrusive, as it goes against a consistent setting. Naturally, one could argue that consistency does not exist anyways, since every player runs around with his own custom uniform. Basically, we end up being thousands of players playing their very own different games, instead of working with the same basis. Each of us has his own private sphere of individualized Trek, which would work well in a single-player game, but is not quite compatible with immersion when these spheres collide with each other. I've already named ESD as a prime example of why Starfleet doesn't look like it anymore. I tend to call it "overcustomization" when I talk about this topic.

    To sum it up, it's too much customization in the wrong places. Naturally, many players won't be bothered by this, but being a roleplayer as well as someone who wanted to experience Trek - which for me means Starfleet as I know it from the shows - I find myself slightly turned off. It's fanservice ... but only for the group of fans that doesn't bother.

    And I don't think the upcoming ships will receive any kind of rationalization. "Pressing every ship into action" doesn't work because these ships are too old and would have been scrapped long ago. They're quite simply "fun items" - just like the Galaxy-X or the TOS-Connie, who have likewise not received an explanation in the C-Store. The resources put into making these ships could have been used to make more Orion/Nausicaan/Gorn vessels to bring K-side up to par with the Federation, or they could have been used to make more unique NPC vessels to enrich the game for everyone. Or they could have started making Romulan ships for the next player faction.

    Nobody was talking about taking away the Galaxy, the Miranda or the Excelsior, by the way - all these ships were still in action and even newly commissioned during the DS9-era. But why does the game need vessels that have been officially retired or are not even part of the faction? How many other ships does the Starfleet faction need? And what do you think will be the next one? Speculations GO! ;)
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Hmm speculations GO?!

    Well then I Tholians! We'll all get to pilot Tholian ships, who cares if the temps cook us instantly. Tholians there shall be.

    How long before we play some Breen? :p
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    I know this point was made before, but that vulcan ship in that mission was a civilian medical ship, not a military vessel. The military for Vulcan and Andoria and every other Federation world is Starfleet.

    If they want to introduce Vulcan and Andorian ships as non-military vessels, thats ok with me. It completely fits into canon. I have no problem if someone wants to play as an Andorian Merchant or a Vulcan Science team or any TRIBBLE like that.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    I know this point was made before, but that vulcan ship in that mission was a civilian medical ship, not a military vessel. The military for Vulcan and Andoria and every other Federation world is Starfleet.

    If they want to introduce Vulcan and Andorian ships as non-military vessels, thats ok with me. It completely fits into canon. I have no problem if someone wants to play as an Andorian Merchant or a Vulcan Science team or any TRIBBLE like that.

    Sure, care to add all those factions and sub factions into the game then?
    (Dstahl mentioned he wanted to add them, but at a later date. Until then they can add the Ships to the game.)

    I'd glady get the F out of starlfeet if I could in this game. But they're the only faction that allows me to play an Andorian.

    They're also the only faction that will be getting an Andorian ship.

    On a side note in the DS9 Novel: Andor: Paradgim the Imperial Guard still exists in the 24th Century.

    By your opinion and Valias' if people want to play something else they might aswell leave the game. Since those factions don't exsist yet and won't for quite sometime, given that are even implemented.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    N19h7m4r3 wrote: »
    By your opinion and Valias' if people want to play something else they might aswell leave the game. Since those factions don't exsist yet and won't for quite sometime, given that are even implemented.
    I just go by the maxim that you shouldn't play against the setting. It just ends up looking awkward and, in the worst cases, is an obstruction to RP. Like with all those Romulans on Qo'noS that I should be punching through the next wall, yet cannot - and so it leaves me only with the option to ignore them. Great job.

    Yes, if people want to play RSE officers they should wait for the Romulan faction.
    If people want to play Borg Queens they should wait for the Borg faction.
    And if people want to play Vulcan or Andorian nationals they should wait for the appropriate sub-faction, too.

    You can play around a lot of stuff (everybody does that, and I do too), but at some point it does get ridiculous.

    PS: novels are soft-canon and besides, if a member world such as the Andorians still have a home guard it'd stay - guess what - at home. And not head over to the Cardassian sector to do the job Starfleet is meant for.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Valias wrote:
    I just go by the maxim that you shouldn't play against the setting. It just ends up looking awkward and, in the worst cases, is an obstruction to RP. Like with all those Romulans on Qo'noS that I should be punching through the next wall, yet cannot - and so it leaves me only with the option to ignore them. Great job.

    Yes, if people want to play RSE officers they should wait for the Romulan faction.
    If people want to play Borg Queens they should wait for the Borg faction.
    And if people want to play Vulcan or Andorian nationals they should wait for the appropriate sub-faction, too.

    You can play around a lot of stuff (everybody does that, and I do too), but at some point it does get ridiculous.

    PS: novels are soft-canon and besides, if a member world such as the Andorians still have a home guard it'd stay - guess what - at home. And not head over to the Cardassian sector to do the job Starfleet is meant for.

    How are the making Romulans? I'm sure it's just alien look alikes.

    Also by saying they should wait till those factions appear the game would cease to exist. Not everyone wants to play a boring Starfleet officer.

    Also considering Andoria's alliance and being part of the federation it's only natural for them to help in times of great need.

    Sure they'll deal with local threats, but it's only natural for them to come to the aid of allies. If they didn't there's no point in them being allies.

    That's like saying the Klingons shouldn't have gone near Cardassian space to help fight the Dominion, they are after all only a Defence Force and not part of the Federation.

    By that alone it makes sense for any member of the Federation that still has some defence force to atleast send some able ships to help in times of great need.

    As noted before in the TNG episdoes Unification, the Vulcans sent there Defene Force to intercept the Romulan invasion force. I doubt it would just have been "police" ships, those aren't every likely to have stopped anything.

    It's only logical for them to maintain a fleet, although it be it a very small one. Which can be shown by how the Breen directly attacked Earth. Considering Starfleet wasn't near Earth to defend it at the time really.

    The Vulcans wouldn't let Vulcan be open to attack or invasion, specially given how the Romulans are constantly trying to invade it.

    The Andorian have always been proud and militaristic, and given that in the books it shows it still exists. Be that soft canon or not. Archer was made an Honorary member of the Guard in 2164, showing it survived the creation of the Federation.

    The debate can last for aaages though, but if CBS approves these ships and new ones it can only show to prove that those Forces still exist. As Devs have presiously stated they were talking with CBS about these and it would depend on them if they are added or not.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    N19h7m4r3 wrote: »
    How are the making Romulans? I'm sure it's just alien look alikes.
    Yes - so? They are playing RSE officers despite being in the KDF, just like some people apparently play non-Starfleet officers despite being in Starfleet.
    N19h7m4r3 wrote: »
    Also by saying they should wait till those factions appear the game would cease to exist. Not everyone wants to play a boring Starfleet officer.
    It is my understanding that the majority is quite happy playing what's offered. Not everyone needs special treatment to have fun. And it is quite common for every game to impose some restrictions. I'm sure there are also people who would like to play a Jedi, yet most of those (luckily) don't. Because this simply isn't the game for it.
    N19h7m4r3 wrote: »
    Sure they'll deal with local threats, but it's only natural for them to come to the aid of allies. If they didn't there's no point in them being allies.
    Interesting that we have not seen them a single time during the entire Dominion War, then.
    N19h7m4r3 wrote: »
    As noted before in the TNG episdoes Unification, the Vulcans sent there Defene Force to intercept the Romulan invasion force. I doubt it would just have been "police" ships, those aren't every likely to have stopped anything.
    First off, the "invasion force" was a bunch of civilian freighters with soldiers hiding in them. A Runabout alone would've been enough to intercept those. Second, it was actually the Enterprise that moved to stop them.
    N19h7m4r3 wrote: »
    It's only logical for them to maintain a fleet, although it be it a very small one. Which can be shown by how the Breen directly attacked Earth. Considering Starfleet wasn't near Earth to defend it at the time really.
    So if Earth doesn't have a home guard, why should the others? It is Starfleets duty to protect Federation member worlds against external threats. That is the very reason for their existence. By claiming that the Andorians or the Vulcans can do their job just as good you are eroding the foundation of Starfleet's very existence.
    N19h7m4r3 wrote: »
    The Vulcans wouldn't let Vulcan be open to attack or invasion, specially given how the Romulans are constantly trying to invade it.
    Ah! That must be why there have been zero Vulcan defence ships in orbit of the planet in the new Trek movie, right? ;)

    I actually believe that some worlds may still have some sort of local police force, though. I just really don't see those ships moving away from their home base in order to go hunt some True Way at the other end of the galaxy, for example.
    N19h7m4r3 wrote: »
    The debate can last for aaages though, but if CBS approves these ships and new ones it can only show to prove that those Forces still exist. As Devs have presiously stated they were talking with CBS about these and it would depend on them if they are added or not.
    CBS also approved on the NX, the TOS-Connie and the Galaxy-X, and I think we can all agree that these have no place in this timeline's 2409. They're there for fun and fun alone. Just like the Andorian and the Vulcan ship will be.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Valias wrote:
    Yes - so? They are playing RSE officers despite being in the KDF, just like some people apparently play non-Starfleet officers despite being in Starfleet.

    It is my understanding that the majority is quite happy playing what's offered. Not everyone needs special treatment to have fun. And it is quite common for every game to impose some restrictions. I'm sure there are also people who would like to play a Jedi, yet most of those (luckily) don't. Because this simply isn't the game for it.

    Interesting that we have not seen them a single time during the entire Dominion War, then.

    Also interesting we never see or hear of any serving on starfleet ships. In TGN when Data let's Lal choose her form it's stated that if she chose andorian female she'd be the only one on the ship.
    If the flagship which represents the Federation doesn't even have ONE Andorian which is a founding member they have to be somwhere.
    Valias wrote:

    First off, the "invasion force" was a bunch of civilian freighters with soldiers hiding in them. A Runabout alone would've been enough to intercept those. Second, it was actually the Enterprise that moved to stop them.


    Not to mention the Warbird that was also there then, The Enterprise only got their first, as tated before and in the episode it is said that the Vulcan Defence force was sent there aswell.
    Valias wrote:
    So if Earth doesn't have a home guard, why should the others? It is Starfleets duty to protect Federation member worlds against external threats. That is the very reason for their existence. By claiming that the Andorians or the Vulcans can do their job just as good you are eroding the foundation of Starfleet's very existence.

    Not at all Starfleet was first and foremost Earth's fleet.
    Valias wrote:
    Ah! That must be why there have been zero Vulcan defence ships in orbit of the planet in the new Trek movie, right? ;)

    I'm sure you've watched the movie then you will know an Entire Klingon fleet was also destroyed, it is only Likely that the vulcan ships were whiped out. Hence the reason they sent out a call for aid.

    Even in that movie it is stated that no Vulcan has ever rejected the Vulcan Science Academy.
    They were even offended by Spock joining Starfleet, considering the High Command was reestablished it makes sense they actually do something with all the people.
    Valias wrote:
    I actually believe that some worlds may still have some sort of local police force, though. I just really don't see those ships moving away from their home base in order to go hunt some True Way at the other end of the galaxy, for example.

    There's also no war with the true way, they would how ever engage Klingons, Orions, Gorn and Nausicaans if the need arises.
    Valias wrote:
    CBS also approved on the NX, the TOS-Connie and the Galaxy-X, and I think we can all agree that these have no place in this timeline's 2409. They're there for fun and fun alone. Just like the Andorian and the Vulcan ship will be.

    Sure they'll be in for fun, if so why are people so against them? If they weren't what was the point in this game to begin with?

    Dstahl also stated they would want those other factions. This just helps to keep those players in the game instead of leaving to play something where they can actually play what they are interested in.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    If they bring a Vulcan ship in game bye to all Starfleet ships. I love the Vulcan ships and hoping to see more other race members of the federation ships
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    The novels are not canon. You count everything that happens in the books because if you did then Kirk would have been resurrected by the Borg to lead the next invasion of the Federation.

    Please refer to Star Trek: The Magazine Vol. 2 in the article on Starfleet. In the article, it states that Starfleet is the military for the Federation. Memory-Alpha.org corroborates this. The article goes on to state that the militias and militaries of all member worlds must be absorbed into Starfleet upon their acceptance into the Federation. Bajor is an example of this. DS9 was a joint Starfleet/Bajoran command as a first step toward the integration of the Bajoran Militia into Starfleet.

    To the point you make referencing TNG: Unification, when the Romulan subterfuge is discovered, the Enterprise does intercept the convoy. However, Worf adds that the "Vulcan defense vessels" were responding as well. These vessels were not independent Vulcan military, but Starfleet vessels on permanent station for the defense of the Vulcan system. Memory-Alpha.org corroborates this as well.
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