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New to Klingon Game-Play and Shocked!!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited July 2010 in Klingon Discussion
I’ll preference this by saying I’m not big on PvP and I’ve heard about their short comings early on so I never bothered starting a Klingon character before.

At this point of STO I’ve leveled every combination of Federation characters available and wanted to try something different to keep my interest in the game.

To my my suprise:

The Klingon Tricorders does not point toward their missions objectives, even though the game-mechanics is readily available.
I had to abandon many Exploration missions because I spent way too time aimlessly looking around.

They have no Research & Development and there are practically no Anomalies to collect, even if it’s just to mail them to their Federation counter parts.

There are only about 4 different ground & space exploration missions; couldn’t some of the Federation Exploration missions simply be copied over to the Klingons?


Because of these huge imbalances and neglect it's very clear that STO is not a two faction MMO.

Are any of these and other Klingon issues addressed in Season 2, or should I just delete my Klingon character now?

The only thing that works very well on the Klingon side is the” C-Store”.

There are plenty of Klingon items to be purchased there. I just hope there are enough players around to buy them.
Post edited by Unknown User on
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    GameMan2k wrote: »
    The only thing that works very well on the Klingon side is the” C-Store”.

    Imagine that...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    *sigh*
    Yes Klingons are unfinished.
    Yes they are in because people clamored for them before launch.
    Yes those same people are complaining because they are unfinished.
    Yes this is partly because of production schedules and such.
    Yes this is starting to be addressed now that resources are freeing up from other obligations.
    Yes it will take time to get them to the same place the Federation are at.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I wonder how many people think Cryptic is 'way-over-their-head' now ?


    I used to see these threads and say Oh my... things are getting bad ! .



    I'm a bit de-sensitized nowadays....hell who am I kidding..... Very de-sensitized

    nothing surprises me anymore with STO.


    love that c-store...yup.


    .:rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    welcome to the club :rolleyes:

    there are some improvements coming but at the moment its still limited

    some pve missions, weekly missions in august and new high end missions that will be available to both factions. dabo and ships interiors but no tricorder, no crafting, only one high end ship, some new uniforms, more ships due later

    id just hang fire on deleting the characters until next week as that is when season 2 is due but its not going to restore the balance just improve it a bit.

    im sure the stuff you want will come eventually just not in season 2
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    GameMan2k wrote: »
    I’ll preference this by saying I’m not big on PvP and I’ve heard about their short comings early on so I never bothered starting a Klingon character before.

    At this point of STO I’ve leveled every combination of Federation characters available and wanted to try something different to keep my interest in the game.

    To my my suprise:

    The Klingon Tricorders does not point toward their missions objectives, even though the game-mechanics is readily available.
    I had to abandon many Exploration missions because I spent way too time aimlessly looking around.

    They have no Research & Development and there are practically no Anomalies to collect, even if it’s just to mail them to their Federation counter parts.

    There are only about 4 different ground & space exploration missions; couldn’t some of the Federation Exploration missions simply be copied over to the Klingons?


    Because of these huge imbalances and neglect it's very clear that STO is not a two faction MMO.

    Are any of these and other Klingon issues addressed in Season 2, or should I just delete my Klingon character now?

    The only thing that works very well on the Klingon side is the” C-Store”.

    There are plenty of Klingon items to be purchased there. I just hope there are enough players around to buy them.

    There's a lack of the kind of content we are used to on the Federation side, but being Klingon is about having a different style of gameplay experience I suppose, e.g. focusing on the PvP

    Season 2 will add 8 new Klingon specific episodes and they also get to do the weekly Deferi episodes too, because those are factionless.

    Without a research and development thing, they probably didn't see fit to add in anomalies for you to collect. Mailing them to your other selves is not exactly a good enough reason to put some in yet.

    I'm mystified about the Tri-corders thing, but maybe they don't work because they want you to hunt like a Klingon lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    None of your concerns are addressed in Season 2.
    Welcome to the awakening that STO is being run by a Small a developement team who haven't got the itme to broaden out any other faction than the Federation.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Yeah I can only assume the tricorder thing is a result of the anomaly thing. Not sure why the Klingons didn't get mirrored on this other than, how many Klingon science missions have we seen in the past? :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Gotta love the C-Store!
    Full of content for a price.
    Content developement time that should have been used expanding KDF content like ships.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Gotta love the C-Store!
    Full of content for a price.
    Content developement time that should have been used expanding KDF content like ships.

    Ok I have to ask, why do you consider c-store stuff content? I would classify content more as missions rather than shiny baubles. And shiny baubles are developed by the art team for the most part, which have some impact on the missions, but considering the work of like captnlogan, I think shinys take alot less time to fiddle with.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    This is why the game should have been Federation-only from the start.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    GameMan2k wrote: »
    The Klingon Tricorders does not point toward their missions objectives, even though the game-mechanics is readily available.
    Tricorders point to scannable things. Klingon missions never involve scanning anything. It's annoying, but it's not some arbitrary injustice.
    GameMan2k wrote: »
    I had to abandon many Exploration missions because I spent way too time aimlessly looking around.
    Just so you know, the layout of ground exploration missions is very predictable, and you can generally easily see where everything is by looking at the map. The objects are always in clearings and there's always a path between every clearing.
    GameMan2k wrote: »
    They have no Research & Development and there are practically no Anomalies to collect, even if it’s just to mail them to their Federation counter parts.
    The fact that there are anomalies at all is actually a bug, I think. Only one kind of mission that was obviously copied directly from Federation side has them. Personally, I don't care about this. Memory Alpha is almost entirely useless. Hopefully whenever they make it worth using, they'll give Klingons a way to get the same kind of items.
    GameMan2k wrote: »
    There are only about 4 different ground & space exploration missions; couldn’t some of the Federation Exploration missions simply be copied over to the Klingons?
    You say that as if the Federation has tons of different kinds of exploration missions. Klingons lose ones that involve scanning but gain ones that involve blowing things up. Other than that they're more or less the same...

    Yes, Klingons are lacking in content. Almost entirely, in fact, as the only PvE content they have are exploration missions, a sort of bizarre pseudo-DSE, and some STFs and fleet actions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    castmodean wrote: »
    Ok I have to ask, why do you consider c-store stuff content? I would classify content more as missions rather than shiny baubles.
    Fair point.
    The KDF have far fewer ship choices and instead of adding them to the game they direct the resources to add more Starfleet ships to the C-sTore.
    The same thing with new Races.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    castmodean wrote: »
    Ok I have to ask, why do you consider c-store stuff content?

    Because it consumed developer time...

    ... that should have been used to create missions and stuff like functioning scanners. :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    castmodean wrote: »
    Yeah I can only assume the tricorder thing is a result of the anomaly thing. Not sure why the Klingons didn't get mirrored on this other than, how many Klingon science missions have we seen in the past? :)



    The Klingons are as technely advanced as the federation, there have been instances where they have used tricorders to find Federation ships and personnel.

    It’s just neglect on Cryptic’s part.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    This is why the game should have been Federation-only from the start.

    I agree with this. then Klingons presented in a later expansion. Would have gone a lot smoother.

    but then again Cryptic has always made people go "Whaat ??" with their decisions and timing.
    :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Fair point.
    The KDF have far fewer ship choices and instead of adding them to the game they direct the resources to add more Starfleet ships to the C-sTore.
    The same thing with new Races.

    Well, I am sure even if asked the statistics on Fed vs Klingon players would never be released, but there is the chance that they are supporting the faction with the higher number of active players. please note this next sentence With that said, the downside to that is if there aren't that many Klingon players, it might be because of the lack of content available to them. I will concede quite easily that at least amoung forum dwellers the number of people who want something more out of the Klingons does seem to be rather sizable....and in Klingon fashion....vocal. Sadly I can not honestly speak for what percentage of the player base this actually encompasses. I do believe though that no matter what Cryptic is at least aware there are active factions within the game desiring a redress of the current state of affairs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I agree with this. then Klingons presented in a later expansion. Would have gone a lot smoother.

    but then again Cryptic has always made people go "Whaat ??" with their decisions and timing.
    :rolleyes:

    Because they bend over for all the whiners far too often.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    So to sum this up. . .A PvE'r rolled a PvP toon, knowing it was a PvP toon. . .discovered that said PvP toon was meant for PvP instead of PvE and is now complaining because they want the PvP toon transformed into a PvE toon. . .is that about right?

    ~D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I agree with this. then Klingons presented in a later expansion. Would have gone a lot smoother.

    but then again Cryptic has always made people go "Whaat ??" with their decisions and timing.
    :rolleyes:

    I have felt often over the last few months that if Cryptic wasn't trying to please as many people as it could some of the issues wouldn't be as....volatile as they have apparently become.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Ashter wrote:
    So to sum this up. . .A PvE'r rolled a PvP toon, knowing it was a PvP toon. . .discovered that said PvP toon was meant for PvP instead of PvE and is now complaining because they want the PvP toon transformed into a PvE toon. . .is that about right?

    ~D

    I have no problem being able to play a Klingon as a PvE character. Frankly I would prefer it because PvP players, in general, have no patience for people who don't regularly PvP and can be rather...vulgar about it.
    As I recall the Klingons became primarily PvP when production schedules became such that it was completely impossible to have a fully functioning setup in place for the Race at launch. This is a flaw I seriously hope is rectified before we see the launch of another faction in the game. Barring that perhaps Klingons will always remain that way and the next faction will be more PvE and thats how it will be.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Nishastra wrote:
    Tricorders point to scannable things. Klingon missions never involve scanning anything. It's annoying, but it's not some arbitrary injustice.


    "Just so you know, the layout of ground exploration missions is very predictable, and you can generally easily see where everything is by looking at the map. The objects are always in clearings and there's always a path between every clearing."

    This is not true for "all" of the planet maps.



    The fact that there are anomalies at all is actually a bug, I think. Only one kind of mission that was obviously copied directly from Federation side has them. Personally, I don't care about this. Memory Alpha is almost entirely useless. Hopefully whenever they make it worth using, they'll give Klingons a way to get the same kind of items.

    As limited as Memory-Alpha is, I use it to enhance weapons at low-levels, even my Klingon's.


    You say that as if the Federation has tons of different kinds of exploration missions. Klingons lose ones that involve scanning but gain ones that involve blowing things up. Other than that they're more or less the same...

    There are way more Federation Exploration missions than Klingon, and it's the only PvE content the Klings have.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    GameMan2k wrote: »
    There are way more Federation Exploration missions than Klingon, and it's the only PvE content the Klings have.
    Do tell.

    Federation have, to the best of my memory: Space Confrontation, Space Defend Base, Space Kill Enemies, Space Scan Ships, Space Scan Anomalies, Ground Planet Scan Stuff, Ground Planet Kill Stuff, Ground Base Scan Stuff, Ground Base Kill Stuff.

    Klingons have: Space Confrontation (copied straight from Fed version, these have anomalies), Space Defend Base, Space Kill Enemies, Space Blow Up Ships, Space Blow Up Bases, Ground Planet Blow Up Stuff, Ground Planet Kill Stuff, Ground Base Blow Up Stuff, Ground Base Kill Stuff.


    There's a few minor variations here, like the scan/blow up ships might have enemies or the ground kill stuff might have things to scan/blow up, but I think that's all the actual types of missions.

    I have played a KDF character all the way to BG5 doing nothing but exploration missions, when 1/2 to 2/3rds of them didn't even give skill points on completion in the later ranks because you never actually got the mission on entering the system/base. I don't know if that's fixed or not yet. I'm not saying Klingons have it good, but I'm not going to agree with things that aren't true and only go, "Ha ha! C-Store!"
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    castmodean wrote: »
    Yes they are in because people clamored for them before launch.
    Evidence for this assertion, please.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    This is silly. You guys need to take a closer look at the C-Store.

    There are no KDF playable races available other than Joined Trill.

    There are no extra ships available.

    There are no ship skins available.

    There are no new uniforms available.

    The Klingons can buy a targ, a borg, and some bridge packs.

    The C-Store is dominated by federation merch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    God grief, are the beta forums still lurking out there somewhere?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    castmodean wrote: »
    God grief, are the beta forums still lurking out there somewhere?
    Sure: http://forums.startrekonline.com/forumdisplay.php?f=49

    I do remember people asking for Klingons, but as I recall it was because closed beta was short and Cryptic didn't launch Klingons until very late. So it was in the context of, "If Cryptic's gonna launch with Klingons, shouldn't we be testing them by now?"

    I don't recall seeing an announcement that Cryptic was planning to launch without Klingons, nor do I recall any indication that Cryptic included Klingons just to placate the fans. I'm open to evidence to the contrary, however...

    Trivial point, I know, but there seems to be some historical interpretations lately that don't jive with my memories at all, and it's a little disconcerting...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Well so far my trawlling has been fruitless, but I did find this dated from Oct 9 2009:
    Eurogamer: I see! And forgive my ignorance, but can I be a Klingon?

    Craig Zinkievich: Yes! We plan on shipping with the ability to play as Federation and play on the Klingon side. The Klingon gameplay is going to be drastically different to the Federation gameplay. It's going to be a lot more focused on PvP; their advancement is a little bit different - it is not a full-on story-driven game like the Federation.

    So I can at least point out that this was a known point many moons ago, still going to dig when I can for an announcement,
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I agree with this. then Klingons presented in a later expansion. Would have gone a lot smoother.

    but then again Cryptic has always made people go "Whaat ??" with their decisions and timing.
    :rolleyes:

    people pushed for klinks to be added to the game at launch. there was a dev interview (several) that expressed cryptics desire to NOT include the klinks at launch cause they were not complete and offered very little but the possibility of pvp only. people still cried anyway. cryptic put them in...and now look. cryptic listened to the community, put them in, even with a disclaimer, and you still get nothing but whines and cries of injustice about the faction.
    Because they bend over for all the whiners far too often.

    you call it bend over, i call it a business move and listening to the player base.
    there is no way, unfortunaate as it is, that cryptic can win on this front anymore. they explained many times about the faction being pvp centric and limited in other activities as compared to the federation side. they are adding content since the player base cried and whined about it, but i would venture the vast majority of the sunscribers are federation players only as it is.

    besides, Star Trek was focused around the Federation and not the KDF or other Factions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    people pushed for klinks to be added to the game at launch. there was a dev interview (several) that expressed cryptics desire to NOT include the klinks at launch cause they were not complete and offered very little but the possibility of pvp only. people still cried anyway. cryptic put them in...and now look. cryptic listened to the community, put them in, even with a disclaimer, and you still get nothing but whines and cries of injustice about the faction.

    See this is what I remember but I will be darned if I have had luck finding a shred of this on the nets right now....its a conspiracy a Klingon conspiracy!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    castmodean wrote: »
    So I can at least point out that this was a known point many moons ago, still going to dig when I can for an announcement,
    I'm not contesting the point that the PvP-centric nature of the Klingon faction was known before beta. The point I was specifically contesting was this:

    "they are in because people clamored for them before launch."

    Makes it sound like those "people" are to blame for the current state of the Klingon faction, and it runs exactly counter to what I recall. In fact, some Klingon fans suggested holding off on the faction until Cryptic had time to flesh them out, and releasing it as a separate expansion.

    Again, minor point, but for some reason it bugs me to see this particular assertion coming from several posters.
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