Greetings all, my friends and i have recently completed this undine terradome,
Here is a link to show i have completed this:
http://farm5.static.flickr.com/4052/4608754496_66f180eacf_b.jpg
1) Space combat: easy just have to look for enemies to destroy
2) Ground combat (Deja Vu): Speak to Myles and you will have special scanning device. Equip it in your inventory belt and use it to scan the people who are real humans. The real humans will flip a coin, the undine who are disguised as humans do not flip coins. When u scan the humans, click on selected person to scan. It will not cause the others to become undine. But if u click to select on the wrong person to scan, the undine will appear. Try not to make too many mistakes, otherwise there will be alot of undine later. Press M to see the map, you will see 10 circled areas where the engineers are..
3)Protect engineers part: Here split into 3/2, 3 go left, 2 go right. There are 5 consoles where 5 engineers will go to. The rear console do not have undine... The undine will always spawn from the same area, so build turrets near them to keep them busy.
4)Go up to command centre using the lift which is seen in the map M. Destroy everything and turn on the consoles.
5)Quark's Bar: Destroy everything, remember to go up to the 2nd and 3rd floor. Then enter using the ground door near the bar.
6)When u enter the basement, destroy the incubators as that is where the undine come from. Also, destroy the power nodes. U can also shoot the hanging undine stuff at the ceilings as they do damage to nearby enemies. Be careful of the toxic gas, it will make u target friendlies...
7) Where's Sulu part: Destroy all the power nodes at the 4 corners of the room, then shoot all the incubators at the top of the middle room. It is okay to respawn many times, the progress will not reset.
The strategy that works is: IGNORE THE CONSOLES AND DO NOT JUMP INTO PIT
Here are the steps:
a)There are 8 fake sulus, and 1 real sulu. The real sulu will say "ARRGGHH" when u shoot him. So when u find the real sulu, hit him with your rifles and push him out of the middle bridge area. Use forcefield push to push him to the corner of the room. Then everyone stay at the corner , protect Sulu. Allow the rest of the sulus and the boss to kill themselves. When the last fake sulu is dead, an army of undine will run towards you. Everyone crouch at the corner and use split beam weapons to shoot them. Someone must constantly talk to Sulu by pressing the talk to sulu button when it appears. Otherwise, if u do not talk to Sulu, he will not follow you and run out like Rambo with guns blazing...
b)Do not aggro boss until most of the undine are dead. Then shoot boss by crouching and using large powercells for extra DPS damage. When boss life is about 50percent, use powercells to DPS him to zero life. You only have 20seconds to kill boss when his life is 50percent, otherwise, the deathwave will hit you.
Happy Hunting!
Acknowledgement: I would like to thank the members in my fleet, especially voodoking, rogue, edwin, and fellow team members....
Comments
My sentiments exactly. There should be no reason to push Sulu artificially into a corner and trap him so that he can't go kamikaze.
These STFs are all broken IMO. They should have just turned them all into End Game Fleet Actions. That way, more than 5 people can overpower the brokenness.
lol.....yea the STF are broken junk!
The sad thing is it seems that in order to accomplish this STF's main room, there has to be some sort of serendipitous chain of events that makes it where Sulu is found right away, he's not in the pit, the boss doesn't aggro him, the pit is cleared of the gas and Sulu is pushed into it, Sulu is kept safe from the zerg rush and so on.
I suppose the relative easiness of the earlier portions of Terradome were just a foreshadowing of the main room.
Frankly I think the bossroom was the easiest part ..
Part 1:http://www.youtube.com/watch?v=nI29SXV6BwQ
Part 2: http://www.youtube.com/watch?v=Gp1THwSvBuI
Also, here is a video of the complete reset bug inside the pit: http://www.youtube.com/watch?v=buwAe8TsAfY
and not good tactics+constant respwning
it reminds me of infected where you had to rush the nodes as a group to get them killed if they were far into a room, then respawn cause obviously you all die, then come kill the borg.
In part two how did you avoid the big AOE blast that wipes everyone? was it purely through DPS'ing boss to death fast enough?
I think if you are also having trouble at the protect the engineers part.. make sure you don't scan a non coin flipper as this may produce larger mobs to defend against. I feel that overall, the number of mobs leasding up to sulu could stand to be reduced somewhat. Also the final room can get a bit glitch especially with the camera on a respawn or people trapped in the door. It was also a little sad someone made a joke about there not being any nodes to shoot like in the borg stf's just after we did the enginering console part before they had seen the undine incubators and power nodes
Exactly. In fact, the encounter forced us to do it that way, we did several attempts disabling the gas/fire thingy and tried hiding in the pit and the result was even when the npc didn't die, it would still teleported us back to the door everytime (like if he died).
All of the STF's are poorly designed. Cryptic has this idiotic mentality that zergfest are fun for everyone and that frustrating npc behavior doesnt need to be fixed we will just overlook it. same as the one or two shot group wipes by bosses.
Rant finished can someone tell us the best way to tackle the console portion and the boss please. Also is there a paticular weapon type or class thaqt you recommend?
ps
And I really dont care if you ran so and so STF in 60 seconds by yourself using barehands while eating cheetos in your moms basement making out with a magazine that you enthusiasticly inform everyone is your real life girlfriend. We dont care so troll somewhere else.
This is the way to do it.
Might take a couple of tries, but I'm telling you, it works.
The time when I got past that bit, the tactic we used was:
There are five consoles and five of us. We split up and each stood at a console. Then, the person at the first console (closest to the docking area) runs to get Myles and the rest of the engineers.
The undine spawn, but you should get two NPCs helping you at each console if you scanned all 10 people correctly earlier. If you can keep them alive for long enough, they kill most of the undine around the consoles, making your job easier cleaning up the leftovers while the engineers finish at the consoles.
Thank you we will try the tactic tonight.
Also... on the coin flipper part, I noticed that if you can't find the coin flipper, it's usually the NPC that's walking around a lot.
If you can avoid them then do so as the rewards are not worth the hassle!
In fact, these mission show exactly why the ground portion of this game is so broken!
There should still be a respawn outside the boss chamber, if I recall.
No. You fail the mission. You can repeat the whole ground part that starts after you clear the bar. This alone makes the mission incredibly frustrating.