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Tired of insta-death upon spawn in Enemy Signal Contacts

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I just started on the Defend the Alpha Centuri Sector Block missions. While this has been a problem with all the Enemy Signal Contact missions, it really seems to be bad with the Romulan ones. Where before you would maybe run into this problem 1 out of every 10 maps you joined, it seems to happen in every map you join for the Romulan encounters.

The problem is that you have the Flagship mob that camps on the spawn during the respawn timer, and sometimes another of the large mobs will wander through. This makes it impossible to spawn without insta-death. While the mission is active again random large mobs will wander through the spawn, and if someone happens to be there they will stay, and a lot of times won't reset to their position because as other people spawn they will focus on them. Thus they never leave the spawn, and it makes it very difficult to join the map.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yeah, I just noticed this today for the first time, on (uh-huh) the Romulan signal contacts in Alpha Centauri sector.

    The technique I very quickly evolved is to look around while the initial dialog window is still up, and warp out immediately if if looks like a Romulan squadron is camping the spawn point and blowing everyone up as they come in. Although this works, it's very annoying.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yeah, you can warp out, as long as you still have the dialog up. Another way is (if your quick) to change instances before they attack.
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