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Sulu and level design 101

SystemSystem Member, NoReporting Posts: 178,019 Arc User
The reason people can't find Sulu is actually because where he stands in relation to the Admiral.
When you enter the office for the first time, you see a a few people, but only one of them has an icon above his head. You move up to that player, grab his quests (and a lot of players doesn't bother reading quests), then you move out of the room.

The thing is, that even if there is now an icon above Sulu's head, most people are right handed and have their mouse on the right side of the keyboard; this means that mot people turn left towards the door since that's the most natural movement for right handed people using a mouse, which means that they won't even see Sulu with his all new shiny icon.

Basic psychology + level design.

It doesn't help that if the quest is selected, the "Sulu is here"-icon on the map is located somewhere in the club...
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    From the moment you've first visited Quinn, you should be able to contact Sulu via the 'Hail Starfleet' button.

    What does it matter as to where he is when you can just tap your communicator and talk to him? :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Man where the hell is Sulu?
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