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GroundCombat Abilities

SystemSystem Member, NoReporting Posts: 178,019 Arc User
why are the ground combat abilities tied to another ability for your secondary weapon slots abilities?

you place "sniper shot ability" on say slot4 on the quik-menu, it means that "stun beam setting" must also be placed on slot 4, you move "stun beam setting" and your also moving your "sniper shot" now.... uhm .... just because i want sniper shot on slot4 does not mean thats where i want stun beam setting for pistols too be, please change this, its not "ergonomic" whatsoever
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