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ok..so wait..woah..our commanders "class" determines our ship abilities? help me out

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I picked tactical but at Lt.Com.1 I took a cruiser..planning on upping cruiser skill..engineering..etc.

but I'm skimming over posts and read somethign that at higher levels if you're say tactical and you don't take an escort that your BO's miss out on some trainable abilities or something?

what's the deal with this.

I'm not gonna be a happy man if I'm shoe-horned into a particular ship WITHOUT ANY WORD WHEN CREATING A CHARACTER...even looking over skill sets it looks like you can use any ship you want regardless of your commanders "class" you just have to build skills accordingly.

so what's the deal with this?
Post edited by Unknown User on

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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Certain skills unlock the ability to train your BOffs with a rank III power. For example, the efficiency abilities at the commander rank unlock the various Emergency Power to abilities.

    You can only train abilities that match your background. So an engineer can train those EP powers to his engineering BOffs, but a tactical background PC could not.

    As to whether that shoehorns you, well that depends upon whether or not you care that you cannot train those abilities.

    For example, in beta, my engineering based cruiser captain used EPtShields I and Engineering Crew II, with Reverse Shield Polarity II in the slot where the rank III versions of EPtShields and EC would otherwise go. So if I'd been tactical instead, I really wouldn't have cared that I couldn't train my engineering BOffs with the III version. This time around, I'm running EPtShields I, RSP I, and EC III, so the fact that I'm an engineer is helpful, although to get EC III, I had to train a skill I'd rather not have touched, a ground based one that impacts powers I don't use. Either way works fine though.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Although you can't train the mk III abilities that come from the two trees besides yours, you can always find bridge officers with those abilities. For example, I am a Science Captain in an escort and I found a bridge officer with Attack Pattern Omega III so I used that officer to train my current tactical officer. It's not really an issue at all and people are making too much of it.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ok. thanks. Good to know I'm not necessarily screwed. I'll keep with the path I chose
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