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Chunky space!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2010 in Controls and User Interface
I guess I have to get used to the style, all planets have tons of debris, asteroids, clouds and swirly Monet backgrounds!

That aside, boy a lot of the enemy ships get jammed and stuck into the asteroids. I'll report it in game, anyone else see it as much as me?

And then again, enemies also can shoot weapons right through em, that I think is wrong. It would be interesting to use them for cover.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yeah i have had similar issues. They occurred during beta, but are back with vengeance. The ships ram into the asteroids if u dodge behind one, and they become stuck and unable to be hit until they reverse out of it. Also noted is they get line of sight first, even if you are dead even with them.

    Edit..
    Also on the chunks of space, they are really cool phenomena. But i think they are used a bit to heavily.
    This is one thing that i like Eve over more than STO. Space in STO is still just to Small. planet maps take a while to navigate which is realistic, but sometimes less IS more.
    And Slow the game down but give us pretties to look out while traveling. All the blue and black (red and black if your a klink) is really old. I mean players from the early start are almost commanders now. Granted i've not explored beyond the standard areas yet but we kinda miss out on the whole stars wizzing by the windows that made star trek's warp so different from hyperspace.
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