I got other stats and gears down but im stuck on deflector of what i can tell i dont really need one, but idk if theres special stat that can help a cruiser. my science has engineering polarize hull I and science team II (to help counter viral matrix). Any suggestions would be great
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2. Find Polarize Hull and/or Science Team.
3. Click on one of those two.
4. Read what skills impact them.
5. ???
6. Profit.
Personally, I like things that boost Polarize Hull. But then, I don't use Science Team, I use 2x Engineering Team instead.
oh hazard is boosted with science console like +10 etc and i think crew recovery is engineering but im using reduce dmg on mine till tier 3 for another slot.
I've been wondering this exact same question too. Like you, from what I can tell, we don't really have much use for it (at last not yet). Its possible down the road it may make more sense? But as of now I am pretty much neglecting it.
Any insight from any other Tankers would be greatly aprreciated. Thanks!
deflector governs the amount of shields healed by science team.
Polarize Hull, for example, lists Starship Emitters, Starship Hazard Systems, and Starship Operations Training as "Attributes that modify the magnitude."