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Missions and PVP

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Aside from the unfortunate circumstances of server issues, I have been enjoying the majority of this game.

What I really cannot stand, however, are the unending away missions. These are often extremely tedious, and reap little reward. I know that some people love them, and so I would never suggest they should be removed. That you can do them at all is, I think, one of the best concepts in the game, and a great opportunity to be had (for people who are interested). What I would love to see is for the option to exist to not take ground missions. Even if all it involves is labelling missions as either Space, Ground, or both? That way, I can choose to not take the ones with a ground component.

Also, a little rant along the lines of PVP, it was said repeatedly during development that players could choose to pursue a PVP or PVE course of advancement. Essentially, that either one would be a viable option for gaining experience and improving your characters. However, I have noticed the rewards for PVP are significantly lower than for missions. And, there are no material rewards, no items/BOffs/etc. What happened to the equality of experience? 99% of my time in game, I am completely uninterested in missions and just want to do PVP, but I know I'll "never" get to Lt. Cmdr. if I only do PVP. Can this be balanced, and how?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Join Klingon
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I one of those that love the away missions. It is whats makes this like actualy being in a episode. I also like the space combat. I like the idea of the missions being labled as Space,Ground and Space/Ground. Wich would offer any player the options that they prefer.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Having gone through the game doing one character to 16 solely on PvE (with no farming at the FAs), and multiple characters to 16 soley on PvP, yup there is a difference in rewards.

    HOWEVER, there were 3-4 standout PvE rewards from missions, but the rest of the equipment was of a lower standard than the PvP outfitted ships. So its all 'apples and oranges', 'yin and yang', no one system actually out peforms the other. The ONLY place I've seen players get uber gear is farming the FAs (again, and again, and again), and hitting the top of the list every time ('Hello', Tac Officers :D ).
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