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BOff AI Pathfinding

SystemSystem Member, NoReporting Posts: 178,019 Arc User
The AI pathfinding on the away teams still seems to be broken. I frequently find myself having to go back and find them, or stopping and waiting at every door to make sure they all make it through.

Its quite annoying with Long random away missions i.e. delta volonis explorations, with no respawn points; dying because all my trusty BO's are stuck on a door graphic 60+ meters away; then having to respawn at the beginning and walking, not running (Bo's get lost) all the way back to the end of the map, stopping at every door to make sure everyone makes it through.

If I bugged this everytime it happened there would be hundreds of bug reports from me alone.

Players Please Sign

Dev's Please Fix.

Thank you.
Post edited by Unknown User on

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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I've had this.

    Also, at times it feels like I'm sneaking about with Cirque Sole boucing about behind me as they jump all over the shop. :D
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