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Vulcan Kolinahr Fleet

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Bump! - From Aurora Fleet!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    The year is 2409. You will be entering a hostile time in Federation history. The Course is set. War is the answer for our time! This is taken from "Episode Missions Explained" and I do quote:

    "As the story develops, the stakes increase. While Episodes later in the game don't take longer in terms of time or the number of in-game objectives, plot itself accelerates to a dramatic pitch. The threats you'll face are as great as any you've seen in the Star Trek movies. That's not to say early missions are anything to scoff at, however; the early Episodes are designed to be intriguing and dangerous, too.

    The Episodes are based on conflict, much like the main storylines in the Star Trek franchise. Conflict drives drama - will your negotiations with the captain of a Klingon Bird of Prey break down and come to blows? How far do you need to go to apprehend a spy on another vessel? 2409 is a time of war, which means even the most resolute captains will need to make tough choices and come to blows to ensure the survival of their faction.


    We do, however, want to make the battles you fight believable. You can make diplomatic overtures toward characters in Episodes, but on the front lines it's very rare to avoid confrontation when dramatic forces have guided you into hostile territory with combat-ready antagonists nearby. While there are missions in Star Trek Online that don't feature combat at all, Episodes will by and large demand your abilities as a tactician be put into play."

    Even if you are by nature a peaceful race, you will be engaged in this time period. There is no neutral ground. You must choose your destiny. VKF is seeking those races who wish to engage the true essence in their blood. To be the best in the sciences, research and War! We need compatriots who do not fear the edge or the unknown. Logic dictates what action we must chose....VKF chooses aggression.

    Many say Vulcans are peaceful. That they are weak. Too much into their logic and beliefs. A change has come. VKF, an expanding Vulcan Fleet will specialize in Universal Warfare! Total Domination! Who wish to join VKF on this Epic Journey into a new era of Enlightenment? VKF is organizing the greatest Fleet known to VULCAN!

    Brothers! Will you be a part of this? VKF doors are open! Any species may join us! Its up to YOU! Come! My Brothers! Go through the door now open to you and take hold of your true DESTINY!

    VKF MISSIONS:

    SEARCH AND DESTROY MISSIONS
    ANNIHILATION OF ALL KLINGON HOUSES
    DEEP SPACE EXPLORATION
    DIPLOMACY
    PACTS AND TRADE AGREEMENTS
    INTELLIGENCE GATHERING
    STRONG RESOURCING
    BUILDING STARBASES
    ALLIANCES
    CONQUERING HOSTILE NEW WORLDS
    BUILDING STATE OF THE ART STAR SHIPS
    SCIENCE/RESEARCH
    ESCORTS
    FIRST CONTACT
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Allied Fleet Bump
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    I would like to fill a few people in on our growing and great fleet. We are fun, easy going, driven and friendly. We all come from different backgrounds and have different ways of doing things, but that’s what makes us great.

    Anyone in our fleet is happy to help others when needed, in almost any aspect of the game. We have a fleet Ventrilo that we use not just for the game but to hang out as well.

    If anyone wants information on the [VKF] don’t hesitate to contact me or any of our members.

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    If you are intellectual, analytical, logical, and quite assertive, the VKF is the Fleet for you. We team to accomplish missions beyond our individual capabilities. We share information to help our members new to the game advanced quickly. We share weapons, shields, and other technology that gives you an advantage over your enemies and allows you to succeed in missions with less time spent grinding. We share information so you know what to do, where to do, and when to do. We work together to enrich each of our members' in-game experience - give you more enjoyment, more loot, more satisfaction, and more exhilaration in everything you do in STO.

    If you've read the reviews of STO, you know that it is a work in progress. VKF can help you bridge the gap between 'just another MMO' and a fun and engaging experience that will have you at the edge of your seat, raring to go for another mission, and feeling the surge of adrenaline as you work with your Fleet-mates to succeed in missions beyond your current grade.

    Join the VKF and experience STO as both Cryptic and we believe it to be - the most awesome MMORPG ever!

    The Vulcan Kolinahr Fleet

    Live Long and Prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Another bump from Aurora :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    If you were intrigued by Spock, you'll be fascinated by the Vulcan Kolinahr Fleet. We are a medium RP Fleet - a group of Vulcans planning for the most enriching in-game experience possible.

    If you want to fast-track your character in-game, you need to know where the resources are, where and how to gain the skill points needed to rank up quickly, and what traits, skills and equipment are best for the various situations.

    You'll benefit from the help we can give you both in weapons and skills. You need the support of loyal Fleet-mates and who could be more loyal than Vulcans!

    Even if you’re by nature a peaceful race, you will be engaged in this time period. There is no neutral ground. You must choose your destiny. VKF is seeking Vulcans who wish to engage their true essence in their blood. To be the best in the sciences, research and War! We need Vulcans who do not fear the edge or the unknown. Logic dictates what action we must chose....
    The Vulcan Kolinahr Fleet

    Live Long and Prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Tsk Tsk.. way down at the bottom of the page? :rolleyes:

    Bump!! :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    If you value logic, analysis and intellect, your instincts were correct, you belong in the VKF. If you like to delve into the deepest nooks and crannies of game mechanics, find hidden nuggets of knowledge about STO and share them with your Fleet-mates, you belong in the VKF. If you want to team with friends who will not only watch your back, but let you show off your best skills and tactics while trouncing the enemy with dispatch, you belong in the VKF.

    So head over to
    and learn about how we are organized, how we operate, and how we socialize. Join the VKF now!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Stromgold wrote: »
    Tsk Tsk.. way down at the bottom of the page? :rolleyes:

    Bump!! :)

    Vulcan's can be such slackers :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    We are actively recruiting for like-minded individuals who crave the positive aspects of collaborative gameplay. We have a Ventrilo server in place but do not require you to use it if you don't want to. Our members are world-wide, and you will always have a Fleet member available somewhere for support and group efforts. In group work, our Fleet coordination strives to be unparalleled, and we will decimate our enemies with dispatch. We will explore and discover everything STO has to offer, and share our findings with our Fleet members so all are enriched.

    I am sure you are looking for a fleet to join that will no doubt be a fleet of activity, dedication and a certain degree of maturity. Within the [VKF], you will find all of those things and so much more. Our fleet becomes more and better coordinated with each passing day. You can guarantee that this fleet is going far in the STO universe and you would be wise to join us for a fun and active environment. Be it PvE you are interested in or even PvP, we will have what best suits you.

    Although I say our fleet is dedicated, it also realizes that everyone has lives as well, so therefore when you need to take the time, you don't need to be concerned about losing your position within the fleet. We do not discriminate against such things because we understand ourselves that sometimes real life issues can interfere and some time is needed to sort it out again.

    Not only would the VKF be a stable fleet to join, it would be one that would give you an experience you will never soon forget nor wish to be parted from. You will find yourself pleased you joined our fleet.

    Part of our Fleet's activities is to plow through the mass of information on this forum, released by Cryptic, and available elsewhere in many divergent locations. We cull the important information to create tight and informative game guide info and tips for each profession.

    It can take you many hours to go through everything on STO, trying to extract fact from conjecture. Let our forum at The Vulcan Kolinahr Fleet help you zero in on exactly what you need to advance quickly in STO. Of course, you must be a Fleet member to see this!

    Live long and prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    The following is a bit of detailed information about our Fleet, how we operate in-game, and...the why of VKF. There are lots of recruiting messages that simply say, join us! This isn't one of them. This note is intended to provide you with what you need to know about VKF so you can make an informed decision for Fleet Affiliation.

    First, why affiliate with a Fleet at all? You may ask yourself can't I have a good in-game experience without belonging to a Fleet? My answer is that, while you can have lots of fun by yourself (actually with your NPC BOs and other NPC elements), an MMO is truly enhanced by collaborative/cooperative game play. MMOs are designed to give you more fun by interacting with other players - you can accomplish or achieve more in the game with more people. Having other brains working on the same problem will nearly always yield a better solution than without.

    Second, why not wait, see how you like the game and then decide which Fleet to choose? My answer to this most of us will want to spend our available time in-game, accomplishing missions, participating in battles, and exploring. You should do your research to find the right Fleet that fits you, but then get involved and get in-game – you will be much better off. You will have people to give you good tips on how to play STO and maximize your time, people to play alongside who can share drops (loot) and get you good equipment quickly, and people who will have the answers to the myriad questions everyone has who starts playing STO. It will take you a long time to find all the answers on your own, and a lot of that searching is needless ‘grinding’. Why not spend more of your in-game time doing the most enjoyable aspects of STO?

    At this point, you are probably trying to figure out what are our Fleet values, goals and objectives, how they will operate, and what you can expect to gain from affiliation with the VKF. That's the primary info that you need to make a truly informed decision about whether to join us, or some other Fleet. So without further ado...

    The VKF's goal is to enrich in-game experiences for all our Fleet members. We do this by providing (aka sharing) valuable Intel to our members on game mechanics, location of resources, strategies for skill-building and ranking up, and extensive collaborative game play coordination. We get valuable info through our Fleet members, who channel information to the specific areas of our forum - and we organize the forum so you can find the info you need quickly. We organize our in-game group play to leverage the specific skills and abilities of each Fleet member. We have (but don’t require you to use) a Ventrilo server for voice chat that helps with in-game coordination – a lot! We don’t force a lot of specific actions on our Fleet members, we only ask that you share your knowledge with us, and team with us in-game, everything else is optional and all of this is at your convenience.

    The VKF is a medium RP Fleet engaging in strong PVP and PVE game play, with these missions: Search & Destroy, Annihilation of all Klingon Houses, Deep Space Exploration, Diplomacy, Pacts and Trade Agreements, Intelligence Gathering, Strong Resourcing, Building Starbases, Alliances, Conquering Hostile New Worlds, Building State-of-the-Art Starships, Science/Research, Escorts, First Contact.

    Our Fleet is organized using matrix management. Fleet Chief Officers manage the three career progressions, and collect career advancement info to help folks rank up quickly, gain resources, etc. In addition, all Fleet members can report to one or more Battle Group (PVP) or Task Force (PVE) Commands for coordinated group play in-game. Our BG/TF Commanders (would you like to vie for one?) leverage the strengths of members from all the career paths to build and deploy hard-hitting and highly effective teams. We believe that coordinated Fleet action in both PVP and PVE environments enhances both the individual game experience and the 'spoils of war'. We believe that away missions will be much more successful and enjoyable if you often go dirt-side with other Starship Captains rather than your junior BOs all the time.

    Our membership is world-wide, and although we are not huge (yet) - the reality is that there are almost always Fleet members online when you are - mates to help out in the crunch. English is the lingua franca, although we sprinkle Vulcan words and phrases in liberally for RP. RL always takes precedence, but with our membership and alliances, there are always plenty of gamers to play with. We accommodate both hard-core and casual gamers, and will use whatever talent we our members have to their mutual benefit and enjoyment. Our command structure is designed to get the best out of all Fleet members while giving them enriched game-play and access to the best Intel for resources and skill-point building.

    Our rank structure follows STO in general, plus we use our Vulcan ranking structure (Ot-lan, Tra-lan, etc.) for hierarchy inside the Fleet, and titles for area of responsibility (like Chief Science Officer, BG Commander, etc.) for coordination of Fleet action and activity.

    Unlike most Fleets, we have (and need) only one Admiral at this time. We have openings for experienced MMO toon leaders and organizational leaders (in STO we're using BG/TF Commanders, Strike Force Leaders, Mission Commanders, etc.). We aren't overly focused on promotion for its' own sake, but more for getting the right people with the right skills in the right positions to get the best performance in-game out of our Fleet members. If you want to rank up and/or gain positions of authority in the VKF, please apply your skills in the STO and VKF forums as well as in-game, and have no doubt that you will earn the rewards you want and justly deserve.

    Even if you are new to MMOs in general, or group play, the VKF has a place for you, and will help you go much further and faster than you could on your own. Our objective is for every member of the VKF to have the most fun and engaging game experience possible. We don’t require everyone to take on Fleet responsibilities, just enjoy playing STO with your Fleet-mates.

    You should by all means check out other Fleets if you want to really make a truly informed choice. We think that if you've read this far, you've probably already looked a few over, and with the info above, should be ready to make a choice. Choose VKF!

    Feel free to visit our forum at The Vulcan Kolinahr Fleet. Once you join our Fleet, you will have access to (and will contribute towards) salient information that you and we all need to enjoy STO to the fullest. Live Long and Prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    I am Phoenix_Lord, Chief Recruitment Officer (in-game 1st of Many@Phoenix_Lord) of the Vulcan Kolinahr Fleet. I would like to welcome you to the VKF, and invite you to consider joining our Fleet. We are worldwide, medium RP, and enjoy teaming with each other in space and away teams. We have a Fleet Bank with items that can upgrade your armament, shields, or other items. We devote time to making sure our Fleet Forum has good information and Intel on game mechanics, resource locations, mission tips and other good stuff to help our members progress in their career field and ranking in STO. We offer opportunities for leadership positions in the VKF for members interested in such. And we offer camaraderie and kinship as we forge through 2409 in STO.


    If you wish to join the VKF, you simply need to post your intent in the Recruiting Center threads as soon as you can. By posting in the Recruiting Center, you will be applying for a commission in the VKF, and when we accept your application and grant your commission, we will change your username to add a prefix [VKF], so the next time you log in (after applying), you should log in with the username [VKF] <your name here> (we will not change your password, and can’t view it anyway). Once you are a member of the VKF, you will have access to much more of our Fleet forums.

    Also, if you can include in your application your in-game character@handle so we can invite you to the Fleet inside of STO, that would help us get you integrated into the Fleet quickly. I am available on the forum to assist you with orienting to the Fleet, and will be contacting you within the Fleet Forum.

    If by chance you are a diplomat from another Fleet and wish to retain your account at the VKF, please visit the forum and post in the Foreign Relations threads so our Fleet Ambassador can grant you diplomatic status.

    Feel free to email me directly, pm, or post in our forums if you need any additional information. I hope you will consider the VKF for your Fleet!

    Regards,
    Phoenix_Lord
    Chief Recruitment Officer
    Live Long and Prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Then consider the VKF, we need individuals (any race, any sex) who can lead others in PVE or PVP action in-game. Please read some of our recruiting posts and see if the VKF is right for you - it would be logical to assume yes, if you answer yes to the subject question.

    If the answer is no, and you would rather just be in the ranks, the VKF also needs you, and you can benefit greatly from the help your Fleet-mates will provide. Leaders and players, we all work together to get the most out of STO. Consider your options, and then choose VKF!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    • Do you want to have mates who will watch your back and help you when you need it?
    • Do you want a rich experience in-game?
    • Do you want to fast-track your character, and find resources quickly?
    • Do you want to know what traits, skills and equipment are best for your character/career?
    Part of our Fleet's activities are to plow through the mass of information on this forum, released by Cryptic, and available elsewhere. We cull the important information to create tight and informative game guide info and tips for each profession. It can take you many hours to go through everything on STO, trying to extract fact from conjecture. Let our forum at www.vulcankolinahrfleet.com/forum/forum.php help you zero in on exactly what you need to advance quickly in STO. Of course, you must be a Fleet member to see this!

    We are actively recruiting for like-minded individuals who crave the positive aspects of collaborative gameplay. We have a Ventrilo server in place, our members are world-wide, and you will always have a Fleet member available somewhere for support and group efforts. In group work, our Fleet coordination will be unparalleled, and we will decimate our enemies with dispatch. We will explore and discover everything STO has to offer, and share our findings with our Fleet members so all are enriched.

    Join us and move into 2409 armed with the best Intel, the most specific and targeted body of knowledge about STO, and a group of Fleet-mates who will be there with you in the crunch. Live Long and Prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Just passing through with a fleet bump....courtesy of Omega Fleet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    The following is a bit of detailed information about our Fleet, how we operate in-game, and...the why of VKF. There are lots of recruiting messages that simply say, join us! This isn't one of them. This note is intended to provide you with what you need to know about VKF so you can make an informed decision for Fleet Affiliation.

    First, why affiliate with a Fleet at all? You may ask yourself can't I have a good in-game experience without belonging to a Fleet? My answer is that, while you can have lots of fun by yourself (actually with your NPC BOs and other NPC elements), an MMO is truly enhanced by collaborative/cooperative game play. MMOs are designed to give you more fun by interacting with other players - you can accomplish or achieve more in the game with more people. Having other brains working on the same problem will nearly always yield a better solution than without.

    Second, why not wait, see how you like the game and then decide which Fleet to choose? My answer to this most of us will want to spend our available time in-game, accomplishing missions, participating in battles, and exploring. You should do your research to find the right Fleet that fits you, but then get involved and get in-game – you will be much better off. You will have people to give you good tips on how to play STO and maximize your time, people to play alongside who can share drops (loot) and get you good equipment quickly, and people who will have the answers to the myriad questions everyone has who starts playing STO. It will take you a long time to find all the answers on your own, and a lot of that searching is needless ‘grinding’. Why not spend more of your in-game time doing the most enjoyable aspects of STO?

    At this point, you are probably trying to figure out what are our Fleet values, goals and objectives, how they will operate, and what you can expect to gain from affiliation with the VKF. That's the primary info that you need to make a truly informed decision about whether to join us, or some other Fleet. So without further ado...

    The VKF's goal is to enrich in-game experiences for all our Fleet members. We do this by providing (aka sharing) valuable Intel to our members on game mechanics, location of resources, strategies for skill-building and ranking up, and extensive collaborative game play coordination. We get valuable info through our Fleet members, who channel information to the specific areas of our forum - and we organize the forum so you can find the info you need quickly. We organize our in-game group play to leverage the specific skills and abilities of each Fleet member. We have (but don’t require you to use) a Ventrilo server for voice chat that helps with in-game coordination – a lot! We don’t force a lot of specific actions on our Fleet members, we only ask that you share your knowledge with us, and team with us in-game, everything else is optional and all of this is at your convenience.

    The VKF is a medium RP Fleet engaging in strong PVP and PVE game play, with these missions: Search & Destroy, Annihilation of all Klingon Houses, Deep Space Exploration, Diplomacy, Pacts and Trade Agreements, Intelligence Gathering, Strong Resourcing, Building Starbases, Alliances, Conquering Hostile New Worlds, Building State-of-the-Art Starships, Science/Research, Escorts, First Contact.

    Our Fleet is organized using matrix management. Fleet Chief Officers manage the three career progressions, and collect career advancement info to help folks rank up quickly, gain resources, etc. In addition, all Fleet members can report to one or more Battle Group (PVP) or Task Force (PVE) Commands for coordinated group play in-game. Our BG/TF Commanders (would you like to vie for one?) leverage the strengths of members from all the career paths to build and deploy hard-hitting and highly effective teams. We believe that coordinated Fleet action in both PVP and PVE environments enhances both the individual game experience and the 'spoils of war'. We believe that away missions will be much more successful and enjoyable if you often go dirt-side with other Starship Captains rather than your junior BOs all the time.

    Our membership is world-wide, and although we are not huge (yet) - the reality is that there are almost always Fleet members online when you are - mates to help out in the crunch. English is the lingua franca, although we sprinkle Vulcan words and phrases in liberally for RP. RL always takes precedence, but with our membership and alliances, there are always plenty of gamers to play with. We accommodate both hard-core and casual gamers, and will use whatever talent we our members have to their mutual benefit and enjoyment. Our command structure is designed to get the best out of all Fleet members while giving them enriched game-play and access to the best Intel for resources and skill-point building.

    Our rank structure follows STO in general, plus we use our Vulcan ranking structure (Ot-lan, Tra-lan, etc.) for hierarchy inside the Fleet, and titles for area of responsibility (like Chief Science Officer, BG Commander, etc.) for coordination of Fleet action and activity.

    Unlike most Fleets, we have (and need) only one Admiral at this time. We have openings for experienced MMO toon leaders and organizational leaders (in STO we're using BG/TF Commanders, Strike Force Leaders, Mission Commanders, etc.). We aren't overly focused on promotion for its' own sake, but more for getting the right people with the right skills in the right positions to get the best performance in-game out of our Fleet members. If you want to rank up and/or gain positions of authority in the VKF, please apply your skills in the STO and VKF forums as well as in-game, and have no doubt that you will earn the rewards you want and justly deserve.

    Even if you are new to MMOs in general, or group play, the VKF has a place for you, and will help you go much further and faster than you could on your own. Our objective is for every member of the VKF to have the most fun and engaging game experience possible. We don’t require everyone to take on Fleet responsibilities, just enjoy playing STO with your Fleet-mates.

    You should by all means check out other Fleets if you want to really make a truly informed choice. We think that if you've read this far, you've probably already looked a few over, and with the info above, should be ready to make a choice. Choose VKF!

    Feel free to visit our forum at www.vulcankolinharfleet.com/forum/forum.php. Once you join our Fleet, you will have access to (and will contribute towards) salient information that you and we all need to enjoy STO to the fullest. Live Long and Prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    With well over 1,000 Fleets in STO, you may find it difficult to decide which is the right Fleet for you. There are several tools that can help you out, including Trace_Thorne's Fleet listing http://forums.startrekonline.com/showthread.php?t=115661, the StarFleet Database at www.starfleetdb.com/main/ and RogeRabbit's Fleet database at www.rportal.nl/fleetfinder/viewfleet.php?id=17

    Or simply warp over to The Vulcan Kolinahr Fleet - logic dictates that if you are reading this, you are considering the VKF - and we have prepared our Home section to give you enough data to make an informed choice.

    Our Fleet now is over 80 active members strong and is growing quickly. We are medium RP, have a Ventrilo server at your disposal, and our members enjoy teaming to enrich the gameplay for everyone. We are Vulcans and other races who embrace logic and (in 2409) the use of controlled emotion to decisively win battles and protect the Federation. We ally with other Federation Fleets to expand teaming possibilities in-game, and have a worldwide membership of avid STO gamers who have high interest in game mechanics, strategy and tactics, and team coordination so that each member plays to their unique character and ship strengths. We have members who specialize in crafting, others who enjoy Tribble breeding, and others who have rolled new characters simply to be able to team on an even footing with new people to STO and new members. We enjoy discovering new features (and well-hidden old features!) of STO, and are actively discussing a number of subjects including skill point distribution, crafting and breeding tips, ship selection, and specific career field tips. We have a discussion area for Engineering, one for Science and one for Tactical as well as a "Main Hall" for discussions that are common to all career fields and/or don't fit in any of our other sub-forum categories.

    Follow your logic to The Vulcan Kolinahr Fleet and join us - the quadrant needs your help to protect Federation interests!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    If you are intellectual, analytical, logical, and quite assertive, the VKF is the Fleet for you. We team to accomplish missions beyond our individual capabilities. We share information to help our members new to the game advanced quickly. We share weapons, shields, and other technology that gives you an advantage over your enemies and allows you to succeed in missions with less time spent grinding. We share information so you know what to do, where to do, and when to do. We work together to enrich each of our members' in-game experience - give you more enjoyment, more loot, more satisfaction, and more exhilaration in everything you do in STO.

    If you've read the reviews of STO, you know that it is a work in progress. VKF can help you bridge the gap between 'just another MMO' and a fun and engaging experience that will have you at the edge of your seat, raring to go for another mission, and feeling the surge of adrenaline as you work with your Fleet-mates to succeed in missions beyond your current grade.

    Join the VKF and experience STO as both Cryptic and we believe it to be - the most awesome MMORPG ever!

    The Vulcan Kolinahr Fleet

    Live Long and Prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Good morning. I hope you will take a moment and consider the Vulcan Kolinahr Fleet. We are a small but great and growing fleet. We are easy going, dedicated and friendly. We all come from different backgrounds and have different ways of doing things, but that’s part of what makes us great.

    Anyone in our fleet is happy to help others when needed, in almost any aspect of the game. We have a fleet Ventrilo server that we use for voice chat not just in-game but also to hang out as well and get to know each other better (not required, just available). Many of us are located on the East Coast (USA) but we do have members scattered across the globe.

    Although I say our fleet is dedicated, we also realize that everyone has lives as well, so therefore when you need to take the time, you don't need to be concerned about losing your position within the fleet due to RL. We do not discriminate against such things because we understand that sometimes real life issues and problems can take time to resolve, and that some time is needed to sort things out.

    So please, think about joining and moving with us into 2409 armed with the best Intel, the most specific and targeted body of knowledge about STO, and a group of Fleet-mates who will be there with you in the crunch.

    The Vulcan Kolinahr Fleet

    Live Long and Prosper!

    If you or anyone else wants additional information on the [VKF] don’t hesitate to contact me or any of our members.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    The following is a bit of detailed information about our Fleet, how we operate in-game, and...the why of VKF. There are lots of recruiting messages that simply say, join us! This isn't one of them. This note is intended to provide you with what you need to know about VKF so you can make an informed decision for Fleet Affiliation.

    First, why affiliate with a Fleet at all? You may ask yourself can't I have a good in-game experience without belonging to a Fleet? My answer is that, while you can have lots of fun by yourself (actually with your NPC BOs and other NPC elements), an MMO is truly enhanced by collaborative/cooperative game play. MMOs are designed to give you more fun by interacting with other players - you can accomplish or achieve more in the game with more people. Having other brains working on the same problem will nearly always yield a better solution than without.

    Second, why not wait, see how you like the game and then decide which Fleet to choose? My answer to this most of us will want to spend our available time in-game, accomplishing missions, participating in battles, and exploring. You should do your research to find the right Fleet that fits you, but then get involved and get in-game – you will be much better off. You will have people to give you good tips on how to play STO and maximize your time, people to play alongside who can share drops (loot) and get you good equipment quickly, and people who will have the answers to the myriad questions everyone has who starts playing STO. It will take you a long time to find all the answers on your own, and a lot of that searching is needless ‘grinding’. Why not spend more of your in-game time doing the most enjoyable aspects of STO?

    At this point, you are probably trying to figure out what are our Fleet values, goals and objectives, how they will operate, and what you can expect to gain from affiliation with the VKF. That's the primary info that you need to make a truly informed decision about whether to join us, or some other Fleet. So without further ado...

    The VKF's goal is to enrich in-game experiences for all our Fleet members. We do this by providing (aka sharing) valuable Intel to our members on game mechanics, location of resources, strategies for skill-building and ranking up, and extensive collaborative game play coordination. We get valuable info through our Fleet members, who channel information to the specific areas of our forum - and we organize the forum so you can find the info you need quickly. We organize our in-game group play to leverage the specific skills and abilities of each Fleet member. We have (but don’t require you to use) a Ventrilo server for voice chat that helps with in-game coordination – a lot! We don’t force a lot of specific actions on our Fleet members, we only ask that you share your knowledge with us, and team with us in-game, everything else is optional and all of this is at your convenience.

    The VKF is a medium RP Fleet engaging in strong PVP and PVE game play, with these missions: Search & Destroy, Annihilation of all Klingon Houses, Deep Space Exploration, Diplomacy, Pacts and Trade Agreements, Intelligence Gathering, Strong Resourcing, Building Starbases, Alliances, Conquering Hostile New Worlds, Building State-of-the-Art Starships, Science/Research, Escorts, First Contact.

    Our Fleet is organized using matrix management. Fleet Chief Officers manage the three career progressions, and collect career advancement info to help folks rank up quickly, gain resources, etc. In addition, all Fleet members can report to one or more Battle Group (PVP) or Task Force (PVE) Commands for coordinated group play in-game. Our BG/TF Commanders (would you like to vie for one?) leverage the strengths of members from all the career paths to build and deploy hard-hitting and highly effective teams. We believe that coordinated Fleet action in both PVP and PVE environments enhances both the individual game experience and the 'spoils of war'. We believe that away missions will be much more successful and enjoyable if you often go dirt-side with other Starship Captains rather than your junior BOs all the time.

    Our membership is world-wide, and although we are not huge (yet) - the reality is that there are almost always Fleet members online when you are - mates to help out in the crunch. English is the lingua franca, although we sprinkle Vulcan words and phrases in liberally for RP. RL always takes precedence, but with our membership and alliances, there are always plenty of gamers to play with. We accommodate both hard-core and casual gamers, and will use whatever talent we our members have to their mutual benefit and enjoyment. Our command structure is designed to get the best out of all Fleet members while giving them enriched game-play and access to the best Intel for resources and skill-point building.

    Our rank structure follows STO in general, plus we use our Vulcan ranking structure (Ot-lan, Tra-lan, etc.) for hierarchy inside the Fleet, and titles for area of responsibility (like Chief Science Officer, BG Commander, etc.) for coordination of Fleet action and activity.

    Unlike most Fleets, we have (and need) only one Admiral at this time. We have openings for experienced MMO toon leaders and organizational leaders (in STO we're using BG/TF Commanders, Strike Force Leaders, Mission Commanders, etc.). We aren't overly focused on promotion for its' own sake, but more for getting the right people with the right skills in the right positions to get the best performance in-game out of our Fleet members. If you want to rank up and/or gain positions of authority in the VKF, please apply your skills in the STO and VKF forums as well as in-game, and have no doubt that you will earn the rewards you want and justly deserve.

    Even if you are new to MMOs in general, or group play, the VKF has a place for you, and will help you go much further and faster than you could on your own. Our objective is for every member of the VKF to have the most fun and engaging game experience possible. We don’t require everyone to take on Fleet responsibilities, just enjoy playing STO with your Fleet-mates.

    You should by all means check out other Fleets if you want to really make a truly informed choice. We think that if you've read this far, you've probably already looked a few over, and with the info above, should be ready to make a choice. Choose VKF!

    Feel free to visit our forum at The Vulcan Kolinahr Fleet. Once you join our Fleet, you will have access to (and will contribute towards) salient information that you and we all need to enjoy STO to the fullest. Live Long and Prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Thanks for the bumps Phoenix Lord :)

    Here, have one courtesy of Aurora Fleet :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Saturday bump
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Taking the weekend off.. eh, Phoenix? ;)

    Bump!!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Bump from the Knights
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Page 2?? Oh no no no!!

    Up you go!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Have another Bump!! :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    The following is a bit of detailed information about our Fleet, how we operate in-game, and...the why of VKF. There are lots of recruiting messages that simply say, join us! This isn't one of them. This note is intended to provide you with what you need to know about VKF so you can make an informed decision for Fleet Affiliation.

    First, why affiliate with a Fleet at all? You may ask yourself can't I have a good in-game experience without belonging to a Fleet? My answer is that, while you can have lots of fun by yourself (actually with your NPC BOs and other NPC elements), an MMO is truly enhanced by collaborative/cooperative game play. MMOs are designed to give you more fun by interacting with other players - you can accomplish or achieve more in the game with more people. Having other brains working on the same problem will nearly always yield a better solution than without.

    Second, why not wait, see how you like the game and then decide which Fleet to choose? My answer to this most of us will want to spend our available time in-game, accomplishing missions, participating in battles, and exploring. You should do your research to find the right Fleet that fits you, but then get involved and get in-game – you will be much better off. You will have people to give you good tips on how to play STO and maximize your time, people to play alongside who can share drops (loot) and get you good equipment quickly, and people who will have the answers to the myriad questions everyone has who starts playing STO. It will take you a long time to find all the answers on your own, and a lot of that searching is needless ‘grinding’. Why not spend more of your in-game time doing the most enjoyable aspects of STO?

    At this point, you are probably trying to figure out what are our Fleet values, goals and objectives, how they will operate, and what you can expect to gain from affiliation with the VKF. That's the primary info that you need to make a truly informed decision about whether to join us, or some other Fleet. So without further ado...

    The VKF's goal is to enrich in-game experiences for all our Fleet members. We do this by providing (aka sharing) valuable Intel to our members on game mechanics, location of resources, strategies for skill-building and ranking up, and extensive collaborative game play coordination. We get valuable info through our Fleet members, who channel information to the specific areas of our forum - and we organize the forum so you can find the info you need quickly. We organize our in-game group play to leverage the specific skills and abilities of each Fleet member. We have (but don’t require you to use) a Ventrilo server for voice chat that helps with in-game coordination – a lot! We don’t force a lot of specific actions on our Fleet members, we only ask that you share your knowledge with us, and team with us in-game, everything else is optional and all of this is at your convenience.

    The VKF is a medium RP Fleet engaging in strong PVP and PVE game play, with these missions: Search & Destroy, Annihilation of all Klingon Houses, Deep Space Exploration, Diplomacy, Pacts and Trade Agreements, Intelligence Gathering, Strong Resourcing, Building Starbases, Alliances, Conquering Hostile New Worlds, Building State-of-the-Art Starships, Science/Research, Escorts, First Contact.

    Our Fleet is organized using matrix management. Fleet Chief Officers manage the three career progressions, and collect career advancement info to help folks rank up quickly, gain resources, etc. In addition, all Fleet members can report to one or more Battle Group (PVP) or Task Force (PVE) Commands for coordinated group play in-game. Our BG/TF Commanders (would you like to vie for one?) leverage the strengths of members from all the career paths to build and deploy hard-hitting and highly effective teams. We believe that coordinated Fleet action in both PVP and PVE environments enhances both the individual game experience and the 'spoils of war'. We believe that away missions will be much more successful and enjoyable if you often go dirt-side with other Starship Captains rather than your junior BOs all the time.

    Our membership is world-wide, and although we are not huge (yet) - the reality is that there are almost always Fleet members online when you are - mates to help out in the crunch. English is the lingua franca, although we sprinkle Vulcan words and phrases in liberally for RP. RL always takes precedence, but with our membership and alliances, there are always plenty of gamers to play with. We accommodate both hard-core and casual gamers, and will use whatever talent we our members have to their mutual benefit and enjoyment. Our command structure is designed to get the best out of all Fleet members while giving them enriched game-play and access to the best Intel for resources and skill-point building.

    Our rank structure follows STO in general, plus we use our Vulcan ranking structure (Ot-lan, Tra-lan, etc.) for hierarchy inside the Fleet, and titles for area of responsibility (like Chief Science Officer, BG Commander, etc.) for coordination of Fleet action and activity.

    Unlike most Fleets, we have (and need) only one Admiral at this time. We have openings for experienced MMO toon leaders and organizational leaders (in STO we're using BG/TF Commanders, Strike Force Leaders, Mission Commanders, etc.). We aren't overly focused on promotion for its' own sake, but more for getting the right people with the right skills in the right positions to get the best performance in-game out of our Fleet members. If you want to rank up and/or gain positions of authority in the VKF, please apply your skills in the STO and VKF forums as well as in-game, and have no doubt that you will earn the rewards you want and justly deserve.

    Even if you are new to MMOs in general, or group play, the VKF has a place for you, and will help you go much further and faster than you could on your own. Our objective is for every member of the VKF to have the most fun and engaging game experience possible. We don’t require everyone to take on Fleet responsibilities, just enjoy playing STO with your Fleet-mates.

    You should by all means check out other Fleets if you want to really make a truly informed choice. We think that if you've read this far, you've probably already looked a few over, and with the info above, should be ready to make a choice. Choose VKF!

    Feel free to visit our forum at The Vulcan Kolinahr Fleet. Once you join our Fleet, you will have access to (and will contribute towards) salient information that you and we all need to enjoy STO to the fullest. Live Long and Prosper!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Then consider the VKF, we need individuals (any race, any sex) who can lead others in PVE or PVP action in-game. Please read some of our recruiting posts and see if the VKF is right for you - it would be logical to assume yes, if you answer yes to the subject question.

    If the answer is no, and you would rather just be in the ranks, the VKF also needs you, and you can benefit greatly from the help your Fleet-mates will provide. Leaders and players, we all work together to get the most out of STO. Consider your options, and then choose VKF!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    With well over 1,000 Fleets in STO, you may find it difficult to decide which is the right Fleet for you. There are several tools that can help you out, including Trace_Thorne's Fleet listing http://forums.startrekonline.com/showthread.php?t=115661, the StarFleet Database at www.starfleetdb.com/main/ and RogeRabbit's Fleet database at www.rportal.nl/fleetfinder/viewfleet.php?id=17

    Or simply warp over to The Vulcan Kolinahr Fleet - logic dictates that if you are reading this, you are considering the VKF - and we have prepared our Home section to give you enough data to make an informed choice.

    Our Fleet now is over 80 active members strong and is growing quickly. We are medium RP, have a Ventrilo server at your disposal, and our members enjoy teaming to enrich the gameplay for everyone. We are Vulcans and other races who embrace logic and (in 2409) the use of controlled emotion to decisively win battles and protect the Federation. We ally with other Federation Fleets to expand teaming possibilities in-game, and have a worldwide membership of avid STO gamers who have high interest in game mechanics, strategy and tactics, and team coordination so that each member plays to their unique character and ship strengths. We have members who specialize in crafting, others who enjoy Tribble breeding, and others who have rolled new characters simply to be able to team on an even footing with new people to STO and new members. We enjoy discovering new features (and well-hidden old features!) of STO, and are actively discussing a number of subjects including skill point distribution, crafting and breeding tips, ship selection, and specific career field tips. We have a discussion area for Engineering, one for Science and one for Tactical as well as a "Main Hall" for discussions that are common to all career fields and/or don't fit in any of our other sub-forum categories.

    Follow your logic to The Vulcan Kolinahr Fleet and join us - the quadrant needs your help to protect Federation interests!
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