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Starship Combat question

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited January 2010 in The Academy
Hey guys and gals,

I was just curious about the combat.

I have played all the Starfleet Command games and was wondering if the starship combat was like them, or is it better?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    As I recall, Starfleet command is a computer version of Star Fleet Battles and is turn based like it. As a star fleet battles player I find the following things similar/different

    * Weapons have firing arcs..some create overlapping arcs, lending to most players either having really strong broadsides or frontal attacks depending on the ship.

    * There is a very 'naval' feeling to combat, with the ships swooping towards each other. I am ashamed to say the increase in pitch/yaw did not change that despite some of my previous rants...

    * You have forward,aft,port and starboard shield, but can take strength away from the others to boost one or spread them out to cover a damaged section

    * You can adjust power levels to boost certain system at the expense of others. Many players will boost shields or weapons to get a slight edge in combat.

    * with everything being real time, preplanning is a bigger aspect, with too many options to be trying to adjust them all mid-combat.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    The ship combat is most similar to the ship combat in Sid Meier's Pirates!, only with much more depth.
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