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Crystaline Entity unkillable?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I've just got owned big time by the Crystaline entity, i think we must've been around 20-30 ships that got our rear ends handed to us by this thing.

It actually started spawncamping on us insta-killing us all upon respawning.

I dont have time for screenies right now but they will follow later.

This was insane, and on top of all, it started healing it self from 18% hull to 36% hull in less than 1 minute !?
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    sounds luke cryptic decided, rightly so, it was too easy in OB
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Its getting revenge now.. Lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    In (Soviet) Head Start, Crystalline Entity spawn camps you!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    this is just awesome. hopefully working as intended.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    you have to modulate resonance harmonics to the fequency that insane old lady did in that SNG episode ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Obsidius wrote: »
    In (Soviet) Head Start, Crystalline Entity spawn camps you!

    Great, explaining to my boss why I'm giggling lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    it's a lvl 17 fleet boss. You have 20 lvl 5's trying to kill it. See the problem?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Smackumz wrote: »
    Great, explaining to my boss why I'm giggling lol

    get back to work
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Wait until you get Ramming Speed before you try to take it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Obsidius wrote: »
    In (Soviet) Head Start, Crystalline Entity spawn camps you!

    LOL!!!!!!!!!!!!!!!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    You guys are trying to take it on in Mirandas and you don't understand why you are getting owned?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    As far as I can tell, the Crystal Entity is still the warm and fuzzy pinata we've all come to know and farm, er, love. It's just it's not so easy to kill at a +lots level rating.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    tedgp123 wrote: »
    it's a lvl 17 fleet boss. You have 20 lvl 5's trying to kill it. See the problem?

    Hogger raid lol... (soz yes i play wow)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Just use alot of mines and overcharged weapons.. Mines will Hurt if bad fast especially if you get the plasma variety that do a dot to it. While I havent fought it since open beta if you mine the area real good before it spawns it will get chewed up fast and you can stack your damage on it with phasers and torps while the mines pummel it.

    Sides the Crystaline entity destroyed planets eco systems entirely ripping the life from them so it could grow on its own. Its not supposed to be easy to kill tho i say give Wesley crusher a tuning fork a tricorder and some bubble gum and hed prolly figure out how to shatter the thing all over again on his own.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I've already run into two Lt.Coms farming it.

    Don't know what you guys are talking about.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I just did the Fleet Action.
    Its hilarious with these weaker ships again.
    Here: http://defiantsquadron.net/files/pics/CEFA.JPG
    There were so many Mirandas, i told them to all join this instance.
    Best part was when the Entity was spawn camping.
    It kept setting off Miranda chain reactions. LOL

    But in the end we beat it.
    Im the one with most damage btw. :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    i hope it's harder now than it was in the open beta, fights there usually lasted around 10 seconds, sometimes less..

    although if you were much lower level, it's not surprising that you just got owned :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Perhaps Cryptic added some resistance against mines ^^ try shooting it for a change
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    He's killable. It just took a while. We had 6 ships, all tier 1, and finally had to designate people to shoot shoot down the shards and stay at long range. It took about 10 minutes once we got a strategy down, and probably 30 minutes total from the time we first engaged him.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    This looks to be a good thing. It was rather silly and pointless when I first encountered it and everyone was just sitting, waiting for it to show up, there were a few flashes of light and then it exploded.

    Glad to see that it got a boost.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Anyone try an intermittent graviton pulse?
    Maybe we can talk to it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    In OB it was far to easy to kill. But the loot was very rewarding :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    There may have been 20-30 ships but I bet they were all T1 ships.

    The spawn camping problem can be simply solved by making it invulnerable to any damage for 5-10 seconds after it initially spawns. I think the same should apply to most mobs that are being mine camped.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    We killed it last night with a bunch of Miranda, ShiKar and Centaurs. It took about twenty of us and a little strategy but we took it down. Half the group focused on killing/distracting the shards while the other maxed out weapons and concentrated fire on the entity.

    It did suck however. At one point we had it down to 2% just to have it wipe out half the fleet and be back to 65% within seconds. Total time took us about 45 minutes to get it right and bring it down.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    It can be won with some strategy and hard work. I was a Lt. 6 with a few similar in the instance. It took us forever, but it finally was destroyed. Quite fun. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I've just got owned big time by the Crystaline entity, i think we must've been around 20-30 ships that got our rear ends handed to us by this thing.

    It actually started spawncamping on us insta-killing us all upon respawning.

    I dont have time for screenies right now but they will follow later.

    This was insane, and on top of all, it started healing it self from 18% hull to 36% hull in less than 1 minute !?

    I have seen it done, but it takes some coordination. The shards it releases do one of two things.. kick your TRIBBLE, or heal the entity, so you need to have people on them. I will however take more than a bunch of starter tier1 miranda ships with mk1 weaponry.

    When you meet a big beast, chat to Ops, they give tips
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I did it today with like 15 lvl 4-9 ships. We survived by putting our ships on Engines mode and outrunning the entity's big shards (they go at the same "max" speed). At the same time target weapons available to him.
    You will die if people target the shards from the spawn site.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Well about Mirandas in T2 fleet actions:

    Those who dare taking on giants rarely live to tell the tale...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    MorganUK wrote: »
    I have seen it done, but it takes some coordination. The shards it releases do one of two things.. kick your TRIBBLE, or heal the entity, so you need to have people on them. I will however take more than a bunch of starter tier1 miranda ships with mk1 weaponry.

    When you meet a big beast, chat to Ops, they give tips

    The big shards kick your TRIBBLE, to explode and create 3 small shards that then try to get back to the entitiy and heal it for about 1% per small shard.
    Throw a bunch of greedy player into a pot, all horribly underleveled with the only goal to do more damage than the next guy and tactics is down the tribble can.
    Even if you manage to avoid shards and shoot either the small shards to prevent from healing or do very good damage to the entity, the sheer amount of people healing the entity makes it plain unkillable.

    It's hilarious, will come back later.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    you have to modulate resonance harmonics to the fequency that insane old lady did in that SNG episode ;)

    I don't think that the game has enough depth to where you can set resonance harmonics for a scan. That is the kind of thing that would make the game ultra-fun, but so huge that my entire computer would be filled up.
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