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Can you slot more than one of the same kit module?

toddjohnson100toddjohnson100 Member Posts: 166 Arc User
edited January 8 in The Academy
O.K., I know this a REALLY dumb question, but...Can you slot more than one of any given kit module? Like, can you slot two of the same grenade and be able to launch 2 of them back to back as if it had no cool down? I think I already know the answer, but I'm just brain storming ideas to adjust my build to my liking.
Post edited by baddmoonrizin on

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  • leemwatsonleemwatson Member Posts: 5,469 Arc User
    O.K., I know this a REALLY dumb question, but...Can you slot more than one of any given kit module? Like, can you slot two of the same grenade and be able to launch 2 of them back to back as if it had no cool down? I think I already know the answer, but I'm just brain storming ideas to adjust my build to my liking.

    It would be a pointless endeavour as the cooldown would apply to both.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    thread /moved
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  • protoneousprotoneous Member Posts: 3,156 Arc User
    O.K., I know this a REALLY dumb question, but...Can you slot more than one of any given kit module? Like, can you slot two of the same grenade and be able to launch 2 of them back to back as if it had no cool down? I think I already know the answer, but I'm just brain storming ideas to adjust my build to my liking.

    Am wondering if Mudd's Time Device or Large Kit Overbooster consumables might help in getting your kit modules cooling down a bit quicker?
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