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New advanced science consoles

cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
They need some changes to be worth a slot on most science based builds, that are not pure science. I think they should get particle generators skill and drain skill by default, much like the engineer consoles get weapon power by default. It would be fine if you then restricted them from doubling up on the skill. Other then pure science I am seeing little reason to equip these consoles, where as the engineer consoles seems pretty versatile as long as you have the engi consoles for them. I'd like to use them on a dewsci build, even if currently the engi consoles serve this better. I would like sci heavy ships to be viable doing this a slightly different way even if it means not fixing their weapon power issues.

I also believe the drain console needs some reworking, perhaps make it Proc with all enemy effecting SCI BOFF abilities would improve it. If you want to keep all the consoles with similar symmetry you could give the the tactical consoles each a tactical skill buff as a base with crit/sev. The engi hanger console could get power transfer or aux power.
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